Begin Map Begin Level Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448760933 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448760933'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448760933.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448760933.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448760933.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448760933.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132351.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448760933.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448760933.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8ED3B10342B1F9782D03ADB70EFA51B4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1122660602_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1490258259 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490258259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490258259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490258259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490258259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490258259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-137215.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490258259.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490258259.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=74259C79470152A3C59B32BBA4C722A4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC103601_1603792028_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101738484 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101738484'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101738484.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101738484.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101738484.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101738484.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126207.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101738484.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101738484.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5173955847C840AF4F82DE985766571D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42B14301_1268174077_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C Name=None_UAID_0492261AAF380D4A02_2126830335 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126830335'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126830335.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126830335.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126830335.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126830335.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51079.735377,Y=-125192.737548,Z=5615.109013) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126830335.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126830335.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=D4CC7D6745ECBB646CFBACA863920601 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallShield_A_C_UAID_E04F43E653AD9F4701_1599186129_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089316164 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089316164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089316164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089316164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089316164.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089316164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48402.387377,Y=-126751.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089316164.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089316164.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=D984013947A665CE3C4C8F8BCDA2C955 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C424A3401_1326630097_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C Name=None_UAID_0492261AAF380D4A02_2104180070 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104180070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104180070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104180070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104180070.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104180070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-135167.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104180070.BoundingBoxComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104180070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24997.507812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=311B7C89441A966D8BEEF0A151C04658 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stairs_C_UAID_E04F43E622CC8A3A01_1564506901_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103794786 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103794786'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103794786.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103794786.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103794786.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103794786.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130047.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103794786.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103794786.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D9AB08EB41E6E7ED152C2699AFB3F50C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1696873178_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.BP_LightCastle_Wall_C_E_C Name=None_UAID_0492261AAF380E4A02_1105617973 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.BP_LightCastle_Wall_C_E_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.BP_LightCastle_Wall_C_E_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105617973'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105617973.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105617973.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105617973.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105617973.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105617973.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105617973.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=B449BC0D4D231863890B9493F03ACEF0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_A_C_UAID_E04F43E622CC823001_1792697849_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1490434313 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490434313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490434313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490434313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490434313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490434313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49295.145377,Y=-137792.817548,Z=2765.717913) RelativeRotation=(Pitch=-2.757811,Yaw=-140.000000,Roll=7.331800) RelativeScale3D=(X=0.979836,Y=0.979836,Z=0.979836) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490434313.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490434313.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AB395335498E77AF3963B7B9A6DD9861 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_E04F43E622CC2B3A01_1101236115" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139911715 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139911715'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139911715.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139911715.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139911715.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139911715.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126719.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139911715.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139911715.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=E0638C4B46D0C70FEF05FB906156DCE5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2130548248_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1490290260 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490290260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490290260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490290260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490290260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490290260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136703.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490290260.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490290260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=9C90683E4DF1EA68C5C9D4BB9C4C2F33 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC103601_1624278029_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131292517 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131292517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131292517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131292517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131292517.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131292517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-124927.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131292517.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131292517.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=964A4E6844B19BB503AB53A8F8200F30 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1132536595_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099681410 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099681410'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099681410.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099681410.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099681410.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099681410.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-129279.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099681410.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099681410.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EA73374E4A91B5A50A838EBDBE3FFD0F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC753501_1791523019_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414134504 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414134504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414134504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414134504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414134504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414134504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132351.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414134504.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414134504.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=FFF6BF3F4DFB785B09E1DA8C91D0F9E1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1130731606_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375760094 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760094.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113407.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760094.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=F9485D7E48DA8B061AF18AA9957B8EEE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1497479421_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109627085 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109627085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109627085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109627085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109627085.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109627085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47102.387377,Y=-126251.887548,Z=7691.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109627085.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109627085.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B0B2764D4FE5D4B442E6DEBF932108AC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2E4001_1933905099_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448637881 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448637881'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448637881.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448637881.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448637881.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448637881.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448637881.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448637881.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5CB8B3474D3112E515F0CAB238BE81F8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A3801_1334039718_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341306557 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341306557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341306557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341306557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341306557.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341306557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341306557.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341306557.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=818EEDDD4DD4F7E759DCF689D84EF0C7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1821265711_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115221163 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115221163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115221163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115221163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115221163.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115221163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_73'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-127231.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115221163.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115221163.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=9DA91A634021CE38B7E495ADDBEFA78A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E622CCD02F01_1110857481_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102246563 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102246563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102246563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102246563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102246563.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102246563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-125183.887548,Z=4223.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102246563.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102246563.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ABEB4D8549FA5404F0027F90E3C27541 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1802531594_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416726773 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35232.387377,Y=-129525.887548,Z=2695.997713) RelativeRotation=(Pitch=0.000000,Yaw=125.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416726773.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416726773.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416726773'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416726773.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416726773.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416726773.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416726773'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=E670F6FE47F2F29DF082A3A450DC8B9D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1852786587_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38F94C02_2041337681 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2041337681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2041337681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2041337681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2041337681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2041337681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51712.000000,Y=-132352.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=-179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2041337681.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2041337681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=68F8015B4607CD672ECC00ACE2936A5E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d599" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380E4A02_1375172940 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52030.387377,Y=-122059.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375172940.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=D4F4B3B8452EFB5C45628E902F0AE6A2 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CC2F4001_1859891324_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104685924 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104685924'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104685924.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104685924.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104685924.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104685924.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104685924.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104685924.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3AAB2B4D41223638DBF700B3D2B15B8A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168327724_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342819835 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342819835'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342819835.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342819835.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342819835.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342819835.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-126207.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342819835.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342819835.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2CA5D44043ACB680C66FCAA699A44060 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC6F3501_2028044724_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342536776 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342536776'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342536776.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342536776.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342536776.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342536776.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55298.387377,Y=-127743.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342536776.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342536776.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CF4295E446DE6319AACA4BA4A2347CBF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1627060954_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375472012 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472012.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123135.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472012.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E895214C4F5285F0FEC6928FF06AFA72 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1444629424_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122377275 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122377275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122377275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122377275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122377275.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122377275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49548.387377,Y=-125199.887548,Z=6069.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.600000,Y=1.600000,Z=1.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122377275.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122377275.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=87279BC14D6B61E077847C8D9DCB400B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E653AD9F4701_1432092125_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1448722912 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448722912'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448722912.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448722912.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448722912.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448722912.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17570.387377,Y=-131843.887548,Z=2315.997713) RelativeScale3D=(X=0.625000,Y=0.625000,Z=0.625000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448722912.BoundingBoxComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448722912.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14931.681641 DataVersion=1 SavedActorGuid=723E019E43B5394A1234B1B3545EE138 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CCDC4501_1922395926_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490467329 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490467329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490467329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490467329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490467329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490467329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-45601.024377,Y=-148522.787548,Z=2773.388613) RelativeRotation=(Pitch=2.451930,Yaw=28.296728,Roll=8.588259) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490467329.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490467329.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=442DE82142981E9D1C3599A484D419FC RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_D_C_UAID_E04F43E622CC253A01_1687223991" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.BP_LightCastle_OuterStair_Hlf_C Name=None_UAID_0492261AAF380E4A02_1098444323 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.BP_LightCastle_OuterStair_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.BP_LightCastle_OuterStair_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098444323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098444323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098444323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098444323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098444323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_123'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-132607.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098444323.BoundingBoxComponent'" CachedMaxDrawDistance=25687.123047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098444323.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25687.123047 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25687.123047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=0DC5FBEF4CF665640FCE7EB81BF0D55C RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_E04F43E622CCDD2F01_1440274145_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1416718770 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416718770'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416718770.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416718770.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416718770.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416718770.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_131'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-130047.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416718770.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416718770.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=393474684729A0F7D8E3A89746D5F984 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC633101_1822835584_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376613226 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376613226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376613226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376613226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376613226.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376613226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-113919.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376613226.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376613226.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=181FCF584DBA0E2FC27AC18A0471AC3E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCAC4901_1742856788_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1375696084 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375696084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375696084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375696084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375696084.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375696084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-121343.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375696084.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375696084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=98AEF58344934214BC6B989D89DCBDB8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC2F3001_1508601401_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109056252 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109056252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109056252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109056252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109056252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109056252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109056252.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109056252.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8F93F3E94D87B16D2C8D7581882BE3D1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1344570361_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105697980 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105697980'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105697980.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105697980.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105697980.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105697980.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124927.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105697980.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105697980.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=3F2A4ADC434078EFD7ADCBAA439B750A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE9A2F01_1730737945_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448592854 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448592854'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448592854.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448592854.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448592854.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448592854.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-132095.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448592854.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448592854.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=CC0E100A4F87C541099787A4CF2F804F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653593877_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087649114 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087649114'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087649114.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087649114.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087649114.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087649114.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-126719.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087649114.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087649114.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=879F9ECE4CB25E7FFB612A9048B7404A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC444301_1107377985_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108113178 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108113178'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108113178.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108113178.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108113178.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108113178.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108113178.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108113178.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EAA840534C40391F193FCEB351CC7AA8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1714306657_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF380E4A02_1490298264 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490298264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490298264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490298264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490298264.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490298264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51026.387377,Y=-136959.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490298264.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490298264.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=EFEE4436444A01B593C1EA9325FB8E33 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_E04F43E622CCE23F01_1340283525_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380D4A02_2144425768 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144425768'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144425768.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144425768.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144425768.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144425768.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_C_152'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54050.387377,Y=-126463.887548,Z=7047.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=0.843750,Y=0.843750,Z=0.843750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144425768.BoundingBoxComponent'" CachedMaxDrawDistance=25735.455078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144425768.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25735.455078 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Statue_A/TextureData/TD_LightCastle_Statue_A_Interior.TD_LightCastle_Statue_A_Interior'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25735.455078 DataVersion=1 SavedActorGuid=122C89F4466F5ECB36A7899736D32A75 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E622CC274101_1964573688_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF380D4A02_2119023203 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119023203'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119023203.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119023203.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119023203.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119023203.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-131839.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119023203.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119023203.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=0C4E70C94884D0C4E7FEEE9F088A4837 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945320449_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1342503761 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342503761'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342503761.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342503761.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342503761.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342503761.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_158'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342503761.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342503761.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=4A6170D140385B2312AA5A82BACC6E42 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE982F01_1693989794_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375660065 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375660065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375660065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375660065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375660065.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375660065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-113407.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375660065.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375660065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=49280C2C4882CBBD869D1AA9714DB0AB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC5B3D01_1584710837_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129476416 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129476416'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129476416.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129476416.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129476416.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129476416.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129476416.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129476416.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C1699AB6427BCD63818AD6B84186319A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079804335_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376708276 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376708276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376708276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376708276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376708276.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376708276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121343.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376708276.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376708276.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=602760DC4AD946F549FACCB7B92017AA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC803001_1647997462_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109566320 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109566320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109566320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109566320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109566320.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109566320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125183.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109566320.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109566320.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=E8FD57D3459119D409B1EC8355FA1443 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE952F01_2114906026_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449225073 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449225073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449225073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449225073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449225073.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449225073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449225073.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449225073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3D0356AB4D1661BE4711C684EECCB93F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1695610953_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145291780 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145291780'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145291780.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145291780.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145291780.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145291780.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_1layer_NoDirt_Inst_172'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49699.387377,Y=-125830.887548,Z=5379.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145291780.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145291780.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StatuePlinth_A_NoDirt.TD_LightCastle_StatuePlinth_A_NoDirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=723C97BB4569CEE38ADDA59B761F59E8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E653ADC93401_1954170450_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376720284 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376720284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376720284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376720284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376720284.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376720284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-121855.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376720284.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376720284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=AF52703149B058DBC40B17AA4885112A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC2E3001_1596048147_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375650059 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375650059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375650059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375650059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375650059.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375650059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-122111.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375650059.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375650059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=D531889C42ECAA009A1D249ADD42B687 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC843001_1899139223_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449321119 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449321119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449321119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449321119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449321119.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449321119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449321119.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449321119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=21F081E0485E400E1026BE8D2AF08F2B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1154218723_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28402.387377,Y=-131827.887548,Z=5023.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040729679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=5F7184B74AF1875329AAA4AB9FDD2895 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingSupport_C_C_UAID_E04F43E622CC953F01_1104010034_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376696268 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376696268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376696268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376696268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376696268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376696268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376696268.BoundingBoxComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376696268.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25259.076172 DataVersion=1 SavedActorGuid=BEF4B2BA4078026E99E83AAB1EC9CD3C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC2E3001_1596072160_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376556208 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376556208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376556208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376556208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376556208.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376556208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-113919.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376556208.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376556208.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F904949246BB072755DB9FB13BF8491F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5C3D01_1429442045_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110947396 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50182.387377,Y=-134371.887548,Z=3529.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110947396.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110947396.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110947396'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110947396.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110947396.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110947396.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110947396'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=8CC9BBEC4CA30B4129679386E87E7493 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1470195550_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1100761441 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100761441'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100761441.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100761441.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100761441.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100761441.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124159.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100761441.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100761441.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27027.701172 DataVersion=1 SavedActorGuid=DED533F840556C1EAA8B9D9A2A5C9C07 RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Stairs_Curved_01_C_UAID_E04F43E622CCD72F01_1242578699_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104266843 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104266843'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104266843.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104266843.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104266843.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104266843.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-127743.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104266843.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104266843.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=39D4AEE04BD187208DFA63BDC262A59B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD82F01_1721362017_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C Name=None_UAID_0492261AAF380D4A02_2127901356 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127901356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127901356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127901356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127901356.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127901356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48374.387377,Y=-126451.887548,Z=6523.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127901356.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127901356.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B41E0B2B46B0BC158307318C924B25E1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC2D4001_2001575880_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C Name=None_UAID_0492261AAF380E4A02_1490422311 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PineSmall_Trunk_NonNanite_217'" CachedMaxDrawDistance=17976.576172 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47672.387377,Y=-141711.887548,Z=2531.093913) RelativeRotation=(Pitch=0.000000,Yaw=-130.611190,Roll=0.000000) RelativeScale3D=(X=0.956777,Y=0.956777,Z=0.956777) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.BoundingBoxComponent'" CachedMaxDrawDistance=17976.576172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17976.576172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.ShadowProxyMeshComponent'" CachedMaxDrawDistance=17976.576172 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490422311.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17976.576172 DataVersion=1 SavedActorGuid=DDF2559245376BB415BBEDBA85BE245A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Pine_Small_Tree_C_UAID_E04F43E622CCD33A01_1384068794" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107438114 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107438114'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107438114.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107438114.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107438114.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107438114.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126207.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107438114.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107438114.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F6370D5548129E572EDD8DB35A320661 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2053978680_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086617080 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086617080.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=2CC8D29146B97AA1F6318B992C714766 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CCE53F01_1632336152_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52734.156484,Y=-137472.003542,Z=2687.999759) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879523162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=1BA51263443E47F455A950B9BEEEA2DE PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC333A01_1784981037_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27646.156484,Y=-131840.003542,Z=5375.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933197569.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=6F99AEFD427F8DE87621179FB3FF49FC PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC943F01_1907699836_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1448704901 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448704901'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448704901.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448704901.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448704901.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448704901.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448704901.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448704901.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=D873D02D4080A61606FA8FBAFB364257 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC933F01_1541686586_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099721412 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099721412'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099721412.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099721412.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099721412.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099721412.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099721412.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099721412.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6ADC6DAD4A5372785FEFD0AD79D3C7DB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CCDD2F01_1539834156_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102071535 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102071535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102071535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102071535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102071535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102071535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=8447.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102071535.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102071535.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=848F131E4ACEFD5404F268B222E9F817 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1081181717_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130134451 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130134451'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130134451.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130134451.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130134451.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130134451.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_226'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130134451.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130134451.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_B.TD_LighCastle_StoneFloor_D_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4B43FA794684F7ABF7805490C9CA3485 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1637260491_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448614867 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448614867'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448614867.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448614867.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448614867.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448614867.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-134399.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448614867.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448614867.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3056C66C4AE0EC7D7B123BBC7A5CAD4D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653565864_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132080560 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132080560'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132080560.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132080560.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132080560.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132080560.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132080560.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132080560.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3E863B64467846AC49498D94481DEF6F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1690011591_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C Name=None_UAID_0492261AAF380D4A02_2113303137 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113303137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113303137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113303137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113303137.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113303137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Hammock_232'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53776.387377,Y=-131895.887548,Z=3083.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113303137.BoundingBoxComponent'" CachedMaxDrawDistance=17582.585938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113303137.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17582.585938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17582.585938 DataVersion=1 SavedActorGuid=E34F5FEA4D6565D7DFED25933F5E3B16 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Hammock_C_UAID_E04F43E622CCE43F01_1660087945_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104233837 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104233837'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104233837.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104233837.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104233837.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104233837.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127231.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104233837.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104233837.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BF9292154B28D252857AA49AA389D1E0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1590489719_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375726089 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_244'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-121855.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375726089.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=693F560C4CE89B7D122E1D94BC1FDFB1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC2D3001_1564503932_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C Name=None_UAID_0492261AAF380D4A02_2127550350 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127550350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127550350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127550350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127550350.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127550350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49710.387377,Y=-125175.887548,Z=5651.997713) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127550350.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127550350.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=3CDD069B45EC1352EE9507B75DDAF1AE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallShield_A_C_UAID_E04F43E622CC2D4001_1583388874_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341353577 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341353577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341353577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341353577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341353577.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341353577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-133887.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341353577.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341353577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C67A1A9C426A6F887B2CF59F7DA8D241 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715926986_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129344403 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129344403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129344403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129344403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129344403.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129344403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-129023.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129344403.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129344403.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=154350044550F5A0A147D6810E367E64 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC923E01_1393593513_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375481018 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375481018'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375481018.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375481018.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375481018.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375481018.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-123135.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375481018.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375481018.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0A92EF654F973D49B0E7D2A848297C4F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD274601_1205958156_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1490511348 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490511348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490511348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490511348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490511348.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490511348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-137215.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490511348.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490511348.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9C35061C4C191228A7B5F08984FF5DC0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC103601_1272823015_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C Name=None_UAID_0492261AAF380E4A02_1448848967 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448848967'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448848967.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448848967.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448848967.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448848967.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_D_255'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-132863.887548,Z=5375.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448848967.BoundingBoxComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448848967.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24294.154297 DataVersion=1 SavedActorGuid=E9C1B29E4A48534450CFC49E2EE2A525 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingStairF_A_C_UAID_E04F43E622CC943F01_1892688834_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1097067267 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097067267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097067267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097067267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097067267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097067267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_263'" CachedMaxDrawDistance=22885.533203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097067267.BoundingBoxComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097067267.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.533203 DataVersion=1 SavedActorGuid=5288456D4D1BC1216B5E7491661D4BA2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E622CCD92F01_1916157251_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139273674 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139273674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139273674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139273674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139273674.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139273674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139273674.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139273674.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=3D34E54840F06A71D966DDB9C172539C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1298917214_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103305725 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103305725'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103305725.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103305725.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103305725.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103305725.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103305725.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103305725.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=363CB0BB4FEFDAE16807A8B986956E9A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE952F01_2108359023_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138905657 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138905657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138905657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138905657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138905657.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138905657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126207.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138905657.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138905657.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=F63C84084531D8B27A0C81B90D2136D5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653ADC74501_1624213106_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108011162 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108011162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108011162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108011162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108011162.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108011162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126463.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108011162.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108011162.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4C6C80F5449F1911EC7C349DDB5B2C3D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCD82F01_1780155020_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375732092 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375732092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375732092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375732092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375732092.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375732092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113407.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375732092.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375732092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=075FC28446D35BCA82AA069C5DE9DFC1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1485550419_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134171601 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134171601'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134171601.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134171601.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134171601.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134171601.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128511.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134171601.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134171601.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=DB28723949A47492F3500EB5481B9141 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CCD72F01_1585214718_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099294368 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099294368'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099294368.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099294368.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099294368.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099294368.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124159.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099294368.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099294368.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F141996A4C3012699A86BD9F2CBC7E48 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1339149143_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129765429 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129765429'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129765429.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129765429.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129765429.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129765429.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129765429.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129765429.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4E1E63D24EB9F4DDA5861D9DB3680E41 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1578371466_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342854857 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342854857'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342854857.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342854857.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342854857.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342854857.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-134911.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342854857.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342854857.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=748CBC9B4CA6C5A88C36D6B227902BD1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E61C42F73801_2137043773_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089148143 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32838.929688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53602.807377,Y=-131085.607548,Z=3101.997713) RelativeRotation=(Pitch=0.000000,Yaw=-113.903076,Roll=0.000000) RelativeScale3D=(X=0.920960,Y=0.920960,Z=0.920960) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.BoundingBoxComponent'" CachedMaxDrawDistance=32838.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32838.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32838.929688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089148143.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32838.929688 DataVersion=1 SavedActorGuid=7E2A4B2E4E1EC153A141FBB7FA6C8B88 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_2147192210" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C Name=None_UAID_0492261AAF380E4A02_1375248958 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375248958'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375248958.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375248958.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375248958.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375248958.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42314.387377,Y=-112943.887548,Z=5879.997713) RelativeRotation=(Pitch=0.000000,Yaw=-65.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375248958.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375248958.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=DAE97C5147893110648BC089D74B8897 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01a_C_UAID_E04F43E622CCD94001_1335329959_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097962301 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097962301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097962301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097962301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097962301.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097962301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131583.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097962301.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097962301.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=07D130AC4B3F8751C4A012920A1E7A48 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986452847_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-38766.017377,Y=-129807.967548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-1.956496,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657893512.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C52A9EA04E767D8ED0866DAD4BCA0B61 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_A_C_UAID_E04F43E622CC0A3801_1843276785" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449178046 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449178046'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449178046.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449178046.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449178046.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449178046.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132351.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449178046.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449178046.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6FAC6AD74DD57EBFB6A8EBAB32337BCD RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442135415_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449371145 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449371145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449371145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449371145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449371145.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449371145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132607.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449371145.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449371145.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F8D714684E14F1B7BB676B9CDAA83F33 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442176512_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C Name=None_UAID_0492261AAF380E4A02_1100510437 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100510437'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100510437.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100510437.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100510437.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100510437.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-124927.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100510437.BoundingBoxComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100510437.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26637.128906 DataVersion=1 SavedActorGuid=E73E8C3949F081A2EA40AAA102C3B4B7 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1337763411_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1449092995 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35475.343750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-20360.387377,Y=-125255.887548,Z=4205.997713) RelativeRotation=(Pitch=0.000000,Yaw=79.946990,Roll=0.000000) RelativeScale3D=(X=1.094610,Y=1.094610,Z=1.094610) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.BoundingBoxComponent'" CachedMaxDrawDistance=35475.343750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35475.343750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35475.343750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449092995.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35475.343750 DataVersion=1 SavedActorGuid=26013CE2437BEE8781533B855B2FE85B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE1F4601_1354670557" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28158.156484,Y=-132352.003542,Z=4607.999759) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879649166.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=3DF1FCC14CE081362A55DAB807BB9BF9 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1498601797_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147135825 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147135825'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147135825.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147135825.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147135825.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147135825.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147135825.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147135825.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=DB47EDB74695AEFAFDD68999E8665A2E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1754836650_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097841287 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097841287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097841287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097841287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097841287.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097841287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-130559.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097841287.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097841287.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=BD808E224DE70DAA9DC3C58587615441 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC444301_1382577989_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C Name=None_UAID_0492261AAF380E4A02_1097652281 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097652281'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097652281.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097652281.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097652281.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097652281.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_304'" CachedMaxDrawDistance=22885.535156 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097652281.BoundingBoxComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097652281.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.535156 DataVersion=1 SavedActorGuid=8985F3594229360AC7A2D1A02BDDF0F4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Btm_C_UAID_E04F43E653ADD03501_1604618737_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104574907 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104574907'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104574907.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104574907.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104574907.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104574907.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104574907.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104574907.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E2C6457C4D0F41DD232B0AAFB2AFE137 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1858315494_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1448782946 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448782946'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448782946.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448782946.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448782946.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448782946.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-131327.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448782946.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448782946.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21264.753906 DataVersion=1 SavedActorGuid=E39943454E44C1A76B36E78E28554CB5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC943F01_2134679853_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139664700 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139664700'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139664700.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139664700.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139664700.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139664700.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126207.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139664700.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139664700.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=F750FC174FCF17DFFABA049EE2C70A4D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1573749233_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099820420 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099820420'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099820420.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099820420.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099820420.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099820420.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099820420.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099820420.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9E71D1A54A18E187368EEE9CB3FAC174 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42633001_1814451287_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1343628921 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60718.387377,Y=-133791.887548,Z=3565.997713) RelativeRotation=(Pitch=0.000000,Yaw=65.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343628921.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343628921.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343628921'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343628921.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343628921.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343628921.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343628921'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=1DB08F304C7C1D1803212283D487558E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCDB4001_1586880426_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128289364 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128289364'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128289364.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128289364.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128289364.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128289364.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128289364.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128289364.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=606DDB1D49777ED4327486A826A30E7D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1223782944_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104757937 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104757937'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104757937.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104757937.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104757937.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104757937.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104757937.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104757937.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EB1E2DFF4E83F7DC2043298A8A32EFD6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1695070093_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449233077 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449233077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449233077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449233077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449233077.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449233077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133631.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449233077.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449233077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3B23E55844C4A514509CFFA4329C5505 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1927502973_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105836999 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105836999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105836999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105836999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105836999.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105836999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105836999.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105836999.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=1A36CDB84417504945A1018DD0B21A58 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1903989118_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2119861221 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119861221'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119861221.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119861221.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119861221.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119861221.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-132095.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119861221.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119861221.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=A4F83552410B739655B2C0B5654C1EF5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945313445_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103545748 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103545748'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103545748.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103545748.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103545748.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103545748.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103545748.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103545748.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=497597A74A1D2555AF677EB88C972342 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1817911103_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342793823 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342793823'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342793823.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342793823.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342793823.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342793823.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64770.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342793823.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342793823.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=6D69340D4BF702F4AE4973A1004C99E6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC091601_1701300099_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449419165 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449419165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449419165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449419165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449419165.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449419165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133887.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449419165.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449419165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=ACE7B12346F9C82E5D02BC8263B88C84 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC023801_2114018991_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.BP_LightCastle_Wall_C_E_C Name=None_UAID_0492261AAF380E4A02_1105565972 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.BP_LightCastle_Wall_C_E_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.BP_LightCastle_Wall_C_E_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105565972'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105565972.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105565972.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_E.Default__BP_LightCastle_Wall_C_E_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105565972.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105565972.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105565972.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105565972.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=7E3DE4504919E8CA276762902A1E6C22 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_A_C_UAID_E04F43E622CC823001_1681611842_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110837377 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52426.387377,Y=-127495.887548,Z=7095.997713) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110837377.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110837377.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110837377'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110837377.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110837377.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110837377.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110837377'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=F85DA3AA4FE73435280432A4F2CE9C1F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1264222501_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104374865 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104374865'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104374865.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104374865.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104374865.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104374865.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104374865.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104374865.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=88756A444162CF3E8E48219B92E5B320 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1807303958_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416132738 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416132738'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416132738.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416132738.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416132738.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416132738.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133119.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416132738.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416132738.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=D9F3BA4A455A3C70F87115A768227CE3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC943F01_1145795779_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102102540 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102102540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102102540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102102540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102102540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102102540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102102540.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102102540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=37D3664C4B6236AC810BAE9578AC0798 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1402977734_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107152095 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107152095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107152095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107152095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107152095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107152095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127743.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107152095.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107152095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=2CA5240F46289E398C594FBFAF089589 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1990453983_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102929682 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102929682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102929682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102929682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102929682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102929682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-132351.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102929682.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102929682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4F4764EF4F06B7D6309595A5760413F0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1806506191_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134141599 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134141599'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134141599.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134141599.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134141599.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134141599.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124415.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134141599.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134141599.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=4B1B97DD49574CCC93B8A1B9D1A94A1B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CCD72F01_1303061702_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103454739 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103454739'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103454739.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103454739.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103454739.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103454739.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126975.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103454739.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103454739.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1BD629B543D3DE899AA80FBABDBDCF36 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1382084366_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137434619 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137434619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137434619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137434619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137434619.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137434619.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=7677.414213) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137434619.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137434619.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=8C57751D4DDAB248829666A0BA3568E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD714501_2084574916_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1415262668 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415262668'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415262668.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415262668.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415262668.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415262668.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37890.387377,Y=-129279.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415262668.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415262668.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=C8D8B5D84D86E70EAE8228AD860AA259 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC192B01_1547273061_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1448798954 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448798954'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448798954.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448798954.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448798954.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448798954.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-131839.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448798954.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448798954.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=2C4E70BB465A75DC91D3388B7F639DD6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC943F01_1395957782_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107715136 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107715136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107715136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107715136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107715136.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107715136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_353'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126463.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107715136.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107715136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=DA2F582A40B946C8EC1F87B331A11A62 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1268411328_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1098882355 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098882355'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098882355.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098882355.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098882355.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098882355.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126207.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098882355.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098882355.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=43102B7941B15378829C6EAE9CF88CCE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42884501_1214189969_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102531593 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102531593'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102531593.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102531593.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102531593.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102531593.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102531593.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102531593.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ABF10A60428F1C7612ACE79F63D47D00 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC823001_2004299853_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1448727914 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448727914'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448727914.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448727914.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448727914.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448727914.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17570.387377,Y=-133889.887548,Z=2315.997713) RelativeScale3D=(X=0.625000,Y=0.625000,Z=0.625000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448727914.BoundingBoxComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448727914.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14931.681641 DataVersion=1 SavedActorGuid=492FDF0C4C6407D5AD9954883D0F5DDD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CCDC4501_1970298928_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1490354285 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490354285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490354285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490354285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490354285.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490354285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136703.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490354285.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490354285.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=76FEF5894E85FEEECFA436B09879F715 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CCAC4701_1213792483_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102124545 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102124545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102124545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102124545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102124545.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102124545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102124545.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102124545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=581286F34127F1BC4040878D276EF406 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1697453188_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF380D4A02_2120996235 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120996235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120996235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120996235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120996235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120996235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120996235.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120996235.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=131C1FA54ED0163B1B730E83AE7B73EC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC113601_1258066245_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109290301 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109290301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109290301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109290301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109290301.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109290301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126719.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109290301.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109290301.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C351BDC6498FF0AB200A7E894695B3E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2072560053_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103547749 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103547749'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103547749.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103547749.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103547749.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103547749.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103547749.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103547749.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A4FC6735462A64B3F5C6AB8D66AAA2D7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1817913104_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108699229 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108699229'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108699229.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108699229.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108699229.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108699229.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108699229.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108699229.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3C6F72FF41AB6009A0CE3FB36028C669 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC453801_1462979510_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375799100 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375799100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375799100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375799100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375799100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375799100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-111871.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375799100.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375799100.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B411E4E5478838755207C386983A6DB6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1585225428_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341191540 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341191540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341191540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341191540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341191540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341191540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341191540.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341191540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=0D705AE540A293C3740AE8B97C9AF7B5 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1425916963_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375507034 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375507034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375507034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375507034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375507034.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375507034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375507034.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375507034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=68CAC8A84AEFF480A611ADA7A91F0177 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC613D01_1927528703_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107732138 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107732138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107732138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107732138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107732138.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107732138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_397'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107732138.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107732138.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=69B98CDC4BBDCDFB167407908A8DF2A8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1595475348_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376466183 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376466183'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376466183.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376466183.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376466183.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376466183.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-121599.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376466183.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376466183.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C7099B084898340FE68CB798DDC7F2BA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1631039184_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376472187 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376472187'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376472187.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376472187.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376472187.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376472187.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376472187.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376472187.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C8E3034440BA44E242A37BAD44D63DB4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1386115404_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103586757 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103586757'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103586757.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103586757.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103586757.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103586757.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103586757.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103586757.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F00C1071473801C64D7C73BC70695A46 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC92F01_1671832366_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380D4A02_2104311071 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104311071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104311071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104311071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104311071.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104311071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50890.387377,Y=-129063.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104311071.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104311071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=39C2A7ED4826E846F0BDBDA35765D524 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CC584301_1800821448_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074262053 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074262053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074262053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074262053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074262053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074262053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074262053.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074262053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=75AF5E3D4F496CD6D56B5B9E6B94D47F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC443801_1997495325_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C Name=None_UAID_0492261AAF380E4A02_1448775942 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Wood_Creak_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C:Spot_Wood_Creak_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.Spot_Wood_Creak_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=23495.500000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.BoundingBoxComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Spot_Wood_Creak_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448775942.Spot_Wood_Creak_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Wood_Creak_Loop_Cue="Spot_Wood_Creak_Loop_Cue" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23495.500000 DataVersion=1 SavedActorGuid=986328C544D51E6ABE6979A095A431E4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_B_C_UAID_E04F43E622CC953F01_1163481036_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130914489 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130914489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130914489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130914489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130914489.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130914489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130914489.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130914489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CFBE0A774C0A0A39512D4DAA748DB494 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1597950430_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1416672752 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416672752'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416672752.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416672752.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416672752.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416672752.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-38686.891377,Y=-131104.647548,Z=2316.561213) RelativeRotation=(Pitch=2.152008,Yaw=-19.004501,Roll=-0.349420) RelativeScale3D=(X=1.064031,Y=1.064031,Z=1.064031) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416672752.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416672752.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=07DC86B242979727C90C7193A64F9E82 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_E04F43E622CC353A01_1685332412" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1448807958 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448807958'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448807958.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448807958.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448807958.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448807958.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-131839.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448807958.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448807958.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=B4166B1148E21B8997B512A9EA415A49 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC943F01_1904950835_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129379406 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129379406'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129379406.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129379406.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129379406.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129379406.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129379406.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129379406.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8229F0504F5AE552C29DFB823FA383E4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD02F01_1557027563_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103819793 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103819793'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103819793.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103819793.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103819793.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103819793.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-124671.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103819793.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103819793.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AC66B4394441EC0C57570BAAE964E98A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E629FEA82F01_1667922394_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341356579 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341356579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341356579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341356579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341356579.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341356579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-134399.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341356579.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341356579.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D74BBAA44620BE2CBEF6809AA66169FC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715940997_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342530772 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342530772'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342530772.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342530772.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342530772.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342530772.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55554.387377,Y=-125439.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342530772.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342530772.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E45775DA4638DE264504DE8067D092FE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1507125943_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1415354720 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415354720'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415354720.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415354720.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415354720.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415354720.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_418'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415354720.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415354720.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=48D16DDF47C081E1E3FE30A94FC3E108 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1563935203_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342837846 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342837846'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342837846.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342837846.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342837846.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342837846.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-127231.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342837846.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342837846.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E20DD0C946CE0EA629BF01A5D64938F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC713501_1346797164_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102765633 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102765633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102765633.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102765633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102765633.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102765633.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-127999.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102765633.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102765633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D8C73F254809C815ABD4B1867BCB3780 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328306367_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF380D4A02_2103039056 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103039056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103039056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103039056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103039056.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103039056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53764.387377,Y=-131699.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103039056.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103039056.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=FDAF841B4A02ABC80AD55BB2E4B723E8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Table_01_C_UAID_E04F43E622CCE43F01_1810915955_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341364584 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341364584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341364584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341364584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341364584.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341364584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341364584.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341364584.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AC993B0D4E9F2544C1442F8F3397214D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1930404062_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110864385 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44926.387377,Y=-126445.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110864385.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110864385.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110864385'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110864385.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110864385.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110864385.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110864385'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=DF7772474809DAED2FEDEE90AFB00C44 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1657516531_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376814291 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376814291'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376814291.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376814291.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376814291.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376814291.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121855.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376814291.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376814291.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A08DEF6343213CA2B40948BDA2D73DA8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC803001_1617187451_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104473892 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104473892'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104473892.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104473892.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104473892.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104473892.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104473892.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104473892.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8327C4B74FC16A69A0371FAF59CF6F15 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA92F01_2096906636_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1086405069 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086405069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086405069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086405069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086405069.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086405069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086405069.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086405069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=E2CC6CFA4A7A084CFA94B58E0C24D0A4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E622CCAA4701_1619860119_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF380D4A02_2126981341 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126981341'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126981341.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126981341.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126981341.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126981341.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126707.887548,Z=6415.997713) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126981341.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126981341.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=342AA73B47F19797C6F557820BB5F88E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC2E4001_1168091063_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099256367 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099256367'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099256367.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099256367.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099256367.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099256367.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099256367.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099256367.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B6ABB23246C09C9E3502CFA2E3B4DB8D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1332494142_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490482340 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490482340'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490482340.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490482340.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490482340.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490482340.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47933.985377,Y=-144239.887548,Z=3370.329713) RelativeRotation=(Pitch=-22.544104,Yaw=0.000000,Roll=0.000000) RelativeScale3D=(X=0.931104,Y=0.931104,Z=0.931104) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490482340.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490482340.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C67A62994293AD17D9267798DA0C3D76 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FEDE4401_1485616049" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115807179 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115807179'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115807179.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115807179.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115807179.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115807179.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51902.387377,Y=-126811.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115807179.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115807179.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=14D2B542422553FDA6D3D8916E62EE96 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2B4001_1469392434_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A.BP_LightCastle_Stairs_A_C Name=None_UAID_0492261AAF380E4A02_1100633440 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A.BP_LightCastle_Stairs_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A.Default__BP_LightCastle_Stairs_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A.BP_LightCastle_Stairs_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100633440'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A.Default__BP_LightCastle_Stairs_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100633440.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A.Default__BP_LightCastle_Stairs_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100633440.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A.Default__BP_LightCastle_Stairs_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100633440.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100633440.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100633440.BoundingBoxComponent'" CachedMaxDrawDistance=27876.320312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100633440.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27876.320312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27876.320312 DataVersion=1 SavedActorGuid=F842EB3241BEB2BDDDACAAA9C190A471 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1663369438_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1089947184 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089947184'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089947184.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089947184.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089947184.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089947184.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_437'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-131839.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089947184.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089947184.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=AD69BEE747FF43DFE47BF293246A25AB RootComponent="StaticMeshComponent0" ActorLabel="BP_Cove_Stone_Wall_C_UAID_E04F43E622CC893A01_1633922704_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53502.156484,Y=-131584.003542,Z=3071.999759) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933163568.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=4F58E64044CCCAE209611DB59E273733 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC893A01_1782094708_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101343022 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45358.387377,Y=-127063.887548,Z=7691.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101343022.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7D7ED92E42C4DACF7088D790BFE02A5B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2E4001_1888816097_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089153145 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32843.562500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45708.235377,Y=-136109.087548,Z=5183.997713) RelativeRotation=(Pitch=0.000000,Yaw=-255.224990,Roll=0.000000) RelativeScale3D=(X=0.921241,Y=0.921241,Z=0.921241) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.BoundingBoxComponent'" CachedMaxDrawDistance=32843.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32843.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32843.562500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089153145.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32843.562500 DataVersion=1 SavedActorGuid=69853A464F149534876251A333B2F3DC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1554884389" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106169020 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106169020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106169020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106169020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106169020.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106169020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106169020.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106169020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=F801716B4FE36B512AD1CA8B6A903DE9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC8B3A01_2119038096_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449157032 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449157032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449157032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449157032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449157032.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449157032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132607.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449157032.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449157032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=3C17EC61404223B064018B9A3E4F4E55 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_E04F43E622CCDC4501_1653622890_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147284837 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147284837'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147284837.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147284837.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147284837.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147284837.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147284837.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147284837.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=770376204D88F37B7776B2A2B7ACE4A3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1773925194_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110201096 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110201096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110201096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110201096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110201096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110201096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53964.387377,Y=-132921.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110201096.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110201096.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=47B2F884480274DB42B959A3699340D5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE33F01_2090056751_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380E4A02_1375198947 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198947'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198947.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198947.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198947.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198947.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45360.387377,Y=-121733.887548,Z=5771.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198947.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198947.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=3D53C5884C7A4876D64435BF84FD5E61 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CC304001_1241315521_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448463821 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448463821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448463821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448463821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448463821.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448463821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28006.387377,Y=-132971.887548,Z=5035.997713) RelativeRotation=(Pitch=-0.000000,Yaw=40.000000,Roll=-90.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448463821.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448463821.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=632703B24F3CE0B7B9A978A4B1D819C3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC124101_1537856061_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C Name=None_UAID_0492261AAF380E4A02_1448777943 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448777943'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448777943.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448777943.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448777943.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448777943.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27394.387377,Y=-132095.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448777943.BoundingBoxComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448777943.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16291.229492 DataVersion=1 SavedActorGuid=5C8FCC0344B3804A9EDBBE8A14CF10E5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyORail_B_C_UAID_E04F43E622CC943F01_1762110823_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.BP_LightCastle_Brace_A_C Name=None_UAID_0492261AAF380E4A02_1091197218 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.BP_LightCastle_Brace_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.BP_LightCastle_Brace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091197218'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091197218.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091197218.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091197218.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091197218.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_448'" CachedMaxDrawDistance=23737.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127487.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091197218.BoundingBoxComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091197218.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23737.873047 DataVersion=1 SavedActorGuid=EC4B1CB0469B2DC7A5010C838A580555 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Brace_A_C_UAID_E04F43E653AD803601_1527006717_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1342202674 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342202674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342202674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342202674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342202674.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342202674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56322.387377,Y=-126719.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342202674.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342202674.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=72ECC8DA44F761351D16B58CB9B08A52 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CC703501_1399545933_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104258842 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104258842'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104258842.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104258842.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104258842.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104258842.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104258842.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104258842.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E1DB6F1241E266C1F7676EA4630C16E9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_2139796767_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1416139742 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416139742'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416139742.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416139742.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416139742.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416139742.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416139742.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416139742.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=654654164B83533EFA576B87AABD2472 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442133412_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1340891499 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61182.387377,Y=-133996.577548,Z=3465.290413) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340891499.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=F87DB5F64773F58624508FB4CE718CEB RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCDB4001_1532741422_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1415256665 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415256665'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415256665.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415256665.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415256665.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415256665.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415256665.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415256665.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=46B08F9B4F631C471B52F497A440F157 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CCC62A01_1851361436_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1341634611 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634611'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634611.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634611.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634611.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634611.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634611.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634611.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=D19077E54968CC3C613283A110A565AC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CCDB4001_1444671414_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341677637 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341677637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341677637.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341677637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341677637.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341677637.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-127231.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341677637.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341677637.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=6E510F4D4B793B1D673AA39CC4606006 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC903E01_1355594089_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097813284 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097813284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097813284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097813284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097813284.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097813284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125951.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097813284.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097813284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=C03DB41745CF30B0BF7E82942D2C73C6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC863A01_1184251121_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-52642.387377,Y=-137069.887548,Z=3053.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) RelativeScale3D=(X=0.625000,Y=0.500000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430411556.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6AAF148F47D3218408375D9285D4A9E0 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Corner_180_B_C_UAID_E04F43E622CC333A01_1922482044" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104408867 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104408867'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104408867.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104408867.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104408867.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104408867.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104408867.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104408867.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7F54BF804365C4741916CF93D9178F0C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1868798967_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138951660 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138951660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138951660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138951660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138951660.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138951660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127231.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138951660.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138951660.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=96B09AB64AA663203547D98B01BFC88A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1097464208_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449206061 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449206061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449206061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449206061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449206061.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449206061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132095.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449206061.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449206061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2A745B5846E208532139469BA0F4F6DB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1377400133_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2111005117 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111005117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111005117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111005117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111005117.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111005117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47522.387377,Y=-132463.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111005117.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111005117.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=3F3D23174EE6134E5903FAAA2BFBAFC9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CCE93F01_1990329917_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341365585 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341365585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341365585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341365585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341365585.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341365585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341365585.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341365585.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=A0C0C04042C3BC8DB4A77DB821562ED4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1930413067_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375824109 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824109'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824109.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824109.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824109.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824109.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113919.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824109.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824109.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D817B4F14F5B57812CC753BA50794411 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC623D01_1190821894_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413732439 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413732439'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413732439.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413732439.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413732439.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413732439.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38914.387377,Y=-129791.887548,Z=2317.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413732439.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413732439.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=488AB4E2455724C39D649DB85A2EBF1C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCD63F01_1240192389_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380E4A02_1375678073 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375678073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375678073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375678073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375678073.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375678073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121599.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375678073.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375678073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16199.177734 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=1C3AB57F42A91D2A219D1583A316AAAE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC2F4001_1500100299_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF380D4A02_2103582065 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103582065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103582065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103582065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103582065.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103582065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-130303.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103582065.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103582065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=AA27343F4B8F9687D6648E9C15EA099D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_E04F43E622CCEC3E01_1796913306_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109375311 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109375311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109375311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109375311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109375311.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109375311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126719.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109375311.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109375311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=AA72B83C4B5155EF5332878F3A7DFE72 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC254101_1284043331_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C Name=None_UAID_0492261AAF380E4A02_1096060235 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096060235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096060235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096060235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096060235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096060235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_CntrPillar_1Layer_A_466'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124671.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096060235.BoundingBoxComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096060235.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22985.453125 DataVersion=1 SavedActorGuid=6EE7B29E46AA9B3E097652A38A5103A9 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E653ADBF3601_1893980818_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102743042 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52114.387377,Y=-127175.887548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=-175.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102743042.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=4EA636F743ACBDF7594EA498AB986610 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2B4001_2123181467_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2134057593 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134057593'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134057593.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134057593.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134057593.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134057593.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_468'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134057593.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134057593.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_C.TD_LighCastle_ThroneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=27D9C668425E1AB05E42CD90A93E87A9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653ADE53301_1431064360_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-17052.817377,Y=-132940.297548,Z=849.997713) RelativeRotation=(Pitch=0.000000,Yaw=69.002045,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.343750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633353375.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0FDE8A404E795A8E58218DB1B4FB1ABD PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC1F4701_2097016610" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111701473 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47656.387377,Y=-133043.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111701473.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111701473.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111701473'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111701473.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111701473.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111701473'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111701473.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111701473.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111701473.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111701473'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-47656.387347,Y=-132978.470390,Z=6248.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=518830D7429E1D1A5256FB8DB46537F4 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC5F3101_1368441751_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131708544 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131708544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131708544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131708544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131708544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131708544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-133887.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131708544.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131708544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AD1D7D8B4F287B5CDC2D73A4DF60CC5D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_2013221478_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341315563 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341315563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341315563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341315563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341315563.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341315563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-126975.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341315563.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341315563.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=FA0394564BD5CF4322AC408D988DC96A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC703501_2080585972_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1098881354 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098881354'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098881354.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098881354.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098881354.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098881354.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126719.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098881354.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098881354.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=1DCBBF1D42D896B4585414B22C66873A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42884501_1205847968_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130547470 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130547470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130547470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130547470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130547470.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130547470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130547470.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130547470.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=88B9D9BE4A81651C8C033DA30FEA4C85 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDA2F01_1446534461_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376706275 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376706275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376706275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376706275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376706275.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376706275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-121855.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376706275.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376706275.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2D72488144BD3501B8642DA90BB8AB55 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC2F3001_1475690398_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490418309 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38918.148438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52434.387377,Y=-142447.887548,Z=4255.997713) RelativeRotation=(Pitch=0.000000,Yaw=9.860531,Roll=0.000000) RelativeScale3D=(X=0.944612,Y=0.944612,Z=0.944612) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.BoundingBoxComponent'" CachedMaxDrawDistance=38918.148438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38918.148438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38918.148438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490418309.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38918.148438 DataVersion=1 SavedActorGuid=80DE976B481471AE1BA90687BB8507F3 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCF73801_1109504461" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104234838 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104234838'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104234838.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104234838.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104234838.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104234838.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104234838.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104234838.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=31ED2B4643CE18D48402A7BFB5BAE401 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1595347720_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073938037 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073938037'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073938037.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073938037.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073938037.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073938037.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073938037.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073938037.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=F9EBCC7140DB1696B36D20A6A636E6AD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42F44301_1503258869_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131461524 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131461524'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131461524.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131461524.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131461524.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131461524.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131461524.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131461524.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F97078084F5097C823DE73B08D2AE192 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1694585650_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1376957359 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46400.387377,Y=-123263.887548,Z=6215.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376957359.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376957359.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376957359'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376957359.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376957359.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376957359.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376957359'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=192E60924FCCA4A2959129A578CDEB3D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC623101_1908391332_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342272704 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342272704'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342272704.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342272704.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342272704.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342272704.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126719.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342272704.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342272704.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=8F9C41D34FC2089A421AD59F485A2A7F RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127714539_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104042812 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104042812'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104042812.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104042812.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104042812.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104042812.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104042812.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104042812.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F8D630224C41764F29AA629A59F66DB5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1537922871_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376632236 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376632236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376632236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376632236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376632236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376632236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_488'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376632236.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376632236.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=11E09B9F4ACC1D94D41EB4900E6F9066 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709749766_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1105249965 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105249965'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105249965.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105249965.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105249965.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105249965.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105249965.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105249965.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=59D6C7554596DEFDAC891A860516C3DD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC254101_1339972344_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102588605 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102588605'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102588605.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102588605.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102588605.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102588605.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102588605.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102588605.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F05D058642B14A727E5CFFB73E47720D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110888503_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1449169040 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449169040'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449169040.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449169040.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449169040.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449169040.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449169040.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449169040.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1374B37247FB2CA099A658901C3369A3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC963F01_2091875231_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099954423 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099954423'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099954423.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099954423.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099954423.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099954423.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099954423.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099954423.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=A9E03B1344D1437A09DAB0B6F659B63F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC273A01_1330434376_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-45666.387377,Y=-121711.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-84.032770,Roll=0.000000) RelativeScale3D=(X=0.593750,Y=0.593750,Z=1.062500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632808362.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=75D1372042A3866E4249689A0617C910 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC2D3B01_1704646189" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107735139 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107735139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107735139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107735139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107735139.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107735139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_397'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107735139.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107735139.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=164571FD4E98453F7B52B2A0244E35DC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1595477349_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131245515 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131245515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131245515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131245515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131245515.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131245515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-125183.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131245515.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131245515.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C6D698C34AA70BD6EE77B5B05CD87803 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1126544593_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110336357 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110336357'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110336357.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110336357.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110336357.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110336357.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110336357.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110336357.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=24310B9B474764662E12C1B791CF8BCE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907857025_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342673806 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342673806'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342673806.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342673806.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342673806.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342673806.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342673806.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342673806.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3951113E4DD0BDFED6E0A8AA7B12B628 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCB32001_2066873499_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449323120 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449323120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449323120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449323120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449323120.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449323120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449323120.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449323120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5460624F4393AD355398F2B3F59F7922 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1154224725_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1413960446 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413960446'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413960446.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413960446.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413960446.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413960446.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-129791.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413960446.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413960446.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=83AE2CE34A70722B289A3EA4A613DBCB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC173701_1768350398_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C Name=None_UAID_0492261AAF380E4A02_1490360289 Archetype="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.Default__B_BGA_Athena_EnvCampFire_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Root" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Root_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Root'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Wood" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Wood_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Wood'" End Object Begin Object Class=/Script/Engine.ArrowComponent Name="FireLoc" Archetype="/Script/Engine.ArrowComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FireLoc_GEN_VARIABLE'" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.FireLoc'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Cylinder" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Cylinder_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Cylinder'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FirePitEmpty" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FirePitEmpty_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.FirePitEmpty'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Sphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Sphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Sphere'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.FortLinkToActor'" End Object Begin Object Name="Root" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Root'" CachedMaxDrawDistance=11789.568359 RelativeLocation=(X=445501.843516,Y=-91300.003542,Z=4335.999759) RelativeRotation=(Pitch=0.000000,Yaw=80.970680,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Wood" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Wood'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" RelativeLocation=(X=56380.000000,Y=-91300.000000,Z=4336.000000) RelativeRotation=(Pitch=0.000000,Yaw=80.970680,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FireLoc" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.FireLoc'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Cylinder" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Cylinder'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FirePitEmpty" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.FirePitEmpty'" CachedMaxDrawDistance=11789.568359 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.Sphere'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490360289.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" Sphere="Sphere" FirePitEmpty="FirePitEmpty" Cylinder="Cylinder" FireLoc="FireLoc" Wood="Wood" Root="Root" CullDistance=11789.568359 DataVersion=1 SavedActorGuid=77C9A713497442D2B03F3397135638BB RootComponent="Root" ActorLabel="B_BGA_Athena_EnvCampFire_C_UAID_E04F43E622CCFE4701_1750037881" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099340377 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099340377'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099340377.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099340377.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099340377.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099340377.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124671.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099340377.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099340377.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A5D301344269F255124E719640E2F1FD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E61C42F63801_1504173656_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C Name=None_UAID_0492261AAF380D4A02_2126901337 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126901337'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126901337.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126901337.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126901337.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126901337.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51449.770377,Y=-127360.577548,Z=5615.109013) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126901337.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126901337.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=41EB974A4CBF5BBD993DACB21EAEC2D8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallShield_A_C_UAID_E04F43E653AD9F4701_1674797131_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086687089 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-135423.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086687089.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23494.376953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=6FEF3DED42414E73D06DC1ABCCE442EA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAF4901_1725763166_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342601792 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342601792'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342601792.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342601792.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342601792.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342601792.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_Offset_Inst_506'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55042.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342601792.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342601792.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A_Leak.TD_LighCastle_StoneWall_A_Leak'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D44E9A2843740993155AC0BF889BAB7E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037214614_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C Name=CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Overhang_Small_A_NoRVT_509'" RelativeLocation=(X=-45892.223377,Y=-126549.587548,Z=371.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399682543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Overhang_Small_A.CP_TD_Cliff_Overhang_Small_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B86F99DE4964FE15FC38B79486C871E3 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Overhang_A_b24c597f" RootComponent="StaticMeshComponent0" ActorLabel="SM_Asteria_Cliff_Small_Overhang_A_C_UAID_E04F43E622CC853A01_1992030934" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106857052 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106857052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106857052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106857052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106857052.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106857052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106857052.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106857052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=86C094CB45A394409DF67AA820C3030E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1116172598_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416850803 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416850803'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416850803.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416850803.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416850803.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416850803.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416850803.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416850803.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=BCDE6E7C44CE85BB0E912AA7DE5B44F3 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1101492183_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341308558 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341308558'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341308558.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341308558.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341308558.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341308558.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58626.387377,Y=-126975.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341308558.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341308558.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=FF042F614C76D4FC667D0B9A6CA8E482 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_2090751732_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29694.156484,Y=-131840.003542,Z=5375.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879586164.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=823D4B1D42C6E6ABBAFC1199C12EB7AE PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC0F3701_1602947921_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099791417 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099791417'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099791417.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099791417.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099791417.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099791417.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126207.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099791417.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099791417.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F61511A7400159B55A962B9BE6F31372 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42633001_1511410272_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101398457 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101398457'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101398457.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101398457.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101398457.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101398457.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101398457.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101398457.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=6C015F0643CDA811076581AF3E445C51 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1324545085_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104968954 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104968954'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104968954.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104968954.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104968954.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104968954.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104968954.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104968954.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8C8964B54D21038EC9E8BFA205FBA51F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD293001_1745999135_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146952815 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146952815'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146952815.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146952815.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146952815.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146952815.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127743.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146952815.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146952815.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5AD7EBBF4C93BF2B0EE7058A3178B2FC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42424401_1206204594_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098489325 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098489325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098489325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098489325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098489325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098489325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-124671.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098489325.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098489325.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=0AEC4E7846612F2877921A920E2841FB RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC2E3001_1697449186_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122156266 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122156266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122156266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122156266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122156266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122156266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125703.887548,Z=7439.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=2.125000,Y=2.125000,Z=2.125000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122156266.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122156266.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=7E7CDB1740C4FA013F4DB781AD079015 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC2D4001_2027493881_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414128501 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414128501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414128501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414128501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414128501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414128501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132351.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414128501.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414128501.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=C31A1DDE49724231A306F08905CA4F67 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC043801_1217219411_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C Name=CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Overhang_Small_A_NoRVT_509'" RelativeLocation=(X=-47490.387377,Y=-116991.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=85.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.062500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399714544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Overhang_Small_A.CP_TD_Cliff_Overhang_Small_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AA7DEAE548109BF8291E509E5C6C6C29 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Overhang_A_b24c597f" RootComponent="StaticMeshComponent0" ActorLabel="SM_Asteria_Cliff_Small_Overhang_A_C_UAID_E04F43E622CC463801_2002399911" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102650614 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102650614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102650614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102650614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102650614.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102650614.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102650614.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102650614.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=90535A13429821D51A55349BEA429460 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079771316_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134098596 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134098596'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134098596.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134098596.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134098596.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134098596.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134098596.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134098596.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=90793722470374F8302F46BEDB3190C5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC5D3101_1474846298_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096552254 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096552254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096552254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096552254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096552254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096552254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126207.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096552254.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096552254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=22F545234E262F73FD701C8C378F0F0D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1810457488_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101959521 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101959521'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101959521.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101959521.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101959521.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101959521.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101959521.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101959521.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B967D0794E474D4E77B63BA3A4DF7421 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1399987987_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130640477 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130640477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130640477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130640477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130640477.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130640477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130640477.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130640477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=DC8B9B8846C216389230F8808C4309AD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1185870103_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C Name=None_UAID_0492261AAF380E4A02_1097626280 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097626280'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097626280.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097626280.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097626280.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097626280.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_525'" CachedMaxDrawDistance=22885.535156 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097626280.BoundingBoxComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097626280.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.535156 DataVersion=1 SavedActorGuid=D53E97F242523B5628F46D9BFDA225F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Btm_C_UAID_E04F43E653ADD03501_1337888736_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448763936 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448763936'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448763936.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448763936.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448763936.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448763936.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448763936.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448763936.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=FD5190A54121CC3DC2DB938A4C5FADC1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1161962612_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109197078 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109197078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109197078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109197078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109197078.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109197078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52030.387377,Y=-124973.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109197078.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109197078.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=97EEB81A4C1DFB1DF13E88996AF9863D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC274001_1544858636_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Apollo_DarkVillage_Pot_01_C Name=None_UAID_0492261AAF380D4A02_2113658140 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Apollo_DarkVillage_Pot_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Apollo_DarkVillage_Pot_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113658140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113658140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113658140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113658140.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113658140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_01_528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52358.387377,Y=-132285.887548,Z=3463.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113658140.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113658140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=61DC86B54E623E7901892AB96FFFE71A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_01_C_UAID_E04F43E622CCE63F01_1098402339_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414549555 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414549555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414549555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414549555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414549555.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414549555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37378.387377,Y=-128255.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414549555.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414549555.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=FA7D259F4C0DD72758769F913FB0B8A7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2119476387_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1376883316 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376883316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376883316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376883316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376883316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376883316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-46458.387377,Y=-119151.887548,Z=3411.997713) RelativeRotation=(Pitch=-19.874933,Yaw=67.596440,Roll=-17.951887) RelativeScale3D=(X=1.010233,Y=1.010233,Z=1.010233) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376883316.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376883316.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=50A3670348D49C963A9AFD9F694239C5 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC273B01_1374212462" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C Name=None_UAID_0492261AAF380E4A02_1413196411 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413196411'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413196411.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413196411.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413196411.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413196411.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36610.387377,Y=-131071.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413196411.BoundingBoxComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413196411.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20160.855469 DataVersion=1 SavedActorGuid=8B83A61E4588D6C9329AA0A1B2A714B0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_01_C_UAID_E04F43E622CC033701_1581357814" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1448501829 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448501829'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448501829.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448501829.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448501829.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448501829.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28094.387377,Y=-133787.887548,Z=5003.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448501829.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448501829.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=7C8E58AF4774CB66F6DDDFA564222F4C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC124101_1589912066_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074356061 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074356061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074356061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074356061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074356061.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074356061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-129279.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074356061.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074356061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=6ACEB11147D7DDFB3FA22BBB9BE37698 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC753501_1810147022_951b328b63a9fd57" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106761042 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106761042'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106761042.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106761042.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-47872.387377,Y=-124671.887548,Z=6621.091513) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.031250,Y=0.010000,Z=2.312500) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC354401_1951070336" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375663067 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375663067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375663067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375663067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375663067.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375663067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-113407.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375663067.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375663067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=55D37D544626181477EAA4AB18081EA1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC5B3D01_1668671842_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1415275675 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415275675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415275675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415275675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415275675.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415275675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133887.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415275675.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415275675.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B2F754E646B9A263700ED2A2E32EBB2E RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442158470_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF380D4A02_2120424233 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-133375.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.DoorSmartLinkComp'" CustomLinkId=(Id=17040150999401404654) AuxiliaryCustomLinkId=(Id=7202304422145966171) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120424233.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=59A2C3E34A270A375E3D7BB0CF89FA1F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWayCenter_EXT_C_UAID_E04F43E622CC6D3001_1945230396_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121451241 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121451241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121451241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121451241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121451241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121451241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121451241.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121451241.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=459CE3F94CDBDAA7F9943794FCEC76AE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C Name=None_UAID_0492261AAF380E4A02_1098246320 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098246320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098246320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098246320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098246320.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098246320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_546'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098246320.BoundingBoxComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098246320.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_B.TD_LighCastle_StoneFloor_D_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.109375 DataVersion=1 SavedActorGuid=36CDE7814D6135632E7869A39C2C7E5C RootComponent="StaticMeshComponent0" ActorLabel="OilRig_Floor_Triangle_C_UAID_E04F43E622CC264101_1078177552_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413730438 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413730438'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413730438.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413730438.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413730438.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413730438.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38402.387377,Y=-129791.887548,Z=2317.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413730438.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413730438.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=02703DE344F378003EAB78A8204CCD50 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCD63F01_1238810388_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448665887 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448665887'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448665887.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448665887.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448665887.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448665887.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133375.887548,Z=1279.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448665887.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448665887.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=515FC94247C040E55AC041BEEE0CF808 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1164610117_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342575783 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342575783'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342575783.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342575783.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342575783.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342575783.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-126975.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342575783.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342575783.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BF36F6A14EAEC844999EC1A5E56E5485 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC903E01_1271546071_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343104892 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343104892'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343104892.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343104892.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343104892.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343104892.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59138.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343104892.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343104892.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=41BC2435405F12D3A83351AD93E8A6E4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1715967015_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110976400 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52436.387377,Y=-131939.887548,Z=3529.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110976400.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110976400.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110976400'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110976400.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110976400.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110976400.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110976400'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=82912DC14944F9943C4FC7AF1A5B8F40 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1627351565_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109828087 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109828087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109828087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109828087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109828087.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109828087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44894.387377,Y=-125295.887548,Z=5419.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.000000,Roll=90.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109828087.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109828087.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B98BC015428BD639F278F8A2621DE82F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2E4001_2021957105_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.StaticMeshComponent0'" CachedMaxDrawDistance=36007.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42533.805377,Y=-117497.127548,Z=2337.997713) RelativeRotation=(Pitch=0.000000,Yaw=-5.020905,Roll=0.000000) RelativeScale3D=(X=1.087933,Y=1.087933,Z=1.087933) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.BoundingBoxComponent'" CachedMaxDrawDistance=36007.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=36007.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.ShadowProxyMeshComponent'" CachedMaxDrawDistance=36007.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723003087.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=36007.140625 DataVersion=1 SavedActorGuid=CF2E2BBC45F9178C3B43199C855B1E5E PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Pine_Small_Tree_C_UAID_E04F43E622CC283B01_1099525659" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414533545 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414533545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414533545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414533545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414533545.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414533545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-33282.387377,Y=-131327.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414533545.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414533545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=90C37E2D48768F0DBAF490BC1EF411A6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC0C3801_1868496169" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342839847 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342839847'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342839847.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342839847.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342839847.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342839847.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57858.387377,Y=-126207.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342839847.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342839847.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=81E53B08407D786327ADD98A9D3D13C6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC713501_1506963172_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089390168 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089390168'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089390168.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089390168.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089390168.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089390168.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48914.387377,Y=-125215.887548,Z=7311.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089390168.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089390168.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=1548F3A44F820935851E3F942AA3685B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C424B3401_1988760290_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108417200 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108417200'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108417200.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108417200.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108417200.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108417200.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108417200.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108417200.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C879196F4C25823063011193FC1E9980 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1280641135_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1451511185 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451511185'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451511185.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451511185.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451511185.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451511185.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-18024.387377,Y=-134849.887548,Z=2295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=0.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451511185.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451511185.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=016C17B24A1F76F2E9005D86B4540689 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC2E4601_1566551273" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140408743 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140408743'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140408743.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140408743.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140408743.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140408743.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126719.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140408743.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140408743.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=020DDAF84651E587E35F45A8DEC5EDBB RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large_Support1_C_UAID_E04F43E653AD683C01_1301485975_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1490543363 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52378.387377,Y=-137359.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=-40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490543363.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490543363.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490543363'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490543363.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490543363.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490543363'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490543363.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490543363.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490543363.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490543363'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-52336.338015,Y=-137309.775117,Z=3940.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=0B23F449480366DE88F0269627B0BBD6 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC113601_1515625266_05b4c04b1713d030" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106749040 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106749040'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106749040.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106749040.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-48386.387377,Y=-124671.887548,Z=6535.091513) RelativeScale3D=(X=2.000000,Y=0.010000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC313A01_1112327499" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103303724 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103303724'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103303724.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103303724.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103303724.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103303724.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127743.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103303724.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103303724.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E89DD19347B769D5946DC6912B24892B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037215615_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF380D4A02_2119121204 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119121204'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119121204.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119121204.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119121204.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119121204.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_571'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119121204.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119121204.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=0814B3FF4103B4CDDC0076A255459230 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945358470_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380E4A02_1448714907 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448714907'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448714907.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448714907.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448714907.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448714907.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132863.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448714907.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448714907.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=7D2953F14A483A724A9999B7F175F6A6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_G_Base_C_UAID_E04F43E653ADC84701_1971248382_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1376951356 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42379.172377,Y=-112940.817548,Z=5771.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376951356.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376951356.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376951356'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376951356.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376951356.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376951356.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376951356'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=02CD37E14B3ADD4E9911C29964F87168 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5A3101_1342111777_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102353572 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102353572'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102353572.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102353572.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102353572.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102353572.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127743.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102353572.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102353572.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2C41FA8D4743B4872D3E90BA7CB44374 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1871615607_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102250565 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102250565'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102250565.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102250565.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102250565.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102250565.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-125183.887548,Z=4607.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102250565.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102250565.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9A6868B14731D5876BAAB9965BEA7C9D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1814378597_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1342145663 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342145663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342145663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342145663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342145663.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342145663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-126751.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342145663.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342145663.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=A9B9E60F41C5E1EF80EEF7A34D767846 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC713501_1582077182_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1341558602 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341558602'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341558602.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341558602.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341558602.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341558602.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-134399.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341558602.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341558602.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=A97A38FE49321024029534AE927F97B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CCDB4001_1407893409_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099199366 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099199366'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099199366.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099199366.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099199366.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099199366.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124159.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099199366.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099199366.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E0CC432F4A5DACD4FF48A0837BD17DA4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1318848141_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1376400162 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376400162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376400162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376400162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376400162.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376400162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376400162.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376400162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=9299BDCC4102FDCD1FB2C39D265408EA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42873F01_2134733459_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107544119 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107544119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107544119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107544119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107544119.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107544119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127231.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107544119.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107544119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=D7CAA4084EA11FD54FAD0BA4D8067163 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2058915807_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2121941257 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121941257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121941257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121941257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121941257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121941257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127743.887548,Z=7935.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.375000,Y=1.375000,Z=1.375000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121941257.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121941257.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4D6F8B6A4E3F3CAA0E84BB85FFD1917B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1204783836_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449402155 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449402155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449402155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449402155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449402155.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449402155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449402155.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449402155.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D6189D7040B7AAA55553D180066D5C63 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC023801_1888431967_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF380D4A02_2120394232 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120394232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120394232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120394232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120394232.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120394232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51026.387377,Y=-135935.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120394232.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120394232.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=725BB4A34F95F79ABD0A88B54B51F665 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_E04F43E622CCE23F01_1322392524_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1376456177 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376456177'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376456177.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376456177.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376456177.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376456177.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121087.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376456177.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376456177.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27027.701172 DataVersion=1 SavedActorGuid=F51296A04254DC2D0E124A93FC8C4A60 RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Stairs_Curved_01_C_UAID_E04F43E622CC803001_1698528468_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103943808 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103943808'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103943808.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103943808.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103943808.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103943808.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103943808.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103943808.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0F49AE7B4E10DCB38DDA9DB0B7E70D70 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1498416864_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF380E4A02_1375444995 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375444995'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375444995.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375444995.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375444995.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375444995.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112395.887548,Z=7135.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375444995.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375444995.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=64CABF6F46CA5F4E7A48A9BC1D816F81 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_E04F43E622CCDA4001_1679597200_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102424578 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102424578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102424578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102424578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102424578.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102424578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126975.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102424578.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102424578.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5733A47144AC579BD2B8A8A421A79738 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC4A4301_2086338950_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375477015 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375477015'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375477015.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375477015.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375477015.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375477015.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123135.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375477015.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375477015.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E9DE940E4F28C6585117019739617492 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1459993431_e4801f365af70432" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1376950355 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42516.387377,Y=-112303.887548,Z=5495.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376950355.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376950355.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376950355'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376950355.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376950355.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376950355.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376950355'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=70A1EE67469ACA6A09916C8214722E81 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5A3101_1282605773_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341186537 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341186537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341186537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341186537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341186537.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341186537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341186537.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341186537.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=B7B6E4A343FEB2210B742F9FC746BEB0 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1398183959_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1414384530 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414384530'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414384530.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414384530.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414384530.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414384530.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30978.387377,Y=-132095.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414384530.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414384530.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=21264.753906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=68AF7B0B4D211FE8F68A58B3D2FAE589 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC063801_1235480911_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415329704 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415329704'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415329704.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415329704.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415329704.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415329704.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415329704.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415329704.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B202B3FB41823770D8E2A6BC4067157A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1214393532_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490480338 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490480338'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490480338.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490480338.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490480338.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490480338.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47739.844377,Y=-148892.887548,Z=3483.075113) RelativeRotation=(Pitch=-12.213779,Yaw=0.000000,Roll=0.000000) RelativeScale3D=(X=1.007413,Y=1.007413,Z=1.007413) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490480338.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490480338.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FB0193FB446F476C502A2E9723FA69C7 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CCD23A01_1676987590" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074113045 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074113045'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074113045.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074113045.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074113045.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074113045.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126207.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074113045.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074113045.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=BAB695E94C56181E82E3DCBB7D7E6818 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC263A01_1956407188_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104212835 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104212835'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104212835.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104212835.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104212835.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104212835.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104212835.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104212835.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AF49E4064D4930B845CEBC99677009E5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1359607707_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107146091 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107146091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107146091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107146091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107146091.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107146091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125183.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107146091.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107146091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=8C16261049BFE359561691BFE8DEFE99 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1620610940_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131468527 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131468527'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131468527.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131468527.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131468527.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131468527.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131468527.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131468527.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0D464C104E623F74D9C5D4875A3A85C9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD243001_1625775192_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376531207 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376531207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376531207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376531207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376531207.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376531207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-113151.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376531207.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376531207.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4F428BFE4C7FE8BC2AB3B48BEF2C9744 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5C3D01_1417467044_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449266096 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449266096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449266096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449266096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449266096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449266096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449266096.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449266096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D4DD97CC40A25C64A1FFB0B88B33FA78 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCC62A01_1901327442_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103840797 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103840797'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103840797.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103840797.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103840797.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103840797.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126207.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103840797.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103840797.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=72394A76467964EFBA731695F7F02044 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_1093519689_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128888382 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128888382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128888382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128888382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128888382.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128888382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-133375.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128888382.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128888382.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0CE6428847ACFF91EC0E6EA13F2F0136 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1910467206_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110952398 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53956.387377,Y=-132925.887548,Z=3179.997713) RelativeRotation=(Pitch=0.000000,Yaw=230.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110952398.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110952398.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110952398'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110952398.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110952398.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110952398.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110952398'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2F2FAAF742A904E28BDE5E95D5E2B50E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1539869557_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380D4A02_2134940608 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134940608'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134940608.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134940608.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134940608.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134940608.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-125439.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134940608.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134940608.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24679.142578 DataVersion=1 SavedActorGuid=A37E67B842FA4D697A6779AF82786E60 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E61C42963F01_1529360098_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104120818 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104120818'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104120818.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104120818.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104120818.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104120818.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104120818.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104120818.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=0E87DC3746B88CD5CF36D282BC111AFB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1551083880_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF380D4A02_2102983053 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102983053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102983053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102983053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102983053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102983053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52438.387377,Y=-125191.887548,Z=7309.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102983053.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102983053.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B8B3E6EA482BF2F696095DABD3821970 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Table_A_C_UAID_E04F43E622CCA44701_1156897023_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102569037 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52034.387377,Y=-126767.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-170.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102569037.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=CF3DAFEA495EDEA8CA6B97B84B42582C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC274001_1962719649_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376862304 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376862304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376862304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376862304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376862304.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376862304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-111871.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376862304.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376862304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=314CF0E5448AAD66B5C4CE8DEA632323 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709530624_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1342064652 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342064652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342064652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342064652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342064652.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342064652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-133119.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342064652.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342064652.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A89493E94855CB27215BB7B00EE6E11B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945274423_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098542334 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098542334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098542334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098542334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098542334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098542334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-128255.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098542334.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098542334.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=9C64724545BC230AC4B5668AD9E4BD1D RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E629FED02F01_1461366475_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086693092 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-132863.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086693092.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=31BFD4D344CCF414CEDFF7BB359B3F9F RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E622CC893A01_2117467720_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341549597 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341549597'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341549597.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341549597.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341549597.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341549597.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341549597.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341549597.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.119141 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=075B6EFB4DD185652AB2F9B9279EB446 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1930407063_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376568214 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376568214'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376568214.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376568214.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376568214.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376568214.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113663.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376568214.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376568214.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=C166714C4F4B3509BFD0479411B262F4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC623D01_1190816892_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100494009 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100494009'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100494009.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100494009.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100494009.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100494009.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46786.387377,Y=-133311.887548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100494009.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100494009.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=6538A4214CB8462C14F4C493EC83ADF5 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCE93F01_1848136912_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123010305 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123010305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123010305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123010305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123010305.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123010305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-132607.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123010305.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123010305.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=B025B4634DEFC9DDF1F2C8909026A87E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1241281868_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099189362 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099189362'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099189362.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099189362.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099189362.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099189362.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-129279.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099189362.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099189362.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=48F3CD3F4E6B51EB963D75B563D1E0FB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC584301_1579398440_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138592642 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138592642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138592642.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138592642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138592642.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138592642.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138592642.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138592642.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=DACC1FDB476AF94126DA0CAFE5F45949 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD744501_1741537501_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103711771 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103711771'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103711771.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103711771.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103711771.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103711771.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103711771.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103711771.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B4B85415421F6108B00292B1FE7E5882 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD974501_2033354787_587e79bc580052cc" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106765046 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106765046'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106765046.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106765046.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-50434.387377,Y=-127231.887548,Z=7295.997713) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCDC2F01_1913884916_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104460887 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104460887'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104460887.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104460887.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104460887.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104460887.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104460887.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104460887.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=34592F3749D1E48AD85A93920E59A444 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1743615760_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-39166.156484,Y=-128512.003542,Z=1919.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933915584.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=04D037B341C88165C8121D8905FE64D1 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1789234751_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128802377 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128802377'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128802377.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128802377.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128802377.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128802377.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_617'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127743.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128802377.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128802377.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=61986602493E5B101446B4B893F09022 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC183001_1983121077_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375504032 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375504032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375504032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375504032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375504032.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375504032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-112383.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375504032.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375504032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=FAB44D3E4B715EE8C5CE9BBCBE414EC3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC5C3D01_1776281053_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448602861 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448602861'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448602861.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448602861.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448602861.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448602861.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17154.387377,Y=-132607.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448602861.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448602861.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=231B1C16425627B9A42F09AD9B832462 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653631894_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27390.156484,Y=-132096.003542,Z=5375.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932772562.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=8DFB1A804C5FA39B4367B6ABC2D87E71 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC943F01_1421493787_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449436173 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449436173'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449436173.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449436173.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449436173.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449436173.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449436173.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449436173.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=6BDA92704D63A2B9ED00FBAC1BEA53E8 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442137421_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C Name=None_UAID_0492261AAF380D4A02_2124871329 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124871329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124871329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124871329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124871329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124871329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Cabinet_A_629'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53048.387377,Y=-125439.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124871329.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124871329.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B0468C5A4F55495A705A4391727D9660 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Cabinet_A_C_UAID_E04F43E622CC264601_1764314839_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376675255 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376675255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376675255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376675255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376675255.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376675255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-122879.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376675255.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376675255.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C29664A6432752A4E1D85EA0C61DCC0D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC803001_1787030471_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1375167937 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52534.387377,Y=-121651.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375167937.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=3F37CE4A4AC8743828DBBEBD71277C4F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2F4001_1835005322_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111372126 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111372126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111372126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111372126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111372126.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111372126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44585.485377,Y=-130264.607548,Z=3399.837313) RelativeRotation=(Pitch=-6.113212,Yaw=71.080124,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111372126.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111372126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=0B8F4751432FB9392A19BA9EAAAAA9FE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134365969" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376874310 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376874310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376874310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376874310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376874310.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376874310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113151.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376874310.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376874310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=56A56C5043283DB532BFA78FCD6747C6 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1869871829_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376611224 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376611224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376611224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376611224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376611224.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376611224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-122111.887548,Z=5759.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376611224.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376611224.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AFD0EF66479983F191A3D7B603F8D134 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC9C2D01_1204157169_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103247713 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103247713'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103247713.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103247713.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103247713.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103247713.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103247713.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103247713.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4F2178054420435C0A4F7F9D55D17BF0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880296400_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1342395732 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342395732'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342395732.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342395732.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342395732.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342395732.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55554.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342395732.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342395732.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4232.656250 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D4A4CF9C4D7E88EC340FE2A2C63CF099 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC903E01_1693578096_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100380006 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100380006'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100380006.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100380006.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100380006.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100380006.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50998.387377,Y=-136227.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-10.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100380006.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100380006.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=D97372E446AA2DEE24485884BE59B2B4 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCE23F01_1300568523_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376861303 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376861303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376861303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376861303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376861303.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376861303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-112127.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376861303.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376861303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=5192A17547D55AD587B41CBF7F04C030 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709522611_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490410306 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38827.503906 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42949.417377,Y=-143772.117548,Z=4286.013713) RelativeRotation=(Pitch=0.000000,Yaw=168.925160,Roll=0.000000) RelativeScale3D=(X=0.939100,Y=0.939100,Z=0.939100) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.BoundingBoxComponent'" CachedMaxDrawDistance=38827.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38827.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38827.503906 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490410306.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38827.503906 DataVersion=1 SavedActorGuid=82F0AB0D47DC66C026798C9A250179E0 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC613C01_2048431956" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104971956 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104971956'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104971956.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104971956.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104971956.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104971956.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104971956.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104971956.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=56F6E5EC42FEB0383D0C8D969F337BA9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD293001_1754770137_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103026699 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103026699'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103026699.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103026699.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103026699.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103026699.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103026699.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103026699.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8194AC114D41494D361622BBEAC301A9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663362436_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105790991 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105790991'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105790991.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105790991.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105790991.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105790991.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124927.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105790991.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105790991.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=2192A7A84EA09E6FC33AAE8CD8EAAD3C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944372509_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1106980065 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106980065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106980065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106980065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106980065.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106980065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-129791.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106980065.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106980065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=344A5A7041AFD888ADF2629FF5340AB0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1920117803_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105919010 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105919010'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105919010.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105919010.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105919010.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105919010.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105919010.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105919010.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=63C259C24BF0A181AF5ADA98855B3617 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1630331089_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376438169 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376438169'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376438169.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376438169.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376438169.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376438169.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-111871.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376438169.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376438169.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9765C02E46E832C7B74044BD8750B6D8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC583101_1679668395_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375500030 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375500030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375500030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375500030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375500030.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375500030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-113407.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375500030.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375500030.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=456A52CE4253034AE6530AAB85E2974D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC5C3D01_1759544051_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104044813 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104044813'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104044813.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104044813.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104044813.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104044813.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104044813.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104044813.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B1BC7DF441F08D7E4C3EF2BBEBA68572 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1537927872_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109946090 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109946090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109946090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109946090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109946090.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109946090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52418.387377,Y=-123924.262548,Z=6182.505713) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=-95.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109946090.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109946090.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B4F8BECF474AF2A8C0D50CB274A42A59 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2F4001_2046573334_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341269545 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341269545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341269545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341269545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341269545.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341269545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341269545.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341269545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=93BB17A64FFE21D3C296BE87989330DA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6E3501_1551151502_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111375127 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111375127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111375127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111375127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111375127.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111375127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43886.844377,Y=-131256.657548,Z=3459.699713) RelativeRotation=(Pitch=-3.514979,Yaw=101.706215,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111375127.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111375127.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=448D8C7B4D2961FD9B9804B97A44E320 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134378970" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109149273 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109149273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109149273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109149273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109149273.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109149273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-133119.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109149273.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109149273.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=897C0B73460B7BBC41EDA2A6B3598A24 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCDD2F01_1548572157_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099365379 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099365379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099365379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099365379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099365379.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099365379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099365379.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099365379.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=B1C16F924497D3381D60D7B91A032486 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC913E01_2056227330_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1342502760 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342502760'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342502760.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342502760.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342502760.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342502760.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_655'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126975.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342502760.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342502760.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A.TD_LighCastle_StoneWall_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=2280395F4F1AC3BE74BDA2867D095795 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE982F01_1690788792_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102852653 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102852653'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102852653.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102852653.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102852653.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102852653.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OrnateWall_A_660'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102852653.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102852653.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_A.TD_LighCastle_Wall_Ornament_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=92C9F20145FADDA509692D8E1EBCE519 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1424501901_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448589853 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448589853'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448589853.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448589853.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448589853.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448589853.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-133631.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448589853.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448589853.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=B6C47FB942144C38FB360D9BC7A495EA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653591876_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101624471 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101624471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101624471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101624471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101624471.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101624471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101624471.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101624471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=99B6C5E9442ED6318093E4B3839FE2DB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E622CCD82F01_1460472985_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146942810 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146942810'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146942810.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146942810.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146942810.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146942810.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-132863.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146942810.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146942810.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B23ECD094934EC4C20DBE88036A26754 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1390209171_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C Name=None_UAID_0492261AAF380E4A02_1088901137 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088901137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088901137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088901137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088901137.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088901137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_NightStand_A_668'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50182.387377,Y=-134361.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088901137.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088901137.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=E96484334269D34FBFB9F487AE7F7AEA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Cabinet_C_UAID_E04F43E622CCE33F01_1589445736_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102816645 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102816645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102816645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102816645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102816645.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102816645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126719.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102816645.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102816645.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E4A510C84603BFC8144FB0ABB5F996D0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387620380_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1100020429 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100020429'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100020429.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100020429.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100020429.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100020429.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100020429.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100020429.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=884CB43748BFE43D4FBB8CA414EDE4F3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA72F01_1464850373_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133803577 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133803577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133803577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133803577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133803577.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133803577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-128767.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133803577.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133803577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=78BA33B1432363A2FB094398A4031DB5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FED22F01_1531139768_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108454206 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108454206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108454206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108454206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108454206.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108454206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124415.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108454206.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108454206.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C18982FF456AA2BF9CF15BB89F7C5233 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1344790144_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1342163667 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39771.285156 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54716.387377,Y=-130739.887548,Z=2987.997713) RelativeRotation=(Pitch=0.000000,Yaw=-15.796988,Roll=0.000000) RelativeScale3D=(X=0.998032,Y=0.998032,Z=0.998032) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.BoundingBoxComponent'" CachedMaxDrawDistance=39771.285156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39771.285156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39771.285156 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342163667.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39771.285156 DataVersion=1 SavedActorGuid=F1718A774773289D3E6C98BA4D134507 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCA13E01_1251610177" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1448716908 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448716908'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448716908.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448716908.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448716908.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448716908.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_679'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132095.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448716908.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448716908.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24354.859375 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A00CFB0A4ECF909EA549069710D1A9C6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC033801_2071938220_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C Name=None_UAID_0492261AAF380D4A02_2140567745 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140567745'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140567745.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140567745.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140567745.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140567745.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140567745.BoundingBoxComponent'" CachedMaxDrawDistance=16333.433594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140567745.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16333.433594 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16333.433594 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=807E57C4436F32C31C9EB39AB4C8CA7B RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large_Support1_C_UAID_E04F43E653AD4A3801_2062576329_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1342118659 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33176.707031 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55916.387377,Y=-127515.887548,Z=4987.997713) RelativeRotation=(Pitch=0.000000,Yaw=131.936400,Roll=0.000000) RelativeScale3D=(X=0.941658,Y=0.941658,Z=0.941658) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.BoundingBoxComponent'" CachedMaxDrawDistance=33176.707031 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33176.707031 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33176.707031 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342118659.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33176.707031 DataVersion=1 SavedActorGuid=F45571C3435D409704E073850F544ECB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_1396531196_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109451082 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109451082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109451082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109451082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109451082.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109451082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50790.387377,Y=-124791.887548,Z=5807.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.000000,Roll=90.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109451082.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109451082.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4A34F5644B074F5FD43163AFE9322D72 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2D4001_1767826878_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C Name=None_UAID_0492261AAF380D4A02_2118548191 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodStressSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C:AudioComponent_7'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.WoodStressSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-130303.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.BoundingBoxComponent'" CachedMaxDrawDistance=24522.412109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24522.412109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodStressSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118548191.WoodStressSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodStressSound="WoodStressSound" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24522.412109 DataVersion=1 SavedActorGuid=F3C25EA44FBAA22076C8E6A1DD1A6BD3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodHouse_Floor_C_UAID_E04F43E622CCEC3E01_1786611304_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140086731 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140086731'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140086731.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140086731.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140086731.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140086731.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140086731.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140086731.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=4AA90F7F4A97F1BAD59DF58F8DCEE580 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1294176216_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1415178639 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415178639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415178639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415178639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415178639.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415178639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30498.387377,Y=-132847.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415178639.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415178639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=713565324561A3272BB1EF86E44DB68F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E622CC083701_1794814675_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099422386 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099422386'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099422386.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099422386.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099422386.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099422386.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099422386.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099422386.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E826CFB644466CDAC7F68281DE9BBCAF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42DD3301_1385500936_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090175196 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090175196'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090175196.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090175196.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090175196.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090175196.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128767.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090175196.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090175196.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=63EA80AC4DCC71AFCE7B8BA0ACE507C4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC304001_1889071537_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-54578.387377,Y=-127407.887548,Z=5363.997713) RelativeRotation=(Pitch=0.000000,Yaw=170.000000,Roll=0.000000) RelativeScale3D=(X=0.625000,Y=0.625000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646296610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9628796F4DE44D4D2C4C5E80B2E5BADE PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E622CCEA3E01_1318895941" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C Name=None_UAID_0492261AAF380E4A02_1413219412 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413219412'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413219412.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413219412.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413219412.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413219412.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-131071.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413219412.BoundingBoxComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413219412.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20160.855469 DataVersion=1 SavedActorGuid=53797B694D685C19FB4ADCB94A3BF48C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_01_C_UAID_E04F43E622CC033701_1611611816" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104278844 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104278844'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104278844.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104278844.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104278844.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104278844.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-125183.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104278844.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104278844.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3CD91A95489C905A521F7C8F8C55D695 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD82F01_1729543018_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103594761 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103594761'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103594761.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103594761.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103594761.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103594761.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103594761.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103594761.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F5DCFF6B41BAD00C25798590C055CC3F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD1B3601_1981029944_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108529215 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108529215'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108529215.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108529215.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108529215.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108529215.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127487.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108529215.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108529215.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=56EC82EE402AA6AE4BBCBA90A1420D44 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1856897026_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111454131 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111454131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111454131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111454131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111454131.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111454131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42957.867377,Y=-128733.567548,Z=2816.075713) RelativeRotation=(Pitch=-13.780181,Yaw=19.097134,Roll=-9.094060) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111454131.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111454131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=21109.445312 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Building.Wood.Fences"),(TagName="Building.Type.Prop"),(TagName="Athena.Chrome.CanBePetrified"))) DataVersion=1 SavedActorGuid=CDE19F044D77C1A59769CC90ACA7AED4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134454976" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138539637 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138539637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138539637.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138539637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138539637.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138539637.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49794.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138539637.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138539637.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=CA49D5774E011694A85969861011EF99 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2112828742_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121471244 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121471244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121471244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121471244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121471244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121471244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-133119.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121471244.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121471244.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=59AB6AC04B923DE0635A018494E17BD4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945329454_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108137183 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108137183'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108137183.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108137183.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108137183.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108137183.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126207.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108137183.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108137183.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3A1DC20D4C12AD7E09DC1E84985310D4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC254101_1291536333_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376629234 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376629234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376629234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376629234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376629234.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376629234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376629234.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376629234.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=E0E5B40C4DE8D981C65A4A993CDD08ED RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709692734_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490461326 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490461326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490461326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490461326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490461326.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490461326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47491.750377,Y=-147248.267548,Z=3468.416913) RelativeRotation=(Pitch=-28.812757,Yaw=61.814003,Roll=-6.830433) RelativeScale3D=(X=1.035246,Y=1.035246,Z=1.035246) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490461326.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490461326.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A858CDEE4E1952C85BB5CC9E04F69E1D RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CCCB3A01_1701274217" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380D4A02_2102471034 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45382.387377,Y=-125759.887548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=15.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102471034.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=3066BB5747618D7F7E94098D9A69BA17 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CC2E4001_1407890072_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087250105 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087250105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087250105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087250105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087250105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087250105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136191.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087250105.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087250105.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=4EC270CA47A6B85B457E74B641944958 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Floor_C_UAID_E04F43E622CC113601_1309212248_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1490379298 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34312.703125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42612.387377,Y=-148549.887548,Z=3765.997713) RelativeRotation=(Pitch=0.000000,Yaw=157.680830,Roll=0.000000) RelativeScale3D=(X=1.014530,Y=1.014530,Z=1.014530) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.BoundingBoxComponent'" CachedMaxDrawDistance=34312.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34312.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34312.703125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490379298.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34312.703125 DataVersion=1 SavedActorGuid=11CFE5FD4258BEE05316A7B9B4B1B32F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCFD4701_1076681690" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108287187 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108287187'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108287187.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108287187.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108287187.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108287187.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108287187.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108287187.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1F5194174D6CA1DA7615A0BFAB91FA01 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C422E3F01_1773795786_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087147103 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087147103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087147103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087147103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087147103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087147103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-131839.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087147103.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087147103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=15E863A146243213DDD24F8474DEBFB5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_2013236487_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109205285 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109205285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109205285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109205285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109205285.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109205285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-128767.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109205285.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109205285.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4D41BB8F43D0CAB964FF5A89834D36BE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_2140755995_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1108775240 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108775240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108775240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108775240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108775240.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108775240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-132863.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108775240.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108775240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=470C041143F0FEAE3A1CE2A29EDFC113 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E61C424B3401_1814718286_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C Name=None_UAID_0492261AAF380D4A02_2103709069 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodCreakSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C:AudioComponent_9'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.WoodCreakSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-129791.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.BoundingBoxComponent'" CachedMaxDrawDistance=27355.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodCreakSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103709069.WoodCreakSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodCreakSound="WoodCreakSound" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.453125 DataVersion=1 SavedActorGuid=2E1A5D8B4A3F8EFAD1C2CD9980DF4A35 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stairs_C_UAID_E04F43E622CCEC3E01_1800868307_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375493025 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375493025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375493025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375493025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375493025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375493025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-122623.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375493025.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375493025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=75DFD04841677A21A5EBB5B1F37F830F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E61C42493D01_1557542429_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-56664.387377,Y=-127027.887548,Z=4603.997713) RelativeRotation=(Pitch=0.000000,Yaw=-10.000000,Roll=0.000000) RelativeScale3D=(X=1.062500,Y=1.000000,Z=0.729499) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290869468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CAA300BA498F528DE1FD798A98EB7601 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CCEB3E01_1829423123" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1343553914 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343553914'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343553914.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343553914.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343553914.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343553914.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-125695.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343553914.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343553914.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.126953 DataVersion=1 SavedActorGuid=A61F977E4434969B2EA465BFA0BADDDD RootComponent="StaticMeshComponent0" ActorLabel="SM_FloorQuarter02_C_UAID_E04F43E622CC703501_1235367922_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104626919 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104626919'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104626919.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104626919.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104626919.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104626919.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104626919.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104626919.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=28040A104BAF2E2C84501790A8CF532E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC173001_1256646960_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109578322 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109578322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109578322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109578322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109578322.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109578322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=9599.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109578322.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109578322.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=25F162A84000FA6D359E3EAE2D5DF27A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE962F01_1116777217_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38F94C02_2032264679 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2032264679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2032264679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2032264679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2032264679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2032264679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52480.000000,Y=-132096.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2032264679.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2032264679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=661D555B4E409C4D73C37087F3EC81FF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d597" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376486196 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376486196'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376486196.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376486196.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376486196.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376486196.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123135.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376486196.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376486196.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0170810F4E7D4E4ACE68428056D00105 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1414769418_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086599076 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-126719.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086599076.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=CFE9671B4C2B0EB0A6215DB0AC5B8D89 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC444301_1098361984_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376910334 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376910334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376910334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376910334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376910334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376910334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-44938.387377,Y=-113415.887548,Z=2771.997713) RelativeScale3D=(X=0.941591,Y=0.941591,Z=0.941591) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376910334.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376910334.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=71E5DA71478FE294B91F699F6431C768 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE754501_2015426764" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1416702768 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416702768'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416702768.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416702768.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416702768.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416702768.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-128767.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416702768.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416702768.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F923A9044AAE6F6F33480FA3C63E38F9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547319093_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C Name=None_UAID_0492261AAF380E4A02_1098581336 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098581336'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098581336.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098581336.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098581336.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098581336.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53410.387377,Y=-126463.887548,Z=6995.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098581336.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098581336.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=24B6189C445BC3D02E84B1A6E1952F57 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_PlaceSettingSet_A_C_UAID_E04F43E622CC264601_1422284831_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380E4A02_1341654624 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341654624'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341654624.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341654624.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341654624.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341654624.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_B_718'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-127167.887548,Z=5003.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341654624.BoundingBoxComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341654624.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31589.517578 DataVersion=1 SavedActorGuid=6ED444D941484FEA3EE3AD8D2D38795D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E629FE932F01_1647261000_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341414588 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341414588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341414588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341414588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341414588.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341414588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-126719.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341414588.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341414588.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=BD05552244803B78295AFDAEB80F2C6E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCB42001_1134414747_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Stair_A.BP_LightCastle_Throne_Stair_A_C Name=None_UAID_0492261AAF380E4A02_1101339450 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Stair_A.BP_LightCastle_Throne_Stair_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Stair_A.Default__BP_LightCastle_Throne_Stair_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Stair_A.BP_LightCastle_Throne_Stair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101339450'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Stair_A.Default__BP_LightCastle_Throne_Stair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101339450.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Stair_A.Default__BP_LightCastle_Throne_Stair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101339450.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Stair_A.Default__BP_LightCastle_Throne_Stair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101339450.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101339450.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_720'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101339450.BoundingBoxComponent'" CachedMaxDrawDistance=24814.205078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101339450.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24814.205078 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24814.205078 DataVersion=1 SavedActorGuid=45F33F5140CD9436E86DB2B2607C04A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Throne_Floor_A_C_UAID_E04F43E653AD243401_1721182416_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102172548 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102172548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102172548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102172548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102172548.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102172548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102172548.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102172548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4C5A2C8D458A0D28CCAA2D9146FB395B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1697459191_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139380682 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139380682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139380682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139380682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139380682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139380682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139380682.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139380682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=AFDC1C19419C3DA2AB37B391AC03D092 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD003E01_1789566640_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130922492 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130922492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130922492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130922492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130922492.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130922492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130922492.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130922492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D65C5D7146FF133E2F17649F0DFC24D5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1611098435_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131107503 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131107503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131107503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131107503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131107503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131107503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127487.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131107503.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131107503.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B80ADFEF4959321B5FF3D49D52482D47 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2025035622_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104798946 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104798946'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104798946.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104798946.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104798946.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104798946.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-128511.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104798946.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104798946.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=6FD389DB4C60E8F4833ECF97E121797B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FED22F01_1600632770_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF380E4A02_1413967449 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413967449'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413967449.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413967449.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413967449.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413967449.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-130303.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413967449.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413967449.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=6F18F75C4408F28001E70FBB09FB1A9A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547312088_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110664106 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110664106'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110664106.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110664106.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110664106.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110664106.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53410.387377,Y=-127311.887548,Z=8079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110664106.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110664106.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=0DEB10F445773678C963AFA29BD54455 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2B4001_1937511455_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104648921 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104648921'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104648921.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104648921.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104648921.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104648921.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104648921.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104648921.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=22A94A574CE2FEB0591C2C858776686C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168272684_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2124800326 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124800326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124800326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124800326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124800326.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124800326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126623.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124800326.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124800326.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=64566822403C59C1D67151914C761F44 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E622CCD92F01_1420098221_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-55512.387377,Y=-125759.887548,Z=5351.997713) RelativeRotation=(Pitch=0.000000,Yaw=-85.000000,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=1.031250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633243372.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=208A507F42753CB0E7F8C797F8AAE253 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC554301_1275705887" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376704274 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376704274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376704274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376704274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376704274.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376704274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-121343.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376704274.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376704274.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=21D819644C9C61D4302657991E27E69B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC2F3001_1450333397_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107034070 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107034070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107034070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107034070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107034070.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107034070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107034070.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107034070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=9418D82F4F8665F2EC2E54A4ED9EC460 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079762311_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101870512 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101870512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101870512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101870512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101870512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101870512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127487.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101870512.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101870512.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=75AEA70145E684F0E46F27830A1E0D19 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1371785976_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101986523 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101986523'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101986523.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101986523.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101986523.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101986523.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127487.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101986523.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101986523.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B6ECD4224CD8C2C0F341B6AA0E4AFBF0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1399991989_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375626052 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375626052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375626052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375626052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375626052.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375626052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113663.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375626052.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375626052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=15501B2D4862A09B0F3043A7DC8FAC98 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCDA4001_1110666173_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C Name=CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Overhang_Small_A_NoRVT_509'" RelativeLocation=(X=-46004.223377,Y=-126517.587548,Z=383.997713) RelativeRotation=(Pitch=0.000000,Yaw=150.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399775546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Overhang_Small_A.CP_TD_Cliff_Overhang_Small_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EF097EF54FA076C5EDD169B15062E148 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Overhang_A_b24c597f" RootComponent="StaticMeshComponent0" ActorLabel="SM_Asteria_Cliff_Small_Overhang_A_C_UAID_E04F43E622CC853A01_1992020933" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342606794 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342606794'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342606794.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342606794.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342606794.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342606794.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_740'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61954.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342606794.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342606794.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=76FDB3B645721C77139FCE9FCA6EC68E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E61C42E64301_1230206408_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131706543 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131706543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131706543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131706543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131706543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131706543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-133375.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131706543.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131706543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=466B966B41EA161C39CED58FCD3905E0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945229395_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1097147271 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097147271'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097147271.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097147271.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097147271.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097147271.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_743'" CachedMaxDrawDistance=22885.533203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097147271.BoundingBoxComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097147271.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.533203 DataVersion=1 SavedActorGuid=E565CA064A611872107BF19F1F9C4B4B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1441261000_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099392382 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099392382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099392382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099392382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099392382.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099392382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099392382.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099392382.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BC25BA984CD3DE0A4179ABACCAF9CE5F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42DD3301_1298520922_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107709133 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107709133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107709133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107709133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107709133.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107709133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_744'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-126719.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107709133.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107709133.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=11F1D54C4AB947099021249428657C75 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC82F01_1844828108_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145317782 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145317782'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145317782.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145317782.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145317782.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145317782.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_1layer_NoDirt_Inst_172'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50659.387377,Y=-127098.887548,Z=5379.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145317782.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145317782.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StatuePlinth_A_NoDirt.TD_LightCastle_StatuePlinth_A_NoDirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=5D507D5A45C77024BF0710AF93182C72 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E653ADC93401_2004888452_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146954816 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146954816'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146954816.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146954816.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146954816.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146954816.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125183.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146954816.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146954816.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=E86CF25F475A70B584EF178EFDD8D481 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42424401_1212649595_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137462622 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137462622'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137462622.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137462622.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137462622.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137462622.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=7677.414213) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137462622.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137462622.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=39B9D4C14FA6240EBD2F0BB5D44D565A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD724701_1539786205_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490412307 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42128.660377,Y=-146094.377548,Z=4317.134713) RelativeRotation=(Pitch=0.000000,Yaw=-111.074844,Roll=0.000000) RelativeScale3D=(X=1.036497,Y=1.036497,Z=1.036497) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490412307.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=66C291E24F3AB50A07B451BF66FFF312 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC613C01_2048433957" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111516466 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47112.387377,Y=-130379.887548,Z=4995.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111516466.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111516466.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111516466'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111516466.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111516466.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111516466'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111516466.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111516466.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111516466.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111516466'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-47112.387408,Y=-130445.304706,Z=5088.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=474C787942B55694FC7059869D06EC60 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC314001_1364762723_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376573217 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376573217'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376573217.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376573217.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376573217.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376573217.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376573217.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376573217.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FB89FB1E46BA1E4041A97E9BC14D4AA4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709628704_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132077559 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132077559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132077559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132077559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132077559.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132077559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_468'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132077559.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132077559.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_C.TD_LighCastle_ThroneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=97A0BD4B45D70C2553B391AFB08157D7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110898510_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110953399 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53570.387377,Y=-132089.887548,Z=3145.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110953399.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110953399.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110953399'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110953399.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110953399.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110953399.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110953399'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2B1CECE449323E8336276090577549D4 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1593567563_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1448470825 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448470825'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448470825.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448470825.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448470825.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448470825.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28486.387377,Y=-132783.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448470825.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448470825.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=7D9CFF1F4CE8A2CA8A262B8FA06B2082 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC124101_1668752070_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110354099 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110354099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110354099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110354099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110354099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110354099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51916.387377,Y=-131881.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110354099.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110354099.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=438E1AD04F14D7CA4D5974BD39B220DF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE53F01_2060848158_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122286272 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122286272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122286272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122286272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122286272.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122286272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51442.387377,Y=-125835.887548,Z=6069.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.600000,Y=1.600000,Z=1.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122286272.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122286272.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=D5D961624D9AADCFF552C3B9AAC1CA9F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E653AD9F4701_1311812122_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490443319 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490443319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490443319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490443319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490443319.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490443319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47619.797377,Y=-148473.973548,Z=3475.721713) RelativeRotation=(Pitch=-1.366624,Yaw=-87.435310,Roll=17.857826) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490443319.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490443319.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=928FF3F34504A850561BDA980366ED1E RootComponent="StaticMeshComponent0" ActorLabel="Prop_RockA_8_C_UAID_E04F43E622CCF13801_1881806090" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1414238521 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35586.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414238521.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=3BCC03C145536D089E8E71B8BEC183D7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame03_C_UAID_E04F43E622CC173701_1276029383_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52222.156484,Y=-137472.003542,Z=2687.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879425159.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=1518E76D45BB4DEC5A8927949F796736 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCA84701_1433578759_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139834707 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139834707'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139834707.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139834707.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139834707.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139834707.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139834707.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139834707.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=B76DB5C14D4A982BBE21B298F38FEE20 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2096031879_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1490242250 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490242250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490242250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490242250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490242250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490242250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52214.387377,Y=-136695.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490242250.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490242250.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=5FFF20204DF25B6FCAA26FA01FC92E34 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE23F01_1117251515_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375911127 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46184.821377,Y=-121453.653548,Z=5747.997713) RelativeRotation=(Pitch=0.000000,Yaw=22.329773,Roll=0.000000) RelativeScale3D=(X=1.218750,Y=1.218750,Z=1.218750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375911127.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=114FD117439F67E1D159C9A8D02B5F93 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC813001_1764566663_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100111000 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100111000'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100111000.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100111000.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100111000.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100111000.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50002.387377,Y=-126767.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=-30.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100111000.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100111000.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=DE16A34D4DAAC45E184439834740DC5B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2C4001_1365565657_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101896513 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101896513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101896513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101896513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101896513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101896513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-127743.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101896513.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101896513.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8B31595B4FEA838E2D0C39B968260CBB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1376928977_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123055309 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123055309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123055309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123055309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123055309.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123055309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-131071.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123055309.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123055309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=B3299EA64D826E8679E78B893F2CBDCE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1277919872_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1375237951 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375237951'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375237951.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375237951.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375237951.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375237951.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42178.387377,Y=-111939.887548,Z=5775.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375237951.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375237951.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=426F44CA4DD61624DBC0D898C3FE5284 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCD94001_1695711975_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074201050 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074201050'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074201050.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074201050.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074201050.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074201050.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127743.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074201050.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074201050.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5EF42FDA4CD319978BC00593244C521A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC424301_1871613606_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414045478 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414045478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414045478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414045478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414045478.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414045478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38146.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414045478.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414045478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D393AEE846C9E49BC5C68A9702011C08 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547284069_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376855300 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376855300'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376855300.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376855300.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376855300.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376855300.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-112383.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376855300.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376855300.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=725F01524FD511E431F16EA825C4EE2C RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC5F3D01_1190180664_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109023243 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109023243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109023243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109023243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109023243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109023243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128767.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109023243.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109023243.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BBE5B2214F4C0C6365FBE39BEA16DEF1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FE912F01_1880380446_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099337375 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099337375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099337375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099337375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099337375.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099337375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099337375.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099337375.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=258766C449D876BA039F18977C65ED45 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E61C42063901_1205400415_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF380E4A02_1414029470 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414029470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414029470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414029470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414029470.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414029470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29382.387377,Y=-133315.887548,Z=5487.997713) RelativeRotation=(Pitch=-70.000000,Yaw=35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414029470.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414029470.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=F02BDD994F7BCEF66C21D9AF06FD606D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E622CC114101_1805288861_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101643473 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101643473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101643473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101643473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101643473.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101643473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101643473.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101643473.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=22736B004556EC4924D4E089719B6E4D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCD82F01_1439158981_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1416823795 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29519.387377,Y=-132427.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416823795.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416823795.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416823795'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416823795.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416823795.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416823795'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416823795.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416823795.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416823795.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416823795'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-29519.387408,Y=-132493.304706,Z=4316.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=1A6FC44C462B131B56B6988D94455350 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC643101_1332579783_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414058485 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414058485'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414058485.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414058485.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414058485.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414058485.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414058485.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414058485.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F1EFA4884B89C3A3C992D994C65E16F9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6B3001_1084820964_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108340191 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108340191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108340191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108340191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108340191.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108340191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108340191.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108340191.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=84D6E66D42BBB3EA06A0FF89B1153569 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1318203924_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413701429 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413701429'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413701429.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413701429.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413701429.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413701429.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35322.387377,Y=-130111.887548,Z=2695.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413701429.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413701429.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=7270186841513E54AB192B952A880BDC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCDB3F01_2033699241_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376699270 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376699270'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376699270.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376699270.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376699270.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376699270.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121087.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376699270.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376699270.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=316718E0455F53C084BF6E864497487A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC283B01_1504537668_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1449163036 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449163036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449163036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449163036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449163036.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449163036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27394.387377,Y=-131839.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449163036.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449163036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=0DC13E934DDFA93D50C2BA9A512C8F27 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E622CC083801_1466257294_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090068190 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090068190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090068190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090068190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090068190.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090068190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-132351.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090068190.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090068190.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5479932448765D8C9CA387A1922D6515 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945286430_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139937717 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139937717'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139937717.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139937717.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139937717.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139937717.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139937717.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139937717.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=9CA8773A40C2D0C3D957DDBAEF031FCD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2141605250_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130473467 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130473467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130473467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130473467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130473467.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130473467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127743.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130473467.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130473467.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F1D7B9464C4950468AE4C7A4CEDA9E99 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD82F01_1549622010_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123138311 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123138311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123138311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123138311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123138311.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123138311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-129023.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123138311.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123138311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23319.740234 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=6D720B22401E7A83F023FDA5A5A43001 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1293282876_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107542118 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107542118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107542118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107542118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107542118.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107542118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-126719.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107542118.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107542118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=2439C2CF4F3BF5F006E6C4ADA386719D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2056513806_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28158.156484,Y=-131840.003542,Z=4607.999759) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879554163.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=9D24D9CF4F5898F34A07A9BA80A198B0 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1495823796_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128415368 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128415368'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128415368.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128415368.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128415368.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128415368.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125695.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128415368.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128415368.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2E171A1B4365C0D9DE42278C97FC83F5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1232148948_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449368144 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449368144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449368144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449368144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449368144.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449368144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_782'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449368144.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449368144.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=0938AA8A4996DC3D43240985184F2C19 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442174510_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104570905 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104570905'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104570905.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104570905.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104570905.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104570905.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125951.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104570905.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104570905.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=12F5EC7241CED9CBC9177383D20E0BB3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1854089492_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C Name=None_UAID_0492261AAF380E4A02_1413042405 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413042405'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413042405.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413042405.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413042405.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413042405.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_02_785'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36086.387377,Y=-129023.887548,Z=2475.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413042405.BoundingBoxComponent'" CachedMaxDrawDistance=4234.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413042405.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4234.154297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4234.154297 DataVersion=1 SavedActorGuid=4685EBA04C7385265D5C5C9A5F70E6C6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_04_C_UAID_E04F43E622CCE13F01_1896274330_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101754488 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101754488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101754488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101754488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101754488.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101754488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101754488.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101754488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B767E09E4FFBF8285579618C17DB6DCB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC153001_1816346558_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF380D4A02_2097862983 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51702.387377,Y=-131463.887548,Z=4013.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.BoundingBoxComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097862983.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21939.560547 DataVersion=1 SavedActorGuid=B040CE994C43CA3E50BBE9A58DC261B9 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_E04F43E622CCAC4701_1780487494_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102294567 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102294567'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102294567.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102294567.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102294567.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102294567.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125183.887548,Z=4607.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102294567.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102294567.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=056255D24E39F150EEA332B2D1675A56 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1818362600_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096526252 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096526252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096526252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096526252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096526252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096526252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126207.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096526252.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096526252.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5485243F4A44FEFB1B6E1693014FC040 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1767758484_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376778285 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376778285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376778285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376778285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376778285.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376778285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-120575.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376778285.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376778285.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=9CF8EA5F43B7189D9F828A8B264025EF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC2E3001_1631032180_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF380D4A02_2111070119 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111070119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111070119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111070119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111070119.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111070119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49976.387377,Y=-133551.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111070119.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111070119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=5BFF98E244CDFECDD896ABB750C59EFC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_E04F43E622CCE33F01_1423124727_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129447414 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129447414'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129447414.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129447414.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129447414.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129447414.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129447414.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129447414.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6D758498416823D34889CF8CE1565287 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079772317_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104324855 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104324855'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104324855.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104324855.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104324855.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104324855.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=7295.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104324855.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104324855.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=34BF41B54CD31B44D966658FE7D791C3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944367506_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C Name=None_UAID_0492261AAF380E4A02_1108285186 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108285186'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108285186.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108285186.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108285186.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108285186.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-131583.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108285186.BoundingBoxComponent'" CachedMaxDrawDistance=11253.875977 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108285186.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11253.875977 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11253.875977 DataVersion=1 SavedActorGuid=CAE7235A456C9A9B60E10B88E3EFB69F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Hlf_C_UAID_E04F43E61C42E53801_1756825613_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1343623918 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54906.827377,Y=-126021.801548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343623918.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343623918.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343623918'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343623918.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343623918.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343623918.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343623918'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=63C763C24A7A0FE34F98F79BC05CDA24 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCD34001_1386003942_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342521766 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342521766'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342521766.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342521766.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342521766.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342521766.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126207.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342521766.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342521766.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=678CF19E4643E286A536F1BE4A31339E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42E54301_1624327228_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375496027 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375496027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375496027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375496027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375496027.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375496027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375496027.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375496027.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B034BB7D4A941AAC8E568C997C76B67E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E61C42493D01_1562942431_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415324701 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415324701'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415324701.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415324701.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415324701.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415324701.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415324701.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415324701.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9E5B9CB94A4CED8C6E27129B91F10A1D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1710825220_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.BP_LightCastle_Balcony_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1090569209 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.BP_LightCastle_Balcony_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.BP_LightCastle_Balcony_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090569209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090569209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090569209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090569209.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090569209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090569209.BoundingBoxComponent'" CachedMaxDrawDistance=24250.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090569209.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24250.507812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24250.507812 DataVersion=1 SavedActorGuid=6322AE1A400AE42E5CB997944F0D4A3F RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_S_C_UAID_E04F43E653AD543801_1248704400_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103070705 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103070705'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103070705.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103070705.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103070705.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103070705.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103070705.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103070705.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5DB14A654B6940E99E26B79783D2EC21 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663385445_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099639403 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099639403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099639403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099639403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099639403.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099639403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099639403.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099639403.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F3B245744A15999D55608D91E9B984E3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC243001_2014059392_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108110177 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108110177'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108110177.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108110177.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108110177.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108110177.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108110177.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108110177.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=05A6C4A646CB6D753EE140A66C284B6D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1709780656_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098768344 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098768344'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098768344.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098768344.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098768344.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098768344.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098768344.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098768344.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=49E186E1457D92911652BA83F605ADCA RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCDA2F01_1090056434_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107033069 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107033069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107033069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107033069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107033069.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107033069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107033069.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107033069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=FAD626A34CA4D358799869A66597BFE3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079745301_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376444173 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444173'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444173.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444173.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444173.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444173.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-111871.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444173.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444173.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BC264FFD4F0A75BD5BA68489CAD60E8E RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709525616_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414922592 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414922592'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414922592.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414922592.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414922592.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414922592.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-131839.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414922592.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414922592.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=1417A8AD4E0441034267BF978FE886D3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC013801_2107245744_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102450584 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102450584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102450584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102450584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102450584.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102450584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128767.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102450584.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102450584.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=92FCDB9949DFAB1B6C68F0A718B15F5B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC753501_1760510013_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107398106 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107398106'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107398106.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107398106.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107398106.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107398106.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107398106.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107398106.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=00BFC3AE4186CD1E24683190490E233A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2041207672_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129419413 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129419413'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129419413.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129419413.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129419413.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129419413.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129419413.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129419413.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CF29268143D218B596EFBDBBC35AFBB9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079760310_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102573600 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102573600'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102573600.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102573600.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102573600.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102573600.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102573600.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102573600.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5F86157F4DEE4621A65C8BA7BDD984DB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110828460_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1341572609 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341572609'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341572609.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341572609.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341572609.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341572609.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341572609.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341572609.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16969.835938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=8B8EEBC744D5B92CD4C82E8B6358276C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CCDB4001_1422322410_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1414392535 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414392535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414392535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414392535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414392535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414392535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34562.387377,Y=-130047.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414392535.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414392535.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=32FE80DE418CA46E932C38A7EA5CD305 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_BalconyS_C_UAID_E04F43E622CC163701_1211510195_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104750934 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104750934'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104750934.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104750934.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104750934.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104750934.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-127231.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104750934.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104750934.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9DDA0BE142C2E16C098E1892B6908B4A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1661221090_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073804026 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073804026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073804026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073804026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073804026.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073804026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-128767.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073804026.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073804026.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=574C738545EDB92F9F375FB87B79CE7A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1143986127_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1342427734 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342427734'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342427734.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342427734.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342427734.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342427734.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-134911.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342427734.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342427734.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4232.656250 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F8BC55394B70A9495C6282B22C228F80 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC9A3801_1715971018_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102091539 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102091539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102091539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102091539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102091539.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102091539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125695.887548,Z=8447.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102091539.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102091539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4021866043FCC2BECCAAAEB818B188A3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1379192733_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C Name=None_UAID_0492261AAF380E4A02_1413256415 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413256415'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413256415.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413256415.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413256415.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413256415.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-32514.387377,Y=-131071.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413256415.BoundingBoxComponent'" CachedMaxDrawDistance=18075.671875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413256415.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18075.671875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18075.671875 DataVersion=1 SavedActorGuid=C5498BA747014146752B1BB8601A8B4F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_02_C_UAID_E04F43E622CC033701_1705838821" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074353060 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074353060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074353060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074353060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074353060.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074353060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-129279.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074353060.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074353060.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=50BC7DAA43B94A5C3B42E1B2F0538EF4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC753501_1807361021_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF380D4A02_2119495217 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119495217'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119495217.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119495217.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119495217.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119495217.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_571'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-133119.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119495217.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119495217.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=431D538B48DF280923FE05994F4DFE38 RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open_C_UAID_E04F43E622CC6D3001_1945363473_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103457740 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103457740'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103457740.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103457740.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103457740.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103457740.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103457740.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103457740.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2F870464474FC87F1D46849B83CA90FD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1401004369_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-52288.387377,Y=-135669.887548,Z=3058.997713) RelativeRotation=(Pitch=0.000000,Yaw=25.000000,Roll=0.000000) RelativeScale3D=(X=0.468750,Y=0.468750,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632892363.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=68625F79413B7E6017FA4AB35BFD7968 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC343A01_1436383221" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C Name=None_UAID_0492261AAF380D4A02_2118969201 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118969201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118969201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118969201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118969201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118969201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118969201.BoundingBoxComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118969201.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.892578 DataVersion=1 SavedActorGuid=9CB8769F4045F9F385D505B9CF3C049B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Overhang_A_C_UAID_E04F43E622CC113601_1213587238_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375790095 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375790095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375790095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375790095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375790095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375790095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112383.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375790095.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375790095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=03F2882E4D1BEA941F2DCE8BA2C1DF4B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1505424422_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086634081 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-131839.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086634081.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=E3876E0447ED5FB3026D9F9EB7AA30FF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CCE53F01_1637078153_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104126820 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104126820'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104126820.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104126820.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104126820.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104126820.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104126820.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104126820.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4DE4FCA34E5AAD6D6069D890A868DB19 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC053F01_1554119580_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147020820 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147020820'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147020820.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147020820.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147020820.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147020820.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147020820.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147020820.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=023432B14F3149B9BC9D308D408BEE8F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1711970644_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1448725913 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448725913'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448725913.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448725913.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448725913.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448725913.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16738.387377,Y=-131843.887548,Z=2315.997713) RelativeScale3D=(X=0.625000,Y=0.625000,Z=0.625000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448725913.BoundingBoxComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448725913.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14931.681641 DataVersion=1 SavedActorGuid=D659DDE940E5B685090CDA9B9CD63CA0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CCDC4501_1954508927_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1451607202 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451607202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451607202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451607202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451607202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451607202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_815'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451607202.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451607202.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=BBB40985480112A4BA9577B182A17416 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1276288173_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-61554.387377,Y=-126527.887548,Z=4207.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.687500,Y=0.687500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646359612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=264D376849EE257B1BFED1AA4907D3A6 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E622CC913801_1884888226" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380D4A02_2114571157 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114571157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114571157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114571157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114571157.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114571157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52858.387377,Y=-124519.887548,Z=6159.997713) RelativeRotation=(Pitch=0.000000,Yaw=95.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114571157.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114571157.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=D284EE224410EA6D7C6494BFB64D42CF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC2F4001_2108401337_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103575752 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103575752'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103575752.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103575752.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103575752.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103575752.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103575752.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103575752.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1673212C4D6007170DD368AA6159719C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1894370114_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104361860 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104361860'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104361860.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104361860.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104361860.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104361860.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104361860.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104361860.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=507C55EB43A6279514C7679ECC49377C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1204555908_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380E4A02_1375201948 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375201948'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375201948.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375201948.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375201948.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375201948.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46472.387377,Y=-120621.887548,Z=5771.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375201948.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375201948.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=6EB013E4428A83299A2CCDBBDB10079C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CC304001_1261194524_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109327307 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109327307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109327307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109327307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109327307.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109327307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126719.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109327307.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109327307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0E4E55FF4A81C00B3D85C481191369E7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEC92F01_1317509332_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1341644618 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341644618'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341644618.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341644618.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341644618.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341644618.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56322.387377,Y=-126207.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341644618.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341644618.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=C277DD9E493AB7D597E0C6998E67C785 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC6F3501_2021389722_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102779638 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102779638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102779638.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102779638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102779638.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102779638.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126719.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102779638.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102779638.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F87CF6D94E44ADF4403C81A15594B97D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387608373_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342534775 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342534775'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342534775.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342534775.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342534775.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342534775.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-127743.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342534775.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342534775.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BD46C4934FA9E1A4964BC385F5CADF9B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1598391950_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099793418 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099793418'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099793418.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099793418.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099793418.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099793418.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124159.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099793418.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099793418.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F1A7365D498BBE9FCE1EA9A451146FA9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42633001_1720683281_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C Name=None_UAID_0492261AAF380D4A02_2143195767 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143195767'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143195767.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143195767.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143195767.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143195767.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rug_B_820'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52730.387377,Y=-125185.887548,Z=7307.997713) RelativeScale3D=(X=1.718750,Y=1.718750,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143195767.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143195767.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=8FA786C542FC13354782C1884714898C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Rug_B_C_UAID_E04F43E622CC274001_1179064626_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1111007403 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51800.387377,Y=-124401.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=65.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111007403.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111007403.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1111007403'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111007403.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111007403.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111007403.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1111007403'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=B19FB9394361AA3F8E91CE80394FC2A3 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCA44701_1313494033_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131099501 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131099501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131099501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131099501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131099501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131099501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127487.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131099501.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131099501.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D49A414A49F646445EFF4EA378B41DF4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2022400620_587e79bc580052cc" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106748039 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106748039'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106748039.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106748039.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-50478.387377,Y=-128255.887548,Z=6541.233113) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC274601_1254126024_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137364617 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137364617'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137364617.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137364617.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137364617.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137364617.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126079.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137364617.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137364617.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=BF0F097C4DE7A8C80FD380BF735ADD1D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_1987076734_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1375165936 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375165936'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375165936.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375165936.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375165936.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375165936.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42194.387377,Y=-112431.887548,Z=7691.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375165936.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375165936.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=51C265114B36A57020D5F5A2FB91D87F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCDA4001_1487673190_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110464367 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110464367'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110464367.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110464367.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110464367.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110464367.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-132351.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110464367.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110464367.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=329BA808406C140B179B9C8DCBAFA9A7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945307442_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1376931349 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376931349'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376931349.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376931349.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376931349.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376931349.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376931349.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376931349.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.126953 DataVersion=1 SavedActorGuid=05B17C7740F931BDB71E18AB1D32286B RootComponent="StaticMeshComponent0" ActorLabel="SM_LightCastle_B_Rounded_Outer_C_UAID_E04F43E622CC2E3001_1747367203_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139497691 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139497691'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139497691.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139497691.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139497691.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139497691.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139497691.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139497691.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=3DC13E6E43DF5D3A53A76A97A0F39211 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1084687202_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29694.156484,Y=-131840.003542,Z=4223.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879262154.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=96BFE89340430254458C0CBB6FBB187D PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC013801_2052446738_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097954299 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097954299'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097954299.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097954299.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097954299.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097954299.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131583.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097954299.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097954299.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=1AC70ED14CA92C961BBE388551259F13 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986448845_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096647257 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.DoorSmartLinkComp'" CustomLinkId=(Id=11598553932130052416) AuxiliaryCustomLinkId=(Id=7667208322982715103) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096647257.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=2CC9A48943AD0CC1BF04CA88B8F3E05E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCD92F01_1651831234_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115886183 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115886183'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115886183.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115886183.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115886183.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115886183.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45374.387377,Y=-127163.887548,Z=7691.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115886183.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115886183.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=F2AD32ED42D5FC1CDD4EAC8E6ADC4CD0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2E4001_1871082095_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C Name=None_UAID_0492261AAF380E4A02_1414103495 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414103495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414103495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414103495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414103495.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414103495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rug_A_830'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28942.387377,Y=-132887.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-55.000000,Roll=0.000000) RelativeScale3D=(X=1.375000,Y=1.375000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414103495.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414103495.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=F84D704E41CBABF7C4CE25BEC63F5E75 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Rug_A_C_UAID_E04F43E622CC114101_1927542867_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF380E4A02_1490296263 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490296263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490296263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490296263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490296263.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490296263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-137471.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490296263.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490296263.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=D1CCA9B9432F7A231AAA5EAD5B1FC6BF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_E04F43E622CC103601_1629390032_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1376287142 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376287142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376287142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376287142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376287142.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376287142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_476'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-122111.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376287142.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376287142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C9A3F4114AB2DCF23A4F8BA0506B85CD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1391951406_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF380D4A02_2114247148 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114247148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114247148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114247148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114247148.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114247148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52570.387377,Y=-125569.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114247148.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114247148.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=6B65041D4A07ADD6454F3BAB81FA31FC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E622CC274001_1435313634_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376562210 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376562210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376562210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376562210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376562210.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376562210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113919.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376562210.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376562210.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5B4CC9764C57BE2ECBBA02BFCE67E113 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5E3D01_1178992415_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102828649 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102828649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102828649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102828649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102828649.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102828649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102828649.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102828649.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=38F510224C37FC850778928D9AF54C9D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD82F01_1843530030_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147329842 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147329842'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147329842.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147329842.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147329842.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147329842.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147329842.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147329842.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5B51142D4D9184A55618659C34D18A1D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1797044200_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448595856 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448595856'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448595856.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448595856.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448595856.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448595856.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-134143.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448595856.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448595856.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=7E304E5D4973F095F2DC799542F99856 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653597879_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110796109 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110796109'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110796109.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110796109.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110796109.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110796109.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50682.387377,Y=-124735.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110796109.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110796109.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=DCEE40684486DFFB3D77739C5354930B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2D4001_1746193876_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103933802 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103933802'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103933802.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103933802.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103933802.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103933802.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=7295.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103933802.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103933802.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=807FC08241F8E8AA6B76A78BA395A688 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_2147464782_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1100891445 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100891445'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100891445.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100891445.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100891445.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100891445.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_837'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-125439.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100891445.BoundingBoxComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100891445.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCast_MarbleSlab_A.TD_LighCast_MarbleSlab_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25654.599609 DataVersion=1 SavedActorGuid=77FDF8D84FD6F7656F3E559672783B34 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Throne_Floor_A_C_UAID_E04F43E653AD243401_1525973411_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146715794 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_Offset_Inst_838'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-127487.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146715794.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A_Leak.TD_LighCastle_StoneWall_A_Leak'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=407A0E2F44C84F95EDA7C7831BED6442 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_2037229623_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090020186 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090020186'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090020186.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090020186.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090020186.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090020186.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-133631.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090020186.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090020186.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=04A45398442292DB0C93EEAEB49E23AE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945266418_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110911393 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46578.387377,Y=-133335.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110911393.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110911393.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110911393'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110911393.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110911393.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110911393.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110911393'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=B6007BEE4E0A84DD338788BFE23A7CC6 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5F3101_1374484752_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128716373 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128716373'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128716373.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128716373.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128716373.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128716373.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128716373.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128716373.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6B7EEE3B46F88363114BC0B95FAA7BBC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1238839953_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087784119 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087784119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087784119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087784119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087784119.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087784119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-133375.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087784119.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087784119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F82040E44656CDE5D135EB930AA2FA58 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945272422_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1412851392 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412851392'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412851392.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412851392.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412851392.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412851392.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35130.387377,Y=-130247.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412851392.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412851392.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=44285C944343C52CA1387CA2D0854487 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE13F01_1328502313_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138955662 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138955662'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138955662.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138955662.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138955662.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138955662.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138955662.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138955662.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=4F737A664665EB94A177C1A953D68C3B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1358257220_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414550556 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414550556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414550556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414550556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414550556.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414550556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37378.387377,Y=-127743.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414550556.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414550556.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=E6FA1D3340C476F45DCCDBB7FDEA21F4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2119481388_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104326856 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104326856'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104326856.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104326856.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104326856.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104326856.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104326856.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104326856.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=548E5E1A47C27F8ACEEDBCB872832172 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944390519_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-48770.387377,Y=-123407.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=155.000000,Roll=0.000000) RelativeScale3D=(X=1.218750,Y=1.218750,Z=1.343750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633616382.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FFD28BAE4EF232102D1944888AD4D770 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9C2D01_1204197202_e4801f365af70432" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1490533358 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51510.387377,Y=-136523.887548,Z=3175.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490533358.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490533358.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490533358'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490533358.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490533358.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490533358.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490533358'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=08408145450834ADCE0AF6BF6DD75CFA RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1378578546_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1342499758 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342499758'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342499758.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342499758.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342499758.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342499758.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_655'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-125951.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342499758.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342499758.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A.TD_LighCastle_StoneWall_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=BB39A3CC469B2F0C0819108737020AD6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037205609_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380E4A02_1340849494 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57028.387377,Y=-126269.887548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=105.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340849494.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=4CF382BE4B32DC371F1C9BA09B9C6FC5 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCA54701_1948573214_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380D4A02_2135020611 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135020611'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135020611.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135020611.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135020611.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135020611.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-129023.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135020611.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135020611.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24679.142578 DataVersion=1 SavedActorGuid=D6E09B9F4D44CC96FC306096ACAACB83 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_Planter_B_C_UAID_E04F43E622CC584301_1692570443_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448425817 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448425817'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448425817.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448425817.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448425817.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448425817.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17230.387377,Y=-132405.887548,Z=1931.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448425817.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448425817.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A59B9A2049AA6950258FC89781AD05DA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC0B4801_1691700284_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104237839 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104237839'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104237839.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104237839.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104237839.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104237839.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104237839.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104237839.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=19CB1402427BA3BAFD696CB116E283F8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1595350721_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34558.156484,Y=-130560.003542,Z=2303.999759) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933792582.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=DDDA50A649E639B8E46CA98EA431C45B PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1814912753_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103250714 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103250714'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103250714.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103250714.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103250714.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103250714.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103250714.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103250714.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5E3B82BB4628D2CF18147F84BF2C0A8E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880300402_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147251833 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147251833'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147251833.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147251833.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147251833.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147251833.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124671.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147251833.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147251833.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=62B8FE9541753695D7E66FA8EF7828F1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BC3101_1378025012_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2102178028 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52942.387377,Y=-126403.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=80.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102178028.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=DEDF24984F8271EEF641B28F8EBA0505 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_E04F43E622CC2C4001_2058505682_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107183102 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107183102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107183102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107183102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107183102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107183102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107183102.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107183102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C2008AF444D1A53D1EB37C90E38FA9DC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA82F01_1630194393_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103287716 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103287716'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103287716.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103287716.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103287716.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103287716.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103287716.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103287716.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A2D6796B40A45766AB627FA12400481B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880354432_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376821295 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376821295'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376821295.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376821295.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376821295.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376821295.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376821295.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376821295.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=63050EB649404C9A96972EB8BCF5BCDA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC833001_1279053039_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.StaticMeshComponent0'" CachedMaxDrawDistance=34584.265625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-20978.387377,Y=-125588.887548,Z=4160.997713) RelativeRotation=(Pitch=0.000000,Yaw=-35.785767,Roll=0.000000) RelativeScale3D=(X=0.991464,Y=0.991464,Z=0.991464) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.BoundingBoxComponent'" CachedMaxDrawDistance=34584.265625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34584.265625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34584.265625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937873624.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34584.265625 DataVersion=1 SavedActorGuid=2A61F0324E16DE6471008CBEF85F022B PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE1F4601_1358464559" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342267701 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342267701'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342267701.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342267701.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342267701.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342267701.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126719.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342267701.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342267701.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=F4B311624CDE7A8DFC5161A732A319CE RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127707535_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C Name=None_UAID_0492261AAF380E4A02_1090946216 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090946216'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090946216.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090946216.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090946216.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090946216.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125951.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090946216.BoundingBoxComponent'" CachedMaxDrawDistance=24939.265625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090946216.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24939.265625 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24939.265625 DataVersion=1 SavedActorGuid=86F7B8E5485F677DAA031BBF4C10E817 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_L_Rail_C_UAID_E04F43E653AD433801_1624888371_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089249152 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30943.298828 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46447.719377,Y=-135146.287548,Z=5719.997713) RelativeRotation=(Pitch=0.000000,Yaw=161.197750,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=0.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.BoundingBoxComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089249152.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30943.298828 DataVersion=1 SavedActorGuid=70AC94704D2D2E65CE465C96B087355F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC504301_1378228046" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130185454 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130185454'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130185454.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130185454.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130185454.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130185454.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130185454.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130185454.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E809E8CF44873DD37F18C49E943F52D4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_2045805509_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415326702 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415326702'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415326702.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415326702.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415326702.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415326702.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415326702.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415326702.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=542208D84F4CC02B435F66B57570E819 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1188047530_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1415258666 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415258666'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415258666.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415258666.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415258666.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415258666.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133119.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415258666.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415258666.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7A91C1244F65E5A770A581A7FAB41ED1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CCCA2A01_1339077158_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376525204 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376525204'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376525204.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376525204.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376525204.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376525204.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376525204.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376525204.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C415D46646AAFCFB4879AAA18FEBE098 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5C3D01_1372010039_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1490248253 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490248253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490248253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490248253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490248253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490248253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42880.187377,Y=-144073.621548,Z=4337.997713) RelativeRotation=(Pitch=0.000000,Yaw=-78.525680,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490248253.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490248253.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=CDB143644DDED1E264A3F0A6166AA1B4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCFE4701_1750035880" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF380D4A02_2119332209 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119332209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119332209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119332209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119332209.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119332209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119332209.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119332209.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=8E588F814C9392D5424EF085F2FBC54C RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945258413_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101755489 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101755489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101755489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101755489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101755489.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101755489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-124415.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101755489.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101755489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=24F560A04CAF14A51775498C559B83FA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC153001_1838276559_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1342161666 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39691.898438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54984.387377,Y=-129611.887548,Z=3133.997713) RelativeRotation=(Pitch=0.000000,Yaw=63.162174,Roll=0.000000) RelativeScale3D=(X=0.992941,Y=0.992941,Z=0.992941) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.BoundingBoxComponent'" CachedMaxDrawDistance=39691.898438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39691.898438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39691.898438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342161666.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39691.898438 DataVersion=1 SavedActorGuid=B24E72D74605AA1FA34D319C09DEBFB5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCA13E01_1244102175" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1413955443 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413955443'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413955443.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413955443.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413955443.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413955443.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-129791.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413955443.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413955443.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=E7C0AE554BCD11801746978973AE7E89 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC173701_1750341394_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087847122 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087847122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087847122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087847122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087847122.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087847122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-131327.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087847122.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087847122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=DFAAD44044806A8B028967B0DF92097F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945347464_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C Name=None_UAID_0492261AAF380E4A02_1090934215 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090934215'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090934215.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090934215.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090934215.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090934215.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090934215.BoundingBoxComponent'" CachedMaxDrawDistance=24939.265625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090934215.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24939.265625 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24939.265625 DataVersion=1 SavedActorGuid=6B60F96C4D36CC1AD0280DA6165497B9 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCDA2F01_1146160445_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1105252966 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105252966'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105252966.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105252966.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105252966.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105252966.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105252966.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105252966.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=C4C371B4460154716698EF9DF914021A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC254101_1339976346_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129578420 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129578420'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129578420.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129578420.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129578420.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129578420.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129578420.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129578420.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=13C77ADB4F1D4AE4B87CB5A41950549A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1328280351_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376712279 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376712279'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376712279.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376712279.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376712279.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376712279.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-122367.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376712279.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376712279.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1307D09343043A87FAF14BBFBB24AFB7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC843001_1899136222_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129411410 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129411410'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129411410.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129411410.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129411410.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129411410.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129411410.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129411410.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=318DA0EB42AFEC9A2AFD42A35AB94CCF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD02F01_1557050577_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101320020 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46906.387377,Y=-126775.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101320020.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=6DA7102C4B7E90F937A3EC9085FAFD9F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2E4001_1625893083_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449307110 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449307110'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449307110.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449307110.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449307110.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449307110.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133375.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449307110.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449307110.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2F0CB5A948852E0A0D5E96AE9924A898 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD12A01_1367473307_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380D4A02_2102351030 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52034.387377,Y=-126159.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102351030.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=36FC5C514A23EC50E6204CBA2A0C9302 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CC274001_2041974653_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096550253 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096550253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096550253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096550253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096550253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096550253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096550253.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096550253.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3FF7D8984C599C8BE17FC0A501C92474 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1810452486_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103712772 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103712772'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103712772.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103712772.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103712772.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103712772.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103712772.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103712772.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=653C409F47CAE8F1F5F10083AADAD9FC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD974501_2051514788_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123143313 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123143313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123143313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123143313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123143313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123143313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-129535.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123143313.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123143313.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=AEA57F004AECD1F2229C56972B14CD6B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CC923E01_1349713510_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103593760 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103593760'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103593760.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103593760.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103593760.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103593760.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103593760.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103593760.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A3A9F89E4AB57D04767D5D9CE735A239 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD1B3601_1981026943_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF380D4A02_2121243238 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121243238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121243238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121243238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121243238.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121243238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-135423.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121243238.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121243238.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=AB412AE54BF7F8ED0AC82DB18A288E39 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC333A01_1813263042_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101867510 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101867510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101867510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101867510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101867510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101867510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127999.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101867510.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101867510.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3D765FA848815F0D2A35058187658CF7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1371782974_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102849050 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-135987.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-19.861837,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102849050.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=371865E64CE1F2406CB7B7A4691B0EF5 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC4E3D01_1387235411_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140673752 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140673752'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140673752.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140673752.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140673752.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140673752.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126719.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140673752.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140673752.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=C4188B1B4F5F889955260CBCC7EB974E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653AD984501_1077163968_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1376886318 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376886318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376886318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376886318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376886318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376886318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-51526.297377,Y=-121264.617548,Z=5303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-40.000000,Roll=0.000000) RelativeScale3D=(X=0.718750,Y=0.718750,Z=0.718750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376886318.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376886318.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=ECC57C434645AC24085ABCA7F3438E05 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCB54101_1124027869_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122099262 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122099262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122099262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122099262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122099262.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122099262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125711.887548,Z=9087.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.968750,Y=1.968750,Z=1.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122099262.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122099262.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=763982CE4402AD679C12ED975E2DA2F0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1884433863_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109795346 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109795346'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109795346.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109795346.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109795346.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109795346.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-44754.602377,Y=-131636.717548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=-47.724640,Roll=0.000000) RelativeScale3D=(X=0.781250,Y=0.781250,Z=0.781250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109795346.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109795346.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8E823CAC48D31D4EC2E54381D5541DDD RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCF43E01_1760448720" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.BP_LightCastle_PlaceSettingSet_C_C Name=None_UAID_0492261AAF380E4A02_1098728339 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.BP_LightCastle_PlaceSettingSet_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.BP_LightCastle_PlaceSettingSet_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098728339'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098728339.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098728339.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098728339.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098728339.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52584.387377,Y=-126461.887548,Z=6995.997713) RelativeRotation=(Pitch=0.000000,Yaw=-110.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098728339.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098728339.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=4009E9234D4E5791F9C7F2B1938CAAD4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_PlaceSettingSet_C_C_UAID_E04F43E622CC264601_1444945832_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342832843 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342832843'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342832843.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342832843.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342832843.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342832843.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55298.387377,Y=-127743.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342832843.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342832843.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=734C945C40B8C1A1B9E73C8A7F3B0817 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC703501_1627058953_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375502031 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375502031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375502031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375502031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375502031.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375502031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-112895.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375502031.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375502031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9217E0184648841DE3629D8208718DD8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC5C3D01_1767504052_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1415266670 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415266670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415266670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415266670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415266670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415266670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415266670.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415266670.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=916B9B4F4D985675E4AC6EB2CA5141DF RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCC42A01_1491913016_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414557561 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414557561'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414557561.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414557561.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414557561.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414557561.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-130303.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414557561.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414557561.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=00BB55914D28344E76C8EC90D5501E1B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6B3001_1411502971_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1448907981 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448907981'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448907981.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448907981.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448907981.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448907981.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-131839.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448907981.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448907981.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=9B3D867F44E9D0F8C5A8A38D73041336 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC943F01_1477366793_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343102891 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343102891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343102891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343102891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343102891.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343102891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59138.387377,Y=-134143.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343102891.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343102891.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=350FCDF240D4E587DDF78591B1058513 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1715962012_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103543747 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103543747'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103543747.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103543747.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103543747.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103543747.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127231.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103543747.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103543747.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=30F3328F473DFA3C4B9F66A68BDA0FCC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1817908102_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109766086 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109766086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109766086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109766086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109766086.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109766086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44846.387377,Y=-125227.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109766086.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109766086.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7DDEF8654A528257A4613AAD22A07105 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2E4001_2004196103_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1106983066 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106983066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106983066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106983066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106983066.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106983066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129279.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106983066.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106983066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=49E1C0C34016EF337F0894AF78E65C1C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC753501_1736546007_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449359138 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449359138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449359138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449359138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449359138.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449359138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132863.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449359138.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449359138.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=20E430434001C156D3D0BBB57A167E26 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1703170191_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101954519 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101954519'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101954519.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101954519.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101954519.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101954519.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-126975.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101954519.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101954519.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F6A0886B4E9EA207379EBE8BB55318CB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1394781985_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089461173 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38873.742188 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54248.910377,Y=-124681.497548,Z=5721.636413) RelativeRotation=(Pitch=0.000000,Yaw=-186.793730,Roll=0.000000) RelativeScale3D=(X=0.941908,Y=0.941908,Z=0.941908) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.BoundingBoxComponent'" CachedMaxDrawDistance=38873.742188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38873.742188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38873.742188 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089461173.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38873.742188 DataVersion=1 SavedActorGuid=84D8C67C40DC1F2903C8F291EEBB3D49 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC404301_1648768201" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C Name=None_UAID_0492261AAF380E4A02_1106741035 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106741035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106741035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106741035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106741035.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106741035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_Cell_Walls_01_887'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-133375.887548,Z=6527.997713) RelativeScale3D=(X=1.000000,Y=0.437500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106741035.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106741035.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7B06D3A1433238A4A174DF92E354B241 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Cell_Wall_01_C_UAID_E04F43E622CCDD2F01_1388747141_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110963114 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110963114'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110963114.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110963114.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110963114.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110963114.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50176.387377,Y=-134463.887548,Z=3461.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110963114.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110963114.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=54EE74BF4C8A20CCFFF23E9EA5F09929 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CCE33F01_1757245743_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109020242 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109020242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109020242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109020242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109020242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109020242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-130047.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109020242.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109020242.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DA71B87842823E98F646A7B4BED4FEFD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC743501_2097875814_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1375891123 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375891123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375891123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375891123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375891123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375891123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46834.387377,Y=-121087.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375891123.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375891123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=5A0EF5F94E307BACE8E4B589ABD86EFA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C42463401_1231082391_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1449111006 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449111006'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449111006.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449111006.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449111006.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449111006.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-132863.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449111006.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449111006.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=AFC2478249C469261A0B41891CF59175 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653604882_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106239024 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106239024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106239024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106239024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106239024.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106239024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=9215.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106239024.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106239024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=95DD696B467FDB786152CF908634FA12 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_C_C_UAID_E04F43E622CC273001_1155907726_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1376249135 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376249135'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376249135.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376249135.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376249135.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376249135.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112895.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376249135.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376249135.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=C14E05C54947A0240378A08820F339EB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CCCE3A01_1079026935_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380D4A02_2138038628 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138038628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138038628.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138038628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138038628.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138038628.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49794.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138038628.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138038628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18454.492188 DataVersion=1 SavedActorGuid=075007D44EFCD414823133A0B88AA560 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_A_Base_C_UAID_E04F43E653ADFA3101_1127872925_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2124756324 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124756324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124756324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124756324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124756324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124756324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126303.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124756324.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124756324.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=8EEB505841A234DEC15CCCBB9C828953 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E622CCD92F01_1409335219_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF380D4A02_2119442215 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119442215'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119442215.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119442215.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119442215.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119442215.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_897'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119442215.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119442215.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=FBCD3D6F43A8E1A90CFCD6A267F6F96D RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945361472_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375610043 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375610043'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375610043.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375610043.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375610043.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375610043.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-113151.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375610043.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375610043.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D5F920FF4691433F4AE4898A5501FAAE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709833811_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342284711 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342284711'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342284711.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342284711.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342284711.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342284711.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126207.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342284711.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342284711.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=6C2705CB45AB1159DF1187A606D6BE64 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CC223001_1453024968_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380D4A02_2114596158 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114596158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114596158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114596158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114596158.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114596158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50222.387377,Y=-134147.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=-130.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114596158.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114596158.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=F28D0787471E5BA337F56695230F594A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CCE33F01_1158558716_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1416147747 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416147747'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416147747.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416147747.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416147747.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416147747.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416147747.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416147747.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=7CADF3A74DE98F242B2F26B7613BA7C6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CCE73F01_1305194550_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104280845 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104280845'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104280845.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104280845.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104280845.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104280845.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104280845.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104280845.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BEF735DB4EC4F9A197824B8FCB65D9A7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD92F01_1601539226_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449257090 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449257090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449257090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449257090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449257090.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449257090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133375.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449257090.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449257090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FFB69F49441E8605D074B8A8FB453877 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2099316595_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C Name=CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Overhang_Small_A_NoRVT_509'" RelativeLocation=(X=-45492.387377,Y=-120845.887548,Z=5751.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) RelativeScale3D=(X=0.593750,Y=0.593750,Z=0.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399566540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Overhang_Small_A.CP_TD_Cliff_Overhang_Small_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FBF032544570BF7F01FE4AAD0CC98A6E PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Overhang_A_b24c597f" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Overhang_A_C_UAID_E04F43E622CC584801_1511691759" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1414396537 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414396537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414396537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414396537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414396537.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414396537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132095.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414396537.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414396537.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=21822.632812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=870F46D6443601214682638AB4CDBCA6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E622CC013801_1884314734_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1414028469 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414028469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414028469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414028469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414028469.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414028469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132607.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414028469.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414028469.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=2B4F6C2A4B13B45A289CD0857415B0EA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCE73F01_1241874547_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1376306153 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376306153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376306153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376306153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376306153.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376306153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-122111.887548,Z=4991.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376306153.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376306153.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B905A8C843728C38D70A4B9DE9A450A6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCD53A01_1963660170_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1412857395 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412857395'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412857395.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412857395.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412857395.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412857395.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37002.387377,Y=-128843.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412857395.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412857395.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A6B13B8D42BB52F670A6CEB0AA8FCADC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CCE13F01_2003896335_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1448708903 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448708903'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448708903.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448708903.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448708903.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448708903.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133375.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448708903.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448708903.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=1354EF134D071BD361D4DDAEB6878BD2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E622CC933F01_1350601575_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1341658627 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341658627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341658627.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341658627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341658627.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341658627.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65802.387377,Y=-125839.887548,Z=4231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341658627.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341658627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=E451BC91431ACE0D63910AA3CB076A3E RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1107396945_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1490523354 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490523354'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490523354.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490523354.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490523354.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490523354.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490523354.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490523354.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=89A78BF14E7A5F8238E88895DAD0B64B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907860028_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_B_Disp.Rock_Common_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1343317908 Archetype="/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_B_Disp.Rock_Common_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_B_Disp.Default__Rock_Common_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_B_Disp.Rock_Common_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343317908'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_B_Disp.Default__Rock_Common_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343317908.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_B_Disp.Default__Rock_Common_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343317908.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_B_Disp.Default__Rock_Common_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343317908.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343317908.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Common_A_Small_B_908'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-61826.387377,Y=-134911.887548,Z=2715.997713) RelativeRotation=(Pitch=0.000000,Yaw=-162.600500,Roll=0.000000) RelativeScale3D=(X=1.531250,Y=1.531250,Z=1.531250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343317908.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343317908.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CD5F0BFE422B36CA22071C95F69F0491 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_E04F43E622CC363A01_2141374595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131761549 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131761549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131761549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131761549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131761549.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131761549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-125183.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131761549.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131761549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=81AA371542D587208D9B1B9DCDA62153 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9C2D01_1868542353_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104871948 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104871948'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104871948.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104871948.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104871948.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104871948.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127487.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104871948.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104871948.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=37C248DE4D580A47127FF6B975BA221E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD243001_1635009196_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109804350 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109804350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109804350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109804350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109804350.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109804350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-53178.340377,Y=-134857.551548,Z=2626.184213) RelativeRotation=(Pitch=-6.578589,Yaw=-75.000000,Roll=0.000000) RelativeScale3D=(X=1.312500,Y=1.312500,Z=1.312500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109804350.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109804350.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B75D81C44CD7B2661F1DD08C1AA40731 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_E04F43E622CC2B3A01_1090491114" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.BP_LightCastle_Balcony_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1090514208 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.BP_LightCastle_Balcony_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.BP_LightCastle_Balcony_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090514208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090514208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090514208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_A_Str.Default__BP_LightCastle_Balcony_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090514208.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090514208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126207.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090514208.BoundingBoxComponent'" CachedMaxDrawDistance=24250.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090514208.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24250.507812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24250.507812 DataVersion=1 SavedActorGuid=E70A8945472252EF005641AA720F01A6 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_S_C_UAID_E04F43E653AD453D01_1854702724_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099394383 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099394383'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099394383.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099394383.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099394383.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099394383.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099394383.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099394383.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EAE14C0D47105989DD2D04AB9D35FEC1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42DD3301_1326569926_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C Name=None_UAID_0492261AAF380D4A02_2124913331 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124913331'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124913331.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124913331.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124913331.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124913331.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Cabinet_A_629'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53054.387377,Y=-127481.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124913331.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124913331.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=E822DA964FE6900BF4042DA792D96F57 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Cabinet_A_C_UAID_E04F43E622CC264601_1868522844_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103934803 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103934803'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103934803.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103934803.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103934803.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103934803.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103934803.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103934803.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=860036F24423549DD9A3A4923DB6D85C RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD02F01_1110863485_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104628920 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104628920'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104628920.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104628920.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104628920.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104628920.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104628920.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104628920.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FB369C89483ADA8C1F1C8FB4D88AF102 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC8B3A01_1993617091_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1086575072 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086575072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086575072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086575072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086575072.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086575072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086575072.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086575072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=90F5B0BC4068C1A125BD6296134D9010 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E622CCAB4701_1987432302_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089475174 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38901.820312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52798.387377,Y=-130751.887548,Z=3305.997713) RelativeRotation=(Pitch=0.000000,Yaw=139.121120,Roll=0.000000) RelativeScale3D=(X=0.943617,Y=0.943617,Z=0.943617) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.BoundingBoxComponent'" CachedMaxDrawDistance=38901.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38901.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38901.820312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089475174.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=38901.820312 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8B9C7AE44D866F70C4BC9AB127577B61 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC404301_2124778208" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111766478 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45396.387377,Y=-126461.887548,Z=6153.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111766478.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111766478.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111766478'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111766478.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111766478.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111766478'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111766478.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111766478.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111766478.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111766478'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-45461.804535,Y=-126461.887517,Z=6246.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AE3185E74BDA56754FA8959D8ADE9A26 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622E9296201_1158107174" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108052168 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108052168'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108052168.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108052168.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108052168.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108052168.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108052168.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108052168.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C02286694FA362AF4047CFAE60D9A844 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2115024060_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414934600 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414934600'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414934600.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414934600.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414934600.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414934600.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37378.387377,Y=-128767.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414934600.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414934600.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=A4CABC8049FBCB0EB69187891758423E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC103701_1395488139_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1088034128 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088034128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088034128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088034128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088034128.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088034128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47226.387377,Y=-130895.887548,Z=6203.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088034128.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088034128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=A9A1A9324A6C01150B0192A693E49A6F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CCEB3F01_1223332278_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101506466 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101506466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101506466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101506466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101506466.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101506466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101506466.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101506466.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=926B553B4B4A70624BDF8686F84D0F02 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1412921099_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1449114008 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449114008'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449114008.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449114008.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449114008.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449114008.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-132863.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449114008.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449114008.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=E787160C492C9449FA31F1B5E6C4A338 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653609884_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128871380 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128871380'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128871380.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128871380.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128871380.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128871380.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128871380.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128871380.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3C75682745C24A1EBEAE85B6B8680EE2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1697462193_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102896673 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102896673'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102896673.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102896673.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102896673.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102896673.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130559.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102896673.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102896673.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=012B8754481D9079FFAE4FB1E9D586B4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1652647169_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098101309 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098101309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098101309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098101309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098101309.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098101309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125951.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098101309.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098101309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=899742E44F2F47C820195C882D63E305 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CC863A01_1124872117_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1101558467 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128767.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101558467.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=27FF93D84A6B46A6E6C14BB8A8D33A0D RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1880301403_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1375436991 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375436991'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375436991.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375436991.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375436991.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375436991.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-113151.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375436991.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375436991.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=71B1EFAB48F2F76BEEC8EC9238A9C8E8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709684729_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109300306 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109300306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109300306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109300306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109300306.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109300306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126719.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109300306.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109300306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C978E1AA453EBDD5AC2FD48339F3D251 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEC92F01_1310711331_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102427580 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102427580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102427580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102427580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102427580.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102427580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-129023.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102427580.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102427580.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=76061DFC4AB7C747C5FDEE9E39AB22B2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC753501_1746666009_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102814644 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102814644'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102814644.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102814644.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102814644.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102814644.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102814644.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102814644.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=826BADA848099A9C0D32CB9A7EDABE69 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387618379_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146800798 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_158'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-125439.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146800798.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D40CBBB44B78BADB5BAE94B4FB9DE07F RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_2037247632_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103049703 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103049703'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103049703.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103049703.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103049703.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103049703.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125951.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103049703.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103049703.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=56C3774A4697CA925EDB73B31B36230C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663379442_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1377038374 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52924.387377,Y=-123061.887548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377038374.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377038374.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377038374'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377038374.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377038374.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377038374'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377038374.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377038374.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377038374.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377038374'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-52896.740864,Y=-123002.599481,Z=6632.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=4FD12FE741B5F1A4DC9D8C95B6330C57 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC623101_1755061322_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104210834 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104210834'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104210834.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104210834.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104210834.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104210834.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104210834.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104210834.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3A9807C240FF668C5E5CC7953B1729C5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1355607706_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1105721986 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105721986'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105721986.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105721986.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105721986.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105721986.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105721986.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105721986.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=716B7F2146F9A4FFF219069DDCD67250 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_D_C_UAID_E04F43E622CCDD2F01_1313751130_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1448709904 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448709904'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448709904.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448709904.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448709904.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448709904.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133375.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448709904.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448709904.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=AB6839714E6754AD559687B430E6C433 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E622CC933F01_1364480576_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133913588 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133913588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133913588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133913588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133913588.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133913588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-127999.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133913588.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133913588.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=71C715724384E4DF147C2C98F33024E0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD5B3101_1643991926_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341310560 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341310560'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341310560.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341310560.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341310560.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341310560.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-125695.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341310560.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341310560.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4898DF0544152AEE8A418AB842780E91 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC703501_1154787914_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146956817 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146956817'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146956817.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146956817.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146956817.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146956817.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146956817.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146956817.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=CF05F9AB40E8E244C967CBAF809828AB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1655936640_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.LightCastle_RoofTrim_B_Hlf_C Name=None_UAID_0492261AAF380E4A02_1343224898 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.LightCastle_RoofTrim_B_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.LightCastle_RoofTrim_B_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343224898'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343224898.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343224898.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343224898.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343224898.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343224898.BoundingBoxComponent'" CachedMaxDrawDistance=18436.617188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343224898.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18436.617188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18436.617188 DataVersion=1 SavedActorGuid=9276E1A3412BFFE886B43B87AE12FC92 RootComponent="StaticMeshComponent0" ActorLabel="MountainBase_QuarterWall_01_45Angle_C_UAID_E04F43E61C42414401_1758633417_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1448384809 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28894.387377,Y=-132923.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448384809.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=A7CAF57A4ED808BD3A2156BE4B51C09E RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC124101_1683438071_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1412846389 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412846389'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412846389.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412846389.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412846389.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412846389.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29386.387377,Y=-132275.887548,Z=4231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412846389.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412846389.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=05443C204077FCB20E7E87ADED6CF252 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC124101_1213491058_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380D4A02_2124704320 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124704320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124704320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124704320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124704320.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124704320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-131839.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124704320.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124704320.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=C49055604D49E381F59FB194C827C88B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_Inner_Crn_A_C_UAID_E04F43E622CC943801_1380008922_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140085730 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140085730'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140085730.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140085730.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140085730.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140085730.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125695.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140085730.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140085730.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=5EE7D0BB4ACA74AFBA750782671D2DE5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1100135203_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098766343 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098766343'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098766343.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098766343.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098766343.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098766343.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126463.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098766343.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098766343.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=2F9915E545FBA80BC3DE0D9E53CB913C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_Str_C_UAID_E04F43E653AD9F3801_2126100562_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1341559603 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341559603'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341559603.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341559603.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341559603.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341559603.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341559603.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341559603.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=85AD700648A8C91FBC15778EA8747B78 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CCDB4001_1422326411_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414136505 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414136505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414136505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414136505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414136505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414136505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132351.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414136505.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414136505.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=748B956F431A3EAC4CE9F890AEC3B389 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1130732607_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449162035 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449162035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449162035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449162035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449162035.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449162035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449162035.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449162035.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=1AFDCA6849219E5F5E009BB194EEAB5B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_E04F43E653AD9F3801_1520494414_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376677257 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376677257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376677257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376677257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376677257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376677257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112127.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376677257.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376677257.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9FCA74A44CA78C06BA758DBC0EADB9FC RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709540642_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1414942605 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36100.387377,Y=-128705.887548,Z=1929.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414942605.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-36103.496051,Y=-128599.701554,Z=2203.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=93C263BB40F7927CB81E3B83837D4AF0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC464301_1400712366_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131343521 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131343521'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131343521.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131343521.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131343521.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131343521.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131343521.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131343521.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1808AFA644064B061ECD069EB749C140 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1204123603_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104362861 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104362861'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104362861.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104362861.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104362861.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104362861.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104362861.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104362861.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E35F73A04C3F9F136F5D88B68E86B6C0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1308883917_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375822107 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375822107'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375822107.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375822107.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375822107.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375822107.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-112383.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375822107.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375822107.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=CFCC2A8B4480A0F14253CB99711283BB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC5F3D01_1224640667_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098770345 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098770345'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098770345.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098770345.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098770345.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098770345.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098770345.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098770345.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=0FA4AF074E4579ECBE9B8F9212362B85 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCDA2F01_1105961437_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1414395536 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414395536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414395536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414395536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414395536.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414395536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-131327.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414395536.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414395536.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=61E9A95C438DFDDAC2CC149F2BE49E47 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E622CC013801_1840945733_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101849501 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101849501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101849501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101849501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101849501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101849501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128255.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101849501.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101849501.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DF03ECC84A96CAA2CD0787AC1681D02E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1210020942_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102426579 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102426579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102426579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102426579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102426579.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102426579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126975.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102426579.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102426579.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EC91270142E277385875EC97DC9EF056 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC4A4301_2086341951_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38F94C02_2051836683 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2051836683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2051836683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2051836683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2051836683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2051836683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52224.000000,Y=-131328.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2051836683.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2051836683.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=148530264A9ABAE423999480330E0320 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d601" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2120090226 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120090226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120090226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120090226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120090226.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120090226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_944'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-131839.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120090226.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120090226.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=FC4861674D5801E30E984EB1CECF8DFB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945354468_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103735775 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103735775'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103735775.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103735775.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103735775.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103735775.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103735775.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103735775.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A7286D7B42FEE3A86989DEB344A0E504 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD984501_1105734971_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139199669 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139199669'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139199669.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139199669.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139199669.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139199669.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-124671.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139199669.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139199669.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=FF9CDEDA4758A8F16D45B4B0F7538379 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1554833201_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097474276 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097474276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097474276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097474276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097474276.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097474276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_950'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-127743.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097474276.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097474276.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D30FE738463C9563A71EBDAA40129A95 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Top_C_UAID_E04F43E653ADD63501_2045636797_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1449116009 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449116009'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449116009.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449116009.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449116009.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449116009.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-132863.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449116009.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449116009.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=E8720E0246A051A230CCCFA6558F80D0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653611885_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102195552 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102195552'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102195552.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102195552.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102195552.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102195552.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102195552.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102195552.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=525D40654A72BE507E15B6BDD4E9D2AA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1925133210_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131584534 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131584534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131584534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131584534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131584534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131584534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131584534.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131584534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=85293BA24266146650C0FAB7E49E2485 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADFB3701_1473344664_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380D4A02_2104410072 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104410072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104410072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104410072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104410072.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104410072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50482.387377,Y=-129063.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104410072.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104410072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=84046AD74DBE3E8D7B22CFB13556ADE3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CC584301_1816951449_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1490343278 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490343278'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490343278.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490343278.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490343278.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490343278.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-137215.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490343278.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490343278.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=19CA49924A323742B78021A13FB01635 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Floor_C_UAID_E04F43E622CC113601_1328553249_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1490513349 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490513349'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490513349.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490513349.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490513349.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490513349.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-137215.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490513349.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490513349.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=73A290BD4320712D4216FFA1ABAACA03 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC103601_1272824016_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1416680756 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416680756'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416680756.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416680756.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416680756.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416680756.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-35814.387377,Y=-131627.887548,Z=2337.997713) RelativeRotation=(Pitch=-3.828210,Yaw=49.892403,Roll=3.218731) RelativeScale3D=(X=1.046312,Y=1.046312,Z=1.046312) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416680756.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416680756.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F3121DB540A6C24C77B325B70F8294E6 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCC73A01_1127497504" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1341051510 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341051510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341051510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341051510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341051510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341051510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62154.387377,Y=-125759.887548,Z=4239.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341051510.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341051510.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=B839E0904DFF55B564026B82D179061C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD14001_1888712546_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414052481 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414052481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414052481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414052481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414052481.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414052481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38658.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414052481.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414052481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7F0F28144F10331578EE509F20046925 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547288072_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C Name=None_UAID_0492261AAF380E4A02_1106398033 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106398033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106398033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106398033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106398033.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106398033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_958'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-132863.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106398033.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106398033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Pirate_Cove/Pirate_Village/Materials/Cove_Stonewall.Cove_Stonewall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=50F2117A4A87F6085CBECC8C11C03DE0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCE43F01_1554956941_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102177550 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102177550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102177550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102177550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102177550.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102177550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102177550.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102177550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=53A2EB0C400971617FC94DAE81B596A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1697465195_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C Name=None_UAID_0492261AAF380E4A02_1414966614 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414966614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414966614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414966614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414966614.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414966614.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29922.387377,Y=-132511.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414966614.BoundingBoxComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414966614.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12028.080078 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic.Tree"),(TagName="Building.Type.Prop.Athena.Quest.Tree"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=CDF7BC394A036ACC045522A7BBF4ED50 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_TankPallet_A_C_UAID_E04F43E622CC0F3701_2140681949_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073865032 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073865032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073865032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073865032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073865032.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073865032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124159.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073865032.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073865032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=B9AC20E441C49C1314346E910DD8D5AF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1434234155_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103306726 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103306726'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103306726.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103306726.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103306726.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103306726.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125183.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103306726.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103306726.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4B60CD294CA3CAC6C3D827A9EFDE621C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE952F01_2108362024_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1448510834 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448510834'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448510834.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448510834.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448510834.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448510834.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27960.387377,Y=-132599.887548,Z=6151.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448510834.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448510834.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=A17DDCC44801EBE37A028CBEA83EC665 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC114101_1560878849_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109537317 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109537317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109537317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109537317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109537317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109537317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109537317.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109537317.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=D9E08A7C43FB972BF4555C81A71E4125 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE912F01_1975717570_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1449087993 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33566.992188 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28920.387377,Y=-128789.887548,Z=2057.997713) RelativeRotation=(Pitch=0.000000,Yaw=103.710870,Roll=0.000000) RelativeScale3D=(X=0.966118,Y=0.966118,Z=0.966118) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.BoundingBoxComponent'" CachedMaxDrawDistance=33566.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33566.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33566.992188 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449087993.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33566.992188 DataVersion=1 SavedActorGuid=BE78828E4E204748D2C9E98714B90FBE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA23E01_1310003398" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1414094491 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414094491'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414094491.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414094491.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414094491.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414094491.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133375.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414094491.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414094491.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=52157E884CD1E99139589982F4AD317C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC933F01_1459079579_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104417872 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104417872'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104417872.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104417872.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104417872.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104417872.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104417872.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104417872.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CC21C32A46DCD42649A891A33259C81E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9B2F01_1453327174_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414538548 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414538548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414538548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414538548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414538548.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414538548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132095.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414538548.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414538548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=77526B7B4F72479828712F88CB695A03 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC0F3701_2140676945_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF380E4A02_1489579235 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489579235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489579235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489579235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489579235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489579235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51594.387377,Y=-136611.887548,Z=3175.997713) RelativeRotation=(Pitch=-0.000001,Yaw=-15.000000,Roll=-90.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489579235.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489579235.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=52072CA845579A3A5631F695B2178C6C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_A_C_UAID_E04F43E622CC103601_2092319056_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1376688264 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376688264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376688264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376688264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376688264.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376688264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112127.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376688264.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376688264.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C42ADAC84820A1CD6841AB91F3558B64 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC623D01_1622111907_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130320461 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130320461'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130320461.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130320461.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130320461.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130320461.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130320461.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130320461.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9DF7C7754DFFBC75080F3C9D0F128A5D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_2133033764_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1376666249 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376666249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376666249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376666249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376666249.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376666249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-121599.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376666249.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376666249.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=A5D306AC40D4BE32D2FE58B9C11FAF0E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1606001448_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375918131 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39468.027344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51074.387377,Y=-122943.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=48.352430,Roll=0.000000) RelativeScale3D=(X=0.978719,Y=0.978719,Z=0.978719) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.BoundingBoxComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375918131.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39468.027344 DataVersion=1 SavedActorGuid=C9A26AD84CC846C6319E44BE8DE9D102 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CC5C3101_2145921107_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074067040 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074067040'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074067040.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074067040.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074067040.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074067040.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074067040.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074067040.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=DD6A51BA4105B794A454A5B67B74080E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42F44301_1545673878_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096389246 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096389246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096389246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096389246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096389246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096389246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096389246.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096389246.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=18B7AD3D438429A52133309DE3404B37 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCDD2F01_1170246100_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C Name=None_UAID_0492261AAF380E4A02_1091357220 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091357220'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091357220.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091357220.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091357220.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091357220.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_976'" CachedMaxDrawDistance=22984.208984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091357220.BoundingBoxComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091357220.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22984.208984 DataVersion=1 SavedActorGuid=C65B0CED4D413C5E7C100A80BD8C6785 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Brace_B_C_UAID_E04F43E653AD0B3801_1210264921_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128913384 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128913384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128913384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128913384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128913384.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128913384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128255.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128913384.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128913384.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A2B428194B3412623B026FB3DECCE197 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC3A3501_1423244554_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101809496 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101809496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101809496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101809496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101809496.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101809496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101809496.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101809496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2B14E7FD454176542F22C9B390FAEB7F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1195463937_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF380E4A02_1413989453 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413989453'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413989453.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413989453.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413989453.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413989453.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413989453.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413989453.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=DB5E6FCC4041960A3342F2BEBDFA09E0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Window_A_C_UAID_E04F43E622CC192B01_1547324096_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086580074 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086580074.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=178907FF4854DCCD96EBFA9C0A329253 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC103601_1933817047_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129243393 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129243393'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129243393.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129243393.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129243393.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129243393.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-129791.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129243393.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129243393.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=810168D5440EAB02586058AD7C0A3857 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1902022795_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099367380 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099367380'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099367380.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099367380.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099367380.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099367380.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099367380.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099367380.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=BFD91F9D4A863B5EAC7FDE8489223E81 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC913E01_2060260331_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102661619 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102661619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102661619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102661619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102661619.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102661619.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102661619.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102661619.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CED9E2CF439D3805F7D539AAA377ECD2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079799332_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103659766 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103659766'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103659766.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103659766.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103659766.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103659766.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103659766.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103659766.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C34066144FEB8A543F79D6AF336857A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD293001_1735678133_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102395574 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102395574'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102395574.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102395574.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102395574.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102395574.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127743.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102395574.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102395574.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CFA8806844F75B38782ADB8810C4CC24 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1873504611_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1375888122 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32917.109375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47609.024377,Y=-117379.187548,Z=3525.997713) RelativeRotation=(Pitch=0.000000,Yaw=-70.385254,Roll=0.000000) RelativeScale3D=(X=0.925712,Y=0.925712,Z=0.925712) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.BoundingBoxComponent'" CachedMaxDrawDistance=32917.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32917.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32917.109375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375888122.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32917.109375 DataVersion=1 SavedActorGuid=D3A9069140266C15AF4345B3C1F0D86C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA13E01_1121556174" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101736483 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101736483'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101736483.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101736483.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101736483.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101736483.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126207.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101736483.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101736483.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C49D6DFD459545C4F98BCCAD1D9BA89A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42B14301_1268165076_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380D4A02_2134974610 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134974610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134974610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134974610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134974610.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134974610.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-127487.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134974610.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134974610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24679.142578 DataVersion=1 SavedActorGuid=00FE0F9043A2C542FFF8429BF59B9960 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E61C42963F01_1553031100_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490453321 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490453321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490453321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490453321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490453321.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490453321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-52235.742377,Y=-144503.051548,Z=4753.444713) RelativeRotation=(Pitch=-27.514254,Yaw=67.598260,Roll=7.504029) RelativeScale3D=(X=0.964577,Y=0.964577,Z=0.964577) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490453321.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490453321.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AA68ED39491705A990A391B5342B4F1E RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCD23A01_2093898603" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF380E4A02_1413707432 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413707432'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413707432.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413707432.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413707432.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413707432.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37114.387377,Y=-128191.887548,Z=1931.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413707432.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413707432.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=0B429B7C46B91F68E137B380A174710C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_E04F43E622CCD53F01_1699850187_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449193055 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449193055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449193055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449193055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449193055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449193055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132095.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449193055.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449193055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=19233D1F4247AB9A6C0802B41F39F72F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1653556860_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130627476 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130627476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130627476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130627476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130627476.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130627476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130627476.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130627476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D51692C2462FD0AE056EEA9829FF9279 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1183615102_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101855505 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101855505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101855505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101855505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101855505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101855505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101855505.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101855505.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=18CB8EBC4E278C5EE38A498BB5E173EE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1344608969_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341674636 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341674636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341674636.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341674636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341674636.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341674636.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-127743.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341674636.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341674636.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=58381DC84D35BD7708926499708A424D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42013701_1682574423_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342852856 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342852856'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342852856.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342852856.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342852856.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342852856.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60418.387377,Y=-133375.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342852856.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342852856.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9B6C4DF741EDC893E439B980C3822608 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E61C42014201_1530639037_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375648058 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375648058'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375648058.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375648058.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375648058.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375648058.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-120831.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375648058.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375648058.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.119141 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=31CEB73145729EC3B9D2B79796B66849 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC843001_1887480221_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108008161 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108008161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108008161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108008161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108008161.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108008161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108008161.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108008161.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7385CA1A45E9EED7B1B9EAAB97D3FD7C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCD62F01_1892822504_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376314158 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376314158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376314158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376314158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376314158.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376314158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376314158.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376314158.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=48920FF54876D919895735AA93CFE659 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Quarter_Wall_Half_Prop1_C_UAID_E04F43E653AD9E3801_1783910110_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107432111 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107432111'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107432111.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107432111.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107432111.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107432111.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107432111.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107432111.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=A9ADAEB3499E955F232F199816EE46E0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2052253677_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415306691 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415306691'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415306691.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415306691.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415306691.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415306691.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415306691.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415306691.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2DA6AEFC4C507C2686F3CF96BD16E80C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC953F01_1336921040_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF380E4A02_1412789380 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35292.387377,Y=-129505.887548,Z=2929.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.BoundingBoxComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412789380.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21939.560547 DataVersion=1 SavedActorGuid=C71EBFA7476AB21E80A95087A75E8C22 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_E04F43E622CCAD4701_1416063672_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_A.Asteria_Quarry_ScaffoldingBalconyORail_A_C Name=None_UAID_0492261AAF380E4A02_1414363525 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_A.Asteria_Quarry_ScaffoldingBalconyORail_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_A.Default__Asteria_Quarry_ScaffoldingBalconyORail_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_A.Asteria_Quarry_ScaffoldingBalconyORail_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414363525'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_A.Default__Asteria_Quarry_ScaffoldingBalconyORail_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414363525.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_A.Default__Asteria_Quarry_ScaffoldingBalconyORail_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414363525.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_A.Default__Asteria_Quarry_ScaffoldingBalconyORail_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414363525.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414363525.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30722.387377,Y=-131327.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414363525.BoundingBoxComponent'" CachedMaxDrawDistance=16194.513672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414363525.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16194.513672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16194.513672 DataVersion=1 SavedActorGuid=4F6FA684407DAF4EFB1C1CBED3CE8A83 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyORail_A_C_UAID_E04F43E622CC063801_1243645913_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380D4A02_2124674319 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124674319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124674319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124674319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124674319.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124674319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-130047.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124674319.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124674319.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=4AE169484700909D4D4726ADC4042CF9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_Inner_Crn_A_C_UAID_E04F43E61C42503201_1462244053_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448656882 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448656882'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448656882.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448656882.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448656882.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448656882.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448656882.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448656882.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=172B03B14E9077B7675F8C9368989289 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCC42A01_1400016013_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103183708 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103183708'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103183708.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103183708.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103183708.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103183708.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103183708.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103183708.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EB6ED13D45ED6F54EC11D086BB80982A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663390448_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102963690 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102963690'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102963690.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102963690.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102963690.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102963690.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-131327.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102963690.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102963690.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=491C55BE4BE447E7B46448A243ECC54A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1852042199_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107824144 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107824144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107824144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107824144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107824144.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107824144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-129023.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107824144.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107824144.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=96789CE24CD140EB424878B749B3F32D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC584301_1583884441_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097522278 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097522278'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097522278.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097522278.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097522278.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097522278.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_999'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097522278.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097522278.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=73FFFA5246646A57A0F4A49D09C04D9D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1433677997_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111751474 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52914.387377,Y=-136023.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-130.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111751474.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111751474.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111751474'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111751474.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111751474.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111751474'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111751474.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111751474.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111751474.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111751474'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-52864.274946,Y=-136065.936910,Z=3172.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A866EA074554894E5CC5C2A2EE631A23 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC633101_1296813541_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342545780 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342545780'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342545780.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342545780.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342545780.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342545780.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-126719.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342545780.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342545780.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2D3C2943421F24F3129B79B3F51ADF4C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC713501_1340304162_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133799575 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133799575'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133799575.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133799575.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133799575.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133799575.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128767.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133799575.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133799575.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C978EB4B4AF7D4FE4DF3E495CA21A3E7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FED02F01_1854321490_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106199022 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106199022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106199022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106199022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106199022.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106199022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106199022.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106199022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=77B6E1074600430406DB2EA2E9603FC4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1708486096_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131402523 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131402523'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131402523.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131402523.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131402523.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131402523.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131402523.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131402523.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9DCB38364E5B1297B92A93990343F2FB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1209536605_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342581786 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342581786'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342581786.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342581786.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342581786.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342581786.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-125695.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342581786.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342581786.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AE24E782447E9EC106FD3ABDDB3FF411 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC903E01_1279150074_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096700260 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.DoorSmartLinkComp'" CustomLinkId=(Id=9761745234504314008) AuxiliaryCustomLinkId=(Id=6638364431212526388) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096700260.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=34ECEA1F467F650B1EBF2D8E3D18B69F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_E04F43E622CC8B3A01_2002134092_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1342437740 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342437740'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342437740.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342437740.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342437740.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342437740.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133375.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342437740.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342437740.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=AFE5491E4F908DA04B4DD5B762EEBF54 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E61C42014201_1563107039_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341175530 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341175530'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341175530.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341175530.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341175530.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341175530.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-127231.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341175530.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341175530.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=DE080D994535D6FB55C79FBFF2663EE7 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E61C42613201_1418961122_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108463210 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108463210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108463210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108463210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108463210.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108463210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108463210.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108463210.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AB3F890E418DBF92BF83B1950BD7EFE8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C422E3F01_1789791787_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341387586 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341387586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341387586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341387586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341387586.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341387586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_Floor_1006'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66050.387377,Y=-126207.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341387586.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341387586.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A_RVT1.TD_LighCastle_StoneFloor_A_RVT1'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3838968B4520A70E01629484EE69945F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCB32001_1501662484_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099431389 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099431389'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099431389.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099431389.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099431389.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099431389.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125183.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099431389.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099431389.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=5D0D77D04E364B226AEA65B03A9E6828 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42833C01_1153055581_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128730375 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128730375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128730375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128730375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128730375.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128730375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128730375.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128730375.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0D1BEF7247CA4C4F5F5ED8A8CAD2FCC8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1238843955_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376678258 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376678258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376678258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376678258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376678258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376678258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376678258.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376678258.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D89765314C60678BFBDDA39CE4FA018C RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCCD3A01_2007125743_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1090627210 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090627210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090627210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090627210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090627210.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090627210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126207.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090627210.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090627210.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=697016684605E3CD9EBF9E84A298BC87 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_S_C_UAID_E04F43E653AD543801_1233078398_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28414.156484,Y=-132096.003542,Z=4991.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879196152.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=71D7B6D443A3874FF337118B7DEE157F PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1519335799_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380E4A02_1448410810 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18702.387377,Y=-127739.887548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448410810.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=CC2D93B7455C533F1853F7850C3987C0 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CCF74D01_1440266986" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF380D4A02_2119396212 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119396212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119396212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119396212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119396212.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119396212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-131839.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119396212.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119396212.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=D29C4B5C40BD1E384168BA888B7C0B69 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945318448_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342264699 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342264699'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342264699.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342264699.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342264699.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342264699.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126719.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342264699.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342264699.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=8C0165C64F6B1BDE628F9FBE71F9EC31 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127703532_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1490530357 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51366.387377,Y=-136697.887548,Z=3187.997713) RelativeRotation=(Pitch=0.000000,Yaw=-65.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490530357.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490530357.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490530357'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490530357.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490530357.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490530357.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490530357'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9D5CB895433B747F89674789F9664BB0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1338232544_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106168019 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106168019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106168019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106168019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106168019.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106168019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106168019.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106168019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=86F6E9B046E092CEBA2C76988A11263C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_B_C_UAID_E04F43E622CC273001_1425909742_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109109261 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109109261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109109261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109109261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109109261.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109109261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109109261.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109109261.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=CBD494584BBDEADCF6F6D686FEEEF75C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1288776010_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF380E4A02_1375179944 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375179944'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375179944.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375179944.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375179944.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375179944.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41750.387377,Y=-112887.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375179944.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375179944.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=655E993643D562BA0C03AABA96536A74 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Table_A_C_UAID_E04F43E622CCDA4001_1627336197_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104468890 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104468890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104468890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104468890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104468890.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104468890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104468890.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104468890.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=293D5B8845734B52EE77BC84ED7A1A31 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA82F01_1667924395_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490465328 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490465328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490465328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490465328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490465328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490465328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-48704.575377,Y=-148624.107548,Z=3843.959713) RelativeRotation=(Pitch=-43.861980,Yaw=38.787613,Roll=-4.171094) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490465328.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490465328.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=2C75E78E4466B99F03CB0384FCAB93CE RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_D_C_UAID_E04F43E622CC253A01_1500356980" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107136086 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107136086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107136086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107136086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107136086.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107136086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125183.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107136086.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107136086.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24705.503906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=780AC8D94CA3DA239EEC978BA4C22F2E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE962F01_1245100241_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342830842 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342830842'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342830842.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342830842.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342830842.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342830842.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-127743.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342830842.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342830842.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4201AAE540990783E163B7BFE1CF21A3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC703501_1598389949_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140319737 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140319737'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140319737.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140319737.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140319737.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140319737.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140319737.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140319737.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=50E8B8A2498F5F91253C7CAE3E0E8C33 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD683C01_1382419979_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110853383 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52916.387377,Y=-126465.887548,Z=5389.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110853383.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110853383.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110853383'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110853383.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110853383.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110853383.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110853383'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=7202E99C4814E0440E35E1A734DEBCBC RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1527876525_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1490373295 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33994.761719 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45234.387377,Y=-143455.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=57.180120,Roll=0.000000) RelativeScale3D=(X=0.993615,Y=0.993615,Z=0.993615) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.BoundingBoxComponent'" CachedMaxDrawDistance=33994.761719 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33994.761719 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33994.761719 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490373295.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33994.761719 DataVersion=1 SavedActorGuid=03A9F9144C6CC9D8AE3F0A94822A2E90 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC613C01_2076386961" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1490377297 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33486.253906 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47835.055377,Y=-136502.871548,Z=5489.997713) RelativeRotation=(Pitch=0.000000,Yaw=-100.876220,Roll=0.000000) RelativeScale3D=(X=0.961010,Y=0.961010,Z=0.961010) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.BoundingBoxComponent'" CachedMaxDrawDistance=33486.253906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33486.253906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33486.253906 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490377297.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33486.253906 DataVersion=1 SavedActorGuid=94856623466978994D9E4D8EC56880D4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA23E01_1350108403" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376566213 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376566213'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376566213.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376566213.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376566213.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376566213.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43010.387377,Y=-113919.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376566213.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376566213.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=67FCF1FE4FED0C9E4528BD97FD282FEB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC623D01_1180019890_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131631541 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131631541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131631541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131631541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131631541.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131631541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-132351.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131631541.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131631541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=BA0BF6F7409E2811FE257EA4CFD5A44B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945226393_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1101579468 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124415.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101579468.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=91C39DCF4BF70B4E8659B7BA5E3B4F33 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1944398524_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38F94C02_2020367677 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2020367677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2020367677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2020367677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2020367677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2020367677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1024'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50688.000000,Y=-133376.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2020367677.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2020367677.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=78146D434C8880BFA555E3BF5326934E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_A_No_Trim_C_UAID_E04F43E622CCAA4701_1109002115_988db8175194d597" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414537547 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414537547'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414537547.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414537547.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414537547.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414537547.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414537547.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414537547.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=FB68D2A240BF142ED2AD8D832508E2EE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC0F3701_2140672943_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122105263 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122105263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122105263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122105263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122105263.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122105263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125711.887548,Z=9087.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.968750,Y=1.968750,Z=1.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122105263.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122105263.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=51C48391452558D0F97D3D9A3A34C7B0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1884435864_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121615247 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121615247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121615247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121615247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121615247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121615247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-131839.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121615247.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121615247.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=E372AB6C43FBAD23AB489B9A82C90A5F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945338459_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110289098 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110289098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110289098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110289098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110289098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110289098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54060.387377,Y=-131775.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110289098.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110289098.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8B7040304FFBABF3AFB888AB1F2BE4B9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE43F01_1958620961_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448668889 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448668889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448668889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448668889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448668889.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448668889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132351.887548,Z=895.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448668889.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448668889.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=CA1225DF478830F38C176995D47C2B5A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1179633121_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131759548 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131759548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131759548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131759548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131759548.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131759548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-127487.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131759548.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131759548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=910F6958467765F76D71EBA98C90D9DD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC703501_1655365962_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110974116 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110974116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110974116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110974116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110974116.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110974116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51648.387377,Y=-132145.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110974116.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110974116.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A301D7EB41E968772812E290E131ED72 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CCE63F01_1281320347_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342444745 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342444745'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342444745.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342444745.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342444745.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342444745.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-126719.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342444745.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342444745.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6378EFFC432AB7CDF2E399AE3BE2453A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC713501_1569767179_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342261697 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261697'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261697.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261697.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261697.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261697.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126207.887548,Z=2687.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261697.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261697.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=0E59045F437E6C4CBA3172AF1F41F9E2 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2122135524_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1376641242 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376641242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376641242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376641242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376641242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376641242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-121855.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376641242.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376641242.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=659E4C5D43BC116C30B7A1B156E37F7B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1638208459_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1109720339 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109720339'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109720339.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109720339.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109720339.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109720339.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-51310.840377,Y=-130110.057548,Z=3677.393913) RelativeRotation=(Pitch=-8.728048,Yaw=-162.469350,Roll=12.324732) RelativeScale3D=(X=1.031250,Y=1.031250,Z=1.031250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109720339.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109720339.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C7D288D44AE8461107F6049070BE18F6 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_E04F43E622CC353A01_1445621406" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C Name=None_UAID_0492261AAF380E4A02_1088182131 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088182131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088182131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088182131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088182131.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088182131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47222.387377,Y=-131227.887548,Z=6247.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088182131.BoundingBoxComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088182131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12028.080078 DataVersion=1 SavedActorGuid=0C575B63468276F9E6C6B996E1A37612 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_TankPallet_A_C_UAID_E04F43E622CCEB3F01_1810571299_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099724414 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099724414'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099724414.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099724414.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099724414.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099724414.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-132863.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099724414.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099724414.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=72406AF0408E9EFDFFA96B9C3250DFFB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CCDD2F01_1548579161_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415171635 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33931.054688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29552.387377,Y=-129509.887548,Z=2557.997713) RelativeRotation=(Pitch=0.000000,Yaw=-153.367110,Roll=0.000000) RelativeScale3D=(X=0.989474,Y=0.989474,Z=0.989474) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.BoundingBoxComponent'" CachedMaxDrawDistance=33931.054688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33931.054688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33931.054688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415171635.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33931.054688 DataVersion=1 SavedActorGuid=614C153242398B72CBF15180CF03D1AC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA23E01_1288616396" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108003158 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108003158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108003158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108003158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108003158.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108003158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108003158.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108003158.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6F185F9B4BC51D92CF9D11A3EC87304B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1288773009_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102089538 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102089538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102089538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102089538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102089538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102089538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125695.887548,Z=8831.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102089538.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102089538.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AE28AEE84260E52A83F3899E39596EFA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1379190732_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342371718 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342371718'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342371718.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342371718.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342371718.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342371718.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126207.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342371718.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342371718.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=75345CB24B1DC60125B1ACB7F25A37F4 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2127712538_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF380E4A02_1413991454 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1038'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-129279.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.DoorSmartLinkComp'" CustomLinkId=(Id=14773735837503143458) AuxiliaryCustomLinkId=(Id=6006216113178198691) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413991454.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=782C2CB64DB1C1A50001528827F91982 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWayCenter_EXT_C_UAID_E04F43E622CC192B01_1547327098_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103308727 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103308727'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103308727.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103308727.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103308727.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103308727.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_Offset_Inst_506'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125183.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103308727.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103308727.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A_Leak.TD_LighCastle_StoneWall_A_Leak'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=07496183467EF62F1A46B4A1C1C8EE25 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE952F01_2108364025_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414073489 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414073489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414073489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414073489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414073489.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414073489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414073489.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414073489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1FD433984D65FBB825412B8800E0C353 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCE13F01_1558392321_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449360139 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449360139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449360139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449360139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449360139.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449360139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449360139.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449360139.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=FDE36A49441A76EF8139C3A9E69C20EF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1705841192_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342271703 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342271703'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342271703.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342271703.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342271703.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342271703.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126719.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342271703.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342271703.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=CC28A345486EF8E8B3CB6E8B0B5C0B9C RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127710537_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133907587 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133907587'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133907587.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133907587.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133907587.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133907587.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-124927.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133907587.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133907587.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3AC3D4004E33C8CF08F8B0BC71316890 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD5B3101_1611658924_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376468184 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376468184'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376468184.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376468184.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376468184.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376468184.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-122367.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376468184.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376468184.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=930B0F0846603FFE3CD6E1AF36B18885 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1631041185_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448631878 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448631878'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448631878.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448631878.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448631878.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448631878.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26882.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448631878.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448631878.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D223A9E540953648CF81EEA3861CB75A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC083801_1371499280_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342800826 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342800826'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342800826.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342800826.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342800826.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342800826.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63746.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342800826.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342800826.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=AD73E38E4DEA3D5AB9C7F29A79F5F65E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0F1C01_1088255396_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101395455 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101395455'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101395455.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101395455.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101395455.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101395455.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101395455.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101395455.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=3557B62F49FEE03347469FB968700D53 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC274101_1566080679_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1448788949 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448788949'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448788949.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448788949.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448788949.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448788949.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-131839.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448788949.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448788949.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=DAE91E9845E07D15280BCE80B8266084 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E622CC943F01_1756041822_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1342393731 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342393731'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342393731.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342393731.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342393731.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342393731.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-133375.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342393731.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342393731.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4232.656250 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0ED5A99C4E0BED45973F4B9F457A1FF9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CCE43E01_1634968869_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109150274 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109150274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109150274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109150274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109150274.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109150274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109150274.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109150274.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=2A9443AE448CFD8BB78B9FAF41CD3F5A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCDD2F01_1548574158_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF380D4A02_2121075236 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121075236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121075236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121075236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121075236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121075236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-135935.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121075236.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121075236.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=55EAF0C2484E27CBD7A67EAB30BEEDA6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC113601_1265754246_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106130013 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106130013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106130013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106130013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106130013.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106130013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106130013.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106130013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=449994184DAC29443CAE4D9461E6A788 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC8B3A01_2084484094_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103937805 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103937805'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103937805.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103937805.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103937805.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103937805.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103937805.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103937805.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F466653D4AFE232A85FB1C82EC459899 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD42F01_1571866391_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C Name=None_UAID_0492261AAF380D4A02_2113563138 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113563138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113563138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113563138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113563138.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113563138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Hammock_232'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51732.387377,Y=-132267.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113563138.BoundingBoxComponent'" CachedMaxDrawDistance=17582.585938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113563138.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17582.585938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17582.585938 DataVersion=1 SavedActorGuid=355638B54FCC3D8F4C2230B1B9546926 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Hammock_C_UAID_E04F43E622CCE53F01_2032104156_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449245084 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449245084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449245084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449245084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449245084.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449245084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26626.387377,Y=-132863.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449245084.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449245084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4A26D99540B6C4DFBA4C7C99CE20D596 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC0A3801_1367117723_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375728090 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1047'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-121855.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375728090.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=14E48A994B56C54CF4C0C89D5749B654 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC2E3001_1596050148_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF380D4A02_2097293982 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50072.387377,Y=-133687.887548,Z=4023.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.BoundingBoxComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097293982.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21939.560547 DataVersion=1 SavedActorGuid=CCAB902D4C5322B67E19E591AA422B85 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_E04F43E622CCA94701_1721924938_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1341563605 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341563605'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341563605.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341563605.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341563605.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341563605.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341563605.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341563605.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16828.796875 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=8B0D62D745E3B30B1FDE2E9BDBB7A925 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CCDB4001_1444674415_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130920491 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130920491'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130920491.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130920491.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130920491.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130920491.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130920491.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130920491.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6CC51B0C4D5A04B5F848CD9CF3D6CEF6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1611095434_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096829263 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125439.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.DoorSmartLinkComp'" CustomLinkId=(Id=18181818035542485759) AuxiliaryCustomLinkId=(Id=2800304590353031775) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096829263.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=4A9E45AB4312EF1DBDB01D94860AB307 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE9A2F01_1735401947_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1105293970 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105293970'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105293970.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105293970.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105293970.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105293970.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105293970.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105293970.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=36A9796044625953B0C0CB9F7773D55D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_B_C_UAID_E04F43E622CC823001_1950861850_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101418460 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101418460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101418460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101418460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101418460.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101418460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101418460.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101418460.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=91F8433F498759E3641B3FA37212DCEA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1403698093_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132107562 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132107562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132107562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132107562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132107562.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132107562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132107562.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132107562.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7F7421BE45622FCFE01D2485783511AF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1570955342_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106097012 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106097012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106097012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106097012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106097012.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106097012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106097012.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106097012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=11EFB1F6453EC52D2584C69BC346D56A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC8B3A01_1633124084_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128220360 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128220360'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128220360.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128220360.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128220360.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128220360.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128220360.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128220360.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1229317F496239D761E2888ACD0726BE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC153001_1689434552_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1376309155 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376309155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376309155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376309155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376309155.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376309155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-122111.887548,Z=5759.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376309155.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376309155.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=2532C499455A03A99B2FF5B3880572C3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CCC73A01_1814829507_e4801f365af70432" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C Name=None_UAID_0492261AAF380E4A02_1415770722 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415770722'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415770722.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415770722.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415770722.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415770722.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_1056'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-129023.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415770722.BoundingBoxComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415770722.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20964.896484 DataVersion=1 SavedActorGuid=A519946B4C4AB15658D822AE23436B78 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Trim_01_C_UAID_E04F43E622CC173701_1413074384_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342547781 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342547781'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342547781.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342547781.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342547781.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342547781.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-127231.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342547781.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342547781.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0AF50AEE46176F5F25013CABA84A976A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC903E01_1261602069_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C Name=None_UAID_0492261AAF380D4A02_2127173347 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127173347'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127173347.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127173347.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127173347.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127173347.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54002.387377,Y=-126079.887548,Z=5711.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127173347.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127173347.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=43158BF14C77CB35C0D7328D0EDAA63D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC2C4001_1897946676_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1415280677 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415280677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415280677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415280677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415280677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415280677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415280677.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415280677.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A83A25AB4F4F1FA664985D83AE86A9DD RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD12A01_2097512341_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140034719 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140034719'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140034719.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140034719.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140034719.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140034719.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127231.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140034719.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140034719.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=8AD564F5477C7BF6057D388916F7AAC8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD023801_1294162794_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448421815 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448421815'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448421815.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448421815.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448421815.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448421815.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18120.567377,Y=-132699.801548,Z=2343.649613) RelativeRotation=(Pitch=-0.090878,Yaw=-12.043214,Roll=-90.425960) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448421815.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448421815.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8061C70141934BA95DE8639F8BC04918 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC0B4801_1555521279_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109587326 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109587326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109587326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109587326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109587326.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109587326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125951.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109587326.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109587326.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=C467078444057C54B449AFB2C2ABA785 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA72F01_1460634372_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341287555 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341287555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341287555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341287555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341287555.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341287555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55554.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341287555.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341287555.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8F095FC24B357BC4FFB3388FD85B3390 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1759191707_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C Name=None_UAID_0492261AAF380E4A02_1341689645 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.HierarchicalInstancedStaticMeshComponent Name="HierarchicalInstancedStaticMesh" Archetype="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:HierarchicalInstancedStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.HierarchicalInstancedStaticMesh'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft1" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft1_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft1'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft2" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft2_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft2'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft3" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft3_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft3'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_BigCart_A_1062'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63298.387377,Y=-126463.887548,Z=4335.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.BoundingBoxComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HierarchicalInstancedStaticMesh" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.HierarchicalInstancedStaticMesh'" SortedInstances(0)=2 SortedInstances(1)=0 SortedInstances(2)=3 SortedInstances(3)=1 NumBuiltInstances=4 BuiltInstanceBounds=(Min=(X=-80.433754,Y=-165.404663,Z=-59.432480),Max=(X=77.446945,Y=81.182434,Z=-13.556189),IsValid=True) CacheMeshExtendedBounds=(Origin=(X=0.146776,Y=-0.194311,Z=68.122681),BoxExtent=(X=26.827116,Y=26.827118,Z=68.122681),SphereRadius=70.801170) InstanceCountToRender=4 InstancingRandomSeed=22260 InstanceReorderTable(0)=1 InstanceReorderTable(1)=3 InstanceReorderTable(2)=0 InstanceReorderTable(3)=2 CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft1" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft1'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft2" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft2'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft3" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.NS_Hover_Engine_Soft3'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341689645.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" NS_Hover_Engine_Soft3="NS_Hover_Engine_Soft3" NS_Hover_Engine_Soft2="NS_Hover_Engine_Soft2" NS_Hover_Engine_Soft1="NS_Hover_Engine_Soft1" NS_Hover_Engine_Soft="NS_Hover_Engine_Soft" HierarchicalInstancedStaticMesh="HierarchicalInstancedStaticMesh" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16685.058594 DataVersion=1 SavedActorGuid=F9BA2126465662FA7472B684B0DD8343 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_BigCart_A_C_UAID_E04F43E622CCD14001_2107126551_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342599791 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342599791'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342599791.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342599791.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342599791.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342599791.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342599791.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342599791.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CB478E1849A3FE65C5C428892253EB3D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCED3E01_1366992486_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448588852 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448588852'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448588852.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448588852.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448588852.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448588852.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16130.387377,Y=-134143.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448588852.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448588852.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23319.740234 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E043B1CA4160F852F56D55B0EE86E307 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653589875_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1376283140 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376283140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376283140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376283140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376283140.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376283140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-123391.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376283140.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376283140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=985B46F140EB0785F2DB9B9E549B1A78 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CC803001_1405460411_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132082561 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132082561'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132082561.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132082561.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132082561.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132082561.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132082561.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132082561.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6604F8304F4631B07BEF02B557DEF24C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1570953341_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129701424 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129701424'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129701424.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129701424.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129701424.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129701424.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127743.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129701424.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129701424.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CEB9E08C4FB2F745FE14B0A31C5603C2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1546196460_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104194826 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104194826'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104194826.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104194826.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104194826.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104194826.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104194826.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104194826.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2D0B13EF45F1A47DBE3E4F914F8D14A9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC3B3501_1477736757_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449361140 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449361140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449361140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449361140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449361140.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449361140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133375.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449361140.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449361140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=B5B36A71473EA8C9F42B8499AA2A0BC2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1705843193_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097838286 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097838286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097838286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097838286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097838286.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097838286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125951.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097838286.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097838286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=67F090F64E8AFCB0601A55987022921E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC863A01_1193346123_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109274298 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109274298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109274298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109274298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109274298.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109274298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126719.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109274298.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109274298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=2726540E41120E7D3B6FAC8B7EEEC8A0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2072552049_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342659798 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342659798'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342659798.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342659798.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342659798.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342659798.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61954.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342659798.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342659798.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=DC9056E8426870F199251D878B4D3CE8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E61C42E64301_1252593412_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102863658 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102863658'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102863658.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102863658.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102863658.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102863658.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127487.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102863658.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102863658.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E0C2A7744380B32C450D27AA6A010BFB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1717118910_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1414390534 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414390534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414390534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414390534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414390534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414390534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-131327.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414390534.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414390534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21264.753906 DataVersion=1 SavedActorGuid=4B71A9724917BB8B1D1B64A8D602B577 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC943F01_2131214851_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29950.156484,Y=-132096.003542,Z=4223.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879137150.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=33A9B1194BECF4208871B8ADDC503419 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC013801_2052444737_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448667888 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448667888'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448667888.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448667888.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448667888.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448667888.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133375.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448667888.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448667888.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=F3B42FCA407EF836998654BF17FEDD7D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1166229118_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36606.156484,Y=-129024.003542,Z=2303.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932945565.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=ACBA1C1449D5B98964E99FAF969FD946 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1754646745_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104761939 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104761939'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104761939.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104761939.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104761939.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104761939.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-127231.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104761939.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104761939.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0792FAE6415B2735F46750A9085CA1B2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1742615099_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106914055 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106914055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106914055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106914055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106914055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106914055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126719.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106914055.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106914055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=75F6EDA94E00B50544F4D3928B04AC7B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1138719601_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375797099 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375797099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375797099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375797099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375797099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375797099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-111871.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375797099.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375797099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=1B22110C42326489E5604A8A16B85634 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1583128427_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138821653 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138821653'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138821653.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138821653.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138821653.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138821653.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138821653.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138821653.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=28B53DB44171D5A79723E0A80B0607B3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1358256219_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128953385 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128953385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128953385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128953385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128953385.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128953385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-129279.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128953385.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128953385.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=FE6495DE4C967809A3BB8E96F96B4CF0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC584301_1784497447_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146903807 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146903807'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146903807.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146903807.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146903807.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146903807.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146903807.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146903807.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=BC273AD2409527AF035FB8B70A188469 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1358476165_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111754475 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50144.387377,Y=-134263.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111754475.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111754475.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111754475'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111754475.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111754475.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111754475'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111754475.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111754475.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111754475.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111754475'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-50197.973959,Y=-134226.365782,Z=3940.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=5840011D4071215F6E2B779830D565ED RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC633101_1442877547_988db8175194d595" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-18026.867377,Y=-134770.917548,Z=2279.997713) RelativeRotation=(Pitch=0.000000,Yaw=-161.769800,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999095663.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F5F5C505466C84C91499FD86CA31FD78 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E629FECD4501_1984700213" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1415244659 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415244659'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415244659.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415244659.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415244659.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415244659.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133631.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415244659.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415244659.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=3BE94A374FE6C613FF22FBBC3685E93A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC933F01_1511235583_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107524115 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107524115'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107524115.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107524115.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107524115.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107524115.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107524115.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107524115.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=55C781314180185C75F1009F43ADEECE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADB53501_1322745984_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105921011 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105921011'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105921011.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105921011.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105921011.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105921011.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105921011.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105921011.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=CEFFEEDA417A7BA108247A928F3D4994 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1753519100_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448586851 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448586851'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448586851.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448586851.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448586851.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448586851.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16130.387377,Y=-131583.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448586851.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448586851.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=9FBADB864C985036C6E7829174AC7819 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653586874_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103822794 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103822794'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103822794.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103822794.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103822794.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103822794.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103822794.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103822794.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=45755B06456E825483A7918908C9851D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E629FEA82F01_1667926396_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100559010 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100559010'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100559010.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100559010.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100559010.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100559010.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46666.387377,Y=-132539.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100559010.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100559010.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=762A34C94175E086A7A06BBDCF099CA3 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCE93F01_1942220915_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376853299 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376853299'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376853299.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376853299.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376853299.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376853299.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-112639.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376853299.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376853299.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3CD55F7B48BDEF48BC71D9A81B022FA3 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC5F3D01_1177579660_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C Name=None_UAID_0492261AAF380E4A02_1098638338 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098638338'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098638338.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098638338.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098638338.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098638338.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52396.387377,Y=-125219.887548,Z=7395.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098638338.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098638338.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5CFF132F4432D13F05D15C97049FD0BB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_PlaceSettingSet_A_C_UAID_E04F43E622CCA44701_1225026032_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097966303 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097966303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097966303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097966303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097966303.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097966303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131071.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097966303.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097966303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=BE10BB3C4777CB21837D3BB5832DD94F RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986465856_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28158.156484,Y=-131840.003542,Z=5375.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933581577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=D2EDB5B64482C888C4F4959049655D91 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC943F01_1419506786_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C Name=None_UAID_0492261AAF380D4A02_2126833336 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126833336'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126833336.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126833336.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126833336.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126833336.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51449.770377,Y=-125572.777548,Z=5615.109013) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126833336.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126833336.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=4F21CD1B4B94B479B48739B4EA03ADE3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallShield_A_C_UAID_E04F43E653AD9F4701_1638795130_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1343718933 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61398.387377,Y=-133539.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=170.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343718933.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343718933.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343718933'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343718933.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343718933.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343718933'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343718933.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343718933.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343718933.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343718933'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-61409.746978,Y=-133604.310867,Z=3560.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=397AF35542FB069A837A3B951399E56E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CCDB4001_1259632399_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449429170 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449429170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449429170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449429170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449429170.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449429170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26882.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449429170.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449429170.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C9DE23FF45FCA466A0282E9E9DF31756 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC083801_1431256289_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1376640241 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376640241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376640241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376640241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376640241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376640241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376640241.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376640241.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=B221B2004763321EA8AB869E232671E1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5F3D01_1783410675_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102808641 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102808641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102808641.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102808641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102808641.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102808641.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102808641.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102808641.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2E1312AD4877253E871809A869A73EEA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387613376_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C Name=None_UAID_0492261AAF380E4A02_1086161064 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.HierarchicalInstancedStaticMeshComponent Name="HierarchicalInstancedStaticMesh" Archetype="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:HierarchicalInstancedStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.HierarchicalInstancedStaticMesh'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft1" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft1_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft1'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft2" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft2_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft2'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft3" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft3_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft3'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_BigCart_A_1062'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47222.387377,Y=-130835.887548,Z=6231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.BoundingBoxComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HierarchicalInstancedStaticMesh" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.HierarchicalInstancedStaticMesh'" SortedInstances(0)=2 SortedInstances(1)=0 SortedInstances(2)=3 SortedInstances(3)=1 NumBuiltInstances=4 BuiltInstanceBounds=(Min=(X=-80.433754,Y=-165.404663,Z=-59.432480),Max=(X=77.446945,Y=81.182434,Z=-13.556189),IsValid=True) CacheMeshExtendedBounds=(Origin=(X=0.146776,Y=-0.194311,Z=68.122681),BoxExtent=(X=26.827116,Y=26.827118,Z=68.122681),SphereRadius=70.801170) InstanceCountToRender=4 InstancingRandomSeed=8324 InstanceReorderTable(0)=1 InstanceReorderTable(1)=3 InstanceReorderTable(2)=0 InstanceReorderTable(3)=2 CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft1" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft1'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft2" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft2'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft3" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.NS_Hover_Engine_Soft3'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086161064.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" NS_Hover_Engine_Soft3="NS_Hover_Engine_Soft3" NS_Hover_Engine_Soft2="NS_Hover_Engine_Soft2" NS_Hover_Engine_Soft1="NS_Hover_Engine_Soft1" NS_Hover_Engine_Soft="NS_Hover_Engine_Soft" HierarchicalInstancedStaticMesh="HierarchicalInstancedStaticMesh" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16685.058594 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=1A23C45E4E95AC7840A60EBF3F03EA0A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_BigCart_A_C_UAID_E04F43E622CCEB3F01_1223330277_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.StaticMeshComponent0'" CachedMaxDrawDistance=33404.421875 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47019.434377,Y=-111787.500548,Z=2863.177713) RelativeRotation=(Pitch=0.000000,Yaw=-120.000000,Roll=0.000000) RelativeScale3D=(X=0.917670,Y=0.917670,Z=0.917670) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.BoundingBoxComponent'" CachedMaxDrawDistance=33404.421875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33404.421875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33404.421875 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723548093.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33404.421875 DataVersion=1 SavedActorGuid=B52AD1FA4C10CEB6739720A24016BC86 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CCBD3501_1607037574" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF380E4A02_1413966448 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413966448'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413966448.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413966448.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413966448.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413966448.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1038'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-129279.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413966448.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413966448.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=A2BDF96842CF930155CBD5AD7E81721B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547310087_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF380D4A02_2103392059 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103392059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103392059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103392059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103392059.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103392059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-134655.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103392059.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103392059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=310707A042686ADFF5D7B2B7F6823CE0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945220389_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111695471 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52572.387377,Y=-127329.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=140.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111695471.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111695471.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111695471'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111695471.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111695471.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111695471'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111695471.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111695471.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111695471.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111695471'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-52614.436739,Y=-127379.999979,Z=7016.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=C0E222D1471246716D85CBBE43F2F7FE RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC5E3101_1271533502_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-27162.387377,Y=-132227.887548,Z=3443.997713) RelativeRotation=(Pitch=0.000000,Yaw=-100.000000,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.500000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646606620.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=651022014D4E27D49BE9DEB68E17BCDB PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E622CC083801_1522422296_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110340359 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110340359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110340359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110340359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110340359.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110340359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110340359.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110340359.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=FFC0114547ECCF7B6DC2B9A4CE33BD2E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907865033_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102698625 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102698625'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102698625.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102698625.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102698625.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102698625.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-128255.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102698625.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102698625.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B87610DA4B745E8FA1944693594AAF25 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328281352_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099395384 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099395384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099395384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099395384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099395384.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099395384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099395384.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099395384.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CF73C07948320C98E9C902A9411C9007 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42DD3301_1355344931_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1376930348 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376930348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376930348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376930348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376930348.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376930348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-121599.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376930348.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376930348.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.126953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AB0279944779BCB6BC48C9B1FBEF5F6D RootComponent="StaticMeshComponent0" ActorLabel="SM_LightCastle_B_Rounded_Outer_C_UAID_E04F43E622CC2E3001_1596068158_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146710792 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1085'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124415.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146710792.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A0E7E6FC464CFAF0BDBCB0AAAB175E2D RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1944383515_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102354573 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102354573'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102354573.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102354573.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102354573.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102354573.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127487.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102354573.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102354573.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6A17C28042124697C59DD7A60F6B6295 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1873494608_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139305677 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139305677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139305677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139305677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139305677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139305677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139305677.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139305677.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=ED570B504CDD6F2DD323DBAA3117E8DC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E622CC284001_2096033880_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449222071 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449222071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449222071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449222071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449222071.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449222071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449222071.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449222071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=59D9FBC9477D75B1CD6D3B8C551D87F0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C422F4601_1563830503_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103295720 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103295720'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103295720.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103295720.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103295720.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103295720.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103295720.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103295720.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6A1394474BAE5441105E07B15FB2FE42 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1907613494_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130647480 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130647480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130647480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130647480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130647480.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130647480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130647480.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130647480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9A6FE95B4A8799C40A367D9A77BF8FCD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1341853136_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129794431 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129794431'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129794431.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129794431.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129794431.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129794431.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125183.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129794431.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129794431.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C5E2C62C4DC770F507741B88606EE792 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1610879468_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1342900868 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342900868'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342900868.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342900868.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342900868.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342900868.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-133375.887548,Z=3455.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342900868.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342900868.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=562556CD49F458FE25AAE99047A1CB21 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCE43E01_1620086868_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490463327 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490463327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490463327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490463327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490463327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490463327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49390.387377,Y=-140891.887548,Z=2565.779913) RelativeRotation=(Pitch=0.000000,Yaw=-26.822742,Roll=0.000000) RelativeScale3D=(X=1.043761,Y=1.043761,Z=1.043761) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490463327.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490463327.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0718C28D4C186D71F97E0F98ECA00664 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CCD33A01_1727781808" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109331309 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109331309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109331309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109331309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109331309.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109331309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126207.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109331309.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109331309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=053B48954163E24DB29B3CB4A112EEBA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEC92F01_1330126335_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376891322 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891322.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-44878.387377,Y=-123239.887548,Z=2247.997713) RelativeRotation=(Pitch=-26.234545,Yaw=-90.899490,Roll=45.489210) RelativeScale3D=(X=1.086383,Y=1.086383,Z=1.086383) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891322.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891322.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=012409394F6FA8C1BB2486BCCDDD6E13 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CC273B01_1759808474" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102840651 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102840651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102840651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102840651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102840651.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102840651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102840651.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102840651.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8BDC7F8748B6DB26E80EE7AD65647140 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1402679897_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129416412 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129416412'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129416412.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129416412.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129416412.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129416412.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129416412.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129416412.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3D49285A45A7C11F84F0D39CB6691778 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079750304_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416739780 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29316.387377,Y=-133349.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416739780.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416739780.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416739780'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416739780.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416739780.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416739780.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416739780'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=C11A086C4CA5226AB0952E81D44A9DEC RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCF25901_1160062822_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1415264669 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415264669'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415264669.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415264669.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415264669.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415264669.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36354.387377,Y=-129279.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415264669.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415264669.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=DBBE3E294FD14A6732C632A5D9C33C50 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC192B01_1547274062_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448673891 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448673891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448673891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448673891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448673891.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448673891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132351.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448673891.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448673891.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=F02FC9774526ABDB161E4CB272CB9A03 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1179637123_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090073191 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090073191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090073191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090073191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090073191.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090073191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-132351.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090073191.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090073191.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4E70595E49E699C0C9F507942794D9AA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945288431_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102747043 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50894.387377,Y=-127283.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102747043.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4830.558594 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Props.IO.Barricade"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=890C67EC4D7A051BB4131DAA7757461C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2C4001_1238602651_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107177098 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107177098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107177098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107177098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107177098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107177098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126207.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107177098.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107177098.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=B934CDA943625147F7E754BA8D7076B6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA42F01_1088630686_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1340844491 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61642.387377,Y=-127183.887548,Z=4239.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340844491.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=DF987EEF459E5230A59AA8AF069B573D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CCD14001_1830439541_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100205001 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100205001'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100205001.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100205001.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100205001.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100205001.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51398.387377,Y=-127679.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100205001.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100205001.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=EE6968774B8FA8D090E04D8B0284156F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2D4001_1376314866_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131607537 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131607537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131607537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131607537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131607537.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131607537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131607537.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131607537.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5DEBCDC64962D348C97550919254C693 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADFB3701_1473348667_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110576102 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110576102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110576102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110576102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110576102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110576102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52046.387377,Y=-127887.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110576102.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110576102.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=567F7A844B75C93C5732EABF21B7851D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC274001_1830571643_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101681476 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101681476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101681476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101681476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101681476.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101681476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101681476.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101681476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2E0B9D414586842175F09298F1BF969E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42034201_1526811393_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107538116 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107538116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107538116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107538116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107538116.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107538116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107538116.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107538116.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=35E6018B41D39AF909F7FDA30A27F42D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADDE4301_1818338017_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110945395 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52328.387377,Y=-124219.887548,Z=7001.997713) RelativeRotation=(Pitch=0.000000,Yaw=110.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110945395.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110945395.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110945395'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110945395.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110945395.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110945395.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110945395'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=0171578F489DF6A53001AD8F559937F0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC623101_1676665318_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1376897325 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376897325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376897325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376897325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376897325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376897325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-42826.512377,Y=-115287.887548,Z=2897.326113) RelativeRotation=(Pitch=19.151999,Yaw=0.000000,Roll=0.000000) RelativeScale3D=(X=1.013596,Y=1.013596,Z=1.013596) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376897325.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376897325.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4FBB549740A74CA9E149BAB6BF18D95A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_A_C_UAID_E04F43E629FE754501_1985263759" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1090641212 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090641212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090641212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090641212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090641212.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090641212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126463.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090641212.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090641212.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=A3BB59FB40356BA12E92D39F718447CF RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_S_C_UAID_E04F43E653AD543801_1265802403_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342848853 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342848853'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342848853.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342848853.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342848853.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342848853.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60418.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342848853.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342848853.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=065FD04949DD792663482B8960046C5C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC6F3501_2076464731_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1489594241 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52266.387377,Y=-136595.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=155.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489594241.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=EF44CF674A8EABFFC684C698AE81D96D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCE23F01_1137853516_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1342430736 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342430736'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342430736.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342430736.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342430736.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342430736.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-125695.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342430736.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342430736.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D66738E5471A76F1A9767FAE690C686E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC903E01_1335441085_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109511316 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109511316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109511316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109511316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109511316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109511316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109511316.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109511316.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=039864624E75CF5E94C978B2B2B28007 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE912F01_1880307406_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109210287 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109210287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109210287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109210287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109210287.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109210287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125951.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109210287.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109210287.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E017E4C74729E18A2B82819976B6D9B4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA42F01_1110065699_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C Name=None_UAID_0492261AAF380D4A02_2127023343 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127023343'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127023343.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127023343.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127023343.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127023343.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52736.387377,Y=-125687.887548,Z=7539.997713) RelativeScale3D=(X=1.812500,Y=1.812500,Z=1.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127023343.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127023343.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=7D201CD74C0ECFF754B4D9948E35C5EF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC274001_1100401624_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101721479 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101721479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101721479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101721479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101721479.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101721479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127231.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101721479.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101721479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=12B2DAD3441C2659536AE19B66D839DB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C421A4301_1934995503_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376698269 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376698269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376698269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376698269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376698269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376698269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121343.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376698269.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376698269.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=641EA2FC4BA7E07220E35DA229A3DD97 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC283B01_1504534667_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1489598242 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489598242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489598242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489598242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489598242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489598242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46875.223377,Y=-136999.403548,Z=5328.056313) RelativeRotation=(Pitch=-6.899068,Yaw=-24.902800,Roll=-0.613876) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489598242.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489598242.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=C236935B42917584D8C9B7B39AA7C556 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134305965" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380D4A02_2142264762 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142264762'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142264762.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142264762.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142264762.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142264762.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126207.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142264762.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142264762.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=93E001AA45AA5D2481CAE0834FE63320 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E629FEC82F01_2015799132_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145121774 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145121774'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145121774.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145121774.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145121774.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145121774.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46086.387377,Y=-126463.887548,Z=7690.997713) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145121774.BoundingBoxComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145121774.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18215.976562 DataVersion=1 SavedActorGuid=7916B4A249E5256484D430BCD470E0CC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CC124101_1999570079_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C Name=None_UAID_0492261AAF380E4A02_1095645226 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C:NS_LightCastle_CenterPieceSet_B_CandleFlame_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.NS_LightCastle_CenterPieceSet_B_CandleFlame'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52564.387377,Y=-127741.887548,Z=7393.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095645226.NS_LightCastle_CenterPieceSet_B_CandleFlame'" OverrideParameters=() CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object NS_LightCastle_CenterPieceSet_B_CandleFlame="NS_LightCastle_CenterPieceSet_B_CandleFlame" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=D7639AED48BBFC8CFE79D7B13CAFF426 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CenterPieceSet_B_C_UAID_E04F43E622CCA34701_2083172845_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-46322.387377,Y=-125491.887548,Z=6138.019713) RelativeRotation=(Pitch=0.000000,Yaw=85.000000,Roll=0.000000) RelativeScale3D=(X=0.687500,Y=0.625000,Z=0.822146) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291022473.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=58DF52C9433634AD0BB152973EFFB6BD PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC223501_1163137142" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109044245 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109044245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109044245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109044245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109044245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109044245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124159.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109044245.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109044245.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6A1D5220401244BA66668682A219D0A6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FE962F01_1210894237_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342368716 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342368716'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342368716.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342368716.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342368716.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342368716.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126207.887548,Z=3455.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342368716.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342368716.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=866BBB7A48B5B8912A527787F73D501B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2122145531_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089547180 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42714.467377,Y=-132592.762548,Z=3775.997713) RelativeRotation=(Pitch=0.000000,Yaw=71.488846,Roll=0.000000) RelativeScale3D=(X=1.059288,Y=1.059288,Z=1.059288) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089547180.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=0BC53BD0420F39F8E6663DAF74E1615C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCFE3E01_1918229498" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449232076 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449232076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449232076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449232076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449232076.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449232076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133631.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449232076.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449232076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DA1A0AA242666789B0A24E9C10B07C38 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1900328969_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416120731 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416120731'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416120731.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416120731.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416120731.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416120731.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1108'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416120731.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416120731.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=84458E0342625F4A91DA2A916BE8710A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC043801_1146535405_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131750547 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131750547'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131750547.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131750547.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131750547.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131750547.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-134399.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131750547.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131750547.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E330956F40C1F4F97F5C2F8C61727ED8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_2013227481_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104566903 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104566903'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104566903.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104566903.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104566903.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104566903.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104566903.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104566903.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=C52C1A8E49C7265E8914F5AA2BAAA544 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1705578654_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF380E4A02_1415338710 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415338710'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415338710.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415338710.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415338710.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415338710.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133887.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415338710.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415338710.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22874.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=38F017E3484A983CE1F2ECBDE5F9BABA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1483486186_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139226670 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139226670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139226670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139226670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139226670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139226670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139226670.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139226670.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=C9E751A247A7963EB273999A19C7F63F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1568302202_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1414944607 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-31426.117377,Y=-132952.847548,Z=4219.997713) RelativeRotation=(Pitch=0.000000,Yaw=-95.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944607.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-31320.064515,Y=-132959.005422,Z=4493.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=57D76BB7492C33024E3B44813A29EAD7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC484301_2103571787" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101397456 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101397456'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101397456.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101397456.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101397456.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101397456.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1047'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101397456.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101397456.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=2B70A23443AA4B7D6FDEAD9DB4533819 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC274101_1566084680_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448446818 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448446818'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448446818.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448446818.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448446818.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448446818.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26926.387377,Y=-132099.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448446818.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448446818.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=FAD64BB24F1B1BD1E364B9A2D43AA759 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC104101_1743643634_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF380D4A02_2118827198 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118827198'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118827198.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118827198.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118827198.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118827198.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53828.387377,Y=-132723.887548,Z=3461.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118827198.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118827198.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=260FCEC14AABEB62BB3D28804C2F14C5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Hammock_2_C_UAID_E04F43E622CCE43F01_1210460930_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129811432 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129811432'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129811432.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129811432.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129811432.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129811432.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129811432.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129811432.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=58A6FE9E49B05C52630C788023A2EDCD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1621357469_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1414949609 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414949609'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414949609.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414949609.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414949609.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414949609.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29922.387377,Y=-132511.887548,Z=4217.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414949609.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414949609.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=8EF9678C4D030995DB602AA354CFA901 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CC0F3701_2140683950_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103780783 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103780783'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103780783.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103780783.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103780783.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103780783.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132607.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103780783.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103780783.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BCFCA94D4F392652085EB8AA89D0202A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1673551174_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343085888 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343085888'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343085888.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343085888.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343085888.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343085888.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-134911.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343085888.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343085888.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3DB8C1D4437455EF7186EEA3484E6357 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1715947001_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138993664 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138993664'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138993664.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138993664.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138993664.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138993664.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138993664.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138993664.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=30FB8F234DFB2AC8F56EAAA44F7BE49B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD774501_1694818051_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C Name=None_UAID_0492261AAF380E4A02_1375251959 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375251959'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375251959.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375251959.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375251959.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375251959.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42070.387377,Y=-112315.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=130.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375251959.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375251959.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=9511A3644352EF615A6123A5643EE0D2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01b_C_UAID_E04F43E622CCDA4001_1600694196_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103654763 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103654763'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103654763.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103654763.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103654763.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103654763.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103654763.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103654763.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A982F2394087EF2D824509A75E435D82 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD1B3601_2053482946_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1448805957 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448805957'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448805957.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448805957.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448805957.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448805957.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132351.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448805957.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448805957.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=A4399F994089650F57C9EDA79B505EC7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC943F01_1721200813_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376487197 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376487197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376487197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376487197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376487197.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376487197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123647.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376487197.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376487197.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=83F60FC14F20C79C0A42E0B7438AB97C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1424281423_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490479337 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490479337'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490479337.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490479337.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490479337.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490479337.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49507.107377,Y=-137429.667548,Z=3196.632213) RelativeRotation=(Pitch=24.782385,Yaw=51.765470,Roll=-6.069928) RelativeScale3D=(X=0.911963,Y=0.911963,Z=0.911963) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490479337.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490479337.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8256671B45F999722722F9ADA08CFD08 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CC823A01_1385843356" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1490441317 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490441317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490441317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490441317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490441317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490441317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-53854.517377,Y=-142418.187548,Z=3529.437213) RelativeRotation=(Pitch=-18.794395,Yaw=-191.787310,Roll=-32.700240) RelativeScale3D=(X=1.007083,Y=1.007083,Z=1.007083) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490441317.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490441317.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=334A80324BB2FA091671899FB3BEA5D9 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_A_C_UAID_E04F43E622CCD33A01_1302237792" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1342386728 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342386728'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342386728.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342386728.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342386728.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342386728.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-125951.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342386728.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342386728.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=4D3CAFC0417CDE37E551C8B6B78BAF62 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC713501_1259302154_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF380E4A02_1415147624 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=34051.460938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-40678.145377,Y=-132384.187548,Z=3559.997713) RelativeRotation=(Pitch=0.000000,Yaw=-136.455860,Roll=0.000000) RelativeScale3D=(X=0.968503,Y=0.968503,Z=0.968503) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.BoundingBoxComponent'" CachedMaxDrawDistance=34051.460938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34051.460938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34051.460938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415147624.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34051.460938 DataVersion=1 SavedActorGuid=DC98334344A522856B922D9DB8D7E4C7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E622CC4C4301_2014631307" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF380D4A02_2127199348 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127199348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127199348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127199348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127199348.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127199348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52736.387377,Y=-125705.887548,Z=7539.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.812500,Y=1.812500,Z=1.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127199348.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127199348.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=BB25A4A54CD49E6B3253FAA884DCC899 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC264001_1945710439_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110401360 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110401360'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110401360.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110401360.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110401360.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110401360.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-135679.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110401360.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110401360.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3407BA99461712D5BAAFAF902B504CE7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC693001_1674157603_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098497329 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098497329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098497329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098497329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098497329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098497329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098497329.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098497329.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=35CE9C3947A057572B32399316809574 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E629FEC82F01_1993543130_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341664630 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-133631.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341664630.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=34508CDD477C46C2914F608AF17129E6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC9A3801_1918033035_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129258395 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129258395'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129258395.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129258395.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129258395.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129258395.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-130303.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129258395.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129258395.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=35068A914EA16E9E71712591FCB038F5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1912173799_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375919132 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39468.027344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-122943.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=128.352430,Roll=0.000000) RelativeScale3D=(X=0.978719,Y=0.978719,Z=0.978719) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.BoundingBoxComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375919132.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39468.027344 DataVersion=1 SavedActorGuid=B2EA5FC84C993449C330F08CEDC4C2DD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CC5C3101_2145925109_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102014525 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102014525'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102014525.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102014525.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102014525.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102014525.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125439.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102014525.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102014525.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=319706484259FDD408D665A686756B29 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1402648991_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1414941604 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38148.387377,Y=-128705.887548,Z=1929.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414941604.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-38151.496051,Y=-128599.701554,Z=2203.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=381D5790409886754B424692300A5401 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC464301_1389436365_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104449882 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104449882'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104449882.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104449882.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104449882.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104449882.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104449882.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104449882.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3A4F8E144AB93C5859891F84E0714F29 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1660382753_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF380D4A02_2102998054 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102998054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102998054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102998054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102998054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102998054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53006.387377,Y=-125187.887548,Z=7309.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102998054.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102998054.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=16F293034AD9466D79CFD3B2C0275335 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Table_A_C_UAID_E04F43E622CCA44701_1193419026_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102738632 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102738632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102738632.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102738632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102738632.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102738632.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-128255.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102738632.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102738632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=79599C284DCB5B8B63F48E9D57F4C63D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328304366_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1088048129 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088048129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088048129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088048129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088048129.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088048129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47226.387377,Y=-131231.887548,Z=6203.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088048129.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088048129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=41BF028C4EFC8AE560243F9E5F61A009 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CCEB3F01_1810575300_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1490546364 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47960.403377,Y=-148300.507548,Z=3654.390013) RelativeRotation=(Pitch=3.349311,Yaw=81.402790,Roll=-30.216494) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490546364.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490546364.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490546364'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490546364.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490546364.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490546364'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490546364.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490546364.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490546364.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490546364'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-47971.007559,Y=-148305.598179,Z=3767.484529),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=E3703DEF406010B66DB779A0994E7B4F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC253A01_1759474995" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C Name=None_UAID_0492261AAF380E4A02_1448772941 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Wood_Creak_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C:Spot_Wood_Creak_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.Spot_Wood_Creak_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=23495.500000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132351.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.BoundingBoxComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Spot_Wood_Creak_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448772941.Spot_Wood_Creak_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Wood_Creak_Loop_Cue="Spot_Wood_Creak_Loop_Cue" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23495.500000 DataVersion=1 SavedActorGuid=C96D6E2B40C251AFDE3FD59CA98B8E3E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_B_C_UAID_E04F43E622CC943F01_1469441792_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C Name=None_UAID_0492261AAF380E4A02_1448779944 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448779944'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448779944.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448779944.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448779944.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448779944.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27394.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448779944.BoundingBoxComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448779944.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16291.229492 DataVersion=1 SavedActorGuid=94967E5C4AC2B558D5E93197A280CEC5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyORail_B_C_UAID_E04F43E622CC943F01_1916715837_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139233673 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139233673'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139233673.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139233673.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139233673.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139233673.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125695.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139233673.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139233673.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=D13AF8AF498D81770D8B2E872C707F4C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1247588209_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376634238 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376634238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376634238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376634238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376634238.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376634238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376634238.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376634238.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=5BA0CBDF444DADC49E48B185C289B8AE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC662B01_1308002025_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146661789 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1085'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-128511.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146661789.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=88DC588A4CB2753572FADFA7892CEBEA RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1907611493_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342243688 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342243688'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342243688.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342243688.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342243688.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342243688.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126207.887548,Z=2303.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342243688.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342243688.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3BE2089647962C5A12E97283C6D63905 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050335174_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375632056 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375632056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375632056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375632056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375632056.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375632056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-121343.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375632056.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375632056.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=1DD641BD4F730212FD29899B16AC2229 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC2D3001_1432845924_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108100176 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108100176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108100176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108100176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108100176.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108100176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108100176.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108100176.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0EB755A541B2CD762CF7E49E3F097513 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1708113655_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1342494755 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342494755'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342494755.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342494755.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342494755.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342494755.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342494755.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342494755.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27027.701172 DataVersion=1 SavedActorGuid=0D65A3A5472F8F385133E393895E147D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Stairs_Curved_A_C_UAID_E04F43E622CC9A3801_1930410065_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C Name=None_UAID_0492261AAF380E4A02_1100387434 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100387434'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100387434.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100387434.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100387434.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100387434.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100387434.BoundingBoxComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100387434.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27768.464844 DataVersion=1 SavedActorGuid=8685FD3D460D766F324311B6EFFC24D2 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1663371439_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C Name=None_UAID_0492261AAF380E4A02_1375722086 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375722086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375722086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375722086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375722086.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375722086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rug_A_830'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41750.387377,Y=-112891.887548,Z=6539.997713) RelativeScale3D=(X=1.593750,Y=1.593750,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375722086.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375722086.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=D725E4D541DD66E88BED17BA93AC1C9B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Rug_A_C_UAID_E04F43E622CCDA4001_1937527213_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C Name=CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Overhang_Small_A_NoRVT_509'" RelativeLocation=(X=-50434.387377,Y=-121399.887548,Z=5293.997713) RelativeRotation=(Pitch=0.000000,Yaw=155.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.218750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399650542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Overhang_Small_A.CP_TD_Cliff_Overhang_Small_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=28CA3B254D9574D494F74FADE85702E7 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Overhang_A_b24c597f" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9C2D01_1392701299_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380E4A02_1448697897 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448697897'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448697897.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448697897.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448697897.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448697897.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132351.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448697897.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448697897.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=A77013234FD88473FCB46DB2F2ED9E0E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Top_C_UAID_E04F43E622CCDD4501_1179631120_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375795098 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375795098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375795098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375795098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375795098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375795098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-111871.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375795098.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375795098.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3E6C52A54F294CC165A1469B8D6E39D6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1581490426_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140675753 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140675753'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140675753.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140675753.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140675753.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140675753.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126207.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140675753.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140675753.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=AE11101549041398BFC0E392AB365DEA RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large_Support1_C_UAID_E04F43E653AD603D01_1410082002_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139440683 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139440683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139440683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139440683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139440683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139440683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125183.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139440683.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139440683.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=869CFA0848540628F3A972AB4ACC3235 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD013E01_1223784818_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1449101000 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449101000'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449101000.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449101000.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449101000.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449101000.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28434.387377,Y=-131839.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449101000.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449101000.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=47336F0F43F279EB689FD4873D5266A7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E622CC033801_2071935219_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449210063 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449210063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449210063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449210063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449210063.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449210063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1149'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132095.887548,Z=767.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449210063.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449210063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=64B9EEC044BBDD7BACEB2B92BB288667 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1379941135_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104592914 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104592914'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104592914.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104592914.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104592914.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104592914.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104592914.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104592914.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7CD30C3F495500D976F6DAB7F40E1BA1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C42B14301_1102734070_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380E4A02_1448679896 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448679896'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448679896.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448679896.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448679896.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448679896.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133375.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448679896.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448679896.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=E982011E4D12ABC496F7A5A9AEF6C85D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Top_C_UAID_E04F43E622CCDD4501_1132674114_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449173043 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449173043'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449173043.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449173043.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449173043.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449173043.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-131327.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449173043.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449173043.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8A3558A84C21109844B3CAAD6B2C97F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC083801_1405360285_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449441176 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449441176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449441176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449441176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449441176.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449441176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449441176.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449441176.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=D4708CB84F4B77938315EA90D5D7E6EC RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD12A01_1803958325_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1342754816 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342754816'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342754816.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342754816.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342754816.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342754816.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-134399.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342754816.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342754816.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B31AFAC3421C50BB8BCF50BA865C96D5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC9A3801_1918032034_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375608042 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375608042'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375608042.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375608042.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375608042.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375608042.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43010.387377,Y=-113407.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375608042.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375608042.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1F65D9A7494986EBF02AB3A4DC46BC0B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709805796_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375491024 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375491024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375491024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375491024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375491024.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375491024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-122623.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375491024.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375491024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=8C68D03A4BD63CEF22EF1680B2836C5D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E61C42493D01_1555512428_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342813831 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342813831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342813831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342813831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342813831.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342813831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126719.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342813831.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342813831.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=6BF13B6C4A325CAC4C7E5F8EEA7C56D8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC233001_2092524184_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139747706 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139747706'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139747706.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139747706.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139747706.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139747706.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139747706.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139747706.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=8375B93F49E8E6A0B3B38295D8B4370E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2096027878_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139299675 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139299675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139299675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139299675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139299675.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139299675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139299675.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139299675.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=F67868714876F944108CC592254D0899 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E622CC284001_2034231871_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449330123 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449330123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449330123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449330123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449330123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449330123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132607.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449330123.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449330123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6C5E182C4B443776116B34A9E3C0E63C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1168786730_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C Name=None_UAID_0492261AAF380E4A02_1490252256 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490252256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490252256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490252256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490252256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490252256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490252256.BoundingBoxComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490252256.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.892578 DataVersion=1 SavedActorGuid=F4D853D04AE58BEE45FFE7A6FF9E7A66 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Overhang_A_C_UAID_E04F43E622CC113601_1216162239_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134200602 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134200602'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134200602.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134200602.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134200602.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134200602.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124671.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134200602.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134200602.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=CED7C3C644E975B0D904759E35348C18 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CCDE2F01_1090504379_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2124721322 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124721322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124721322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124721322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124721322.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124721322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52704.895377,Y=-127883.153548,Z=7309.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124721322.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124721322.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=912E50FF402087667819AC8DB02EBA5C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E622CCA34701_1998270839_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104124819 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104124819'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104124819.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104124819.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104124819.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104124819.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104124819.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104124819.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=700D377344464CB46E140F97C0292E16 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC053F01_1554116579_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099692411 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099692411'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099692411.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099692411.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099692411.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099692411.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-132863.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099692411.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099692411.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=53988A3E4168712E989BA2ADA148F9E9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CCDD2F01_1512874153_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102653615 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102653615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102653615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102653615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102653615.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102653615.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102653615.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102653615.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4426557D4F6A752027056B967B6E808C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079776319_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103741778 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103741778'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103741778.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103741778.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103741778.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103741778.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130047.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103741778.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103741778.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4D8759534A227B12618216ACD556B1B2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CC1A3701_1328363968_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106940059 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106940059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106940059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106940059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106940059.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106940059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106940059.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106940059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19841.296875 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=56BBF2D046799EC0D5C56BB9C3DB0EA6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1168449606_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341323568 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341323568'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341323568.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341323568.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341323568.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341323568.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-126975.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341323568.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341323568.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9EC090E945F106C69FD2BDA6BBDEB29A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC713501_1859504201_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376441171 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376441171'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376441171.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376441171.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376441171.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376441171.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-112383.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376441171.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376441171.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BF770AAA46C164B8ED386A903C34A91D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC5F3D01_1190176663_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107436113 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107436113'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107436113.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107436113.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107436113.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107436113.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107436113.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107436113.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=E9A3D1D44FB7CB0DDD4E7C8B61B07A95 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2053976679_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C Name=None_UAID_0492261AAF380E4A02_1449080990 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33388.832031 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.234375,0.083533,0.004922,1.000000,0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.411458,0.201292,0.004737)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-25931.387377,Y=-123933.887548,Z=2071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-177.295330,Roll=0.000000) RelativeScale3D=(X=0.927293,Y=0.927293,Z=0.927293) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.BoundingBoxComponent'" CachedMaxDrawDistance=33388.832031 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33388.832031 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33388.832031 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449080990.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33388.832031 DataVersion=1 SavedActorGuid=6C195C0E41318E06F5A606956AE6920D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Yellow_C_UAID_E04F43E629FE184601_1744949321" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108636223 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108636223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108636223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108636223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108636223.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108636223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108636223.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108636223.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BE05C0CC47C7936CC46BB2AE82917D08 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1536190134_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115438168 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115438168'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115438168.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115438168.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115438168.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115438168.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115438168.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115438168.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=E3482ADD4A2D8FB63661B799B9FEEEA6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2067839219_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099004359 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099004359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099004359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099004359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099004359.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099004359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099004359.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099004359.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=0B3741464A91C852027EF4B752F1CD57 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC273A01_1542388381_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1342142662 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342142662'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342142662.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342142662.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342142662.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342142662.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-126191.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342142662.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342142662.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=0E02BCC54EBC522F175389B23899D62D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC713501_1578903181_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413040404 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413040404'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413040404.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413040404.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413040404.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413040404.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-31739.107377,Y=-134233.371548,Z=4137.669113) RelativeRotation=(Pitch=6.011888,Yaw=9.300785,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413040404.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413040404.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=6A9D22E7445BE46D79D81AA4FA3EA44D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC484301_2103546785" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138816651 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138816651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138816651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138816651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138816651.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138816651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127231.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138816651.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138816651.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=D36572A9457985CC8CE767B5CEB93ED7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1097463207_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104597917 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104597917'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104597917.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104597917.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104597917.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104597917.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104597917.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104597917.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DB1D39594FFA61D2BC96AFB5E4355225 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C42B14301_1120655073_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27902.156484,Y=-132608.003542,Z=6143.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934282589.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=E3C4CA2445F7C31EA32E42929B3A25B1 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC444301_1588527990_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376620229 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376620229'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376620229.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376620229.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376620229.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376620229.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-113407.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376620229.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376620229.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=337D849B4B988C833E9CC797A3ECE0DC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD94001_1351340960_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103284715 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103284715'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103284715.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103284715.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103284715.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103284715.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103284715.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103284715.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E7D6FB1D460AF80CA977ADB7E1AFF268 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880328418_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343110895 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343110895'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343110895.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343110895.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343110895.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343110895.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343110895.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343110895.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=7B78D0A94F8CE206DAB6689A5C5BDEE1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1918067056_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107149093 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107149093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107149093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107149093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107149093.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107149093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107149093.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107149093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=AA21462644E24E9425FD3A98EDD2C3A3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1987403981_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115567172 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115567172'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115567172.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115567172.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115567172.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115567172.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115567172.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115567172.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=2D989BB34B328D4945B29290C48121E0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2086747223_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415288682 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415288682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415288682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415288682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415288682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415288682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415288682.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415288682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7CDB51F848018082AA5B4FA09BB4AD70 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1818040958_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.StaticMeshComponent0'" CachedMaxDrawDistance=33775.628906 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46306.582377,Y=-149061.747548,Z=2779.141513) RelativeRotation=(Pitch=9.339733,Yaw=157.932830,Roll=3.683644) RelativeScale3D=(X=0.940309,Y=0.940309,Z=0.940309) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.BoundingBoxComponent'" CachedMaxDrawDistance=33775.628906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33775.628906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33775.628906 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937078611.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=33775.628906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CA5695F1445D1B2557874084FD2ADAFA PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE8F4401_2055367292" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121478246 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121478246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121478246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121478246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121478246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121478246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-132607.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121478246.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121478246.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=7B87A8414E9C07B3E7DF17B61DBFACAF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945334457_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342786819 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342786819'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342786819.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342786819.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342786819.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342786819.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342786819.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342786819.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=00C1F3A940DF95785C52F1A7CC0D9900 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC9A3801_1918053047_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375499029 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375499029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375499029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375499029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375499029.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375499029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-122111.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375499029.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375499029.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E172B9DC49278991A6DD368CF77708A5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC2E3001_1734801200_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073841031 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073841031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073841031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073841031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073841031.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073841031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073841031.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073841031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=60CB1CCC4FD37DD514CC0EBEB31411E1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1423325154_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1376652243 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376652243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376652243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376652243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376652243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376652243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376652243.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376652243.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=AD79DAED42DB2C521E36399D0A501DBF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC583101_1746686399_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342214680 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342214680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342214680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342214680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342214680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342214680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126207.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342214680.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342214680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=7E87A76D42BB60162857AB8C7EA0D12B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1453021966_7a50acddf611316c" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-16780.687377,Y=-131103.287548,Z=2279.997713) RelativeRotation=(Pitch=0.000000,Yaw=-175.895650,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.062500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290706465.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=2AC6F638412D3285F0AB6AA68E1F1DC6 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E629FECB4501_2078368813" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-47906.387377,Y=-133903.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=140.000000,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646576619.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=22A56ABD4774D28109B690BF9ACDB28F PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E622CC453801_1586714512" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414925594 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414925594'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414925594.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414925594.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414925594.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414925594.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132095.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414925594.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414925594.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=B67F85B5446A41346C14FEA5E0065051 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC013801_2119788746_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101805494 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101805494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101805494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101805494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101805494.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101805494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125439.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101805494.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101805494.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=371B3CAD435123C148B2AC87D5793C28 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1193309935_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099519393 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099519393'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099519393.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099519393.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099519393.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099519393.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099519393.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099519393.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4ACCD8F24053BF4FC6F3699B52E9553C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1313536356_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110444362 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110444362'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110444362.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110444362.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110444362.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110444362.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-132351.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110444362.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110444362.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B8A240D64A8CB253F8475EB242705808 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945212384_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108608220 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108608220'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108608220.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108608220.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108608220.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108608220.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108608220.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108608220.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2998E277488049A3FFB7B2B139761125 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1499168131_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073773025 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073773025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073773025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073773025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073773025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073773025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-128767.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073773025.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073773025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=BCD9F9384A48A4C023D563A03843D789 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DD3301_2123074950_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449160034 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449160034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449160034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449160034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449160034.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449160034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133631.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449160034.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449160034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=49D5180341F461E858B496A9A7B381BB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_E04F43E653AD9F3801_1471479413_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF380D4A02_2119533218 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119533218'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119533218.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119533218.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119533218.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119533218.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_944'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-133375.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119533218.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119533218.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=5FA72E2749CA2486E8712D86220B4CE4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Roof_Peak_Cap_C_UAID_E04F43E622CC6D3001_1945365474_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1376321161 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376321161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376321161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376321161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376321161.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376321161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-120575.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376321161.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376321161.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=04EFA07D4243BF285479E0BF5976817E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC584801_1246591754_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097924293 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097924293'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097924293.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097924293.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097924293.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097924293.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131071.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097924293.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097924293.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=9A6CE6784A461CBB178A4394A52F0075 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986425830_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1376290144 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376290144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376290144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376290144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376290144.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376290144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113663.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376290144.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376290144.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0FFC46FE420B2469CAAB789D39CC1D5F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E629FE3E4801_2139896135_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1415279676 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415279676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415279676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415279676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415279676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415279676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132863.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415279676.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415279676.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6AEAB0224C9A4E3DB4CAAFA188215975 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC953F01_1373094042_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115809180 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115809180'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115809180.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115809180.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115809180.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115809180.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51902.387377,Y=-125839.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115809180.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115809180.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=C09BCD884C3EC2A44F6836BF117D8BCC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2B4001_1692502446_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C Name=None_UAID_0492261AAF380D4A02_2127140345 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127140345'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127140345.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127140345.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127140345.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127140345.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51982.387377,Y=-125951.887548,Z=8307.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127140345.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127140345.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=80B7CC1848E7A264BC1902AC87E39315 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC284001_1941803866_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1448508833 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448508833'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448508833.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448508833.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448508833.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448508833.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28610.077377,Y=-133303.167548,Z=4619.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448508833.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448508833.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=69A05D744BE57C65BB2F63B2BEB2BA1B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC104101_2103570651_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140271735 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140271735'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140271735.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140271735.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140271735.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140271735.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125183.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140271735.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140271735.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=3D8D53F94E96C0F125C793AF0AA91FD0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1263848211_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102856654 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102856654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102856654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102856654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102856654.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102856654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128767.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102856654.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102856654.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B41A52744A14BC20F75F61AAD8E0DF64 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1457515902_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1377041375 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50932.387377,Y=-122007.887548,Z=5491.997713) RelativeRotation=(Pitch=-10.000000,Yaw=0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377041375.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377041375.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377041375'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377041375.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377041375.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377041375'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377041375.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377041375.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377041375.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377041375'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-50916.237760,Y=-121942.470390,Z=5583.586567),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=54E23E3C4AAD2D6A157E11B5AE7F35BF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC623101_1812938326_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342276706 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342276706'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342276706.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342276706.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342276706.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342276706.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126207.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342276706.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342276706.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=1B338C5648B8B7F5B724228CAC6AE1DA RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127718542_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107879151 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107879151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107879151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107879151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107879151.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107879151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-129023.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107879151.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107879151.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=991ACEB04DEB8161EE04D4A627DFF0BF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC753501_1780565017_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134167600 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134167600'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134167600.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134167600.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134167600.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134167600.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134167600.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134167600.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=021CCCE748CAAF45E52AE7B5FF40C8C6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CCD72F01_1559237715_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342585788 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342585788'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342585788.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342585788.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342585788.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342585788.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342585788.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342585788.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5095623F4D4FD41F8D153EB1840CBE98 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC9A3801_1918058050_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134202603 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134202603'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134202603.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134202603.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134202603.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134202603.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124671.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134202603.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134202603.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=D9CC153646A20DD384A6B0AA3F1F381E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E629FE962F01_1250131242_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C Name=None_UAID_0492261AAF380E4A02_1412955397 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412955397'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412955397.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412955397.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412955397.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412955397.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_DryingRack_01_1055'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35122.387377,Y=-129783.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412955397.BoundingBoxComponent'" CachedMaxDrawDistance=5449.149414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412955397.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5449.149414 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5449.149414 DataVersion=1 SavedActorGuid=966A07C44947D04EAD566BB39BA2D83D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_DryingRack_01_C_UAID_E04F43E622CCE13F01_1177824306_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38F94C02_2026792678 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2026792678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2026792678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2026792678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2026792678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2026792678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50944.000000,Y=-134144.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2026792678.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2026792678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=43AE12E347387F01676A708A46279511 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d596" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1342425733 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342425733'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342425733.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342425733.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342425733.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342425733.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59138.387377,Y=-134911.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342425733.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342425733.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=89DD8E2E42668AC3CC34A1A1356C256F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC9A3801_1715920983_d51fa98d8de60a0f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106767048 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106767048'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106767048.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106767048.StaticMeshComponent0'" RelativeLocation=(X=-53458.387377,Y=-124655.887548,Z=6895.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEAD2F01_1246211270" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102877666 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102877666'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102877666.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102877666.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102877666.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102877666.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102877666.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102877666.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C2CAE3BB4FF2C74466FC06A5D11D13DE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1261489119_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1375887121 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32998.191406 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47949.024377,Y=-118531.187548,Z=3665.997713) RelativeRotation=(Pitch=0.000000,Yaw=160.376050,Roll=0.000000) RelativeScale3D=(X=0.930665,Y=0.930665,Z=0.930665) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.BoundingBoxComponent'" CachedMaxDrawDistance=32998.191406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32998.191406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32998.191406 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375887121.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32998.191406 DataVersion=1 SavedActorGuid=91BC225241F74FB91A025B9C8176F003 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA03E01_1976793994" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107073076 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107073076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107073076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107073076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107073076.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107073076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125695.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107073076.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107073076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=FE583CB1417435C20FDB2A91DF126618 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_1165411694_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073937036 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073937036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073937036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073937036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073937036.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073937036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124671.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073937036.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073937036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=DBA0E9314C21701C8F6E989D07F28302 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1574614162_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF380E4A02_1449342128 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449342128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449342128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449342128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449342128.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449342128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449342128.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449342128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=F271E7374FF70B97F32DE0B8A302D99B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1922062971_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448676894 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676894.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-132351.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676894.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676894.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16944.312500 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=4C83A0334C4F3336FE8DF1AD1909022F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1422930143_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-131827.887548,Z=5023.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040673677.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=ECDE645641A8E65669EDA59F12DF2C67 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingSupport_C_C_UAID_E04F43E622CC953F01_1104006033_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490475335 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490475335'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490475335.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490475335.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490475335.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490475335.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49682.114377,Y=-137801.621548,Z=2681.729913) RelativeRotation=(Pitch=17.883339,Yaw=19.573980,Roll=-6.524046) RelativeScale3D=(X=1.312500,Y=1.312500,Z=1.312500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490475335.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490475335.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=59EE34DD47AA5EEDD87C118F1F1DDB99 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_E04F43E622CC2B3A01_1113035116" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-56626.387377,Y=-125903.887548,Z=4591.997713) RelativeRotation=(Pitch=0.000000,Yaw=-151.649200,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=0.791264) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999010660.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7BBB9C714E9A463CC6352CB0849D9C4A PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_C_UAID_E04F43E622CC913801_1352208224" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1448415812 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28486.387377,Y=-132791.887548,Z=4231.997713) RelativeRotation=(Pitch=0.000000,Yaw=-165.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448415812.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=76175EAC42C811BDDED8788756A09300 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC104101_1857776637_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089154146 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35279.640625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42382.387377,Y=-133947.887548,Z=4047.997713) RelativeRotation=(Pitch=0.000000,Yaw=-122.426956,Roll=0.000000) RelativeScale3D=(X=1.080725,Y=1.080725,Z=1.080725) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.BoundingBoxComponent'" CachedMaxDrawDistance=35279.640625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35279.640625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35279.640625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089154146.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35279.640625 DataVersion=1 SavedActorGuid=1E23009F4FBE290AF85D0AA00FC7838E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1594955391" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380D4A02_2102455033 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53328.387377,Y=-126161.887548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=-155.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102455033.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=34D91FA94C0EED1DE3578FAA4FFA709B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CC2C4001_1125027647_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130324463 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130324463'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130324463.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130324463.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130324463.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130324463.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1193'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130324463.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130324463.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CE7306C6466C34162564549B585B055A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_2135480766_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1451503181 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451503181'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451503181.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451503181.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451503181.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451503181.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-16454.127377,Y=-133305.887548,Z=217.924303) RelativeRotation=(Pitch=-5.000000,Yaw=0.000000,Roll=0.000000) RelativeScale3D=(X=1.042473,Y=1.042473,Z=1.042473) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451503181.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451503181.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4D574EAA4C6037CBEAAD99AE49F51E80 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_A_C_UAID_E04F43E622CC2A4601_1458331488" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2098295985 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098295985'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098295985.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098295985.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098295985.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098295985.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46806.387377,Y=-125951.887548,Z=7691.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098295985.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098295985.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=A890058E40CA48D66B5507BA5FC21D13 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC124101_1945877077_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF380D4A02_2120316229 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120316229'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120316229.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120316229.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120316229.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120316229.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-133375.887548,Z=3839.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120316229.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120316229.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=17C10DC14FB46958DC6DBA810FCBAD10 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945253410_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2102251029 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51522.387377,Y=-136439.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=84.473390,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102251029.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=8EB35B4B4E01049FC2B56CA71F1B9156 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_E04F43E622CC4E3D01_1261904405_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139453688 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139453688'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139453688.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139453688.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139453688.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139453688.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139453688.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139453688.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=3D4B2491439600DDEB30F1BECC98167E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2050496244_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342795824 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342795824'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342795824.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342795824.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342795824.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342795824.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63746.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342795824.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342795824.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C5B8025748DA9B8906B3859397D50C10 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC091601_1701304103_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137452621 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137452621'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137452621.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137452621.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137452621.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137452621.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=7294.723313) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137452621.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137452621.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=5C74B553435DE08DDAA4F38F4CE74FBA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD724701_1519273202_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341550598 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341550598'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341550598.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341550598.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341550598.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341550598.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341550598.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341550598.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.119141 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4E8AA79B4F8178F85D2F18982DEDCF9A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1930409064_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1416699766 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699766'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699766.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699766.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699766.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699766.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1198'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132863.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699766.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699766.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=6D715CF244E37840D1C6C0963C373667 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1990018211_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089388167 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089388167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089388167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089388167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089388167.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089388167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48914.387377,Y=-127263.887548,Z=7311.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089388167.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089388167.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=1C5D1C3540C036DE2AA7269EC7F16B6B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C424B3401_1970801289_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342443744 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342443744'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342443744.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342443744.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342443744.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342443744.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62210.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342443744.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342443744.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=834FDC6F4D4BF8C1F205DC86BD34C254 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC6F3501_1557967701_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107851146 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107851146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107851146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107851146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107851146.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107851146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-130303.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107851146.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107851146.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=734FA26B4FB780D6F984488E8E249A21 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC743501_2109256815_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1449149028 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449149028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449149028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449149028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449149028.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449149028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449149028.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449149028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=55E1FD69495233E30B5B0A89068BE045 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC083801_1354744277_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109221289 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109221289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109221289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109221289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109221289.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109221289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126975.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109221289.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109221289.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3429605F41F1091A8B64DC8697BE59B9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA52F01_1147833964_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375574039 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375574039'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375574039.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375574039.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375574039.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375574039.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43010.387377,Y=-112895.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375574039.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375574039.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8F68F1994CDCF3602BBAC780AC86BA73 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709638710_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097767283 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097767283'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097767283.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097767283.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097767283.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097767283.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097767283.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097767283.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=1BA31B764F51C071A88A35BC218A1544 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC863A01_1179586120_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1376884317 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376884317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376884317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376884317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376884317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376884317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-41924.789377,Y=-117419.903548,Z=2426.756213) RelativeRotation=(Pitch=18.217007,Yaw=69.803840,Roll=-3.319084) RelativeScale3D=(X=1.040208,Y=1.040208,Z=1.040208) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376884317.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376884317.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B41DDFF445FA3D327A89C8BE11238331 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC273B01_1968888477" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104800947 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104800947'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104800947.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104800947.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104800947.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104800947.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126975.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104800947.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104800947.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EAFCBD7C4A63E12B86C7608E134D6652 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD243001_1630774195_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105692978 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105692978'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105692978.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105692978.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105692978.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105692978.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105692978.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105692978.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=CA392B904A1BE9B9B95E679C02E54A90 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_A_C_UAID_E04F43E622CC273001_1425900738_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1375828111 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375828111'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375828111.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375828111.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375828111.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375828111.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123135.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375828111.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375828111.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=5BC2734E40D9519615DA47A37DBED15C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodHouse_Floor_C_UAID_E04F43E622CC2F4001_1585133308_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342366715 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342366715'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342366715.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342366715.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342366715.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342366715.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342366715.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342366715.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=A69674DE44FB019E7951B3B932B30D0B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2122141528_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101777491 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101777491'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101777491.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101777491.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101777491.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101777491.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124671.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101777491.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101777491.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AD5F8E884A42BA0B379212AF0D0D1AC2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC153001_1951285563_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101392454 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101392454'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101392454.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101392454.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101392454.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101392454.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101392454.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101392454.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=A534CBC0413213AD5E377AA61836125B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC274101_1530439677_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF380E4A02_1413995456 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413995456'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413995456.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413995456.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413995456.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413995456.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-128767.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413995456.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413995456.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=96345FDE49B8EF6D7AF2B2B518152D32 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Window_A_C_UAID_E04F43E622CC192B01_1547326097_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342522767 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342522767'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342522767.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342522767.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342522767.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342522767.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126719.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342522767.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342522767.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=855B225544840AD49D7B68A5D3E48A70 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42E54301_1630908229_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108006160 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108006160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108006160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108006160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108006160.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108006160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108006160.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108006160.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0FD7A9FE42EB0C04080F949B19A9616A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC243001_1692935363_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102589606 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102589606'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102589606.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102589606.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102589606.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102589606.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1208'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102589606.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102589606.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_C.TD_LighCastle_StoneWall_B_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BB5FE24349817706C66F74B25F4BB86C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110892506_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2102094027 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51878.387377,Y=-125743.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=65.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102094027.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=8197E389448887F63C1834A5F2A2B9FA RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_E04F43E622CC2B4001_1705241447_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414530543 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414530543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414530543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414530543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414530543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414530543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-131839.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414530543.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414530543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=8CB661504E6437B126FC64B2C0D5DD8E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC013801_2130688749_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102901676 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102901676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102901676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102901676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102901676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102901676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132095.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102901676.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102901676.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=15D8424D4F9DD2956F73DAAADE777FCC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1657562172_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109243296 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109243296'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109243296.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109243296.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109243296.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109243296.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109243296.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109243296.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8EC214D94A4DA475F58D2C8AEFA9E6E1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2035999046_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415175637 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32837.671875 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37247.457377,Y=-133377.942548,Z=2707.997713) RelativeRotation=(Pitch=0.000000,Yaw=76.386246,Roll=0.000000) RelativeScale3D=(X=0.920884,Y=0.920884,Z=0.920884) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.BoundingBoxComponent'" CachedMaxDrawDistance=32837.671875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32837.671875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32837.671875 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415175637.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32837.671875 DataVersion=1 SavedActorGuid=822B775C4C1812A84EDE5B86DC5ADF56 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCFF3E01_1426558682" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342607795 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342607795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342607795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342607795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342607795.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342607795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342607795.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342607795.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E84BAC724D3B3D2732254FB17A767557 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E61C42E64301_1235066409_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1376401163 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376401163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376401163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376401163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376401163.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376401163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-113919.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376401163.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376401163.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=F513B1CF49385627B134B6AA699F70DC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC5F3D01_1200221665_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416090730 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416090730'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416090730.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416090730.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416090730.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416090730.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_744'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133631.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416090730.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416090730.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C8063B3B46FDA912534C4989039B4ACA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC023801_1938453975_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104312849 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104312849'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104312849.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104312849.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104312849.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104312849.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104312849.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104312849.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F4E498EC42BE46D99D422499D2822531 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1880314410_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414921591 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414921591'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414921591.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414921591.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414921591.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414921591.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132095.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414921591.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414921591.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=0D07CD68487B092085FB168340FB467D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC013801_2103575743_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1490442318 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490442318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490442318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490442318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490442318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490442318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-46637.032377,Y=-148082.017548,Z=3185.257213) RelativeRotation=(Pitch=2.346628,Yaw=-128.561100,Roll=9.645281) RelativeScale3D=(X=1.079382,Y=1.079382,Z=1.079382) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490442318.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490442318.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FB92647D4ADF8C1FFF090EB414C44EEE RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_A_C_UAID_E04F43E622CC253A01_1573549984" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448664886 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448664886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448664886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448664886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448664886.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448664886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133375.887548,Z=895.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448664886.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448664886.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=317AB01F4C4CC8AF28FBB38F928036C2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1160803116_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101953518 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101953518'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101953518.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101953518.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101953518.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101953518.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125951.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101953518.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101953518.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=766AC26A483F6BCA4E1FCC90E14966EC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1390142982_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139642697 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139642697'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139642697.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139642697.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139642697.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139642697.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126719.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139642697.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139642697.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=B645277A477C0C7863A90C84C0009D5B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1559077230_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129907438 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129907438'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129907438.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129907438.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129907438.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129907438.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127743.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129907438.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129907438.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C31676D544284B44514059AA9BF2344E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1628470476_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089161149 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35478.843750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45178.387377,Y=-129075.887548,Z=3403.997713) RelativeRotation=(Pitch=0.000000,Yaw=159.258530,Roll=0.000000) RelativeScale3D=(X=1.094861,Y=1.094861,Z=1.094861) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.BoundingBoxComponent'" CachedMaxDrawDistance=35478.843750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35478.843750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35478.843750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089161149.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35478.843750 DataVersion=1 SavedActorGuid=E0B6CB0A4267142BAC5231BC9E05E937 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1663489396" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108667228 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108667228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108667228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108667228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108667228.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108667228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108667228.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108667228.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=00FF1B6F4C878E5C5B4F7688FBB7BFA7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC453801_1457542509_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102582602 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102582602'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102582602.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102582602.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102582602.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102582602.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102582602.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102582602.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8D7A17644E00BFD0AC2BDE8F83C8B036 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110843471_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101400458 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101400458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101400458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101400458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101400458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101400458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101400458.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101400458.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=59BEFA544BDA40C46A9499968DE4AA57 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1324548086_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448761934 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448761934'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448761934.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448761934.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448761934.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448761934.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132351.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448761934.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448761934.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=60C95C2C4E29B1387545719811DAA746 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1122663603_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1343551913 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343551913'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343551913.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343551913.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343551913.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343551913.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-127231.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343551913.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343551913.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.126953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=480820804B97ED0AC9ADBD8CB76B2B22 RootComponent="StaticMeshComponent0" ActorLabel="SM_FloorQuarter02_C_UAID_E04F43E622CC703501_1230411921_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100296005 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100296005'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100296005.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100296005.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100296005.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100296005.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52938.387377,Y=-136329.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-122.741320,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100296005.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100296005.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=BCA59EFB43688FA3AFF97680F86CDF69 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC4E3D01_1230190402_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1340847493 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61242.387377,Y=-133823.887548,Z=4235.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340847493.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=FFBC03D340F23BD8E05C639225FBA0E9 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CCDB4001_1328047404_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C Name=None_UAID_0492261AAF380E4A02_1448505831 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448505831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448505831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448505831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448505831.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448505831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-131711.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448505831.BoundingBoxComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448505831.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20160.855469 DataVersion=1 SavedActorGuid=84B8A9D6401E704AE455D3AAA8C0419C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_01_C_UAID_E04F43E622CC943F01_2109185847_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101857506 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101857506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101857506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101857506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101857506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101857506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126975.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101857506.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101857506.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7C207AC94D199C6E9BFF7DBB88A4015E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1360061970_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104428874 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104428874'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104428874.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104428874.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104428874.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104428874.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-124671.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104428874.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104428874.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=930B9CAB425F1334E55F38A0AC5CBB91 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA22F01_1234604317_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146666791 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1047'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124415.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146666791.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=85C0B1DB44FB8911CAF02FAECB674555 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1944379513_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103211709 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103211709'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103211709.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103211709.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103211709.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103211709.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103211709.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103211709.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=56AA3F6F40DEBE4AB6FFEEAC6B61FAA1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCEA2F01_1460206567_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105909004 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105909004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105909004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105909004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105909004.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105909004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105909004.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105909004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=139B94C94FB7FDDBAE509CB58410B252 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1880372442_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139612696 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139612696'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139612696.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139612696.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139612696.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139612696.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126207.887548,Z=8831.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139612696.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139612696.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=0E9D07614666C019DE53DC80F765A5A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1559073229_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090042187 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090042187'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090042187.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090042187.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090042187.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090042187.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-133375.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090042187.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090042187.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5BD318394C46335EA450B2903D40BE11 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945269420_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376807287 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376807287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376807287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376807287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376807287.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376807287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-122879.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376807287.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376807287.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3FF106524289B076723EF988D2B06A0A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC7F3001_1695002209_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414547553 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414547553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414547553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414547553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414547553.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414547553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37890.387377,Y=-128255.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414547553.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414547553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=A7FDFA2A4D39FE5E5E44059DB665687C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2106357385_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414138507 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138507'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138507.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138507.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138507.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138507.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138507.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138507.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=FFC320184BB659E58552C0862BADD844 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1146109609_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103936804 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103936804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103936804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103936804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103936804.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103936804.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-127743.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103936804.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103936804.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5459D109414FC5F816D062B1213C6427 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD02F01_1110884500_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104720927 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104720927'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104720927.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104720927.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104720927.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104720927.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127487.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104720927.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104720927.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5EBA2C4E4FE9A5BD4F9007B3A6A7DB5D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CCD02F01_1110837466_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C Name=None_UAID_0492261AAF380E4A02_1098224318 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098224318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098224318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098224318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098224318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098224318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1227'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126207.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098224318.BoundingBoxComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098224318.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.109375 DataVersion=1 SavedActorGuid=3EB5113E4B57CAB4221FAB90C1DD808B RootComponent="StaticMeshComponent0" ActorLabel="OilRig_Floor_Triangle_C_UAID_E04F43E622CC254101_1257069328_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C Name=None_UAID_0492261AAF380E4A02_1413221413 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413221413'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413221413.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413221413.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413221413.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413221413.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30722.387377,Y=-131839.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413221413.BoundingBoxComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413221413.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20160.855469 DataVersion=1 SavedActorGuid=687A482147AB3C4089D018A51D76D336 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_01_C_UAID_E04F43E622CC033701_1617089817" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341422593 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341422593'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341422593.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341422593.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341422593.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341422593.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341422593.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341422593.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=A7747C0E4209F69010A05F99F9F97F1D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC9A3801_1930411066_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102666621 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102666621'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102666621.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102666621.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102666621.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102666621.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102666621.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102666621.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8FA242AF4290F4745EF8D1991ACB7A85 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079806336_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341684642 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341684642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341684642.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341684642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341684642.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341684642.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133375.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341684642.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341684642.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=46B83F474833A255B3CB53A3625AE280 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC9A3801_1918062053_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_WaterWheel_01.Apollo_Farm_WaterWheel_01_C Name=None_UAID_0492261AAF380E4A02_1489744247 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_WaterWheel_01.Apollo_Farm_WaterWheel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_WaterWheel_01.Default__Apollo_Farm_WaterWheel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_WaterWheel_01.Apollo_Farm_WaterWheel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489744247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_WaterWheel_01.Default__Apollo_Farm_WaterWheel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489744247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_WaterWheel_01.Default__Apollo_Farm_WaterWheel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489744247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_WaterWheel_01.Default__Apollo_Farm_WaterWheel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489744247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489744247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_WaterWheel_01_1231'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-137215.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489744247.BoundingBoxComponent'" CachedMaxDrawDistance=32472.384766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489744247.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32472.384766 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32472.384766 DataVersion=1 SavedActorGuid=64C69A024C40FA147FCCA994211F900F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_WaterWheel_01_C_UAID_E04F43E622CC833001_1692514041_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380E4A02_1375669071 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375669071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375669071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375669071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375669071.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375669071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-112383.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375669071.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375669071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=9E23450D4A077A9450BA75A042A073FB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_E04F43E622CCD94001_1965140984_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1451509184 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451509184'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451509184.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451509184.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451509184.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451509184.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-28482.387377,Y=-128895.887548,Z=2023.997713) RelativeRotation=(Pitch=-0.822268,Yaw=145.610870,Roll=-7.322333) RelativeScale3D=(X=0.990384,Y=0.990384,Z=0.990384) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451509184.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451509184.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4579651044B9968DA8D892A170913489 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC153D01_1836815334" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341326570 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341326570'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341326570.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341326570.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341326570.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341326570.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55554.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341326570.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341326570.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4BA82B4C4399BB72AC3B3793C7E348B5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC723501_1087590394_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104118817 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104118817'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104118817.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104118817.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104118817.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104118817.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104118817.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104118817.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=28CE8A39457192E27FF599A5360A5929 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1551078879_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375686078 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375686078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375686078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375686078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375686078.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375686078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112895.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375686078.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375686078.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=65E075674222337B56A264B962010168 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC5B3D01_1510091833_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139499692 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139499692'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139499692.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139499692.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139499692.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139499692.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125695.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139499692.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139499692.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=7FDA6777463E5A686D030894326ED875 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1100141204_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451626210 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28628.387377,Y=-133297.887548,Z=4727.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451626210.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451626210.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451626210'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451626210.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451626210.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451626210.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451626210'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9052BBD945C808059B9B21B8056439BF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC643101_1376078787_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140090733 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140090733'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140090733.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140090733.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140090733.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140090733.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127231.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140090733.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140090733.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16969.835938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=CCB9F92F44A0C079872518918C5E8AC8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1500735223_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099335374 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099335374'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099335374.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099335374.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099335374.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099335374.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099335374.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099335374.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AF09C7604EAF4762D702FA86EC1A2B9A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E61C42063901_1196413414_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414057484 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414057484'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414057484.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414057484.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414057484.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414057484.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35586.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414057484.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414057484.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A0FE695F4FD5DB46EE44049E92A4A9B6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6A3001_2067693783_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138998666 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138998666'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138998666.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138998666.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138998666.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138998666.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126207.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=0.940276) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138998666.BoundingBoxComponent'" CachedMaxDrawDistance=15492.477539 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138998666.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15492.477539 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15492.477539 DataVersion=1 SavedActorGuid=C2CC718D4BC83F3A662AACA9AD01CECC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD794501_2033185419_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074097041 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074097041'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074097041.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074097041.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074097041.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074097041.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126719.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074097041.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074097041.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=FB836DAA42E213195256B0AA0A251832 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC263A01_1949095182_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF380D4A02_2121711253 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121711253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121711253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121711253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121711253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121711253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-132095.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121711253.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121711253.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=61A66133443EF22C765AD69868C88386 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945336458_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104359859 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104359859'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104359859.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104359859.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104359859.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104359859.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104359859.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104359859.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5884FBBD4E2F9D4D1CE4A094F419212A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1198919906_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129971442 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129971442'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129971442.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129971442.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129971442.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129971442.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129971442.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129971442.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A16003D14D4ACD0C9A689FB475C287DA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1628479481_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102018527 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102018527'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102018527.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102018527.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102018527.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102018527.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102018527.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102018527.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BEBFDEBE4E7A9E0538DA678F19D796C5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1410935993_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1340838489 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340838489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340838489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340838489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340838489.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340838489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61326.387377,Y=-133827.887548,Z=4235.997713) RelativeRotation=(Pitch=0.000000,Yaw=60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340838489.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340838489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=55DD7BBE4E9CE289380069A31BD5B37A RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCDB4001_1330452405_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131375522 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131375522'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131375522.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131375522.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131375522.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131375522.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131375522.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131375522.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6D18FC1D48E085D23A0C508C94148237 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1207836604_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380D4A02_2142145757 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142145757'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142145757.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142145757.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142145757.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142145757.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142145757.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142145757.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9C97F30D4E726411123730B84F0C87B6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA22F01_1145945305_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101854504 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101854504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101854504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101854504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101854504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101854504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-126719.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101854504.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101854504.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=19A82E594C3E9CCD947ADE89A07BDCA1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1286344962_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1341564606 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341564606'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341564606.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341564606.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341564606.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341564606.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341564606.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341564606.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=5D14626A47EB6689B66CA8A09B8E633D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CCDB4001_1474097417_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Apollo_Wood_Crate_01a_Searched_C Name=None_UAID_0492261AAF380D4A02_2116040189 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Apollo_Wood_Crate_01a_Searched_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Apollo_Wood_Crate_01a_Searched_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116040189'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116040189.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116040189.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116040189.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116040189.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50226.387377,Y=-133513.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=150.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116040189.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116040189.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=0AE315154B94C61D74CE529FE335BA42 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE33F01_1172136717_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2124753323 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124753323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124753323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124753323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124753323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124753323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52683.801377,Y=-127608.917548,Z=7309.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124753323.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124753323.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=8DA81E66434C3F9EE56E6F9CB16DDFF5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E622CCA34701_2025524841_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28414.156484,Y=-132096.003542,Z=4223.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879393158.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=0DEF19ED48A508AAD3EE1A9C63E4FF2B PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1446353790_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342374720 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342374720'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342374720.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342374720.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342374720.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342374720.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126207.887548,Z=3455.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342374720.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342374720.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=12AB30594E2855AC15E593BC859C08A0 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2127719543_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448462820 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448462820'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448462820.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448462820.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448462820.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448462820.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28898.387377,Y=-133311.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448462820.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448462820.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=11AFC4184660E5A521E211BCC039B0E7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC114101_1871261863_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110440361 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110440361'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110440361.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110440361.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110440361.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110440361.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-135679.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110440361.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110440361.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B0200B2B48A3D27917AACB9999C80CA3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC693001_1677428604_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF380E4A02_1413046407 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413046407'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413046407.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413046407.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413046407.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413046407.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35174.387377,Y=-130039.887548,Z=2695.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413046407.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413046407.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=8D93DE064D6E8BB459293FAAAF22E129 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E622CCDB3F01_2012764240_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1376286141 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376286141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376286141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376286141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376286141.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376286141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-123391.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376286141.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376286141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4B51F75D4BBA9F52E264C5A84427FE82 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CC803001_1408689412_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1341012505 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341012505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341012505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341012505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341012505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341012505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61194.387377,Y=-134279.297548,Z=3466.408313) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341012505.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341012505.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=40587F814D3516838BD8F4AD189F2DEB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCDB4001_1497606420_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341189539 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341189539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341189539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341189539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341189539.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341189539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341189539.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341189539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=61DA5FD04E4B1C471A442485E2E6750A RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1422399961_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C Name=None_UAID_0492261AAF380D4A02_2140591746 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140591746'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140591746.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140591746.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140591746.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140591746.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126719.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140591746.BoundingBoxComponent'" CachedMaxDrawDistance=16333.433594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140591746.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16333.433594 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16333.433594 DataVersion=1 SavedActorGuid=D69BE15942C37B32EDEF7C812479192D RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large_Support1_C_UAID_E04F43E653AD683C01_1301481974_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130057445 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130057445'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130057445.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130057445.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130057445.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130057445.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130057445.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130057445.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=984C3F5B47202CFCCBDDAAA1F7CC6941 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1631739484_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133826579 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133826579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133826579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133826579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133826579.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133826579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133826579.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133826579.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6445972D4DBA1190018E85BD5B608E0F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD243001_1507998191_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C Name=None_UAID_0492261AAF380D4A02_2136279613 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136279613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136279613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136279613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136279613.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136279613.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Obelisk_A_1246'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46086.387377,Y=-126463.887548,Z=7812.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136279613.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136279613.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=0C85CF5542DB664D716456A488D409DD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Obelisk_A_C_UAID_E04F43E622CC124101_1999574080_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342442743 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342442743'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342442743.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342442743.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342442743.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342442743.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62210.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342442743.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342442743.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0D0FE51C42F9F23A66A821921FA0A0FD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC6F3501_1555195700_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448619871 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448619871'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448619871.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448619871.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448619871.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448619871.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-132351.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448619871.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448619871.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CF9C00154E57B4DE507A71BDA6564280 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653574868_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109950091 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109950091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109950091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109950091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109950091.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109950091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46914.387377,Y=-131263.887548,Z=3847.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109950091.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109950091.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D4332BCA4D7BE8FC1BB1B6AF021B48FE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC314001_1306637719_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139716702 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139716702'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139716702.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139716702.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139716702.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139716702.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139716702.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139716702.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=A43A8441431784CEFA3C768DF3CE2DBA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2015731869_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375647057 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375647057'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375647057.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375647057.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375647057.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375647057.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-121343.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375647057.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375647057.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.119141 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=823058FE4FB7F612A07A4EB56E910E21 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC2D3001_1432848925_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376714280 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376714280'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376714280.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376714280.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376714280.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376714280.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-122111.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376714280.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376714280.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A8B1606F45CA1340B91FF5B547EC40B6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC423801_1550427943_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107138087 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107138087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107138087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107138087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107138087.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107138087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128255.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107138087.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107138087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=68FC5ACF4BE3BE55EA1078851CC584F2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE962F01_1270364246_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1416142743 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416142743'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416142743.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416142743.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416142743.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416142743.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133887.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416142743.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416142743.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=EF742B4B430AFB27431537B11E0301E1 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442157469_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29938.387377,Y=-132367.887548,Z=5023.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040761680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=F1131BA042012B3CE790F9AC73AA739A PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingSupport_C_C_UAID_E04F43E622CC023801_1401108939_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-28486.707377,Y=-132020.301548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.531250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632953365.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3AEBD41F434F5E45BF8BA693051F4D8B PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CCD23F01_1196784734_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139524694 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139524694'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139524694.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139524694.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139524694.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139524694.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127231.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139524694.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139524694.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=B87692F04E6C788414AA54A72841A71E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1500739224_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086614078 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125183.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086614078.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=F139993B4AF15ED649E9B49BCB0A16C2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC5D3101_1839404304_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147107824 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147107824'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147107824.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147107824.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147107824.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147107824.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126207.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147107824.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147107824.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=F17B19E94CF56ADFBE1F78BD277F8EFF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1751583649_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449140023 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449140023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449140023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449140023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449140023.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449140023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132095.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449140023.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449140023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=FFD1595845CDE6CCB13992A7655F7CDC RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC033801_2059010216_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102110544 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102110544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102110544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102110544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102110544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102110544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102110544.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102110544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4986D3F14E36E387ACE0918E579AA302 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273A01_2038047388_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449275102 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449275102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449275102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449275102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449275102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449275102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449275102.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449275102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9145E3C241B66CE7A8173CB247626EF9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1426318180_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C Name=None_UAID_0492261AAF380D4A02_2113695142 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113695142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113695142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113695142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113695142.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113695142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54484.387377,Y=-132257.887548,Z=3083.997713) RelativeRotation=(Pitch=0.000000,Yaw=-55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113695142.BoundingBoxComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113695142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3401.845459 DataVersion=1 SavedActorGuid=764D1A6D419218E05B20A887578929EC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_02_C_UAID_E04F43E622CCE43F01_1472384940_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115462169 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115462169'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115462169.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115462169.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115462169.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115462169.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115462169.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115462169.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=0E0B237944A652998CFFA7A802B21B63 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2072745220_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107129082 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107129082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107129082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107129082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107129082.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107129082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132095.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107129082.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107129082.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=0F5D026B438892FDF5E21181C31BF40C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE882F01_1952735808_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1415183641 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39231.105469 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-32742.387377,Y=-131547.887548,Z=3581.997713) RelativeRotation=(Pitch=0.000000,Yaw=89.467880,Roll=0.000000) RelativeScale3D=(X=0.963881,Y=0.963881,Z=0.963881) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.BoundingBoxComponent'" CachedMaxDrawDistance=39231.105469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39231.105469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39231.105469 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415183641.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39231.105469 DataVersion=1 SavedActorGuid=EE4BE63E4A56C47BA2BD5389F905BC72 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC5A4301_2039814824" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109289300 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109289300'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109289300.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109289300.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109289300.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109289300.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126719.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109289300.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109289300.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3D207DCC490BA2D7EA5623A2A918E513 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2072557051_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1375278970 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375278970'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375278970.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375278970.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375278970.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375278970.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42182.387377,Y=-112275.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375278970.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375278970.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=9E2CEFA74A1468E2B37B0A8D356874BC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCDA4001_1593410195_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100041999 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100041999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100041999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100041999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100041999.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100041999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50890.387377,Y=-125639.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=-15.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100041999.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100041999.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=B9A7E3EF420F69F4BFD94CB32780FDA9 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2C4001_1253998652_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380E4A02_1448660884 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448660884'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448660884.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448660884.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448660884.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448660884.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133375.887548,Z=127.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448660884.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448660884.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=18454.492188 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=4F3F82274C10553C83D47DB3B3C84C41 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Base_C_UAID_E04F43E622CCDD4501_1120127113_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF380D4A02_2118821197 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118821197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118821197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118821197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118821197.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118821197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50183.727377,Y=-134011.837548,Z=3469.634713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118821197.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118821197.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=22B39A6244555A1B49C8C8BD0846E34C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Hammock_2_C_UAID_E04F43E622CCE33F01_1306941720_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1448513836 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448513836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448513836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448513836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448513836.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448513836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28855.687377,Y=-133803.887548,Z=5003.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448513836.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448513836.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=EEC55BB445F335E6BE6336801BF7D090 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC124101_1562158063_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106301026 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106301026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106301026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106301026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106301026.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106301026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106301026.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106301026.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=A10B288D4E33C2508A7895A7C6DDCE66 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_C_C_UAID_E04F43E622CC273001_1425910743_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129769430 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129769430'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129769430.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129769430.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129769430.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129769430.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128255.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129769430.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129769430.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=BD630B7347292408BE3F8C9C0AD01DFD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1606067467_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109092257 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109092257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109092257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109092257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109092257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109092257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109092257.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109092257.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=795BD2EB40B9039F9EC13AA8385AC159 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1273636005_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102884669 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102884669'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102884669.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102884669.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102884669.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102884669.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102884669.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102884669.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3AE4C02C4158CD267FF0DDB1530C70D8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1269431122_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375460006 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460006'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460006.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460006.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460006.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460006.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-120831.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460006.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460006.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B7FF23134C96E702BCB137A7721050F8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1596007125_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448584850 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584850'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584850.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584850.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584850.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584850.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16130.387377,Y=-132095.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584850.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584850.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=A83675674D2AAE8ED6AE269D28CC49EB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653584873_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131485528 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131485528'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131485528.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131485528.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131485528.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131485528.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131485528.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131485528.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=17EDECBB448EC0AE077E0A8493A524AB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD243001_1682258202_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1098037307 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098037307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098037307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098037307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098037307.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098037307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131071.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098037307.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098037307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=A77F08574978EDE542EF7E819478171D RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986475862_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130746482 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130746482'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130746482.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130746482.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130746482.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130746482.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130746482.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130746482.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=55F5CABE4D06CDE719AA6E820A8A3677 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1358452415_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376453175 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376453175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376453175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376453175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376453175.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376453175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112383.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376453175.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376453175.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4113E4EB4F94EBE400E42F934358FF77 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709542646_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099420385 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099420385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099420385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099420385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099420385.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099420385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099420385.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099420385.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F55E05264F2547785667849C7B951B0C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42DD3301_1367298933_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147181827 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147181827'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147181827.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147181827.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147181827.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147181827.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147181827.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147181827.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=74DFB75D47E9A3521EA66E9E6D868195 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1766511652_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107103077 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107103077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107103077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107103077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107103077.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107103077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127743.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107103077.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107103077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=9D51FB1148B97059D7DCDABA98351D97 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_1529976712_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104412869 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104412869'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104412869.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104412869.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104412869.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104412869.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104412869.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104412869.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7D7DDFC347DEF932FE1E7A9E862DA0E5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1948465975_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1451604201 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451604201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451604201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451604201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451604201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451604201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1261'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451604201.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451604201.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=F4FDC9E5412A3796977620BCE5D1DA31 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1274203172_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098538332 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098538332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098538332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098538332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098538332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098538332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-128255.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098538332.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098538332.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=1061D3C544E96660F0B2EF90EEFC6A91 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E629FED02F01_1242650464_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102068533 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102068533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102068533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102068533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102068533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102068533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127743.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102068533.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102068533.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ADC5F43B483B880F9A645482D599F01B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC1D3001_1816061021_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/PirateShip/Props/Pirate_Ship_Deck_B_Grate_CP.Pirate_Ship_Deck_B_Grate_CP_C Name=Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535 Archetype="/Game/Building/ActorBlueprints/PirateShip/Props/Pirate_Ship_Deck_B_Grate_CP.Pirate_Ship_Deck_B_Grate_CP_C'/Game/Building/ActorBlueprints/PirateShip/Props/Pirate_Ship_Deck_B_Grate_CP.Default__Pirate_Ship_Deck_B_Grate_CP_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/PirateShip/Props/Pirate_Ship_Deck_B_Grate_CP.Pirate_Ship_Deck_B_Grate_CP_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/PirateShip/Props/Pirate_Ship_Deck_B_Grate_CP.Default__Pirate_Ship_Deck_B_Grate_CP_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/PirateShip/Props/Pirate_Ship_Deck_B_Grate_CP.Default__Pirate_Ship_Deck_B_Grate_CP_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/PirateShip/Props/Pirate_Ship_Deck_B_Grate_CP.Default__Pirate_Ship_Deck_B_Grate_CP_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Pirate_Ship_Trim_1263'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17154.387377,Y=-132863.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Pirate_Ship_Deck_B_Grate_CP_C_UAID_0492261AAF38AD4B02_1902822535.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=D09702A3438009E9BD55B0A1EEE278A2 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Pirate_Ship_Deck_B_Grate_CP" RootComponent="StaticMeshComponent0" ActorLabel="PirateShip_Floor_Grate_C_UAID_E04F43E622CCDC4501_2102996934_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=None_UAID_0492261AAF380E4A02_1448797953 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448797953'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448797953.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448797953.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448797953.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448797953.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27894.387377,Y=-133107.887548,Z=5403.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448797953.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448797953.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=07526C7D45880A1D265AE9B456F65DD1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_E04F43E622CC943F01_1931025838_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115749178 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115749178'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115749178.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115749178.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115749178.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115749178.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53006.387377,Y=-126775.887548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115749178.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115749178.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=C1303E1D467FAEE971D2CAB8FBF83B08 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC254101_1438819350_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103017694 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103017694'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103017694.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103017694.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103017694.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103017694.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-124671.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103017694.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103017694.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9E38BBA74F53ECED3883CBA8D24AA02C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1342403412_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2096845980 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096845980'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096845980.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096845980.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096845980.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096845980.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50772.387377,Y=-133549.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096845980.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096845980.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=F4D87C7C464400734B45CE8F662C6D00 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_E04F43E622CCE33F01_1460998728_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107271104 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107271104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107271104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107271104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107271104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107271104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125183.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107271104.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107271104.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=CBBBF86546C1B129154BF2A01DCACC67 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA82F01_1693800401_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130397465 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130397465'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130397465.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130397465.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130397465.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130397465.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130397465.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130397465.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=882F4F64414F9FB3733EBBAC33F61BB5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD82F01_1486029990_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131179513 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131179513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131179513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131179513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131179513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131179513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131179513.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131179513.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=86F0553B4B29AB4C453B82A3BA98A006 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAD2F01_2096867300_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089406172 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54242.387377,Y=-128687.887548,Z=4207.997713) RelativeRotation=(Pitch=0.000000,Yaw=18.622486,Roll=0.000000) RelativeScale3D=(X=1.084173,Y=1.084173,Z=1.084173) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089406172.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=21D127294238B6C1592B3E95C5E220AA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC254601_1272205609" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1341010503 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341010503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341010503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341010503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341010503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341010503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59886.387377,Y=-134859.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341010503.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341010503.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A9E325D14C9C080754B6FE96F39B0ED8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCDB4001_1153147394_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1414398539 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414398539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414398539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414398539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414398539.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414398539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30210.387377,Y=-131327.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414398539.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414398539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=3DA4A44F40F9EBE439CF19879AEADF9A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E622CC0F3701_2140678946_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415314696 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415314696'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415314696.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415314696.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415314696.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415314696.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1208'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415314696.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415314696.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_C.TD_LighCastle_StoneWall_B_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=140207F14B3DC504F1136A83E3E6CD67 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1369562162_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1414397538 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414397538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414397538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414397538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414397538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414397538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-33282.387377,Y=-130303.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414397538.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414397538.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=03FC1409496CD41F177881951E82F8D1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E622CC0C3801_1964571175" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104357858 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104357858'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104357858.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104357858.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104357858.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104357858.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104357858.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104357858.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=29DF533D4ED0D648DE82C5A712098408 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1310290082_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376492200 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376492200'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376492200.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376492200.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376492200.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376492200.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-122111.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376492200.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376492200.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3E74743D4ABA67ED9B1386A685ACEBEE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1641693461_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108339190 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108339190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108339190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108339190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108339190.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108339190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108339190.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108339190.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=30F441D54830D9D1CF9F9699E662EAFD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1303861923_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130327464 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130327464'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130327464.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130327464.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130327464.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130327464.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130327464.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130327464.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A681BAF14C1BDEBFB9ED07B7B6DCA0B5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD82F01_1486026989_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380D4A02_2138779645 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138779645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138779645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138779645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138779645.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138779645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126847.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138779645.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138779645.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=31418F2943BCC330F17A9E81090BAC10 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADAA3601_1382049103_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341688644 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341688644'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341688644.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341688644.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341688644.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341688644.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-134399.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341688644.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341688644.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=7466CDE34CC4C1B138EE0A9A48B6CB39 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC9A3801_1918074061_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108419201 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108419201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108419201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108419201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108419201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108419201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108419201.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108419201.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E597305D45ED097A1BF88C97949D0577 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1286844136_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108041163 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108041163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108041163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108041163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108041163.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108041163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124159.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108041163.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108041163.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8B7B41A24CDA85DAA2F8279DAF8192B4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_1825025963_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109793345 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109793345'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109793345.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109793345.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109793345.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109793345.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-53582.055377,Y=-129222.297548,Z=3541.011913) RelativeRotation=(Pitch=-13.798162,Yaw=-68.197490,Roll=-13.332297) RelativeScale3D=(X=1.044023,Y=1.044023,Z=1.044023) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109793345.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109793345.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4823E0B347DDA179822648892359A7BB RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC594301_1313913633" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107549121 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107549121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107549121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107549121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107549121.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107549121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107549121.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107549121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=D9545A85412CD0AF94DCE0A2574091D3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2066430809_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110883391 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49710.387377,Y=-125707.887548,Z=5501.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110883391.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110883391.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110883391'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110883391.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110883391.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110883391.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110883391'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=00A282BF422A450BC5B98EB44C4D6643 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5F3101_1177581738_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1342198671 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342198671'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342198671.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342198671.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342198671.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342198671.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-132095.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342198671.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342198671.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D21E20CA495EE3BC4248BCBF44FD13A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Cove_Stone_Wall_C_UAID_E04F43E622CC893A01_1624887703_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131315518 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131315518'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131315518.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131315518.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131315518.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131315518.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-124927.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131315518.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131315518.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5D8AED884BB7863EEEF82E9AFA392FA3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1151713598_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376572216 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376572216'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376572216.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376572216.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376572216.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376572216.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376572216.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376572216.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9947FD4646A6D9CE588E1CA2847DB5C4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709586678_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1341655625 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341655625'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341655625.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341655625.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341655625.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341655625.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-126465.887548,Z=4233.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341655625.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341655625.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=D3D908844069585BA7022CBE78C00A16 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CC364401_1983035521_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129532418 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129532418'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129532418.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129532418.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129532418.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129532418.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129532418.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129532418.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D58A2E9B403BD3CDFA261C9228506E37 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079826347_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087764116 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087764116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087764116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087764116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087764116.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087764116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136191.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087764116.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087764116.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=5B3015654D5D091B2EF68E81D3C09186 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CCAC4701_1292359492_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102654040 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51922.387377,Y=-126909.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102654040.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=22BB13EF4EDFEF3C57703E8EC4F820B1 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2B4001_1456985433_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C Name=None_UAID_0492261AAF380E4A02_1449378149 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449378149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449378149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449378149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449378149.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449378149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-132863.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449378149.BoundingBoxComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449378149.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=11873.851562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=71332D3F49D18A038E001CA68558AA6A RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC104101_1635455626_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1341646619 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341646619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341646619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341646619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341646619.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341646619.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56322.387377,Y=-126719.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341646619.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341646619.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=7C27F8224F12233A52526EBF9AAC27EC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC6F3501_2021391723_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1490382300 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33010.644531 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51635.387377,Y=-148735.887548,Z=6643.997713) RelativeRotation=(Pitch=0.000000,Yaw=101.212870,Roll=0.000000) RelativeScale3D=(X=0.931428,Y=0.931428,Z=0.931428) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.BoundingBoxComponent'" CachedMaxDrawDistance=33010.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33010.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33010.644531 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490382300.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33010.644531 DataVersion=1 SavedActorGuid=843DE60B48D83AA3951AC59470789129 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE904401_1087067476" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376570215 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376570215'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376570215.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376570215.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376570215.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376570215.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113151.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376570215.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376570215.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=49063D0C46B31463602C3E9A33ABC9A1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC623D01_1195469895_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414123499 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414123499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414123499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414123499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414123499.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414123499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132351.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414123499.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414123499.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=52D74BC1457E6FF53D93888450699176 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC043801_1217215409_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C Name=None_UAID_0492261AAF380E4A02_1414383529 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414383529'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414383529.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414383529.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414383529.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414383529.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133631.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414383529.BoundingBoxComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414383529.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16291.229492 DataVersion=1 SavedActorGuid=E4966FE345389FEB9D0E028FAA03CAC6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyORail_B_C_UAID_E04F43E622CC444301_1622464995_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342857859 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342857859'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342857859.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342857859.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342857859.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342857859.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-127231.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342857859.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342857859.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4F09D63B4D0324C2E6E7C89B80AC266D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC903E01_1302338078_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1375276968 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375276968'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375276968.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375276968.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375276968.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375276968.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42312.387377,Y=-112939.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375276968.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375276968.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=DF9DE14444195B167F18C48821B81AF1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD94001_1306024957_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414930597 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414930597'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414930597.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414930597.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414930597.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414930597.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132351.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414930597.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414930597.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=E50CA2FE432EC70E69BD2C851937BD98 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC023801_1308428937_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099397993 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099397993'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099397993.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099397993.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099397993.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099397993.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52530.387377,Y=-127295.887548,Z=7311.997713) RelativeRotation=(Pitch=0.000000,Yaw=60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099397993.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099397993.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=812F9612403F85B15E7100A55CAA6724 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC294001_1522844073_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380D4A02_2114483156 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114483156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114483156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114483156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114483156.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114483156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45470.387377,Y=-127167.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114483156.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114483156.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=65E576154C1BB6904743BEA5E23447CC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC2E4001_2105905109_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1343054875 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343054875'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343054875.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343054875.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343054875.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343054875.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343054875.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343054875.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=59C8D7E04F30BF956E2FA98C8F03416F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC9A3801_1918056049_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF380E4A02_1490304268 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490304268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490304268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490304268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490304268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490304268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-137471.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490304268.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490304268.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=26F1EBC0403957916C7961A3098E4D54 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_A_C_UAID_E04F43E622CC103601_1670963036_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110815374 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51890.387377,Y=-125849.887548,Z=8183.997713) RelativeRotation=(Pitch=0.000000,Yaw=-120.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110815374.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110815374.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110815374'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110815374.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110815374.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110815374.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110815374'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2CD246404725D8FB9E483294C9B1296E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1156233492_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104204831 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104204831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104204831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104204831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104204831.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104204831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104204831.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104204831.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CD4B69244551EEC7E49A08930A93D837 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD62F01_1683191499_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1342496756 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342496756'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342496756.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342496756.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342496756.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342496756.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_Offset_Inst_838'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-125951.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342496756.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342496756.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A_Leak.TD_LighCastle_StoneWall_A_Leak'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=BF779BB4423A1EE0623693A9FEF2E248 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037189599_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128612370 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128612370'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128612370.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128612370.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128612370.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128612370.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128612370.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128612370.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=85DA2E7945A5B41E4723B8810DADAE8B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1236042950_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103989811 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103989811'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103989811.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103989811.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103989811.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103989811.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103989811.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103989811.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0F6E49414B4D266E337731A139BA6075 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1500697868_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098065308 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098065308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098065308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098065308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098065308.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098065308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098065308.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098065308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=B1F8D52548A76523AA049D80194187C6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CC863A01_1117618116_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102641613 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102641613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102641613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102641613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102641613.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102641613.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102641613.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102641613.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=00D8EFA2448956FC7D5658A43DDC2E15 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079766313_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129285397 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129285397'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129285397.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129285397.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129285397.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129285397.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129279.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129285397.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129285397.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=77506B054BF098C8718105800CD26E04 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC753501_1740043008_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106852050 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106852050'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106852050.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106852050.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106852050.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106852050.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106852050.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106852050.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=B6834AB740E8679E97E003815081AF81 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1109161596_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104568904 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104568904'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104568904.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104568904.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104568904.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104568904.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104568904.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104568904.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1F69FAC945FD90A098425FBCEA2305DA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1851434491_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380E4A02_1448698898 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448698898'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448698898.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448698898.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448698898.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448698898.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-132351.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448698898.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448698898.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=CB424186426D06161DD9D7B33DF0FBF7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Top_C_UAID_E04F43E622CCDD4501_1422935145_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104318852 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104318852'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104318852.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104318852.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104318852.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104318852.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104318852.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104318852.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8882D8FF480A4CE3DA1642B0E4E88A2E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1907617496_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C Name=None_UAID_0492261AAF380D4A02_2126782334 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126782334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126782334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126782334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126782334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126782334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49710.387377,Y=-127755.887548,Z=5651.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126782334.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126782334.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=50D650C74A6314D2987856945A8EA7C9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallShield_A_C_UAID_E04F43E622CC2D4001_1460197871_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105620974 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105620974'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105620974.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105620974.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105620974.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105620974.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105620974.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105620974.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=A3BCDF5E42DF4FB0FC47308469A26B88 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC8B3A01_2106698095_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342826839 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342826839'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342826839.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342826839.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342826839.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342826839.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55554.387377,Y=-125439.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342826839.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342826839.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=603F8B0941DA67A04387769493E8481D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC703501_1218520920_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102859656 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102859656'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102859656.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102859656.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102859656.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102859656.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-125439.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102859656.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102859656.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=632912DA4B1E86D239BDFE89006F6F0F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1709971908_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342796825 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342796825'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342796825.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342796825.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342796825.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342796825.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62722.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342796825.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342796825.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=94244C6D40E890C0F6B6B89833401F85 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0F1C01_1083959388_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C Name=None_UAID_0492261AAF380E4A02_1414972617 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414972617'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414972617.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414972617.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414972617.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414972617.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38590.387377,Y=-129399.887548,Z=2411.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414972617.BoundingBoxComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414972617.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12028.080078 DataVersion=1 SavedActorGuid=67E2E6A644E8242D04C25BA8F91379B1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_TankPallet_A_C_UAID_E04F43E622CCEB3F01_1598845294_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490404303 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49877.782377,Y=-136499.077548,Z=3339.470813) RelativeRotation=(Pitch=0.000000,Yaw=-130.000000,Roll=0.000000) RelativeScale3D=(X=1.021940,Y=1.021940,Z=1.021940) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490404303.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6FCCDB6A46B00FD09DDE77BAAE3FBDA1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC453801_1827777554" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115159160 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115159160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115159160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115159160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115159160.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115159160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_73'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127231.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115159160.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115159160.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=D9F273CB4D98A8C4E2BD29AB1C740535 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E622CC183001_1988997078_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415200650 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415200650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415200650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415200650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415200650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415200650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-39170.387377,Y=-129023.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415200650.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415200650.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=7D1E523B40AF948C80B7918096890885 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547294076_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115641175 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115641175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115641175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115641175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115641175.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115641175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_73'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127231.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115641175.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115641175.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=9FA04F924FB2146FF7F0D6BA1265DFA8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD2A3001_1992019325_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF380E4A02_1415150625 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=34516.578125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30192.387377,Y=-133935.887548,Z=4137.997713) RelativeRotation=(Pitch=0.000000,Yaw=-79.533660,Roll=0.000000) RelativeScale3D=(X=0.998456,Y=0.998456,Z=0.998456) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.BoundingBoxComponent'" CachedMaxDrawDistance=34516.578125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34516.578125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34516.578125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415150625.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34516.578125 DataVersion=1 SavedActorGuid=E9966ECF4C2EFBE255DCEF80FE3CFD0E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E622CC5A4301_2089870828" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342578784 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342578784'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342578784.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342578784.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342578784.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342578784.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-125951.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342578784.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342578784.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0F190D7D4391F4718279578E400F64E0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC903E01_1275748072_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342661799 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342661799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342661799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342661799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342661799.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342661799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342661799.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342661799.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CD26636A44F531963A3CBDAE6BF46750 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC121C01_1335331060_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C Name=None_UAID_0492261AAF380D4A02_2127659351 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127659351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127659351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127659351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127659351.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127659351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53152.387377,Y=-124679.887548,Z=7539.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.812500,Y=1.812500,Z=1.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127659351.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127659351.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=2B9DBE2F4F03A48D7AA03FA368B992C6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC294001_1330112067_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-59522.387377,Y=-135039.887548,Z=3439.997713) RelativeRotation=(Pitch=0.000000,Yaw=15.000000,Roll=0.000000) RelativeScale3D=(X=0.656250,Y=0.656250,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430250551.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=2EF369914B16A33E6CF6C998332BA866 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Corner_180_B_C_UAID_E04F43E622CC4C3801_1598305073" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1376664248 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376664248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376664248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376664248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376664248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376664248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121599.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376664248.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376664248.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=7CDDAEDF4E435F5074875BBFE475D353 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1605999447_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147248832 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147248832'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147248832.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147248832.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147248832.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147248832.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127743.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147248832.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147248832.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8933C196452B86C3EA4766AB4518A825 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BC3101_1362723011_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C Name=None_UAID_0492261AAF380E4A02_1342106654 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_Quarry_TankPallet_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C:SM_Quarry_TankPallet_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.SM_Quarry_TankPallet_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63358.387377,Y=-126467.887548,Z=4353.997713) RelativeRotation=(Pitch=0.000000,Yaw=91.187670,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_Quarry_TankPallet_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342106654.SM_Quarry_TankPallet_A'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_Quarry_TankPallet_A="SM_Quarry_TankPallet_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=93E9F1254EAEE011522FD29CD9B44EDC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_B_C_UAID_E04F43E621C4CE4701_1333039398_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108114179 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108114179'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108114179.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108114179.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108114179.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108114179.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108114179.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108114179.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D02FF3DF497EE813E5614799710A2E57 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1727833658_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101476465 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101476465'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101476465.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101476465.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101476465.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101476465.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101476465.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101476465.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=48E52DF24A4862060B5D4AA9A96E89FA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1412918098_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380E4A02_1341089517 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341089517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341089517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341089517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341089517.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341089517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60686.387377,Y=-133631.887548,Z=4063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341089517.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341089517.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=2C6CE58B4C481C1B1B4FFDA2556439D9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CCDB4001_1203921396_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF380D4A02_2120993234 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.DoorSmartLinkComp'" CustomLinkId=(Id=12955088314914796698) AuxiliaryCustomLinkId=(Id=9175998945914964600) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120993234.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=4E74AEC945A30420A84549A656284A28 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWaySide_EXT_C_UAID_E04F43E622CC6D3001_1945293434_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102776636 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102776636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102776636.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102776636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102776636.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102776636.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102776636.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102776636.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D4B11AE7453BE666DE4A678D73C66DB6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387604371_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102816047 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47806.387377,Y=-126139.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=80.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102816047.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=F1B1479B4A73BB397ED618A8D57FB2E2 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2E4001_1702823087_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139466690 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139466690'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139466690.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139466690.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139466690.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139466690.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126719.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139466690.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139466690.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=D6254F764A8DC864CF5B33B572E54E89 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD503801_1074459428_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106166018 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106166018'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106166018.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106166018.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106166018.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106166018.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106166018.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106166018.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=85E4710C447780EEA495EEB7F43A8C80 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_B_C_UAID_E04F43E622CC273001_1425904739_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105655977 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105655977'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105655977.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105655977.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105655977.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105655977.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=8447.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105655977.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105655977.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=B92C28E24424C4D7ABFCABAAFBE622B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_A_C_UAID_E04F43E622CC273001_1155902724_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413690423 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413690423'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413690423.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413690423.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413690423.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413690423.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29362.817377,Y=-132724.582548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413690423.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413690423.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=5141B9BF4861532C204D8BA6A257C88D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC114101_2049360871_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138812649 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138812649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138812649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138812649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138812649.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138812649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138812649.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138812649.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=5D662097435390D06D90AA8EDF4B490A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC274001_1788425642_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102820647 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102820647'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102820647.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102820647.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102820647.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102820647.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102820647.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102820647.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=50CA71444774AC38FFB256A96796D508 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1561994390_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448584849 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584849'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584849.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584849.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584849.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584849.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16130.387377,Y=-133631.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584849.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448584849.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=10CAA01C47BD3094A79C6492AA184078 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653582872_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1376683261 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376683261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376683261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376683261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376683261.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376683261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-120831.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376683261.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376683261.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=495109BD4CE43E898E38528C7000B862 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC584801_1253965755_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107007068 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107007068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107007068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107007068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107007068.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107007068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107007068.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107007068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=E39A3BAE496743BD9FF92888D6EAC006 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079743300_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107853147 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107853147'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107853147.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107853147.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107853147.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107853147.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-129791.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107853147.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107853147.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5A177E95444A39F3A0A51A8982DF741E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC743501_2116645816_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109139268 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109139268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109139268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109139268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109139268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109139268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125439.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109139268.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109139268.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=6A7E02E2412D0A1B6CA47596840317AA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCD72F01_1161475693_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449202059 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449202059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449202059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449202059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449202059.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449202059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-133631.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449202059.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449202059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2E184FBD4F966D2F906CF7ABCB9AD61C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1755797912_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109154276 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109154276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109154276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109154276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109154276.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109154276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109154276.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109154276.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0B8E60724EBF18A84D703F8A5D1D4581 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE912F01_1880407460_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131162510 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131162510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131162510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131162510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131162510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131162510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125439.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131162510.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131162510.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EDBECD2544E60EE53C2B96A3BBC82ECD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2047402632_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106162016 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106162016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106162016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106162016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106162016.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106162016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=8831.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106162016.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106162016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=7BC237E44DA756ACC2289FA18AC3E94F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_B_C_UAID_E04F43E622CC273001_1097410719_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342843850 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342843850'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342843850.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342843850.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342843850.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342843850.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-126207.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342843850.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342843850.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AFBD46474DAFF030D301ADAEC42A4C96 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC713501_1563180177_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C Name=None_UAID_0492261AAF380E4A02_1448819965 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448819965'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448819965.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448819965.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448819965.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448819965.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_D_255'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133631.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448819965.BoundingBoxComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448819965.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24294.154297 DataVersion=1 SavedActorGuid=1E0201CE4032B1A201E15DB8674571AF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingStairF_A_C_UAID_E04F43E622CC444301_1602961993_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1376899327 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376899327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376899327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376899327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376899327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376899327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-44682.387377,Y=-113691.887548,Z=2739.997713) RelativeScale3D=(X=0.927790,Y=0.927790,Z=0.927790) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376899327.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376899327.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FB8EC7804C4FA842C7497EBD3EE1BBAE RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FE754501_2014014763" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090044188 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090044188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090044188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090044188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090044188.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090044188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-132095.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090044188.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090044188.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D0EE2F314CE1D41D991D6F98B1588B99 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945282428_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139662699 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139662699'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139662699.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139662699.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139662699.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139662699.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126719.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139662699.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139662699.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=4C37FF3D4FAFE3499AF9CBBAC1AAD07B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1570888232_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2096578979 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096578979'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096578979.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096578979.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096578979.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096578979.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53014.387377,Y=-125101.887548,Z=7309.997713) RelativeRotation=(Pitch=0.000000,Yaw=-174.340160,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096578979.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096578979.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=08FB4EF94B8DAEF75CC4C59ABFC8712C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_E04F43E622CCA44701_1193426028_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101860508 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101860508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101860508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101860508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101860508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101860508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101860508.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101860508.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=173557DA4EE09CF8195CDCA17AF839FC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1371778972_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130910487 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130910487'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130910487.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130910487.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130910487.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130910487.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126719.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130910487.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130910487.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D7A4AAE8491ECFB80F33B1B124589039 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1597945427_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C Name=None_UAID_0492261AAF380E4A02_1415116623 Archetype="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.SoundLibrary Component'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fishing_Barrel_Mark_II_356'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38734.387377,Y=-128295.887548,Z=1923.997713) RelativeRotation=(Pitch=0.000000,Yaw=109.891754,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1415116623.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1415116623.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'None_UAID_0492261AAF380E4A02_1415116623'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415116623.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SoundLibrary Component="SoundLibrary Component" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=95E867984737A3C9CDA35D9C12C43E11 RootComponent="StaticMeshComponent0" ActorLabel="Barrel_FishingRod_Container_Athena_C_UAID_E04F43E622CCD53F01_1937015196_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375684077 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375684077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375684077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375684077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375684077.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375684077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-121599.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375684077.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375684077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=794D8632446E9AB170DBA7BA38259D2A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC2F4001_1533072305_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.BP_LightCastle_Balcony_B_C_Str_C Name=None_UAID_0492261AAF380E4A02_1090861213 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.BP_LightCastle_Balcony_B_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.BP_LightCastle_Balcony_B_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090861213'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090861213.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090861213.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090861213.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090861213.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126207.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090861213.BoundingBoxComponent'" CachedMaxDrawDistance=24427.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090861213.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24427.507812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24427.507812 DataVersion=1 SavedActorGuid=C7F1570F433DDA97A2216F8E3FF116B0 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_S_C_UAID_E04F43E653AD543801_1241791399_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134100597 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134100597'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134100597.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134100597.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134100597.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134100597.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134100597.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134100597.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=FFF2FBB44B5B2E758106E3956F65A9DF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC5D3101_1476939299_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102967693 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102967693'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102967693.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102967693.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102967693.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102967693.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-128255.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102967693.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102967693.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=47B1B15D493C0A6C806B8A9D8E9CEE32 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1306815408_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108610221 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108610221'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108610221.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108610221.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108610221.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108610221.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108610221.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108610221.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D5409D4241ABA8F80007CAB5F211554B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1501347132_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109615332 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109615332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109615332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109615332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109615332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109615332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125951.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109615332.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109615332.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=B91191314140BBCC975AECA6E1569B07 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC273A01_1320205374_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089303159 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32616.925781 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43196.414377,Y=-131269.301548,Z=3459.997713) RelativeRotation=(Pitch=0.000000,Yaw=-174.501510,Roll=0.000000) RelativeScale3D=(X=0.907590,Y=0.907590,Z=0.907590) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.BoundingBoxComponent'" CachedMaxDrawDistance=32616.925781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32616.925781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32616.925781 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089303159.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32616.925781 DataVersion=1 SavedActorGuid=5ABAFFC64D21437C951FB9A3F36DC9F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCFE3E01_1926213500" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101271019 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46382.387377,Y=-127631.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101271019.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=9DA4DB4E4B80398799BD319E004E4B5F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2E4001_1581649080_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380D4A02_2142146758 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142146758'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142146758.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142146758.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142146758.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142146758.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142146758.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142146758.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B33D2591405B5C74D81F6B89D719407E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA72F01_1451698370_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C Name=None_UAID_0492261AAF380E4A02_1106710034 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106710034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106710034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106710034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106710034.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106710034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_Cell_Walls_01_887'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-132863.887548,Z=6527.997713) RelativeScale3D=(X=1.000000,Y=0.812500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106710034.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106710034.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=02C4A12D4B3FB87C46FB23BB47EB26AA RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Cell_Wall_01_C_UAID_E04F43E622CCDD2F01_1383984140_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109053250 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109053250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109053250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109053250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109053250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109053250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109053250.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109053250.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A67947DE474DD8F73A6D79821BA1A774 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1306977355_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103783785 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103783785'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103783785.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103783785.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103783785.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103783785.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132607.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103783785.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103783785.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EE0857E94259406E7143DF9966100762 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1682522176_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1341009502 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341009502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341009502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341009502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341009502.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341009502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59182.387377,Y=-133791.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341009502.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341009502.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=75EC52664D9D38435D9AD0B6AED1AF1F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCDB4001_1121981391_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342532774 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342532774'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342532774.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342532774.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342532774.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342532774.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-126975.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342532774.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342532774.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B45A1C1947FA6442A257ECA1FDE7EE7B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1588024947_7a50acddf611316c" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-17084.157377,Y=-131449.077548,Z=1233.997713) RelativeRotation=(Pitch=0.000000,Yaw=-30.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.343750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633213371.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A66E46724EC520BCFD4049A2378154DF PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC294601_2073007307" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C Name=None_UAID_0492261AAF380E4A02_1086277065 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.HierarchicalInstancedStaticMeshComponent Name="HierarchicalInstancedStaticMesh" Archetype="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:HierarchicalInstancedStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.HierarchicalInstancedStaticMesh'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft1" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft1_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft1'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft2" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft2_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft2'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft3" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft3_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft3'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_BigCart_A_1062'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47222.387377,Y=-131171.887548,Z=6231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.BoundingBoxComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HierarchicalInstancedStaticMesh" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.HierarchicalInstancedStaticMesh'" SortedInstances(0)=2 SortedInstances(1)=0 SortedInstances(2)=3 SortedInstances(3)=1 NumBuiltInstances=4 BuiltInstanceBounds=(Min=(X=-80.433754,Y=-165.404663,Z=-59.432480),Max=(X=77.446945,Y=81.182434,Z=-13.556189),IsValid=True) CacheMeshExtendedBounds=(Origin=(X=0.146776,Y=-0.194311,Z=68.122681),BoxExtent=(X=26.827116,Y=26.827118,Z=68.122681),SphereRadius=70.801170) InstanceCountToRender=4 InstancingRandomSeed=1545 InstanceReorderTable(0)=1 InstanceReorderTable(1)=3 InstanceReorderTable(2)=0 InstanceReorderTable(3)=2 CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft1" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft1'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft2" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft2'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft3" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.NS_Hover_Engine_Soft3'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086277065.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" NS_Hover_Engine_Soft3="NS_Hover_Engine_Soft3" NS_Hover_Engine_Soft2="NS_Hover_Engine_Soft2" NS_Hover_Engine_Soft1="NS_Hover_Engine_Soft1" NS_Hover_Engine_Soft="NS_Hover_Engine_Soft" HierarchicalInstancedStaticMesh="HierarchicalInstancedStaticMesh" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16685.058594 DataVersion=1 SavedActorGuid=1BA688824BCEEFE3F2BBD69D3D9B6254 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_BigCart_A_C_UAID_E04F43E622CCEB3F01_1810577301_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415195647 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415195647'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415195647.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415195647.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415195647.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415195647.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37634.387377,Y=-129023.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415195647.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415195647.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=F1048F5843E84D9A331BC4B62D4E0957 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547280066_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.BP_RustBucket_Forge_A_C Name=BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831 Archetype="/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.BP_RustBucket_Forge_A_C'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.BP_RustBucket_Forge_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_RustBucket_Forge_A_1284'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52818.387377,Y=-137215.887548,Z=3091.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518588831.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=EFA731324D1DF6BBD43062BFEDAD1EE4 PlaysetPackagePathName="/OilRig_Comp/SetupAssets/Maps/PPIDs/PPID_OilRig_Comp_BP_RustBucket_Forge_A_757212b5" RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeFurnaceBase_A_C_UAID_E04F43E622CC0F3601_1544356823_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342840848 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342840848'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342840848.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342840848.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342840848.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342840848.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57858.387377,Y=-126719.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342840848.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342840848.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=64B86DB04F49DF97C3CFC1B86C0417AA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC713501_1508879173_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104452883 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104452883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104452883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104452883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104452883.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104452883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104452883.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104452883.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DF6E917E4125E0EAB90414BB0C857013 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1722141755_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342664801 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342664801'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342664801.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342664801.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342664801.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342664801.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342664801.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342664801.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=44293B4640833AEFE30F3A984CC48FA2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC223001_1453028971_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449135020 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449135020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449135020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449135020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449135020.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449135020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132607.887548,Z=1151.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449135020.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449135020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=FBE1716048E435DD0BAACCBFF9E245A3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1467236152_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF380D4A02_2120277228 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120277228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120277228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120277228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120277228.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120277228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-134399.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120277228.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120277228.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=6379AF8C41605631E0D09EAEF8DB6780 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945251409_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1416818793 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35182.387377,Y=-130179.887548,Z=2695.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416818793.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416818793.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416818793'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416818793.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416818793.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416818793'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416818793.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416818793.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416818793.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416818793'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-35224.436693,Y=-130129.775078,Z=2788.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=74FC8BF04B7A809C6EE8C1A76CEAE4DC RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC633101_1828979585_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099302369 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099302369'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099302369.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099302369.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099302369.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099302369.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099302369.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099302369.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=495724DE4F3750A99E9F9A898DD9D0A0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1356843146_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C Name=None_UAID_0492261AAF380D4A02_2114132147 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114132147'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114132147.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114132147.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114132147.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114132147.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50138.387377,Y=-133561.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114132147.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114132147.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=A2CABB5B450E1AB95DB41DB41F321237 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01b_C_UAID_E04F43E622CCE33F01_1213124718_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1342507763 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-134399.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342507763.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=8947E2D8499FAD49E159168D599D455A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC9A3801_1918051046_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415320699 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415320699'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415320699.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415320699.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415320699.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415320699.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415320699.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415320699.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=34EA2770414B5BEE95927BB39216C84B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1413297174_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106305028 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106305028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106305028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106305028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106305028.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106305028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1322'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124927.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106305028.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106305028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=7536DEE64F40B5482E1FA2842B6AE8A4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944405528_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF380E4A02_1413994455 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-130047.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.DoorSmartLinkComp'" CustomLinkId=(Id=14623775099948489342) AuxiliaryCustomLinkId=(Id=15202640172858163927) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413994455.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=36F43FA5442436071601479CE4C54FEF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWaySide_EXT_C_UAID_E04F43E622CC192B01_1547332101_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF380E4A02_1415336709 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415336709'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415336709.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415336709.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415336709.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415336709.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133631.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415336709.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415336709.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=EA79EB244E2B27995DC0BB9426249FBD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_2077184987_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099616402 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099616402'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099616402.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099616402.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099616402.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099616402.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099616402.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099616402.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0E1BD7C64A0332B8417CD2851DA412FC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC243001_1817420378_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1340850495 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56638.387377,Y=-126657.887548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340850495.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=13D84B6E4C96007EC5F41897CCF2C1C8 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCA54701_1890452213_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1342146664 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-67018.250377,Y=-125528.377548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-12.755951,Roll=0.000000) RelativeScale3D=(X=1.069079,Y=1.069079,Z=1.069079) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342146664.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=B9737AA14BBF2E233395C7ADD967C907 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC493801_1751666536" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375689080 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375689080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375689080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375689080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375689080.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375689080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-113407.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375689080.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375689080.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=EFA591B3475DDA4E2B72039065C56250 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC5B3D01_1713006846_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1376896324 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376896324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376896324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376896324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376896324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376896324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-50448.967377,Y=-120697.297548,Z=5204.457213) RelativeRotation=(Pitch=15.162407,Yaw=-9.729431,Roll=-0.310149) RelativeScale3D=(X=1.107859,Y=1.107859,Z=1.417522) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376896324.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376896324.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=7E76A74D4221B167270EE79F5710A6FC RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_A_C_UAID_E04F43E622CC5E4101_1987852362_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139231672 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139231672'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139231672.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139231672.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139231672.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139231672.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-128255.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139231672.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139231672.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=2DA7C68940E0192C18B4DDAD37DD7427 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1608754205_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1376291145 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376291145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376291145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376291145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376291145.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376291145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376291145.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376291145.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9EDFD115456A40B5FE9E75B4A55D3B0D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E629FE3F4801_1074762312_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099757415 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099757415'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099757415.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099757415.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099757415.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099757415.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128767.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099757415.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099757415.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CCF6B6574220FBDFE956428B435B9100 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42574301_1657045231_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104915953 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104915953'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104915953.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104915953.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104915953.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104915953.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126975.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104915953.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104915953.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2E54EC934092EE21A90CF089B9D792D8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD293001_1745996134_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1489513227 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489513227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489513227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489513227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489513227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489513227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52306.387377,Y=-136683.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489513227.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489513227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=288B89344E799519FB1DA49C04C40E31 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCE23F01_1146158517_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1451521190 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451521190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451521190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451521190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451521190.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451521190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-19054.787377,Y=-127246.397548,Z=4643.997713) RelativeRotation=(Pitch=0.000000,Yaw=-107.533424,Roll=0.000000) RelativeScale3D=(X=0.650000,Y=0.650000,Z=0.650000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451521190.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451521190.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=53B9CF0A441C612EE8C2D98DF0979346 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CCF74D01_1440248978" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449303108 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449303108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449303108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449303108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449303108.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449303108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449303108.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449303108.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=17C2069F4AE2B8BD4A0B17BE3815040B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1763361222_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413689422 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413689422'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413689422.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413689422.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413689422.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413689422.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29506.387377,Y=-133115.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413689422.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413689422.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=7D6BCB0A42F2DD5D17DA93B6797B5924 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC114101_1466988845_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102583603 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102583603'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102583603.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102583603.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102583603.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102583603.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102583603.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102583603.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=422EECD4465B13F8BFF10882D1EE915D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110866487_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-20243.097377,Y=-135429.707548,Z=2279.997713) RelativeRotation=(Pitch=0.000000,Yaw=52.865000,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998699650.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7A486762439447DF35503D95EF9202D8 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E629FED54501_1199302533" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414541550 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414541550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414541550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414541550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414541550.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414541550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34818.387377,Y=-130303.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414541550.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414541550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=520A0FBB4A51D861A2210A99ECB14348 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC023701_1271508623_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103778782 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103778782'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103778782.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103778782.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103778782.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103778782.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-128511.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103778782.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103778782.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EF5D683F44027AB387140790D105EB76 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CC3A3501_1412879553_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087814120 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087814120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087814120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087814120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087814120.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087814120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-131583.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087814120.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087814120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=C7BE798849D4686BEA9E71B93EFC43BA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945343462_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103354731 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103354731'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103354731.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103354731.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103354731.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103354731.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103354731.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103354731.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DD37A3744F7964176E582896191FA7DE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA42F01_1232235731_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110809371 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46922.387377,Y=-131267.887548,Z=3947.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110809371.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110809371.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110809371'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110809371.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110809371.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110809371.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110809371'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=7823055B4B95C2D115C4F59CB0BCF330 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC314001_1405642724_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2097075981 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097075981'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097075981.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097075981.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097075981.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097075981.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54472.387377,Y=-132605.887548,Z=3083.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.125000,Y=1.125000,Z=1.125000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097075981.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2097075981.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=96EA71A2408ADE195B13D9BA07F2971F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_E04F43E622CCE43F01_1400672937_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1376927347 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376927347'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376927347.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376927347.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376927347.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376927347.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376927347.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376927347.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.126953 DataVersion=1 SavedActorGuid=4ADAEEAF4BBCD1EF0409D8A060CFAED5 RootComponent="StaticMeshComponent0" ActorLabel="SM_LightCastle_B_Rounded_Outer_C_UAID_E04F43E622CC2C3001_2129391725_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099353378 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099353378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099353378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099353378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099353378.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099353378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099353378.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099353378.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0F07F9EA4A277F22704ED5B5ED79D7A8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E61C42F63801_1596225657_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130098449 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130098449'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130098449.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130098449.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130098449.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130098449.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130098449.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130098449.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E74009F146B2E3CA6A51EDB607EE1B05 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1631747489_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C Name=None_UAID_0492261AAF380E4A02_1414981622 Archetype="/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="HideLocation_ForwardVector" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C:HideLocation_ForwardVector_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.HideLocation_ForwardVector'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Sphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:Sphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.Sphere'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LandedOnCollisionMesh" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C:LandedOnCollisionMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.LandedOnCollisionMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ProjectileLocation_ForwardVector" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:ProjectileLocation_ForwardVector_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.ProjectileLocation_ForwardVector'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Loot_MovementTimeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.Loot_MovementTimeline'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Garbage_Bin_167'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35410.387377,Y=-130401.887548,Z=2311.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.BoundingBoxComponent'" CachedMaxDrawDistance=12748.777344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12748.777344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HideLocation_ForwardVector" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.HideLocation_ForwardVector'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.Sphere'" CachedMaxDrawDistance=12748.777344 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LandedOnCollisionMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.LandedOnCollisionMesh'" CachedMaxDrawDistance=12748.777344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ProjectileLocation_ForwardVector" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.ProjectileLocation_ForwardVector'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Loot_MovementTimeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414981622.Loot_MovementTimeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.550000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:CurveFloat_1'",TrackName="Z",FloatPropertyName="Loot_MovementTimeline_Z_0FC694AE4A45D691CB6BD5A8CD00E521"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:CurveFloat_2'",TrackName="Forward",FloatPropertyName="Loot_MovementTimeline_Forward_0FC694AE4A45D691CB6BD5A8CD00E521")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1414981622.Loot_MovementTimeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1414981622.Loot_MovementTimeline__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C'None_UAID_0492261AAF380E4A02_1414981622'",DirectionPropertyName="Loot_MovementTimeline__Direction_0FC694AE4A45D691CB6BD5A8CD00E521") bNetAddressable=True CreationMethod=UserConstructionScript End Object ProjectileLocation_ForwardVector="ProjectileLocation_ForwardVector" LandedOnCollisionMesh="LandedOnCollisionMesh" Sphere="Sphere" HideLocation_ForwardVector="HideLocation_ForwardVector" Loot_MovementTimeline="/Script/Engine.TimelineComponent'Loot_MovementTimeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12748.777344 DataVersion=1 SavedActorGuid=EFBF8B944A0C785CC95EF1AA25CBD7CB RootComponent="StaticMeshComponent0" ActorLabel="B_HidingProp_Dumpster_C_UAID_E04F43E622CC163701_1369261199_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C Name=None_UAID_0492261AAF380E4A02_1415804724 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415804724'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415804724.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415804724.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415804724.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415804724.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_1056'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-128767.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415804724.BoundingBoxComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415804724.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20964.896484 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EEB785D3454D1DD0940521ADDAE0C2B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Trim_01_C_UAID_E04F43E622CC173701_1423994386_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C Name=None_UAID_0492261AAF380E4A02_1088387134 Archetype="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.Default__BGA_Athena_SCMachine_Redux_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Van" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:Van_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_AEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_AEditorOnlyData'" End Object End Object Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_BEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_BEditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="InteractionBox" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:InteractionBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.InteractionBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:InteractionBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.InteractionBox.BodySetup_0'" End Object End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PadCollision" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:PadCollision_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.PadCollision'" End Object Begin Object Class=/Script/Engine.ParticleSystemComponent Name="P_SCMachine_PedestalGlow" Archetype="/Script/Engine.ParticleSystemComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:P_SCMachine_PedestalGlow_GEN_VARIABLE'" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.P_SCMachine_PedestalGlow'" End Object Begin Object Class=/Script/Engine.ParticleSystemComponent Name="P_SCMachine_HoloLogo" Archetype="/Script/Engine.ParticleSystemComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:P_SCMachine_HoloLogo_GEN_VARIABLE'" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.P_SCMachine_HoloLogo'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_SCMachine_PedestalGlow_LW" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_SCMachine_PedestalGlow_LW_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.NS_SCMachine_PedestalGlow_LW'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_SCMachine_HoloLogo_LW" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_SCMachine_HoloLogo_LW_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.NS_SCMachine_HoloLogo_LW'" End Object Begin Object Class=/Script/Engine.CapsuleComponent Name="BlockingVolume" Archetype="/Script/Engine.CapsuleComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingVolume_GEN_VARIABLE'" ExportPath="/Script/Engine.CapsuleComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.BlockingVolume'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingVolume_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.BlockingVolume.BodySetup_0'" End Object End Object Begin Object Class=/Script/Engine.AudioComponent Name="AmbientSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:AmbientSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.AmbientSound'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="ActivateSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:ActivateSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.ActivateSound'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="HeadlightL" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:HeadlightL_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.HeadlightL'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="HeadlightR" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:HeadlightR_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.HeadlightR'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="SC_Machine_Cooldown_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:SC_Machine_Cooldown_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.SC_Machine_Cooldown_Cue'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="SC_Machine_Cooldown_Cue_End" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:SC_Machine_Cooldown_Cue_End_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.SC_Machine_Cooldown_Cue_End'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="EdgeNavLinks" Archetype="/Script/Engine.ChildActorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:EdgeNavLinks_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.EdgeNavLinks'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="EdgeNavLinks2" Archetype="/Script/Engine.ChildActorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:EdgeNavLinks2_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.EdgeNavLinks2'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="BlockingSkirt" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingSkirt_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.BlockingSkirt'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="ActivateEndSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:ActivateEndSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.ActivateEndSound'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="FortSoundIndicatorComponent" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:FortSoundIndicatorComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.FortSoundIndicatorComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C Name="MultiInteractActorComponent" Archetype="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:MultiInteractActorComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.MultiInteractActorComponent'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="WarpVan" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.WarpVan'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="LightFlash" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.LightFlash'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Redux_Portal_Closing" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_Redux_Portal_Closing_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.NS_Redux_Portal_Closing'" End Object Begin Object Name="Van" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_AEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_AEditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Game/Athena/Items/Gameplay/Second_Chance/Materials/MI_Second_Chance_Screen.MI_Second_Chance_Screen'" BasePropertyOverrides=(OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_AEditorOnlyData'" LightingGuid=96863FBE4DD20B9CCBAC84999DE19EF5 End Object Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_BEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_BEditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Game/Athena/Items/Gameplay/RebootVanRebuild/RebootRedux/Materials/MI_Reboot_Van_Redux_Base.MI_Reboot_Van_Redux_Base'" BasePropertyOverrides=(DitheredLODTransition=True,OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_BEditorOnlyData'" LightingGuid=BD4EC91D4C206CBC4DE0F7B19110A86C End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B'" OverrideMaterials(1)=None OverrideMaterials(2)="/Script/Engine.MaterialInstanceDynamic'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 RelativeLocation=(X=436719.213516,Y=-81383.917542,Z=3063.999759) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="InteractionBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.InteractionBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.InteractionBox.BodySetup_0'" End Object LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PadCollision" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.PadCollision'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="P_SCMachine_PedestalGlow" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.P_SCMachine_PedestalGlow'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="P_SCMachine_HoloLogo" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.P_SCMachine_HoloLogo'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_SCMachine_PedestalGlow_LW" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.NS_SCMachine_PedestalGlow_LW'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_SCMachine_HoloLogo_LW" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.NS_SCMachine_HoloLogo_LW'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockingVolume" ExportPath="/Script/Engine.CapsuleComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.BlockingVolume'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.BlockingVolume.BodySetup_0'" End Object LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="AmbientSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.AmbientSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ActivateSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.ActivateSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="HeadlightL" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.HeadlightL'" MaxDrawDistance=10000.000000 MaxDistanceFadeRange=2048.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="HeadlightR" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.HeadlightR'" MaxDrawDistance=10000.000000 MaxDistanceFadeRange=2048.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SC_Machine_Cooldown_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.SC_Machine_Cooldown_Cue'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SC_Machine_Cooldown_Cue_End" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.SC_Machine_Cooldown_Cue_End'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EdgeNavLinks" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.EdgeNavLinks'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EdgeNavLinks2" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.EdgeNavLinks2'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockingSkirt" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.BlockingSkirt'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ActivateEndSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.ActivateEndSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortSoundIndicatorComponent" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.FortSoundIndicatorComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MultiInteractActorComponent" ExportPath="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.MultiInteractActorComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="WarpVan" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.WarpVan'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.000000,InterpVectors=((VectorCurve="/Script/Engine.CurveVector'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:CurveVector_0'",TrackName="Scale",VectorPropertyName="WarpVan_Scale_947A8C9647767577A408EC87E76820CB")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1088387134.WarpVan__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1088387134.WarpVan__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'None_UAID_0492261AAF380E4A02_1088387134'",DirectionPropertyName="WarpVan__Direction_947A8C9647767577A408EC87E76820CB") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="LightFlash" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.LightFlash'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:CurveFloat_0'",TrackName="LightBrightness",FloatPropertyName="LightFlash_LightBrightness_9296C3734D2838F5D5DD42912D8F0CBB")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1088387134.LightFlash__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1088387134.LightFlash__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'None_UAID_0492261AAF380E4A02_1088387134'",DirectionPropertyName="LightFlash__Direction_9296C3734D2838F5D5DD42912D8F0CBB") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="NS_Redux_Portal_Closing" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088387134.NS_Redux_Portal_Closing'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object NS_Redux_Portal_Closing="NS_Redux_Portal_Closing" NS_SCMachine_HoloLogo_LW="NS_SCMachine_HoloLogo_LW" NS_SCMachine_PedestalGlow_LW="NS_SCMachine_PedestalGlow_LW" MultiInteractActorComponent="MultiInteractActorComponent" ActivateEndSound="ActivateEndSound" FortSoundIndicatorComponent="FortSoundIndicatorComponent" BlockingSkirt="BlockingSkirt" EdgeNavLinks2="EdgeNavLinks2" EdgeNavLinks="EdgeNavLinks" SC_Machine_Cooldown_Cue_End="SC_Machine_Cooldown_Cue_End" SC_Machine_Cooldown_Cue="SC_Machine_Cooldown_Cue" P_SCMachine_HoloLogo="P_SCMachine_HoloLogo" HeadlightR="HeadlightR" HeadlightL="HeadlightL" P_SCMachine_PedestalGlow="P_SCMachine_PedestalGlow" ActivateSound="ActivateSound" AmbientSound="AmbientSound" BlockingVolume="BlockingVolume" PadCollision="PadCollision" Van="Van" InteractionBox="InteractionBox" LightFlash="/Script/Engine.TimelineComponent'LightFlash'" WarpVan="/Script/Engine.TimelineComponent'WarpVan'" ScreensMaterial="/Script/Engine.MaterialInstanceDynamic'Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_A'" VanBodyMaterial="/Script/Engine.MaterialInstanceDynamic'Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471119466_B'" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=00C6014140CE14C8E5CC3DA53526CF91 RootComponent="Van" ActorLabel="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC693001_1163232471" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132161563 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132161563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132161563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132161563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132161563.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132161563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-125183.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132161563.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132161563.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CE2735894FC13F7581481BADEDF1B7B8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1580928346_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107875149 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107875149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107875149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107875149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107875149.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107875149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129279.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107875149.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107875149.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2AA1F0A345551B1BDC9DAA817E7F89D4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC753501_1773273015_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099788416 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099788416'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099788416.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099788416.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099788416.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099788416.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000003,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099788416.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099788416.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=00AE133E451BA691B9AD318775E68519 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42633001_1495129271_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130470466 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130470466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130470466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130470466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130470466.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130470466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1193'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130470466.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130470466.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=62D4892647F3A94A4D15519D02777F96 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD82F01_1486031991_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129761428 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129761428'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129761428.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129761428.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129761428.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129761428.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129761428.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129761428.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5EB6CEDE4BCA27C93E943084C40BB806 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1566851464_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110441100 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110441100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110441100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110441100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110441100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110441100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52546.387377,Y=-131787.887548,Z=3469.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110441100.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110441100.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8A2B03F745C9839BFD5C0DA7A3D2E41D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE63F01_1423829353_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376520201 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376520201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376520201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376520201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376520201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376520201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113663.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376520201.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376520201.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EBA86F20436F067C4AF2FEB3071AD8A8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42194601_1974004490_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147459847 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147459847'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147459847.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147459847.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147459847.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147459847.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147459847.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147459847.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=2FFEE8724CD5D9427C6763ABBBB72719 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DD3301_1511866940_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121468243 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121468243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121468243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121468243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121468243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121468243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-133375.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121468243.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121468243.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=A3B5FDBE4A64F255E85868B0D828A614 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945327453_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1449418164 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449418164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449418164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449418164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449418164.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449418164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-133119.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449418164.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449418164.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=C268AE02451DAD766839549D6D268368 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CCDC4501_1653671909_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1415249661 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415249661'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415249661.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415249661.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415249661.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415249661.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132863.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415249661.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415249661.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23195.587891 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=09D2CDAE4AC71E74779BF492E23EC790 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC933F01_1571184589_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087248104 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087248104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087248104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087248104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087248104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087248104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-131839.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087248104.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087248104.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9057AC0F4F3688F2F7747DB94F162486 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC763501_1611458206_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342538777 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342538777'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342538777.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342538777.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342538777.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342538777.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342538777.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342538777.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=828777BE4F39DC7927E34C9A918543E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1820640965_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105834998 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105834998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105834998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105834998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105834998.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105834998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105834998.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105834998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=95590FA3437DE2073135539E2E79A8A4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168320719_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129341402 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129341402'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129341402.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129341402.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129341402.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129341402.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124159.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129341402.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129341402.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6DE06A904CEB0FDF3E442A841DF5450D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1456100430_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416834800 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416834800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416834800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416834800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416834800.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416834800.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38658.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416834800.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416834800.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=4702CEFC45A2CE0D5B165C8B175B3ED7 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1090254180_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110146094 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110146094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110146094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110146094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110146094.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110146094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50892.387377,Y=-134347.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110146094.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110146094.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=83F246A64BE3BB989743CF81C27F070C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE33F01_1605621737_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131739546 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131739546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131739546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131739546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131739546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131739546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-133887.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131739546.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131739546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3AA43528486C72C89993F5840CECA2A1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_2013225480_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109095258 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109095258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109095258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109095258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109095258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109095258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109095258.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109095258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=D3832E3A43B4B91BF7DDCF9388E4BFC3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1278386006_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102928681 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102928681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102928681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102928681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102928681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102928681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-132351.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102928681.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102928681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F8F06C4945814094A70647BF1A89871A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1790568190_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115890184 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115890184'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115890184.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115890184.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115890184.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115890184.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44858.387377,Y=-126443.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115890184.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115890184.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=0E1D1275473386B3D2656B80BDDE589A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2E4001_1971672101_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490477336 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490477336'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490477336.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490477336.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490477336.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490477336.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-45731.192377,Y=-147859.487548,Z=2866.997713) RelativeRotation=(Pitch=0.000000,Yaw=-27.189066,Roll=0.000000) RelativeScale3D=(X=1.281250,Y=1.281250,Z=1.281250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490477336.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490477336.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=108362254FD60279D7CD1C9A35CC19C9 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_E04F43E622CC333A01_1596464025" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF380D4A02_2120332231 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120332231'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120332231.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120332231.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120332231.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120332231.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-135935.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120332231.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120332231.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=AAB8E7ED481273DB20334C850EE95875 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_E04F43E622CC103601_1530052021_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449243082 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449243082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449243082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449243082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449243082.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449243082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132607.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449243082.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449243082.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C4BC8A36475064FA4183CE970A3D2688 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC0A3801_1359633721_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146663790 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1085'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124415.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146663790.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=CCE3B24E4FEA48CF1099FEB13CABB9A0 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1944377512_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102639612 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102639612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102639612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102639612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102639612.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102639612.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102639612.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102639612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=505CF0A74287910E736AD09B36A4B1DB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079755307_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1415271673 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415271673'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415271673.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415271673.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415271673.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415271673.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132863.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415271673.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415271673.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CD0AC7B64F950E2DEDF79BAEEC8A113B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC053701_1528407209_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1375263966 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375263966'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375263966.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375263966.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375263966.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375263966.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43206.387377,Y=-112251.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375263966.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375263966.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=95C95E6C44030F6C95EFB49EDC9DC14F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD94001_1155052948_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110971115 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110971115'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110971115.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110971115.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110971115.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110971115.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54464.387377,Y=-133047.887548,Z=3083.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110971115.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110971115.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=55F3712045020CFB773F2F8AB192D2B8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CCE43F01_1717620951_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1105287967 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105287967'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105287967.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105287967.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105287967.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105287967.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105287967.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105287967.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=95A83E63488E8AF535277BACABC8B55C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_C_B_C_UAID_E04F43E62787735101_1154471252_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449215067 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449215067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449215067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449215067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449215067.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449215067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1149'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132095.887548,Z=383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449215067.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449215067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F6E65D77464D8913BC05108B77326924 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1395379139_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342519765 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342519765'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342519765.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342519765.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342519765.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342519765.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342519765.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342519765.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=89DECDA8419B9DA367A5F1BE0F2EF712 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42E54301_1624323227_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1375895124 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375895124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375895124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375895124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375895124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375895124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45810.387377,Y=-122079.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375895124.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375895124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=5E2A79CD460F1792D2486C9EEF836320 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C42493401_1215391920_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1100904446 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100904446'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100904446.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100904446.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100904446.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100904446.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_837'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100904446.BoundingBoxComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100904446.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCast_MarbleSlab_A.TD_LighCast_MarbleSlab_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25654.599609 DataVersion=1 SavedActorGuid=B98559E54A4001E3B9777882A0E41A00 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Throne_Floor_A_C_UAID_E04F43E653AD243401_1533737412_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341673635 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341673635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341673635.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341673635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341673635.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341673635.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-126719.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341673635.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341673635.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=0EF6E68F4125F2D4094DE9B5E592A581 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42C73501_1817829160_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129969441 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129969441'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129969441.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129969441.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129969441.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129969441.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129969441.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129969441.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CDA5B2BD44A10F294C40688C82E2EAA1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1628477480_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1414239522 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-129791.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414239522.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=CD8FB06B422007C71ECC0792ED0FAFF2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame03_C_UAID_E04F43E622CCE13F01_1519213319_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122153265 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122153265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122153265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122153265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122153265.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122153265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126223.887548,Z=6047.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.593750,Y=1.593750,Z=1.593750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122153265.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122153265.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=57F562664E2782D758E866B2FCB4A712 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC2C4001_1659733663_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448742923 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448742923'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448742923.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448742923.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448742923.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448742923.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448742923.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448742923.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D034ED2E4890F8E42648F9A2DA8474E7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC023801_1892685968_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375688079 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375688079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375688079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375688079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375688079.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375688079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-113407.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375688079.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375688079.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=CB7661C34E499701397C7CA561E3A3EA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC5B3D01_1534766834_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-49442.387377,Y=-121871.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.593750,Y=0.875000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632928364.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A0B893124A0470464BCBB8915DAA5DC6 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC283B01_1315432663_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102670623 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102670623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102670623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102670623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102670623.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102670623.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102670623.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102670623.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E405F8E04708BF2E522C4B97AEF6466C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079809338_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341268544 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341268544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341268544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341268544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341268544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341268544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60418.387377,Y=-126207.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341268544.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341268544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AD607BBC464CC2B67FD32F846B1BEAC8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC404301_1486602199_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448635880 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448635880'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448635880.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448635880.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448635880.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448635880.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27394.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448635880.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448635880.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1A63EC324BE3C27A817BDFA43BBDCCDB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC083801_1830596300_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1375723087 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375723087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375723087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375723087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375723087.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375723087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49402.387377,Y=-121931.887548,Z=6157.997713) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375723087.BoundingBoxComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375723087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18215.976562 DataVersion=1 SavedActorGuid=B235D0EC4763FDFB1E779592A3E58B67 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CC2F4001_1305840294_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1376281138 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376281138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376281138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376281138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376281138.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376281138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-123391.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376281138.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376281138.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7CB76708421FF0D79B58C99D025CAB20 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E622CC803001_1398738409_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102634610 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102634610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102634610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102634610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102634610.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102634610.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102634610.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102634610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5E6A54B541A07EA681BBC2B900E51ABA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079748303_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449364141 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449364141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449364141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449364141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449364141.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449364141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449364141.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449364141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C81E1D504AD692432D8945856E68769F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC043801_1078320400_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098758341 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098758341'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098758341.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098758341.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098758341.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098758341.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-126207.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098758341.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098758341.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=192FB1D44B4D1567816D4A94DFD861C9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1243657956_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107435112 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107435112'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107435112.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107435112.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107435112.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107435112.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126207.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107435112.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107435112.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=6776C0A0469BE62F1CE2B0A56FB106C7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2052256678_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074317056 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074317056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074317056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074317056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074317056.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074317056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074317056.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074317056.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B963C23E40B259E28EEB6F9CA09613DA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC443801_2011466329_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115852181 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115852181'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115852181.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115852181.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115852181.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115852181.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52030.387377,Y=-125759.887548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115852181.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115852181.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=157207EC447B75332E86A9A2E7F839A6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2C4001_1078653646_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101416459 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101416459'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101416459.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101416459.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101416459.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101416459.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101416459.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101416459.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=826B7A8D47F590DA849F90B3BF5A60C1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1403695092_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099590399 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099590399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099590399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099590399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099590399.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099590399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127743.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099590399.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099590399.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6CEBA63C4556D90839DEDAADE7951C63 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42404401_1545938239_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130216456 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130216456'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130216456.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130216456.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130216456.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130216456.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127743.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130216456.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130216456.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7DC18E954BB8F0C61ED75B95E8EE8121 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_1496653711_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1341634612 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634612.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634612.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634612.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341634612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=535150FB42F175B996178F8F0092AB0B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CCDB4001_1474094416_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1490353284 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490353284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490353284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490353284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490353284.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490353284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-137215.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490353284.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490353284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=066000354831D981E245E18072F1B811 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC343A01_1942550222_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415233652 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415233652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415233652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415233652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415233652.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415233652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-128767.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415233652.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415233652.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=33C403B04A27BA053F31C3968FC6F9C5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6A3001_2067695784_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C Name=None_UAID_0492261AAF380E4A02_1100077431 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100077431'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100077431.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100077431.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100077431.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100077431.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" CachedMaxDrawDistance=27426.054688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100077431.BoundingBoxComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100077431.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27426.054688 DataVersion=1 SavedActorGuid=A0A1215F457FC6669F169280ACF94597 RootComponent="StaticMeshComponent0" ActorLabel="MountainBase_QuarterWall_01_45Angle_C_UAID_E04F43E622CC254101_1405962348_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115603174 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115603174'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115603174.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115603174.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115603174.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115603174.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1351'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125695.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115603174.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115603174.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=78ABCB6945A23CF019A159B564E2F0D1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD2A3001_1962532323_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-131827.887548,Z=5023.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040700678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=BA4978D44CD344906E67078D3E5CA365 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingSupport_C_C_UAID_E04F43E622CC953F01_1096487032_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2098449986 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098449986'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098449986.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098449986.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098449986.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098449986.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53442.387377,Y=-127803.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098449986.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098449986.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=F28561CD4F8092708FA2FDAF64D91258 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC274001_1703144641_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414928596 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414928596'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414928596.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414928596.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414928596.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414928596.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132351.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414928596.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414928596.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=8C2ED6BB4A2E091234C149815898677A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC023801_1302980936_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090308206 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090308206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090308206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090308206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090308206.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090308206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090308206.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090308206.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=4FCE9CA84E44056CEFA79E92BA7A5DD6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_PillarArch_F_A_Top_C_UAID_E04F43E653AD483801_1213189259_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110812373 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51900.387377,Y=-126829.887548,Z=8187.997713) RelativeRotation=(Pitch=0.000000,Yaw=-125.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110812373.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110812373.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110812373'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110812373.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110812373.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110812373.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110812373'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=804E732644CA56C137287084FBBADFF3 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1149375491_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130084447 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130084447'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130084447.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130084447.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130084447.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130084447.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130084447.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130084447.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CA2B3BB54F204C2D3C194F81C4B646B8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1631744487_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449324121 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449324121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449324121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449324121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449324121.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449324121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449324121.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449324121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B47C58854F2FED79B524028C23171918 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1159074726_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146912808 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146912808'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146912808.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146912808.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146912808.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146912808.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146912808.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146912808.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=CCD8E8E14FB58B519D4DE999D733564B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1370522167_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096853264 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127487.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.DoorSmartLinkComp'" CustomLinkId=(Id=10877793456012317116) AuxiliaryCustomLinkId=(Id=4095100657374225707) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096853264.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=32DDC6F94DEE3F0F7EED71AFC97D4F91 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA52F01_1082628959_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106861054 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106861054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106861054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106861054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106861054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106861054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126719.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106861054.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106861054.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=9F5FCC5744B6E58C6C3B7EB502A9AE91 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1132141600_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342833844 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342833844'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342833844.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342833844.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342833844.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342833844.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342833844.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342833844.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=664D3D5A42B9E712607503A5E6B7D597 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC703501_1638993957_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1342434738 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342434738'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342434738.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342434738.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342434738.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342434738.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-127231.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342434738.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342434738.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2B5C4EE84354C585D603D28F2D41C35B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC903E01_1345189087_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1343311905 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343311905'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343311905.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343311905.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343311905.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343311905.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-57366.387377,Y=-131515.887548,Z=2435.997713) RelativeRotation=(Pitch=0.000000,Yaw=20.000000,Roll=0.000000) RelativeScale3D=(X=1.026151,Y=1.026151,Z=1.026151) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343311905.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343311905.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=976B1FFB4B03A04070FF749E193A8400 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CCEA3E01_1116460938" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342523768 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342523768'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342523768.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342523768.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342523768.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342523768.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342523768.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342523768.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3E74020D43BF90BB2D784088CC7A7EB7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42E54301_1630912230_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099433390 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099433390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099433390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099433390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099433390.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099433390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125695.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099433390.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099433390.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=575B109D422B5291CE9500919FDD1724 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC434301_1975725806_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1415254664 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415254664'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415254664.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415254664.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415254664.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415254664.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1358'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415254664.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415254664.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=28F0724E48584E4CFCAB6AB58FBA7F78 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CC023801_1756436956_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1375884120 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32502.888672 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49282.387377,Y=-120379.887548,Z=5379.997713) RelativeRotation=(Pitch=0.000000,Yaw=-80.147190,Roll=0.000000) RelativeScale3D=(X=0.900794,Y=0.900794,Z=0.900794) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.BoundingBoxComponent'" CachedMaxDrawDistance=32502.888672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32502.888672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32502.888672 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375884120.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32502.888672 DataVersion=1 SavedActorGuid=E45ACD9349FF338383050ABB28F1E759 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1766875399_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1086357068 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086357068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086357068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086357068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086357068.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086357068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-126719.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086357068.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086357068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=3CAE08474F96E604CFF4DFB606C89DCB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC444301_1149695988_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-54366.387377,Y=-128355.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=155.000000,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646420614.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=70230FE5494FCDB4853E049EBED3E0D9 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E622CC254601_1141598607" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413694425 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413694425'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413694425.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413694425.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413694425.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413694425.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37242.387377,Y=-128087.887548,Z=1931.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413694425.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413694425.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=31D6E3C74974A03944AD53A9DC01C15B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD53F01_1685309186_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1448594855 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448594855'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448594855.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448594855.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448594855.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448594855.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-131583.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448594855.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448594855.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=700DA87344B02130C070D48C0D9AB7E5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCDC4501_1653595878_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109172281 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109172281'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109172281.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109172281.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109172281.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109172281.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=8063.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109172281.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109172281.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=1FD5A1524D5735B0169BCC8F99F5768A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_1715167942_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108526214 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108526214'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108526214.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108526214.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108526214.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108526214.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127743.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108526214.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108526214.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=21178EAA467A7A5967DB4D8D64C291A0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C421A4301_2066519511_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38398.156484,Y=-128768.003542,Z=2303.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933822583.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=A255BC58418F36180DACDDB3C025EE52 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1778303749_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106855051 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106855051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106855051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106855051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106855051.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106855051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106855051.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106855051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=DD6BE2F94363A9733A9767A91FA09732 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1114176597_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147166826 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147166826'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147166826.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147166826.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147166826.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147166826.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126719.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147166826.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147166826.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=AABE2351458D0FDD077EF597B00C9619 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1754839651_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107147092 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107147092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107147092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107147092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107147092.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107147092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107147092.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107147092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C31D823D400E4EAF6482C3B0EC8356A1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1620612941_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449236079 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449236079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449236079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449236079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449236079.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449236079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133887.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449236079.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449236079.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=46E690CF489A286746A0009C6FC6FF95 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_2064703982_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375575040 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375575040'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375575040.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375575040.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375575040.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375575040.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43010.387377,Y=-112383.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375575040.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375575040.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5B1464F04C3668B9DCF9E29528ACE75E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709701739_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104599918 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104599918'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104599918.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104599918.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104599918.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104599918.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125951.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104599918.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104599918.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B1363F624226680EA4C62EBF8A266649 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC173001_1256644959_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104371863 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104371863'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104371863.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104371863.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104371863.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104371863.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104371863.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104371863.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=36C1CC934791EDAB9C5D31A2ADAFCD7E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1602581937_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C Name=CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.CP_Asteria_Cliff_Small_Overhang_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Overhang_A.Default__CP_Asteria_Cliff_Small_Overhang_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Overhang_Small_A_NoRVT_509'" RelativeLocation=(X=-52390.387377,Y=-122055.887548,Z=6099.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.718750,Y=0.718750,Z=0.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Overhang_A_C_UAID_0492261AAF387F4B02_1399503538.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Overhang_Small_A.CP_TD_Cliff_Overhang_Small_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4C7DDF4948ED7013CB77CAADEC6FDFB5 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Overhang_A_b24c597f" RootComponent="StaticMeshComponent0" ActorLabel="SM_Asteria_Cliff_Small_Overhang_A_C_UAID_E04F43E622CC283B01_1435670666_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140350739 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140350739'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140350739.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140350739.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140350739.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140350739.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126207.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140350739.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140350739.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=235D52A34063F9FFEFE92B9A16EB3043 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653AD974501_1992064785_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107902157 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107902157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107902157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107902157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107902157.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107902157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107902157.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107902157.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=82A9E94D46DAACB838485FBD239CA947 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1258374002_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1343313906 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343313906'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343313906.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343313906.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343313906.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343313906.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-62854.387377,Y=-133231.887548,Z=2615.997713) RelativeRotation=(Pitch=-0.785836,Yaw=72.834670,Roll=5.940278) RelativeScale3D=(X=1.091894,Y=1.091894,Z=1.091894) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343313906.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343313906.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=269895044D5D090B6ED21FA49D533D83 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_E04F43E622CC373A01_1176964773" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140593747 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140593747'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140593747.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140593747.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140593747.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140593747.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125183.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140593747.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140593747.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=43E979C04DDAF0A1029805AA1FF1DD49 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD673C01_1756391795_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1416697765 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416697765'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416697765.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416697765.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416697765.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416697765.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1198'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416697765.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416697765.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=2FEBFC714DDB979DF0E04D8279C1D5E4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1985224209_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C Name=None_UAID_0492261AAF380E4A02_1377048378 Archetype="/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.FortLinkToActor'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Zipline_Base_675'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45210.961377,Y=-120258.977548,Z=5767.997713) RelativeRotation=(Pitch=0.000000,Yaw=145.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377048378.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=0B87D56E4339819CD9763D8639E74666 RootComponent="StaticMeshComponent0" ActorLabel="ZipLine_Pole_Apollo_C_UAID_E04F43E622CC2D4A01_1182639340" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380D4A02_2142259760 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142259760'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142259760.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142259760.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142259760.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142259760.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125951.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142259760.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142259760.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=64AFF56E4690528F4F08DAAF319A8DB3 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9D2D01_1168295699_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29950.156484,Y=-132096.003542,Z=5375.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879327156.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=0008F4414C811EAF00CE6FB010B0E83A PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC0F3701_1599035920_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110732107 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110732107'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110732107.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110732107.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110732107.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110732107.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47990.387377,Y=-126127.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110732107.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110732107.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=376259E54BF8914CCE0DBF801C9A9E8F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2C4001_1300696653_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C Name=None_UAID_0492261AAF380E4A02_1100361433 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100361433'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100361433.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100361433.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100361433.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100361433.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127231.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100361433.BoundingBoxComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100361433.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27768.464844 DataVersion=1 SavedActorGuid=DA16F0F14CB5063A321AE29B38074AA6 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCD82F01_1600811014_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110661105 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110661105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110661105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110661105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110661105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110661105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51850.387377,Y=-126127.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110661105.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110661105.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AB2319834E803169BC08078667673455 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2B4001_1664307443_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131492531 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131492531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131492531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131492531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131492531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131492531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131492531.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131492531.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6D1ED855447649E76464FE9A5AAA6A11 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD3C3801_2012688115_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342254693 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342254693'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342254693.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342254693.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342254693.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342254693.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126719.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342254693.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342254693.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=F5D29AD342CF534C7D6678B283FDF9E3 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050343179_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1448706902 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448706902'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448706902.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448706902.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448706902.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448706902.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133375.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448706902.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448706902.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=6C2EB72148EE6C5718EDEDAF4E6F4A29 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC933F01_1459083580_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098447324 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098447324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098447324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098447324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098447324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098447324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124159.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098447324.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098447324.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=09B54847453FDCB82444DAA777553E4D RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC153001_1764647555_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C Name=None_UAID_0492261AAF380E4A02_1095607224 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C:NS_LightCastle_CenterPieceSet_B_CandleFlame_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.NS_LightCastle_CenterPieceSet_B_CandleFlame'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53326.387377,Y=-126457.887548,Z=6993.997713) RelativeRotation=(Pitch=0.000000,Yaw=105.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095607224.NS_LightCastle_CenterPieceSet_B_CandleFlame'" OverrideParameters=() CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object NS_LightCastle_CenterPieceSet_B_CandleFlame="NS_LightCastle_CenterPieceSet_B_CandleFlame" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=8388F84F42805A061F61148A51204B9C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CenterPieceSet_B_C_UAID_E04F43E622CC264601_1466626834_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102126546 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102126546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102126546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102126546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102126546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102126546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102126546.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102126546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AD312CE84FDCF96B4E36C5B2BE49E901 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1697455189_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413005399 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413005399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413005399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413005399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413005399.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413005399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-40094.387377,Y=-129587.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413005399.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413005399.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=974BA88B4CCC116F829EB1B49B3D9DD5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC464301_1292720362_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089304160 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35895.531250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49691.767377,Y=-127520.737548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-100.368970,Roll=0.000000) RelativeScale3D=(X=1.125000,Y=1.125000,Z=1.125000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.BoundingBoxComponent'" CachedMaxDrawDistance=35895.531250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35895.531250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35895.531250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089304160.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35895.531250 DataVersion=1 SavedActorGuid=DD44C18343279D41ECB336A662FB3368 RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_E04F43E622CCDC2F01_1913879915_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122049261 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122049261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122049261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122049261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122049261.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122049261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125711.887548,Z=9087.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.968750,Y=1.968750,Z=1.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122049261.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122049261.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=9D3ACDD14BCFFB5534F787B43CE226FB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1884429862_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1448363807 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448363807'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448363807.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448363807.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448363807.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448363807.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17225.747377,Y=-133321.407548,Z=1931.997713) RelativeRotation=(Pitch=0.000000,Yaw=-32.479504,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448363807.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448363807.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=8B31C91141087BF0A8B0CA96DB5F02F3 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC0B4801_1626478280_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-46388.387377,Y=-124203.887548,Z=315.997713) RelativeRotation=(Pitch=0.000000,Yaw=110.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.531250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734804648.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=81D59B61439F3231BA2024A3F1B1450E PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_2_C_UAID_E04F43E622CC853A01_1992031936" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073807027 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073807027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073807027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073807027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073807027.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073807027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127743.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073807027.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073807027.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=CFF4311742C3946CD0BA0FB264999F38 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1161984129_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342225687 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342225687'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342225687.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342225687.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342225687.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342225687.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126719.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342225687.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342225687.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=94E58F334FD46565B582CA86E3410D38 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050333173_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1340884496 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62162.387377,Y=-125871.887548,Z=4231.997713) RelativeRotation=(Pitch=0.000000,Yaw=-40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340884496.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=78E06BD444855A9BCDB71F9AAE551CDD RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCD14001_1868034544_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342671805 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342671805'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342671805.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342671805.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342671805.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342671805.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342671805.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342671805.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EEDF77BD4B20F2A9AF66B8B26CF4221B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCB32001_2051816493_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380D4A02_2144550773 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144550773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144550773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144550773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144550773.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144550773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_C_152'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49699.387377,Y=-127098.937548,Z=5502.334113) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144550773.BoundingBoxComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144550773.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Statue_A/TextureData/TD_LightCastle_Statue_A_Interior.TD_LightCastle_Statue_A_Interior'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28243.820312 DataVersion=1 SavedActorGuid=A3CA0FF6493044FD3D92EE99969AEF69 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E653ADFA3101_1601661929_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375466009 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375466009'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375466009.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375466009.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375466009.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375466009.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-120831.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375466009.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375466009.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=12115802493508E86A6B61A3E31E19D2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1596012128_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380D4A02_2142262761 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142262761'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142262761.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142262761.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142262761.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142262761.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142262761.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142262761.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F612B75D411A22CEB44921B1118F7D37 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEC82F01_1917812120_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C Name=None_UAID_0492261AAF380E4A02_1088159130 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088159130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088159130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088159130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088159130.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088159130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47222.387377,Y=-130891.887548,Z=6247.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088159130.BoundingBoxComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088159130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12028.080078 DataVersion=1 SavedActorGuid=322312AB4051F389036064BD0A4EA3CD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_TankPallet_A_C_UAID_E04F43E622CCEB3F01_1223327276_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102704626 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102704626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102704626.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102704626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102704626.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102704626.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-124671.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102704626.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102704626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=39FE879D4FD7711D8B1F12AC5B800D7F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328288356_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415193646 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415193646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415193646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415193646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415193646.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415193646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36610.387377,Y=-129023.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415193646.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415193646.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=1E31A8CA4EAF9714BE2132A841D3D24B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547278065_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104873949 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104873949'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104873949.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104873949.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104873949.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104873949.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104873949.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104873949.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CD337B8348949F7F9807E590B40A6308 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD243001_1672939198_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376819294 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376819294'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376819294.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376819294.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376819294.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376819294.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376819294.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376819294.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=F110984745124FB34D3D36ACEF5146B9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC833001_1279051038_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145289779 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145289779'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145289779.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145289779.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145289779.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145289779.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_1layer_NoDirt_Inst_172'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50659.387377,Y=-125830.887548,Z=5379.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145289779.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145289779.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StatuePlinth_A_NoDirt.TD_LightCastle_StatuePlinth_A_NoDirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=DB03E61B4467D6074F06F0BE840A44F1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E653ADC93401_1589969449_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341483596 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341483596'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341483596.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341483596.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341483596.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341483596.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55042.387377,Y=-127487.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341483596.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341483596.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=DF8E0D3C40EC1EF610ECEF82BE4BEADF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC703501_1157048917_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375916130 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39361.257812 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41938.387377,Y=-122575.887548,Z=2655.997713) RelativeRotation=(Pitch=0.000000,Yaw=-139.408980,Roll=0.000000) RelativeScale3D=(X=0.972005,Y=0.972005,Z=0.972005) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.BoundingBoxComponent'" CachedMaxDrawDistance=39361.257812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39361.257812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39361.257812 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375916130.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39361.257812 DataVersion=1 SavedActorGuid=9A5C2593478C92FBF1FAD89E7D92CEBD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCFE3E01_1489201486" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1449416163 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449416163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449416163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449416163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449416163.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449416163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-132607.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449416163.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449416163.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=AE95ADD447A30701285705B16597DCFF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CCDC4501_1653669908_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341273547 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341273547'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341273547.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341273547.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341273547.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341273547.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341273547.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341273547.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=FEE0C3794891C79C291A26ABEBFE9206 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6E3501_1554501504_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110458364 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110458364'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110458364.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110458364.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110458364.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110458364.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-131839.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110458364.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110458364.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=ABB893BE4CEF82993E5C2F854AC73F96 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945216386_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138532634 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138532634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138532634.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138532634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138532634.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138532634.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49794.387377,Y=-127743.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138532634.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138532634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=EBD3F4504F67FB1E801DA1909CD26655 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_A_Base_C_UAID_E04F43E653AD273401_1984190962_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115519171 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115519171'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115519171.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115519171.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115519171.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115519171.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115519171.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115519171.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=04B50B1F464F5684244A1B95C5AAFF37 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2085342222_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341263541 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341263541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341263541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341263541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341263541.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341263541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126207.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341263541.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341263541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D52CA33649F6101B4DC6A689829BDE23 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E61C42E44301_2065081048_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140074726 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140074726'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140074726.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140074726.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140074726.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140074726.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140074726.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140074726.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=376A9783416BCDDBB278F487A5169F59 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2029143239_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107105078 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107105078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107105078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107105078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107105078.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107105078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_782'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-133375.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107105078.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107105078.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=62DA1550423F125B9D70888A4EF0B464 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1500009151_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF380D4A02_2114297149 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114297149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114297149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114297149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114297149.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114297149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51570.387377,Y=-124783.887548,Z=6927.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114297149.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114297149.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=7F044E5E43CBE2AB77C655B881CD0094 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E622CC284001_1353536840_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139449686 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139449686'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139449686.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139449686.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139449686.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139449686.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127743.887548,Z=5759.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139449686.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139449686.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=021C443842CC5DD0F7B81D9DE7715D71 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD013E01_1429288822_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139443684 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139443684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139443684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139443684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139443684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139443684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125183.887548,Z=5759.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139443684.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139443684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=670DA8EB44BDF1A9E5E374BB4A99E746 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD013E01_1223787819_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099095360 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099095360'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099095360.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099095360.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099095360.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099095360.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-125183.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099095360.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099095360.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=C5823BCD41CEF5ABB54FA78874E12688 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC273A01_1989751386_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342812830 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342812830'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342812830.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342812830.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342812830.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342812830.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126719.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342812830.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342812830.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=B1277E5A442A08E59BC58C99A4FB93B2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC233001_2092523183_7a50acddf611316c" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-53698.387377,Y=-127525.887548,Z=5369.997713) RelativeScale3D=(X=0.687500,Y=0.687500,Z=0.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633674384.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=DE56A3E241AF79EA14F2B08E4D6C3211 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC584301_1953760451" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1414101494 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414101494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414101494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414101494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414101494.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414101494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30210.387377,Y=-133375.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414101494.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414101494.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=E449FE0D4DB29FF762C32AA9BB9BD492 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC053701_1512659208_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146885806 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146885806'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146885806.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146885806.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146885806.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146885806.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146885806.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146885806.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B5A4D289439AA8BD33A8D3BE6946519F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1333616164_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C Name=None_UAID_0492261AAF380E4A02_1097729282 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097729282'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097729282.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097729282.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097729282.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097729282.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_304'" CachedMaxDrawDistance=22885.535156 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097729282.BoundingBoxComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097729282.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.535156 DataVersion=1 SavedActorGuid=8EA39A3448B46AAB2CBC1681325CF555 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Btm_C_UAID_E04F43E653ADD03501_1620969738_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086637082 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-131839.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086637082.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=BAE3DD694D227D7521266F824174F500 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CCE53F01_1643974154_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147286838 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147286838'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147286838.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147286838.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147286838.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147286838.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147286838.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147286838.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3D21498549F2C972A546C5857E43A4C9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1775717195_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104478894 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104478894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104478894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104478894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104478894.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104478894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104478894.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104478894.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BF320F694E52C06CE4F0F2A5F682F7A6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1183500599_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097931297 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097931297'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097931297.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097931297.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097931297.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097931297.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132095.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097931297.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097931297.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=4BE85299430DF9CAC5296DA279A72E3C RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986442841_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1376311156 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376311156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376311156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376311156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376311156.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376311156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-121599.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376311156.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376311156.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=7F25C8D54883C317D902DEBFF511F491 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC2E3001_1596065156_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27922.387377,Y=-132347.887548,Z=5783.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040507676.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=1559398A414966EE3D50EFA26F78ACBC PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_E04F43E622CC943F01_1959268840_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C Name=None_UAID_0492261AAF380E4A02_1342058649 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342058649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342058649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342058649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342058649.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342058649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_D_255'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-131583.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342058649.BoundingBoxComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342058649.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24294.154297 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=A525C9D54E9E85CC230E159562AA5D9C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Stairs_B_C_UAID_E04F43E622CC893A01_1947019715_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1412807381 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412807381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412807381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412807381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412807381.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412807381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35130.387377,Y=-128923.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412807381.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412807381.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=53298A7E4645280D55CCCF86139D99AA RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCE13F01_1690841326_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414528542 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414528542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414528542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414528542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414528542.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414528542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132095.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414528542.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414528542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=0AB55A8849A9B669E98D2A822F98E249 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC013801_2129095748_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C Name=None_UAID_0492261AAF380E4A02_1415807726 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415807726'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415807726.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415807726.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415807726.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415807726.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_1386'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-130303.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415807726.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415807726.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F1A8E6204F86BECBF991A9A6DA23050F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6B3001_1408026969_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128225362 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128225362'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128225362.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128225362.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128225362.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128225362.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128225362.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128225362.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6DD76C164C2EE7408BC6ABA34BB1BA2B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC153001_1959948564_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104763940 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104763940'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104763940.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104763940.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104763940.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104763940.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-128511.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104763940.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104763940.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=99FB1BFA48BC7DFAD8DFF898377ABAB0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC92F01_2088488370_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104436879 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104436879'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104436879.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104436879.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104436879.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104436879.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104436879.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104436879.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=67F63E8E4610F7F0861DC9B99B341580 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1634587744_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101808495 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101808495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101808495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101808495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101808495.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101808495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101808495.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101808495.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BFA1F552429DE05C50BF5BA82D3CE34C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1195461936_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101950516 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101950516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101950516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101950516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101950516.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101950516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-125183.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101950516.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101950516.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FDB58ED24D0364B68BEE63944035C837 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1384854980_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132188564 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132188564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132188564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132188564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132188564.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132188564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132188564.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132188564.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A96034BB4DA25DA6588F999CEDEEED37 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1595472347_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1415269672 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415269672'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415269672.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415269672.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415269672.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415269672.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415269672.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415269672.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=98EE32E44E6DA1E5D2D34188BE2C979D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E61C42194601_1650336485_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089257155 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33123.585938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47909.551377,Y=-134710.337548,Z=5861.997713) RelativeRotation=(Pitch=0.000000,Yaw=-69.004790,Roll=0.000000) RelativeScale3D=(X=0.938374,Y=0.938374,Z=0.938374) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.BoundingBoxComponent'" CachedMaxDrawDistance=33123.585938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33123.585938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33123.585938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089257155.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33123.585938 DataVersion=1 SavedActorGuid=A72AFDC1426A45D1BB7DEE9EFF3EB5AE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA23E01_1361603404" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1448914983 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448914983'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448914983.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448914983.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448914983.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448914983.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132095.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448914983.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448914983.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=FCC706F64EBEA037098BD097E3C3CC51 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC943F01_1492649795_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131844550 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131844550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131844550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131844550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131844550.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131844550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1388'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-134143.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131844550.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131844550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1014428245C4C69A6E62FE9B2976D024 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCAA4701_1834017121_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1340886497 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55037.500377,Y=-126136.427548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-185.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340886497.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=A7B240934C4D53C4AC3CD8BFE2F27A62 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCD34001_1361614940_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376872309 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376872309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376872309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376872309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376872309.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376872309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376872309.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376872309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=9AE7C86446FBC79A4087C1AADE317406 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709545651_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1490247252 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490247252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490247252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490247252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490247252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490247252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52318.387377,Y=-137245.887548,Z=3845.997713) RelativeRotation=(Pitch=0.000000,Yaw=55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490247252.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490247252.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=404A7E774FA74821020E5A872EB1B706 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE23F01_1418079527_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1375245956 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375245956'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375245956.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375245956.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375245956.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375245956.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41994.387377,Y=-112467.887548,Z=5387.997713) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375245956.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375245956.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=2FC058FF43DF3407D03CE189E969FF00 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CCDA4001_1291589184_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1375438992 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375438992'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375438992.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375438992.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375438992.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375438992.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112895.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375438992.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375438992.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=4A4B36924C34F302BEEAE6B08C5C7D37 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709801794_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380D4A02_2119216206 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119216206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119216206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119216206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119216206.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119216206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136191.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119216206.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119216206.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=025307934FD6341AE22941AFB821358A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC103601_1552174022_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129755426 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129755426'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129755426.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129755426.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129755426.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129755426.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129755426.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129755426.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=68EB45E041854F0824CEE6B7E73FCAEE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1559673462_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097922292 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097922292'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097922292.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097922292.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097922292.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097922292.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131071.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097922292.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097922292.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=43C0D2DA4F41A96DF38B47AC03CE1CA9 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986422828_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1414086490 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414086490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414086490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414086490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414086490.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414086490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132863.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414086490.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414086490.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=51A5B29F42B02CC75352F8A74D01FC14 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC933F01_1400679577_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128674371 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128674371'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128674371.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128674371.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128674371.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128674371.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128674371.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128674371.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8229003F4B5908A48AC0B09BF2F945B8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1236044951_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1086514071 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086514071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086514071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086514071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086514071.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086514071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086514071.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086514071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=FAEDAA0F40A664A3ED994DA3518CD3A2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E622CCAB4701_1986281301_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103953809 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103953809'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103953809.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103953809.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103953809.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103953809.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103953809.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103953809.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2733A5C84745047126F7B7A364BE0FE9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1498418865_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107182101 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107182101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107182101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107182101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107182101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107182101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127743.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107182101.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107182101.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=98C96882495C23BC9EE898A448E7BAE6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA82F01_1628297392_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107703130 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107703130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107703130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107703130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107703130.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107703130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107703130.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107703130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F6868E10428D622B66A48C80C807DBE8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCDE2F01_1771698451_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110811372 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52100.387377,Y=-125757.887548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110811372.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110811372.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110811372'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110811372.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110811372.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110811372.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110811372'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=D9E80ED74736B4A136DC1093A7F353D9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1101411486_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376901328 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376901328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376901328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376901328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376901328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376901328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-46794.387377,Y=-121791.887548,Z=5795.997713) RelativeRotation=(Pitch=-6.938232,Yaw=188.432890,Roll=2.226911) RelativeScale3D=(X=1.012821,Y=1.012821,Z=1.012821) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376901328.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376901328.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CD0445E5450C9638A9BE8EB3CB1421AB RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CC273B01_1130515457_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1376948354 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41836.387377,Y=-112425.887548,Z=5877.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376948354.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376948354.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376948354'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376948354.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376948354.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376948354.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376948354'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=3F1EA7F142631EA9B4E8B399EFDFF387 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5A3101_1126355760_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099163990 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099163990'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099163990.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099163990.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099163990.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099163990.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53426.387377,Y=-128175.887548,Z=7311.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099163990.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099163990.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=83B5698D484042A7411C45AC1B2A4907 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC294001_1472747069_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103541746 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103541746'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103541746.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103541746.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103541746.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103541746.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103541746.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103541746.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8D1A7F46460C82C73ED8E2A05D068C24 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEAE2F01_1619073509_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129973443 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129973443'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129973443.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129973443.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129973443.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129973443.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129973443.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129973443.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1C7BA5314A059E4DBA62628BDF9A2841 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1628480482_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089254154 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32720.427734 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53256.387377,Y=-133701.887548,Z=2949.997713) RelativeRotation=(Pitch=0.000000,Yaw=-148.031460,Roll=0.000000) RelativeScale3D=(X=0.913801,Y=0.913801,Z=0.913801) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.BoundingBoxComponent'" CachedMaxDrawDistance=32720.427734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32720.427734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32720.427734 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089254154.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32720.427734 DataVersion=1 SavedActorGuid=3AEEB4654E526F3214CB93AE122AF5EF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA13E01_1626534184" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380E4A02_1414013460 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414013460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414013460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414013460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414013460.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414013460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28926.387377,Y=-132363.887548,Z=6687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414013460.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414013460.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=9A9D793645B2E9B82F8C198006E59C6C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC114101_1999131868_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099641994 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099641994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099641994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099641994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099641994.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099641994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53570.387377,Y=-125631.887548,Z=6543.997713) RelativeRotation=(Pitch=0.000000,Yaw=-15.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099641994.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099641994.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=98553063406102AF47D9F68EFBCC6F71 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2B4001_1371219430_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448741922 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448741922'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448741922.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448741922.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448741922.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448741922.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132863.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448741922.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448741922.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=65BBD292488D3A71DA5E83B1183CDE01 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC023801_1651781952_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104766942 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104766942'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104766942.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104766942.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104766942.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104766942.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-128511.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104766942.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104766942.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=6B5ECAB94380385F7BB066952098E6AB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FED02F01_1162891460_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108405197 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108405197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108405197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108405197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108405197.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108405197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108405197.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108405197.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DE7423E24E81EC801C04C58ACCCC7E88 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1388247937_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1376279137 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376279137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376279137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376279137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376279137.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376279137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-112127.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376279137.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376279137.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=745384A54F40720B94075AABD3BA3083 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC5B3D01_1336732831_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1449110005 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449110005'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449110005.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449110005.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449110005.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449110005.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449110005.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449110005.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=5668B8C142B981555870998D90EF0DB9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC933F01_1552667587_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF380D4A02_2121241237 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121241237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121241237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121241237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121241237.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121241237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-135679.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121241237.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121241237.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=D1B09ECC43B6CC786735F6AB00F8B4C2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC113601_1529064267_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413702430 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413702430'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413702430.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413702430.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413702430.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413702430.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34626.387377,Y=-130387.887548,Z=2316.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413702430.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413702430.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=DC8B939D4D0EF826060FE0B6BEF08172 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE13F01_1395103316_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139446685 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139446685'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139446685.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139446685.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139446685.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139446685.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127743.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139446685.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139446685.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=1188748A470C6B04A3760892A234CDDA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD013E01_1429285821_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109153077 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109153077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109153077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109153077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109153077.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109153077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52696.387377,Y=-125625.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109153077.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109153077.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B30BC40B43DE08B4F2DCF2854B4D3C1E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC274001_1464883635_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341173529 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341173529'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341173529.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341173529.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341173529.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341173529.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-127231.887548,Z=4223.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341173529.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341173529.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=C42298DD490FD9FFE13589BDBD99B305 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E61C42603201_1810519941_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449195056 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449195056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449195056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449195056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449195056.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449195056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-131583.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449195056.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449195056.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=75FAB68445EEF9D15DE2F9BCDE89D5E9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1653558861_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1413049409 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413049409'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413049409.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413049409.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413049409.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413049409.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29294.387377,Y=-132603.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413049409.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413049409.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=B43AA8D1478D164CE3A097A025C16182 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC114101_1741642857_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104759938 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104759938'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104759938.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104759938.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104759938.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104759938.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127231.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104759938.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104759938.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C6689C6040C17A676EE62DA8C4B25131 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1742613098_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF380D4A02_2119436213 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119436213'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119436213.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119436213.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119436213.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119436213.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-131839.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119436213.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119436213.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=BD98C2BB40E763C65BD5FE92034E4D9F RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945321450_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1448721911 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448721911'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448721911.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448721911.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448721911.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448721911.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_1399'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132095.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448721911.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448721911.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=B0E7378C4B54832E66E81F85CFE3830B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC643101_1198727771_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086698094 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132095.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086698094.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=CA68E1BF47F92361E6F1508ED6CF4A22 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E622CCE43F01_1646601944_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.DanceClub_Corner_05_C Name=DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821 Archetype="/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.DanceClub_Corner_05_C'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.DanceClub_Corner_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Factory_Brick_1401'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36094.156487,Y=-127744.003545,Z=1535.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821.BoundingBoxComponent'" CachedMaxDrawDistance=15958.767578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320972821.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15958.767578 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/WallOuter/MI_Farm_Wood_1.MI_Farm_Wood_1'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15958.767578 DataVersion=1 SavedActorGuid=ECC7D83540EFCA9E8E1BD0AE80A934CB PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_DanceClub_Corner_05_1b0f9d33" RootComponent="StaticMeshComponent0" ActorLabel="Dock_Post_No_Rope_C_UAID_E04F43E622CC153701_2077880997_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-34178.387377,Y=-131327.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-155.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430441557.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=1DF7E1964A8FC322BA05FEA015B1735E PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Corner_180_B_C_UAID_E04F43E622CC043701_1125355005" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101722480 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101722480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101722480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101722480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101722480.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101722480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125695.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101722480.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101722480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5AFDCB0A4F14B46E75059D884CC047FD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C421A4301_1975738508_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109379313 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109379313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109379313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109379313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109379313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109379313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126207.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109379313.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109379313.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E74306294A38BE540C2EB0A60A01F0F3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC254101_1300272335_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109293302 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109293302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109293302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109293302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109293302.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109293302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-128767.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109293302.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109293302.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=530C762346340C9EBAA0D18D3253EEE0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAD2F01_1130447265_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449191054 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449191054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449191054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449191054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449191054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449191054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133631.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449191054.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449191054.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DD6F47EA4C18187BEA3E7C8671FD4A11 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1653554859_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376715281 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376715281'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376715281.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376715281.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376715281.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376715281.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-123391.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376715281.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376715281.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3FF1A76E4AB5DA3C10A2AEB434026276 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC803001_1514565436_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128218359 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128218359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128218359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128218359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128218359.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128218359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128218359.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128218359.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EEF90B2341E44B15E976F88547B45EB7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC153001_1650361551_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-48555.043377,Y=-120538.427548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=70.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.324767) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633380376.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CFEC2D364F22FD406C6A3CA94FAEA6FE PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CCD74501_1251962178" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF380D4A02_2127309349 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127309349'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127309349.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127309349.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127309349.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127309349.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47370.387377,Y=-133119.887548,Z=6735.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127309349.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127309349.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=8D13A3294799AB93A12E94A63C6B562C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_E04F43E622CCE93F01_1632798907_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C Name=None_UAID_0492261AAF380D4A02_2111245124 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111245124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111245124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111245124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111245124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111245124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_02_316'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52474.387377,Y=-132111.887548,Z=3463.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111245124.BoundingBoxComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111245124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11569.037109 DataVersion=1 SavedActorGuid=09834AF74C93D4A2DAF4F4AF8C6A1634 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_02_C_UAID_E04F43E622CCE53F01_2126772161_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1342491754 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342491754'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342491754.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342491754.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342491754.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342491754.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-134399.887548,Z=3839.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342491754.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342491754.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27027.701172 DataVersion=1 SavedActorGuid=333564EB45FF16005B7EAFB57E8359E1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Stairs_Curved_A_C_UAID_E04F43E622CC9A3801_1918039038_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107700128 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107700128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107700128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107700128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107700128.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107700128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_397'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126463.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107700128.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107700128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=39C9F3154CD624699A538385D3D78484 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9D2D01_1168307708_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2119969225 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119969225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119969225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119969225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119969225.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119969225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_944'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-131839.887548,Z=3455.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119969225.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119969225.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=DDFF370240118A7B7C79C491BA1291C3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945352467_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342261698 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261698'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261698.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261698.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261698.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261698.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126719.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261698.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342261698.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=9C4F95AF4A7476DAA463CE84418199DB RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2122136525_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103022697 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103022697'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103022697.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103022697.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103022697.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103022697.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-128255.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103022697.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103022697.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9B5F49C94749D7877FDADA8E383E3D6A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1597953432_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102630608 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102630608'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102630608.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102630608.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102630608.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102630608.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-125183.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102630608.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102630608.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=14D626454ED91E8223EC0398B3474D90 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110899511_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C Name=None_UAID_0492261AAF380D4A02_2126903338 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Asteria_LightCastle_DecoWallShield_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126903338'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126903338.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126903338.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallShield_A.Default__Asteria_LightCastle_DecoWallShield_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126903338.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126903338.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51081.133377,Y=-127734.223548,Z=5615.109013) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126903338.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126903338.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=164DD84F437154D6BE50758F9C679E93 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallShield_A_C_UAID_E04F43E653AD9F4701_1683900132_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104553902 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104553902'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104553902.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104553902.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104553902.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104553902.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-124671.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104553902.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104553902.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F2A6C3AA49990B63B12B96A3EEFE745E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1702634652_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.DanceClub_Corner_05_C Name=DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820 Archetype="/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.DanceClub_Corner_05_C'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.DanceClub_Corner_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Corner/DanceClub_Corner_05.Default__DanceClub_Corner_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Factory_Brick_1401'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37118.156487,Y=-127744.003545,Z=1535.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820.BoundingBoxComponent'" CachedMaxDrawDistance=15958.767578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.DanceClub_Corner_05_C_UAID_0492261AAF389E4B02_1320925820.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15958.767578 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Building/TextureData/WallOuter/MI_Farm_Wood_1.MI_Farm_Wood_1'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15958.767578 DataVersion=1 SavedActorGuid=077CC5B64BAB7A872F850788874676B8 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_DanceClub_Corner_05_1b0f9d33" RootComponent="StaticMeshComponent0" ActorLabel="Dock_Post_No_Rope_C_UAID_E04F43E622CC153701_2098171999_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096481250 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096481250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096481250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096481250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096481250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096481250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096481250.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096481250.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CB59353B446A49F1B025FDB4B06BC6F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC5E3101_1610154527_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140088732 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140088732'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140088732.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140088732.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140088732.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140088732.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140088732.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140088732.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=69A9BB234B19EFE6557A5390C0E9CC52 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1491111221_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1086955095 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086955095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086955095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086955095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086955095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086955095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-133119.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086955095.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086955095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=21264.753906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B22115E04F13FD45F80155B7B7E827F2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTileHalf_C_UAID_E04F43E622CC6D3001_1945267419_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115313165 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115313165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115313165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115313165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115313165.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115313165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115313165.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115313165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=06C320FF49D9228008E3258B22FC8B6B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_1972067216_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1342678809 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342678809'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342678809.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342678809.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342678809.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342678809.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342678809.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342678809.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=5F8B8FAC412BB34BA879EFB68C4E0D43 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC254101_1339974345_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343078884 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343078884'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343078884.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343078884.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343078884.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343078884.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-125695.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343078884.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343078884.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=B3E434E841FAC11CA9A0058035060ED2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC6F3501_1832526713_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376560209 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376560209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376560209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376560209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376560209.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376560209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-112383.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376560209.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376560209.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C98CAE264D60C0D6D80F579BB9A0B983 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5C3D01_1783073054_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38910.156484,Y=-128768.003542,Z=2303.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933341572.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=DD382A704B8ECE47120809903907044C PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1776073748_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490481339 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490481339'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490481339.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490481339.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490481339.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490481339.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-43384.633377,Y=-144694.557548,Z=4361.997713) RelativeRotation=(Pitch=0.000000,Yaw=80.970680,Roll=0.000000) RelativeScale3D=(X=0.650000,Y=0.650000,Z=0.650000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490481339.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490481339.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F3A45DD440E45EB566981CA39701FCF6 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CCFE4701_1750028877" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104432877 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104432877'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104432877.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104432877.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104432877.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104432877.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104432877.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104432877.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A672DEF04A9DC5314482AAA6E7AE56D4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1624634741_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133870582 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133870582'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133870582.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133870582.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133870582.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133870582.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133870582.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133870582.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2F2DA3B04B320685753009853A3D5F2D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD263001_2101220599_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1341643617 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341643617'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341643617.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341643617.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341643617.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341643617.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57346.387377,Y=-126719.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341643617.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341643617.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=FD78A26F4B9C1C73C78ABB9B3B76B78C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC6F3501_2017928721_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086659088 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086659088.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=22095D5F41908B27EFBC799765BF7AF2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAC4701_1276790488_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102767634 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102767634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102767634.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102767634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102767634.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102767634.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-127999.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102767634.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102767634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2E1902CA4B39F626B13BCF95273FC03B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328308368_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380D4A02_2138809648 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138809648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138809648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138809648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138809648.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138809648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50562.387377,Y=-125183.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138809648.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138809648.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=873E873D475710F137B44A989C772FE7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2143124745_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101859507 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101859507'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101859507.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101859507.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101859507.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101859507.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101859507.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101859507.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D86E826C4A5CA875731FA0B3FA835491 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1360064971_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Rounded.BP_LightCastle_RoofTrim_A_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1099458392 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Rounded.BP_LightCastle_RoofTrim_A_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Rounded.Default__BP_LightCastle_RoofTrim_A_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Rounded.BP_LightCastle_RoofTrim_A_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099458392'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Rounded.Default__BP_LightCastle_RoofTrim_A_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099458392.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Rounded.Default__BP_LightCastle_RoofTrim_A_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099458392.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Rounded.Default__BP_LightCastle_RoofTrim_A_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099458392.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099458392.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099458392.BoundingBoxComponent'" CachedMaxDrawDistance=26650.636719 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099458392.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26650.636719 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26650.636719 DataVersion=1 SavedActorGuid=A8F610744B9EDDE591494297E700374E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FE9A2F01_2124467993_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1449104002 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28404.137377,Y=-135925.977548,Z=2307.997713) RelativeRotation=(Pitch=0.000000,Yaw=16.587603,Roll=0.000000) RelativeScale3D=(X=1.055272,Y=1.055272,Z=1.055272) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449104002.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9EAF52CF40CC1E88F66E8A972EEA55CF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC5A4301_2120717833" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1086282066 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086282066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086282066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086282066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086282066.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086282066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125183.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086282066.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086282066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=9F4DA192416B222D32C51C86F77553EC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC284001_1258219838_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375614045 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375614045'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375614045.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375614045.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375614045.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375614045.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112895.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375614045.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375614045.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B7328D56490BB438C673A7B0276405BB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709842816_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129324401 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129324401'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129324401.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129324401.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129324401.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129324401.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123647.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129324401.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129324401.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0BF12BD045527F2D33DDE8A11E0BC633 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1456099429_e4801f365af70432" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-49880.387377,Y=-121107.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-144.667250,Roll=0.000000) RelativeScale3D=(X=0.687500,Y=0.687500,Z=0.546484) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430378555.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A93EA4094C4AD69FE9803CA9DCC0E5E0 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9C2D01_1204195200_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.BP_LightCastle_Balcony_B_C_Str_C Name=None_UAID_0492261AAF380E4A02_1090875214 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.BP_LightCastle_Balcony_B_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.BP_LightCastle_Balcony_B_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090875214'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090875214.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090875214.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_C_Str.Default__BP_LightCastle_Balcony_B_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090875214.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090875214.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090875214.BoundingBoxComponent'" CachedMaxDrawDistance=24427.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090875214.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24427.507812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24427.507812 DataVersion=1 SavedActorGuid=C48B27C24FD1CAE8DACEF0B88DD5B94A RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_S_C_UAID_E04F43E653AD543801_1248709402_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139301676 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139301676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139301676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139301676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139301676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139301676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125695.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139301676.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139301676.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=CC19B29D4DC0535461B1A28A287EA796 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E622CC284001_2048567874_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1375826110 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375826110'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375826110.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375826110.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375826110.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375826110.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-122623.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375826110.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375826110.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=8FF050FF4AFEDAA26707FDAADCE0153B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC2F4001_1563967306_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102567598 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102567598'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102567598.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102567598.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102567598.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102567598.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102567598.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102567598.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=EF3188B14BEB7C03F17CE8BE34369CBF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110794436_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414556560 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414556560'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414556560.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414556560.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414556560.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414556560.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36354.387377,Y=-127743.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414556560.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414556560.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=27EF34F847CDACD5C284508C64EB934E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2122799392_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Asteria_LightCastle_Table_A_C Name=None_UAID_0492261AAF380D4A02_2145675783 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Asteria_LightCastle_Table_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Asteria_LightCastle_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145675783'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145675783.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145675783.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145675783.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145675783.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Table_A_1420'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52736.387377,Y=-127741.887548,Z=7309.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145675783.BoundingBoxComponent'" CachedMaxDrawDistance=23540.255859 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145675783.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23540.255859 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23540.255859 DataVersion=1 SavedActorGuid=87FBDFF54533FDADD11024988E627409 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Table_A_C_UAID_E04F43E622CCA34701_1945336837_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448598858 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448598858'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448598858.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448598858.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448598858.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448598858.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16130.387377,Y=-132607.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448598858.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448598858.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=CEAAD3FC4567D5016E70C7994DF474A8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_Inner_Crn_A_C_UAID_E04F43E622CCDC4501_1653657903_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35582.156484,Y=-128512.003542,Z=1919.999759) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933295571.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=5DD2442240219569CC2A8A89C7BB4E0E PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1797587752_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380D4A02_2139020667 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139020667'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139020667.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139020667.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139020667.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139020667.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125695.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139020667.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139020667.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=14345C10416A2FF0DE7FCD9648A13FA4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD7E4501_2088710359_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074251052 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074251052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074251052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074251052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074251052.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074251052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127743.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074251052.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074251052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8A5F189B4357AA5CEF4CF5971D41838C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC424301_1874878614_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1449165037 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449165037'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449165037.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449165037.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449165037.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449165037.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132863.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449165037.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449165037.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=3C86B88F4E88B409139077A6FDEEAC26 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC083801_1438118292_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341313562 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341313562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341313562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341313562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341313562.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341313562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-127231.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341313562.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341313562.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1452564849EBCCDB359CC9BB57E37E90 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC703501_1646830959_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111400129 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111400129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111400129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111400129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111400129.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111400129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41926.267377,Y=-128810.297548,Z=2595.401713) RelativeRotation=(Pitch=-9.988684,Yaw=-28.531532,Roll=-0.358029) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111400129.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111400129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=AE48229F4ABF8232D7534388FC8B9660 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134429974" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2096418978 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096418978'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096418978.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096418978.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096418978.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096418978.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53014.387377,Y=-125279.887548,Z=7309.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096418978.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2096418978.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=5E11958C449D1C2107E252B9EFE83B5D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_E04F43E622CCA44701_1193424027_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449301107 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449301107'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449301107.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449301107.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449301107.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449301107.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449301107.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449301107.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=907241624C12A8A88545D1A8BEC3397C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1541965194_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1342436739 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342436739'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342436739.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342436739.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342436739.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342436739.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-127231.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342436739.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342436739.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EDA29B994D9B83A40BD1FF952B5F3429 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC903E01_1345192088_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2124851327 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124851327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124851327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124851327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124851327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124851327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52770.387377,Y=-126623.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124851327.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124851327.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=230F5860415FBC25CA4A6BAC609B9A95 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E622CCD92F01_1420100222_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109146271 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109146271'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109146271.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109146271.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109146271.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109146271.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-132863.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109146271.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109146271.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=CC424C06416B2C52CC1D668C332C1903 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCDD2F01_1504547152_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C Name=None_UAID_0492261AAF380E4A02_1091361222 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091361222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091361222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091361222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091361222.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091361222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_976'" CachedMaxDrawDistance=22984.208984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091361222.BoundingBoxComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091361222.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22984.208984 DataVersion=1 SavedActorGuid=82131C47473B7592B44F96BCFCE37853 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Brace_B_C_UAID_E04F43E653AD123701_1754859598_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF380E4A02_1413997457 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413997457'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413997457.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413997457.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413997457.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413997457.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-128767.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413997457.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413997457.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=17848ACB416A08D31861FE949D0AF0A9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC153701_1949830992_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1449144025 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449144025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449144025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449144025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449144025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449144025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132607.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449144025.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449144025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=DDBE4F1847B7EA5B3CB6778085C63A67 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CCDC4501_1653547856_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128489369 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128489369'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128489369.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128489369.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128489369.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128489369.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-126719.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128489369.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128489369.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2FCE3891422D4F31EEE82AAE616CA274 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1232149949_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087046101 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087046101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087046101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087046101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087046101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087046101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-131327.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087046101.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087046101.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=93D3FC34414258F44528CDB1684708DF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945292433_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096408248 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096408248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096408248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096408248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096408248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096408248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_476'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096408248.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096408248.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=586155574DF6181A216008948C2C0D18 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCDE2F01_1348246414_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099446391 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099446391'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099446391.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099446391.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099446391.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099446391.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099446391.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099446391.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9A22C87B43822F270645D49E12E0D612 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC434301_1979324807_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129289399 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129289399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129289399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129289399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129289399.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129289399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129289399.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129289399.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=19C5BF4E48FF5FA32172CD8013903F4B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1446052425_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133730569 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133730569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133730569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133730569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133730569.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133730569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133730569.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133730569.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=AA4FB20241383F92E90F699153133EAA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1598042354_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341180533 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341180533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341180533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341180533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341180533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341180533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341180533.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341180533.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=E531C0ED4AA305D3FBF7C0B9FF186DBE RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1392433955_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C Name=None_UAID_0492261AAF380E4A02_1098242319 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098242319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098242319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098242319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098242319.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098242319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1227'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126719.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098242319.BoundingBoxComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098242319.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.109375 DataVersion=1 SavedActorGuid=A91579264D52089C836594B82C1FFA31 RootComponent="StaticMeshComponent0" ActorLabel="OilRig_Floor_Triangle_C_UAID_E04F43E622CC254101_1260820329_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089391169 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089391169'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089391169.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089391169.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089391169.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089391169.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48914.387377,Y=-125663.887548,Z=7311.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089391169.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089391169.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=6478111545A098FD726629AA02AFAF59 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C424B3401_1999547291_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103687767 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103687767'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103687767.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103687767.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103687767.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103687767.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103687767.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103687767.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0FBCEC674D881CB4756451BF2CB03D5A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD293001_1881320140_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448603862 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448603862'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448603862.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448603862.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448603862.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448603862.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-132863.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448603862.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448603862.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=9B0459624AF6E8B1AEBA379322650516 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653633895_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C Name=None_UAID_0492261AAF380E4A02_1342094653 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Default__Asteria_Quarry_Tank_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_Quarry_TankPallet_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_B.Asteria_Quarry_Tank_B_C:SM_Quarry_TankPallet_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.SM_Quarry_TankPallet_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63686.387377,Y=-126467.887548,Z=4353.997713) RelativeRotation=(Pitch=0.000000,Yaw=88.419460,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_Quarry_TankPallet_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342094653.SM_Quarry_TankPallet_A'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_Quarry_TankPallet_A="SM_Quarry_TankPallet_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=757155514B29C097C3CCA0AE621E1334 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_B_C_UAID_E04F43E621C4CE4701_1321332397_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111654469 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53000.387377,Y=-126471.887548,Z=7001.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111654469.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111654469.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111654469'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111654469.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111654469.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111654469'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111654469.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111654469.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111654469.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111654469'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-53065.804535,Y=-126471.887517,Z=7094.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=580E4ED6425A595CB5D8849D0BC81D01 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC5E3101_1198090495_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134508606 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134508606'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134508606.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134508606.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134508606.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134508606.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134508606.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134508606.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=9224674349EAF45AC5092388AD62B461 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E629FEAF2F01_1836191667_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101811497 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101811497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101811497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101811497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101811497.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101811497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124671.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101811497.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101811497.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3E951F8D4143B648C0592ABC8B75CEA6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1199262938_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415301688 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415301688'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415301688.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415301688.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415301688.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415301688.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415301688.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415301688.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4762DACF4C721528AFE5F78082A7138A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC033801_1591673185_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089543178 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52646.387377,Y=-134031.887548,Z=3013.997713) RelativeRotation=(Pitch=0.000000,Yaw=-167.353360,Roll=0.000000) RelativeScale3D=(X=1.023454,Y=1.023454,Z=1.023454) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089543178.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=94B2016C43A16564B08353AB72E8BD51 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCA13E01_1616655183" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098785347 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098785347'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098785347.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098785347.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098785347.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098785347.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098785347.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098785347.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=64D516334CAB1AE62E33F0AA6A9DA866 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCDA2F01_1125535441_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376823296 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376823296'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376823296.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376823296.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376823296.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376823296.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376823296.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376823296.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=7EF65CE042C064AC27596DA219BB0D94 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC833001_1279055040_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341285553 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341285553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341285553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341285553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341285553.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341285553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-126207.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341285553.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341285553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=6ED395304C0F66F86BA52E9D62A3E261 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1728174705_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1376302151 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376302151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376302151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376302151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376302151.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376302151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-122111.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376302151.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376302151.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=884DAE754781177974980FA80D9EE408 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCC73A01_1843884509_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109166278 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109166278'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109166278.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109166278.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109166278.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109166278.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124927.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109166278.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109166278.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=CC36C1474AC02C2225D62A9E9BC8A5E2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE962F01_1227793239_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103577753 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103577753'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103577753.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103577753.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103577753.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103577753.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103577753.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103577753.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E8F747C54F9AC93FBA32738FF0FAB032 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1894372115_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110798110 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110798110'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110798110.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110798110.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110798110.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110798110.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45982.387377,Y=-126279.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110798110.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110798110.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=F97E9EE74D9AAEFFFA167BB36F4E65FB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2E4001_1341337069_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449365142 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449365142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449365142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449365142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449365142.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449365142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1434'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449365142.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449365142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_B.TD_LighCastle_WoodenFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=A0EC02D84868BF0DFAFF8FA7C6F734A5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC043801_1146532404_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449238080 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449238080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449238080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449238080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449238080.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449238080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449238080.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449238080.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=55EA4F2A4B02347980213A8EFB03A028 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_2064706983_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101956520 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101956520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101956520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101956520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101956520.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101956520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101956520.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101956520.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=89D866E64FAAC637819C3F818BF673A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1394783986_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106929056 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106929056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106929056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106929056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106929056.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106929056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106929056.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106929056.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=5B613C4E42D34C2235C4B7865CC84E7C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1143144602_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102206559 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102206559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102206559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102206559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102206559.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102206559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-125183.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102206559.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102206559.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=20A9D1B44DFA9E9C4BDA7E9715A1BD9C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1771884588_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074264054 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074264054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074264054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074264054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074264054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074264054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125695.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074264054.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074264054.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=496788D24500D29F3D590493CCCD3BE4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC443801_2006823326_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Apollo_Suburban_Bed_01_C Name=None_UAID_0492261AAF380E4A02_1413276418 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Apollo_Suburban_Bed_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Apollo_Suburban_Bed_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Bed_parent_Container_Athena_NoSearch.Bed_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Bed_01_963'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35918.387377,Y=-129259.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.BoundingBoxComponent'" CachedMaxDrawDistance=14458.997070 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14458.997070 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413276418.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14458.997070 DataVersion=1 SavedActorGuid=25606EC44B08F60C6B05F7B53DD341B7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Suburban_Bed_01_C_UAID_E04F43E622CCE13F01_1765112328_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C Name=None_UAID_0492261AAF380D4A02_2113936145 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113936145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113936145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113936145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113936145.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113936145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_02_785'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54518.387377,Y=-132101.887548,Z=3175.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113936145.BoundingBoxComponent'" CachedMaxDrawDistance=4234.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113936145.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4234.154297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4234.154297 DataVersion=1 SavedActorGuid=E7FA5755439BB0B73AD932BEEFAD0CCC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_04_C_UAID_E04F43E622CCE43F01_1444446938_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1341016507 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341016507'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341016507.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341016507.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341016507.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341016507.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60718.387377,Y=-133795.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341016507.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341016507.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=30CD77C1463B591B26303EBAAFE7A11D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCDB4001_1547137424_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380E4A02_1341652623 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341652623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341652623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341652623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341652623.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341652623.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_B_718'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-125759.887548,Z=4995.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341652623.BoundingBoxComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341652623.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31589.517578 DataVersion=1 SavedActorGuid=903432194AAA0422758877967E8284D2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E622CC6F3501_1198641690_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C Name=None_UAID_0492261AAF380D4A02_2113609139 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Apollo_DarkVillage_Hammock_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113609139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113609139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113609139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Hammock.Default__Apollo_DarkVillage_Hammock_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113609139.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113609139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Hammock_232'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51520.387377,Y=-132063.887548,Z=3463.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113609139.BoundingBoxComponent'" CachedMaxDrawDistance=17582.585938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113609139.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17582.585938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17582.585938 DataVersion=1 SavedActorGuid=632BC31447A156C3655C33AB236DCA75 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Hammock_C_UAID_E04F43E622CCE53F01_2044115157_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375495026 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375495026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375495026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375495026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375495026.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375495026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375495026.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375495026.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=EA7F2D804AB255E9BC03CCBD6BF09BFC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E61C42493D01_1561040430_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104589912 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104589912'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104589912.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104589912.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104589912.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104589912.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127231.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104589912.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104589912.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3B51FBBB4F2BA3DA565AEAA33BC0BE12 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1935000504_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2124789325 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124789325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124789325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124789325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124789325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124789325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52770.387377,Y=-126303.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124789325.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124789325.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=ECEE41AD4D3AD42D2A6964892C808711 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E622CCD92F01_1416437220_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375802102 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375802102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375802102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375802102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375802102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375802102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375802102.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375802102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D99508FB473443D29B53608F39F2A6DA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42F23701_1983017834_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099197365 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099197365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099197365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099197365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099197365.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099197365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099197365.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099197365.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=C982EC8A4250FF10A142E58D16EE5E72 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1329463358_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107882152 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107882152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107882152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107882152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107882152.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107882152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-123903.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107882152.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107882152.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AF6E28E842CC708F1F9D5690A2B33D82 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC803001_1788518473_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086655086 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-134143.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086655086.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=913007714D9F0265468ED7BF71EC4974 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAA4701_1611074117_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089311162 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34092.484375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50166.000377,Y=-125428.687548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-110.368970,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.BoundingBoxComponent'" CachedMaxDrawDistance=34092.484375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34092.484375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34092.484375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089311162.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34092.484375 DataVersion=1 SavedActorGuid=6B87ADD74E6C835F2C5B02BFC99D5F4F RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_E04F43E622CCDC2F01_1913889918_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449434172 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449434172'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449434172.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449434172.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449434172.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449434172.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449434172.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449434172.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4B7E87F543B5D5DC0F1EA1BCCC31CEAC RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442137420_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376575218 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376575218'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376575218.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376575218.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376575218.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376575218.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112127.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376575218.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376575218.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=C95543E94AC410EF062703BC04D84D72 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709635708_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102066532 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102066532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102066532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102066532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102066532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102066532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127743.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102066532.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102066532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8F4E384049D2EF19A367D5B11610BE5D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC1D3001_1816059020_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108135182 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108135182'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108135182.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108135182.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108135182.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108135182.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126719.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108135182.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108135182.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=041D3D564C25FB1BAD631699F18EE02E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC254101_1288392332_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131142509 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131142509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131142509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131142509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131142509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131142509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-125439.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131142509.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131142509.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4D09ABE5423F65E3C14228A03D272674 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2045528631_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103591759 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103591759'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103591759.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103591759.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103591759.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103591759.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OrnateWall_A_660'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124671.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103591759.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103591759.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_A.TD_LighCastle_Wall_Ornament_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FA33EA0C49D7F00D5891F3870B5982A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FECF2F01_2048636260_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342279708 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342279708'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342279708.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342279708.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342279708.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342279708.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126719.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342279708.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342279708.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=50B7CE764421E58F289854B5CD28E37A RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2133022551_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108047165 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108047165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108047165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108047165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108047165.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108047165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108047165.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108047165.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B941744C44F573E09590A784553BD57D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2094958055_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131137507 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131137507'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131137507.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131137507.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131137507.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131137507.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131137507.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131137507.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=600E4E7845668ECB200068981C635608 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2038652628_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146944811 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146944811'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146944811.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146944811.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146944811.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146944811.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-127231.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146944811.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146944811.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B9090235425C2EFE59C6F6873138B633 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C421A4301_1864264497_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129414411 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129414411'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129414411.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129414411.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129414411.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129414411.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129414411.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129414411.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2FE6528E4594EBA815D849B6986B3E55 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079740298_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109381081 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109381081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109381081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109381081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109381081.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109381081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50762.387377,Y=-124823.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109381081.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109381081.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2E2C0B334A1C3E8E7BE463848BF50EFE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2D4001_1756097877_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1448784947 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448784947'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448784947.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448784947.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448784947.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448784947.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-131327.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448784947.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448784947.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21264.753906 DataVersion=1 SavedActorGuid=A88B7A424D4D84EB7C664C8E3042B6D5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC943F01_2138555854_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1489613244 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489613244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489613244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489613244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489613244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489613244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45831.114377,Y=-137163.497548,Z=5228.661313) RelativeRotation=(Pitch=-6.979921,Yaw=7.928752,Roll=-4.252402) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489613244.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489613244.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=BBC32985434D31588356D79648FBF9D2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134340967" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2116028188 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116028188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116028188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116028188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116028188.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116028188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51358.387377,Y=-131763.887548,Z=3459.997713) RelativeRotation=(Pitch=0.000000,Yaw=70.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116028188.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2116028188.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=53A2E6CC45BF4ADAA56635A90F9C91FA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE63F01_1627183358_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103302723 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103302723'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103302723.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103302723.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103302723.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103302723.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103302723.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103302723.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7FE0EFCB4515E5CB7C44809E4B75B259 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037210612_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102774635 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102774635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102774635.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102774635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102774635.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102774635.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102774635.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102774635.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EE260A3242D8FA4FFED5C88A29D1A6D4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387599369_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF380D4A02_2121663251 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-131839.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.DoorSmartLinkComp'" CustomLinkId=(Id=10261846894516420754) AuxiliaryCustomLinkId=(Id=14650542882188350448) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121663251.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=62DA37274709E928684260A0EDD4B82B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWaySide_EXT_C_UAID_E04F43E622CC6D3001_1945325452_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104128821 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104128821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104128821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104128821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104128821.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104128821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124159.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104128821.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104128821.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=01F56A3A46F7D55ACA521A88B49F99C2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC163001_1813997752_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1448719910 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448719910'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448719910.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448719910.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448719910.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448719910.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_679'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-131327.887548,Z=3455.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448719910.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448719910.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=BEC262D34793ED8D9A8213919CB58F4A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC083801_1385736282_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1375202949 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375202949'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375202949.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375202949.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375202949.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375202949.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52418.387377,Y=-122175.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375202949.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375202949.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DC2E1D8B4121AB2D92D0AEBD689E776C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2F4001_1975683330_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449174044 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449174044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449174044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449174044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449174044.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449174044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26882.387377,Y=-131327.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449174044.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449174044.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D76B053149FC24FCA3D614ABACD2104F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC083801_1440764293_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1106977063 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106977063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106977063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106977063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106977063.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106977063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126719.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106977063.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106977063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=18C647FB47E64E2E689A33B54C206766 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC254101_1427277349_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103300722 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103300722'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103300722.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103300722.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103300722.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103300722.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_Offset_Inst_506'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127743.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103300722.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103300722.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A_Leak.TD_LighCastle_StoneWall_A_Leak'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AF82024F4E79CA21AF1BE6B2777B4DCA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037209611_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1448468823 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448468823'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448468823.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448468823.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448468823.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448468823.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27746.387377,Y=-131939.887548,Z=3463.997713) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448468823.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448468823.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9180AB2B45282AC85CD51DB4492DD389 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC104101_1659540627_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF380D4A02_2119439214 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119439214'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119439214.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119439214.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119439214.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119439214.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_897'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119439214.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119439214.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=2275A339466CF5B8A5B6899C48FF0066 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945360471_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102574601 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102574601'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102574601.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102574601.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102574601.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102574601.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-127743.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102574601.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102574601.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=927F212B4DFD51C0E455BDA5307E59A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110838467_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1343020873 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343020873'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343020873.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343020873.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343020873.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343020873.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55298.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343020873.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343020873.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A40A583644676740669A239B4B9CE030 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC703501_1165842918_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451623209 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28106.387377,Y=-133635.887548,Z=5003.997713) RelativeRotation=(Pitch=0.000000,Yaw=60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451623209.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451623209.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451623209'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451623209.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451623209.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451623209.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451623209'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9AEE11D24DEED7FA014652BF3DFE9025 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC124101_1600205067_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140110734 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140110734'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140110734.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140110734.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140110734.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140110734.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140110734.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140110734.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=FD5E31C04065BA9B6C7D8F9637497720 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large1_C_UAID_E04F43E653AD4D3801_1980191850_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108055169 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108055169'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108055169.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108055169.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108055169.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108055169.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108055169.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108055169.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CDCC1FB5478DF703CF22CF8747717240 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2123077062_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129835436 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129835436'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129835436.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129835436.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129835436.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129835436.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129835436.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129835436.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=61C3150D4BA5076A95F6A2B3E494D32B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1621367474_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376483194 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376483194'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376483194.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376483194.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376483194.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376483194.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122367.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376483194.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376483194.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9E6D290647E35F82BBA809A5BFDF5AEF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1414765416_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122280270 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122280270'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122280270.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122280270.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122280270.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122280270.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46766.387377,Y=-133375.887548,Z=6783.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122280270.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122280270.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=77C08C664EC1F7660AED6AA8316D0EBD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CCE93F01_1596236905_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380E4A02_1341552599 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341552599'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341552599.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341552599.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341552599.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341552599.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-127231.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341552599.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341552599.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24679.142578 DataVersion=1 SavedActorGuid=62240E174CBEE632CBF1E784D29A75CD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_Planter_B_C_UAID_E04F43E61C42174201_1873601932_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100233002 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100233002'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100233002.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100233002.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100233002.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100233002.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48338.387377,Y=-126821.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=15.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100233002.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100233002.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=2BCD555749DE53DAF29352B70007F6C8 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2D4001_2143169886_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414554559 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414554559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414554559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414554559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414554559.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414554559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36354.387377,Y=-128255.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414554559.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414554559.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=DA588BF747BC7C5BADC1C78F6B79B068 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2122795391_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416129737 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416129737'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416129737.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416129737.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416129737.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416129737.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1458'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416129737.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416129737.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=2C10A43147AE5CE2B49865BE2BE7537F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442188523_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1489514228 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52394.387377,Y=-137355.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489514228.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=1AAA37D14455804F082ABD8C0F76C047 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CCE23F01_1087585513_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140672751 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140672751'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140672751.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140672751.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140672751.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140672751.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126207.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140672751.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140672751.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=F23A8A11499DF9FE441764BFE2068B48 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653AD974501_2099412790_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090202198 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090202198'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090202198.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090202198.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090202198.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090202198.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090202198.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090202198.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=152416624A1F28F58EE219977E21C583 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1527373200_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133995589 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133995589'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133995589.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133995589.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133995589.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133995589.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-127743.887548,Z=5375.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133995589.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133995589.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B2E34219442B66961A395FAE544D2776 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD7A3001_1251585330_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122213267 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122213267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122213267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122213267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122213267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122213267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128247.887548,Z=6399.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122213267.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122213267.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=414F975D439B97E30D12BE9DF25309FF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC2D4001_2049043882_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107070074 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107070074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107070074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107070074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107070074.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107070074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107070074.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107070074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=AE3D299D4D7EA91062B83BA427B8452C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079789327_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C Name=None_UAID_0492261AAF380E4A02_1095800229 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095800229'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095800229.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095800229.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095800229.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095800229.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53044.387377,Y=-125177.887548,Z=7393.997713) RelativeRotation=(Pitch=0.000000,Yaw=30.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095800229.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095800229.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=54EE2AAD43E5AF86D0DDD4B73EC0776E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CenterPieceSet_C_C_UAID_E04F43E622CCA44701_1212335029_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2122979303 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122979303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122979303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122979303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122979303.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122979303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-130047.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122979303.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122979303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=B8FCF2524D62C31D23CE6D81BAD8EDA7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1235594865_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099191363 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099191363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099191363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099191363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099191363.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099191363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099191363.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099191363.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=3D4C07344D439D275AB2D3BC0142D7A0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC903E01_1708483097_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375623050 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375623050'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375623050.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375623050.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375623050.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375623050.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375623050.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375623050.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=483EE71C4F52B90D9B709A99D4D36FC5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCCD3A01_2093228755_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098178315 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098178315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098178315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098178315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098178315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098178315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131583.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098178315.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098178315.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=325B51064C8F150A5F09B89665C0A4A5 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986439839_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140069723 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140069723'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140069723.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140069723.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140069723.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140069723.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124671.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140069723.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140069723.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=CC01D71E476A1964857FEEA8A5B1EB28 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1298914213_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1342204675 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-134143.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.DoorSmartLinkComp'" CustomLinkId=(Id=16107613115944810974) AuxiliaryCustomLinkId=(Id=18346986311037408880) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342204675.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=E4CCB03F4FB11C86C15095BD4B316B82 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_E04F43E622CC9A3801_1918065055_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074111044 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074111044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074111044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074111044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074111044.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074111044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126207.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074111044.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074111044.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=91C6D3154E7E8FC6BF4B6BB8991D67E4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC263A01_1956406187_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1109768340 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109768340'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109768340.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109768340.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109768340.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109768340.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_C_603'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-53139.461377,Y=-134551.367548,Z=2786.416713) RelativeRotation=(Pitch=-7.737643,Yaw=167.992030,Roll=0.090785) RelativeScale3D=(X=0.937500,Y=0.937500,Z=0.937500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109768340.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109768340.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=098652A441AD0D64546223B665707600 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_C_C_UAID_E04F43E622CC2A3A01_1971584925" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109376080 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109376080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109376080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109376080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109376080.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109376080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50996.387377,Y=-126775.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109376080.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109376080.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DD2663404726E1BE985D6698CB41FF73 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC284001_1700512852_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414104496 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414104496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414104496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414104496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414104496.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414104496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133887.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414104496.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414104496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=DDF2CA0D4793D2E935C9BA9646FD3416 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC033801_2009160212_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1376293146 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376293146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376293146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376293146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376293146.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376293146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376293146.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376293146.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5E30E5EA475C26FB952D39AEA6FA7020 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E629FE3F4801_1076317313_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102515590 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102515590'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102515590.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102515590.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102515590.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102515590.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-123903.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102515590.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102515590.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AAC9CD08448CCC13D96C34BDE68B5511 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1424274419_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102931683 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102931683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102931683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102931683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102931683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102931683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-132351.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102931683.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102931683.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3E09336E4A6E064A802343A61D38C046 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1808410192_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110819111 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110819111'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110819111.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110819111.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110819111.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110819111.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47226.387377,Y=-126267.887548,Z=7691.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110819111.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110819111.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=3E2495204ABED3903AD77E9EB13750D6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2E4001_1926109098_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102296568 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102296568'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102296568.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102296568.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102296568.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102296568.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-125183.887548,Z=4991.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102296568.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102296568.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B64C233E48787F7C46256C8E76D551DB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1826922601_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097422273 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097422273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097422273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097422273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097422273.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097422273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_1463'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097422273.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097422273.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0203246C48185625445F82979156534F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Top_C_UAID_E04F43E653AD1B3601_1749429942_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-55819.397377,Y=-126006.237548,Z=5005.303713) RelativeRotation=(Pitch=0.041516,Yaw=89.834870,Roll=6.372508) RelativeScale3D=(X=0.300704,Y=0.380307,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511.BoundingBoxComponent'" CachedMaxDrawDistance=34896.523438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657779511.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34896.523438 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=34896.523438 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EEAF9B11490F5BC750BF68BDBD7272AC PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E61C42184201_1445752113" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342222685 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342222685'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342222685.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342222685.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342222685.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342222685.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126719.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342222685.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342222685.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=2678DAC140D1D7799AB87C873E495666 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1466100977_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107151094 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107151094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107151094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107151094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107151094.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107151094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127743.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107151094.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107151094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=740E7C224029BC5F97C290A0047238C4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1990450982_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1342897866 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342897866'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342897866.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342897866.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342897866.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342897866.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65282.387377,Y=-125951.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342897866.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342897866.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=94FA03B24838584CBB5DADB33C886DFB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CC703501_1877343966_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C Name=None_UAID_0492261AAF380E4A02_1342165668 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PineSmall_Trunk_NonNanite_217'" CachedMaxDrawDistance=18465.117188 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62406.387377,Y=-133799.887548,Z=2969.997713) RelativeRotation=(Pitch=0.000000,Yaw=-79.248780,Roll=0.000000) RelativeScale3D=(X=0.991348,Y=0.991348,Z=0.991348) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.BoundingBoxComponent'" CachedMaxDrawDistance=18465.117188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18465.117188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.ShadowProxyMeshComponent'" CachedMaxDrawDistance=18465.117188 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342165668.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18465.117188 DataVersion=1 SavedActorGuid=34A4D8B34EF761BD4E84CDA9B87C8A88 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Pine_Small_Tree_C_UAID_E04F43E622CCA13E01_1669010186" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2095977977 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2095977977'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2095977977.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2095977977.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2095977977.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2095977977.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52430.387377,Y=-125277.887548,Z=7309.997713) RelativeRotation=(Pitch=0.000000,Yaw=5.659835,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2095977977.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2095977977.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=9B21BB6D4067DCA98D828EA3D6716802 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_E04F43E622CCA44701_1172879025_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101444463 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101444463'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101444463.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101444463.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101444463.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101444463.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101444463.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101444463.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=57FDEEEE4C7FA972CD5588B77A6D1ACB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1409829096_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139465689 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139465689'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139465689.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139465689.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139465689.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139465689.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126207.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139465689.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139465689.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=6489D0AF4922E5644166239C0BDA452A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD503801_1074456427_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102350571 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102350571'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102350571.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102350571.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102350571.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102350571.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127743.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102350571.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102350571.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D4A2425D4C0C9E2A528B0EB17F882CA5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1871610605_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1415351718 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415351718'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415351718.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415351718.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415351718.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415351718.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_418'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415351718.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415351718.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=4BF069BF44C8A8EBD44D2984703A39E3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1551448199_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1097108268 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097108268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097108268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097108268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097108268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097108268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_263'" CachedMaxDrawDistance=22885.533203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097108268.BoundingBoxComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097108268.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.533203 DataVersion=1 SavedActorGuid=EA54BF0F4EDEE4F366A00BAEB5F2EC5F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Btm_C_UAID_E04F43E653AD1B3601_1733971940_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF380E4A02_1490305269 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490305269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490305269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490305269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490305269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490305269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-137471.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490305269.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490305269.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=A12F72764244C10ADA3D10836ECE92BD RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Window_01_C_UAID_E04F43E622CC103601_1841479043_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376608222 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376608222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376608222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376608222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376608222.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376608222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376608222.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376608222.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DE6076794A854D60E38514B0ABAD4D5C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC662B01_1245565020_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416723772 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38336.387377,Y=-128721.887548,Z=1927.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416723772.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416723772.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416723772'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416723772.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416723772.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416723772.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416723772'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=72B3515742816D9F377090A48A03B5AF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1791202580_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-52031.717377,Y=-121143.577548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=151.342440,Roll=0.000000) RelativeScale3D=(X=0.331731,Y=0.949161,Z=0.629454) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601262505.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=99C9D3804BECF27BF99A0EB176E19689 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9C2D01_1204305282_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103578754 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103578754'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103578754.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103578754.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103578754.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103578754.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125695.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103578754.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103578754.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FE9D2A754A26601DB9A726BA6AE955F5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1894373116_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490485341 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490485341'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490485341.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490485341.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490485341.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490485341.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49466.387377,Y=-142803.887548,Z=3147.997713) RelativeScale3D=(X=1.028251,Y=1.028251,Z=1.028251) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490485341.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490485341.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=636F1189402F1C058B3623BC56CD91FC RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FEDE4401_1532035050" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131242514 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131242514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131242514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131242514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131242514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131242514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-125183.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131242514.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131242514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=39096FC54053C3A99F4A9E8353501D70 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1126541592_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343101890 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343101890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343101890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343101890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343101890.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343101890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-133375.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343101890.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343101890.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A6CB5BE74E97279BEE7749BA8CAF8174 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1715950003_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414142509 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414142509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414142509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414142509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414142509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414142509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133375.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414142509.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414142509.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=ED8DB3B04B8EB2FCC8115CBEC44BB3DC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1195004616_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1106968061 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106968061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106968061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106968061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106968061.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106968061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1477'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106968061.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106968061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B_A.TD_LighCastle_StoneFloor_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24705.503906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=30B1E65F4F337D614ACDD1A05231BEC6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC183001_2113264079_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122277269 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122277269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122277269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122277269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122277269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122277269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47426.387377,Y=-133375.887548,Z=6783.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122277269.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122277269.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=940F5607496936789CC1DABB3B562094 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CCE93F01_1586459904_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104315851 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104315851'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104315851.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104315851.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104315851.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104315851.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104315851.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104315851.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=68A2B1194B8ADD7A8C23D29D91254B06 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1907615495_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C Name=None_UAID_0492261AAF380D4A02_2114061146 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114061146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114061146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114061146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114061146.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114061146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50804.387377,Y=-124103.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114061146.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114061146.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=2C8AB3E2406AB8ACF0D86F8DE9F40866 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01b_C_UAID_E04F43E622CC574301_1623960258_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087044100 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087044100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087044100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087044100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087044100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087044100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-133375.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087044100.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087044100.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=C8AE7E3D4796A7A87C94869581BAE5DD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945225392_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54270.156484,Y=-131328.003542,Z=3071.999759) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932826563.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=4995F8DC4A2527032D0E8E8A5BB0B43D PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC893A01_1790440710_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C Name=None_UAID_0492261AAF380E4A02_1342055648 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Wood_Creak_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C:Spot_Wood_Creak_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.Spot_Wood_Creak_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=23495.500000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63234.387377,Y=-126463.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.BoundingBoxComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Spot_Wood_Creak_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342055648.Spot_Wood_Creak_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Wood_Creak_Loop_Cue="Spot_Wood_Creak_Loop_Cue" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23495.500000 DataVersion=1 SavedActorGuid=78A21DB540527289AE759687C741A136 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC723501_1199152401_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110467368 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110467368'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110467368.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110467368.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110467368.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110467368.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1487'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110467368.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110467368.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=8E7922264C37041C83B32CAB62F9CD62 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD42F01_1515900385_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1448910982 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448910982'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448910982.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448910982.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448910982.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448910982.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132095.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448910982.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448910982.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=460864CB41E284DDF66D1EB2D1FFB6F6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC943F01_1486953794_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074164048 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074164048'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074164048.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074164048.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074164048.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074164048.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125183.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074164048.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074164048.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5D2AA86B48F61A6067F02291F9287795 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC424301_1811214595_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130907486 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130907486'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130907486.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130907486.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130907486.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130907486.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130907486.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130907486.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=212A4E6A429F1AE93193E381955FF03D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1597943426_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103929800 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103929800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103929800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103929800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103929800.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103929800.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103929800.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103929800.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FEB0203447353D804F6ED7B3555AB99D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_1099508696_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448733917 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448733917'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448733917.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448733917.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448733917.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448733917.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132863.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448733917.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448733917.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=2884492442DB05C46609EEB713B76E0F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42DB4101_1909904369_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414105497 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414105497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414105497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414105497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414105497.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414105497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133887.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414105497.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414105497.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=49F2AA95400463FF5F342BABB3644FB6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC033801_2013949213_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C Name=None_UAID_0492261AAF380D4A02_2124132316 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124132316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124132316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124132316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124132316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124132316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-130047.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124132316.BoundingBoxComponent'" CachedMaxDrawDistance=20462.359375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124132316.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20462.359375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20462.359375 DataVersion=1 SavedActorGuid=0AE31FAF476535F463519FB121C22B14 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_Outer_Crn_C_UAID_E04F43E622CC923E01_1327308509_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415154627 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35472.601562 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-40627.017377,Y=-131789.512548,Z=3499.956713) RelativeRotation=(Pitch=0.000000,Yaw=-60.431152,Roll=0.000000) RelativeScale3D=(X=1.094415,Y=1.094415,Z=1.094415) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.BoundingBoxComponent'" CachedMaxDrawDistance=35472.601562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35472.601562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35472.601562 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415154627.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35472.601562 DataVersion=1 SavedActorGuid=4778821847E9AD3F6DB4928D25C48E65 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC4C4301_2014618306" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1451652225 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28476.387377,Y=-132608.887548,Z=4231.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451652225.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451652225.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451652225'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451652225.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451652225.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451652225'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451652225.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451652225.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451652225.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451652225'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-28541.804535,Y=-132608.887517,Z=4324.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B9F9FF9F450DFB069B729A9ADFB70371 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622E9286201_1836400991" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106763044 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106763044'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106763044.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106763044.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-51458.387377,Y=-124159.887548,Z=5375.997713) RelativeScale3D=(X=5.000000,Y=8.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC603101_1444307957" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342440742 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342440742'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342440742.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342440742.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342440742.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342440742.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65282.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342440742.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342440742.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2B5692804C403E4B51D1FEA2C39DE556 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C423B3401_1480370476_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109293079 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109293079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109293079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109293079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109293079.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109293079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53654.387377,Y=-127145.887548,Z=6955.997713) RelativeRotation=(Pitch=-90.000000,Yaw=-90.000000,Roll=65.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109293079.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109293079.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0168DCD141F36F9310B1239E27B4F185 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC274001_2102604655_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097960300 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097960300'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097960300.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097960300.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097960300.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097960300.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131583.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097960300.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097960300.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=1F0989B24C3D167B5580B0BFDBB6578B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986450846_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140083729 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140083729'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140083729.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140083729.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140083729.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140083729.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140083729.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140083729.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=E588E4204C5F87ACDD467B983EFECCC5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2114264246_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103818792 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103818792'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103818792.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103818792.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103818792.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103818792.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124671.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103818792.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103818792.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9ADDDFC341076BAF3C5E1C8D63AE7E3D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E629FE9A2F01_1602583938_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107587124 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107587124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107587124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107587124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107587124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107587124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-125695.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107587124.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107587124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=5550F8E04A7DC7E5DE382D963AC7A2BF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2077934812_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146861801 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_158'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146861801.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=E9C85B074CD94E37A4C05BBA62A0416B RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FEAF2F01_1773917661_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1342117658 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30353.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57598.387377,Y=-127195.887548,Z=4577.997713) RelativeRotation=(Pitch=0.000000,Yaw=76.392310,Roll=0.000000) RelativeScale3D=(X=0.781250,Y=0.781250,Z=0.781250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.BoundingBoxComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342117658.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30353.140625 DataVersion=1 SavedActorGuid=2664C01248BF1BEBDDE6138A94A043FC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_1365950194_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098113311 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098113311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098113311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098113311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098113311.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098113311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-130559.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098113311.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098113311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=9F93532E47D877E47F43828DCA09EDBA RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986419826_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105707982 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105707982'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105707982.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105707982.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105707982.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105707982.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105707982.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105707982.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=DF18A95F4B422445E6A12CAAF25EF35A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC8B3A01_1732894086_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101863509 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101863509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101863509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101863509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101863509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101863509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101863509.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101863509.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E71699B04A606D4724F7A2A97CF39589 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1371781973_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1448712906 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448712906'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448712906.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448712906.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448712906.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448712906.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17154.387377,Y=-132607.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448712906.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448712906.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=49B2889441D51D3C000E499C97E90021 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E622CCDC4501_1755816923_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C Name=None_UAID_0492261AAF380D4A02_2143192766 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143192766'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143192766.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143192766.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143192766.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143192766.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rug_B_820'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52736.387377,Y=-127741.887548,Z=7307.997713) RelativeScale3D=(X=1.718750,Y=1.968750,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143192766.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143192766.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B53CA96D4D5E76DA04D7A8AC397BAF63 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Rug_B_C_UAID_E04F43E622CC274001_1150567625_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1375244955 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375244955'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375244955.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375244955.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375244955.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375244955.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52926.387377,Y=-123259.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375244955.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375244955.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=7FEB6A3C4C921EC2BD217C8DF9E5CCE3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2F4001_1887066326_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098786348 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098786348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098786348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098786348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098786348.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098786348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098786348.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098786348.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=FB5610434FFFB44EB6B5A3ACE91B9DDD RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E653AD053801_1135059518_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342608796 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342608796'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342608796.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342608796.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342608796.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342608796.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_740'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342608796.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342608796.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=753F1EDE4C72B5FAA5B03C8D07F33017 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E61C42E64301_1238450410_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Asteria_LightCastle_Chair_A_C Name=None_UAID_0492261AAF380D4A02_2126183333 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Asteria_LightCastle_Chair_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Asteria_LightCastle_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126183333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126183333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126183333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126183333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126183333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Chair_A_1492'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126183333.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126183333.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=D8C81C93407D6D5D796C34A97AD09880 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Chair_A_C_UAID_E04F43E622CCD92F01_1430983223_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C Name=None_UAID_0492261AAF380E4A02_1413272417 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413272417'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413272417.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413272417.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413272417.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413272417.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30978.387377,Y=-131583.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413272417.BoundingBoxComponent'" CachedMaxDrawDistance=18075.671875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413272417.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18075.671875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=18075.671875 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A32EA6554E23B7954C51C796BA19DEC7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_02_C_UAID_E04F43E622CC033701_1911284826" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF380D4A02_2120319230 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120319230'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120319230.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120319230.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120319230.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120319230.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-133375.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120319230.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120319230.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=F013B46147790B240A15A78D9708F095 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945255411_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122322273 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122322273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122322273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122322273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122322273.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122322273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51442.387377,Y=-127097.887548,Z=6069.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.600000,Y=1.600000,Z=1.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122322273.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122322273.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C95450664A92E7DD1C8FDA994C469440 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E653AD9F4701_1395447123_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C Name=None_UAID_0492261AAF380D4A02_2124899330 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124899330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124899330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124899330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124899330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124899330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Cabinet_A_629'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52428.387377,Y=-125439.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124899330.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124899330.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=A5FB96164F5680C2C08C988DD242808B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Cabinet_A_C_UAID_E04F43E622CC264601_1773269840_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107431110 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107431110'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107431110.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107431110.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107431110.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107431110.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126207.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107431110.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107431110.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=DA24A1A34FE91414091A8E987147B619 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2050079676_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099571396 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099571396'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099571396.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099571396.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099571396.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099571396.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-132863.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099571396.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099571396.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B493F7204CD15B5EEAED49912E5340A6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1364603363_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103459741 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103459741'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103459741.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103459741.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103459741.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103459741.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125951.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103459741.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103459741.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=81834B5A4B41594ED129DBBD312F2159 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1474469374_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375615046 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375615046'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375615046.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375615046.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375615046.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375615046.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375615046.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375615046.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=10C7B09C4C1017AF56889997CE69FCDF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC662B01_1255071021_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089404171 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089404171'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089404171.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089404171.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089404171.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089404171.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-132567.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089404171.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089404171.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=551E70B5431E52306438B9B8FF930313 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42FA3801_1700118307_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1451522191 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451522191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451522191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451522191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451522191.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451522191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-18488.387377,Y=-130420.887548,Z=2392.997713) RelativeRotation=(Pitch=0.000000,Yaw=-173.942750,Roll=0.000000) RelativeScale3D=(X=1.019791,Y=1.019791,Z=1.019791) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451522191.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451522191.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3CA988184D5EE7738335A8BE7586E947 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE1E4601_1864108373" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342361712 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342361712'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342361712.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342361712.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342361712.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342361712.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342361712.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342361712.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=A2CEC82048A5B4702207F4826D5B9243 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CC223001_1453027970_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376702272 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376702272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376702272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376702272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376702272.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376702272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-121087.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376702272.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376702272.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4F6DA638465E1C617721859EF1116B6F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC2D3001_1412103921_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376868307 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376868307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376868307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376868307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376868307.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376868307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376868307.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376868307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A0C77A42487E45F1CF148BAD019D4675 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709541644_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105905002 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105905002'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105905002.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105905002.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105905002.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105905002.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_418'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125951.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105905002.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105905002.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=9C2F13EC420451C5F19D24A34E3E8F73 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_1091355687_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099642404 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099642404'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099642404.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099642404.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099642404.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099642404.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126207.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099642404.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099642404.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A5BAC61147F00298EC3CE79025128632 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC243001_2024287393_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096621255 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.DoorSmartLinkComp'" CustomLinkId=(Id=11896518178544465894) AuxiliaryCustomLinkId=(Id=1375299384248740412) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096621255.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=8170A49E4E3538A37D7ED1B0ADB1257D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCD82F01_1824581026_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145214775 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145214775'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145214775.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145214775.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145214775.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145214775.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129783.887548,Z=5375.997713) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145214775.BoundingBoxComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145214775.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18215.976562 DataVersion=1 SavedActorGuid=76F2C81F4BDF355516C5A3A1FCE7951D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CC264001_1523191432_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342891862 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342891862'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342891862.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342891862.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342891862.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342891862.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-125951.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342891862.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342891862.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6D619379456BC5215D97F895993877E9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC903E01_1326132083_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1451507183 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451507183'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451507183.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451507183.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451507183.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451507183.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18381.477377,Y=-126809.871548,Z=4463.997713) RelativeRotation=(Pitch=0.000000,Yaw=176.164000,Roll=0.000000) RelativeScale3D=(X=1.006113,Y=1.006113,Z=1.006113) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451507183.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451507183.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=BFC2CA4149D12DBA797C3A98E6C6DBD6 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_B_C_UAID_E04F43E629FE1F4601_1368309560" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C Name=None_UAID_0492261AAF380E4A02_1098879353 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098879353'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098879353.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098879353.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098879353.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098879353.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_448'" CachedMaxDrawDistance=23737.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127487.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098879353.BoundingBoxComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098879353.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23737.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3AD426FF4F18659C0E49D9B7AB23D23C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Roof_Support_A_C_UAID_E04F43E653AD803601_1855580720_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375730091 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_655'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-121855.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375730091.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4A1B1CDB4CCFF7C902875FB95D12CAEA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CCD53A01_1963658169_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140079728 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140079728'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140079728.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140079728.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140079728.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140079728.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140079728.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140079728.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16969.835938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=E34C3559444F689DE0EE8EBA514818FA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2114260245_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104913952 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104913952'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104913952.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104913952.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104913952.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104913952.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1500'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104913952.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104913952.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B805C7C540793F9C2F1091A9B9AC7A0A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD243001_1751496206_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1448786948 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448786948'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448786948.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448786948.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448786948.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448786948.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448786948.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448786948.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=1FA5101B47FA1D4F64E187A6365374A7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E622CC444301_1595090992_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C Name=None_UAID_0492261AAF380E4A02_1340923500 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="AmberForestTown_Fountain_Water_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C:AmberForestTown_Fountain_Water_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.AmberForestTown_Fountain_Water_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Fountain_A_1501'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58882.387377,Y=-126463.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.BoundingBoxComponent'" CachedMaxDrawDistance=26679.255859 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26679.255859 AttachParent="StaticMeshComponent0" End Object Begin Object Name="AmberForestTown_Fountain_Water_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340923500.AmberForestTown_Fountain_Water_A'" CachedMaxDrawDistance=26679.255859 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object AmberForestTown_Fountain_Water_A="AmberForestTown_Fountain_Water_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26679.255859 DataVersion=1 SavedActorGuid=980BBFF14D8E9F37972826BDAD5A5602 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Fountain_C_UAID_E04F43E622CC6F3501_1891622715_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C Name=None_UAID_0492261AAF380D4A02_2124868328 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124868328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124868328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124868328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124868328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124868328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Cabinet_A_629'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52430.387377,Y=-127493.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124868328.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124868328.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=3F782D7447D574289774608B94D905B5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC274001_1693052640_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108415199 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108415199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108415199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108415199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108415199.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108415199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108415199.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108415199.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C755E8B5411919F222EC769AA64CD73E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1274392134_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375691081 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375691081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375691081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375691081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375691081.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375691081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112895.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375691081.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375691081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=5DDC2010452EA97AB02D56B3732D5266 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CCD94001_1903011981_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1376308154 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376308154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376308154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376308154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376308154.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376308154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-122111.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376308154.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376308154.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=DEA906E04A47F81D63D1949FE1961EF7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CCC73A01_1810600506_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101725481 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101725481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101725481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101725481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101725481.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101725481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101725481.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101725481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1776FDE54C2AAEFD650ABA947A1F1F18 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42B14301_1253316074_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086689090 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-135679.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086689090.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23494.376953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D59DCC1B43AE44DE1858F9A4F39498E2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAF4901_1729776167_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380D4A02_2138082630 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138082630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138082630.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138082630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138082630.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138082630.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126847.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138082630.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138082630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18454.492188 DataVersion=1 SavedActorGuid=D91FA2AE4E550E9716C551B1776C36F7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2085021736_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C Name=None_UAID_0492261AAF380E4A02_1096278236 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096278236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096278236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096278236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096278236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096278236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_1504'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128255.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096278236.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096278236.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B4942BFE40F7FBB5BD7393A3ADAA6C7A RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E653ADB43601_1209966870_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415198649 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415198649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415198649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415198649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415198649.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415198649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38914.387377,Y=-128767.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415198649.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415198649.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=449B9D0E4C9C6A925B356A827FF1DB15 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547293075_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376877312 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376877312'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376877312.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376877312.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376877312.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376877312.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113919.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376877312.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376877312.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=1A9E2CA34F05B7832950DCBEC100CD73 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CCAC4901_1721011786_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107140088 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107140088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107140088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107140088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107140088.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107140088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128255.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107140088.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107140088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=A088A0CF462C59A47C72F4909F1972DA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE962F01_1274904247_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1416699767 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699767'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699767.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699767.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699767.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699767.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-128767.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699767.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416699767.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=01AA77964C0325518884E79C72DD41D5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC153701_1953607993_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110817375 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53898.387377,Y=-125767.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=-115.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110817375.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110817375.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110817375'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110817375.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110817375.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110817375.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110817375'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=46681DD24BCD94B48C09148DAF6BF1EB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1170404493_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133905586 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133905586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133905586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133905586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133905586.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133905586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-124927.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133905586.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133905586.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=37489D4748C7044DE938E89BE942B897 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD5B3101_1584626923_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27902.156484,Y=-132096.003542,Z=4991.999759) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879166151.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=7C425DE34A8CE0E024E5C3AAB6830E2D PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1519332798_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1376888319 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376888319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376888319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376888319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376888319.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376888319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-50876.387377,Y=-122025.887548,Z=5295.997713) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376888319.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376888319.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=DFA3E4D64CDDBB955EB936A06B3253E7 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCD53A01_2006031172_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102532594 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102532594'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102532594.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102532594.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102532594.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102532594.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126975.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102532594.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102532594.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FEC38A7749EA98D4E0E6298CEBA5F0E5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC863A01_1221279124_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C Name=None_UAID_0492261AAF380D4A02_2127785353 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127785353'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127785353.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127785353.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127785353.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127785353.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51982.387377,Y=-126979.887548,Z=8307.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127785353.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127785353.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=80F00EA34DF3F0544A5ACC9BB7901AB0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC284001_1920655865_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF380D4A02_2098094984 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53622.387377,Y=-132611.887548,Z=3613.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.BoundingBoxComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098094984.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21939.560547 DataVersion=1 SavedActorGuid=4BBEB4CD416E4BBB11A2119D93ABE15D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_E04F43E622CCAC4701_1791873495_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108717238 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108717238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108717238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108717238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108717238.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108717238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-129535.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108717238.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108717238.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E426D066490448FFC441E9A784B7E70C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC363A01_1196382591_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342282710 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342282710'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342282710.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342282710.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342282710.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342282710.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126207.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342282710.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342282710.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=DFE430E741BF2AD85A9BA3B9A0E826FB RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2133026554_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1096340240 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096340240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096340240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096340240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096340240.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096340240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1358'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096340240.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096340240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FFB67A14471D7890CCE28D8F7E812F8B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1249045958_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101774490 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101774490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101774490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101774490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101774490.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101774490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101774490.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101774490.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=482ECFD747730206EA349CB62C4B6C0E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC153001_1838279560_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C Name=None_UAID_0492261AAF380E4A02_1100514439 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100514439'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100514439.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100514439.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100514439.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100514439.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-125695.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100514439.BoundingBoxComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100514439.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26637.128906 DataVersion=1 SavedActorGuid=7072309743217B6792045EA77BC48A8E RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1597948429_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103931801 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103931801'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103931801.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103931801.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103931801.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103931801.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1508'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=7679.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103931801.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103931801.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B_Leak.TD_LighCastle_Wall_Ornament_B_Leak'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7876326543209C9BED9DE594D205EBDB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_2143800781_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413003398 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413003398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413003398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413003398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413003398.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413003398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-39490.387377,Y=-129587.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413003398.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413003398.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=E4AE4E354654F431339B7287595A964C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC464301_1290914361_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130586473 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130586473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130586473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130586473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130586473.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130586473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-129023.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130586473.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130586473.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=24E860064549D5020931DABCE98F125F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDB2F01_2138258714_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2121937256 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121937256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121937256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121937256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121937256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121937256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125183.887548,Z=7935.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.375000,Y=1.375000,Z=1.375000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121937256.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121937256.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=01CB650144C20B32D59DA28BA7798A71 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1190780835_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101682477 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101682477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101682477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101682477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101682477.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101682477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101682477.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101682477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4C7BE4CB4FA551EFE552BB88D0FF72B6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42034201_1538599394_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1341052511 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341052511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341052511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341052511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341052511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341052511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60102.387377,Y=-126275.887548,Z=4615.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341052511.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341052511.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=95F0D6AE4871768351627DB5B2EE3120 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD24001_1471109736_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490437314 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490437314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490437314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490437314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490437314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490437314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_C_603'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47491.242377,Y=-147596.871548,Z=3477.158113) RelativeRotation=(Pitch=3.645159,Yaw=170.752210,Roll=3.181075) RelativeScale3D=(X=1.058672,Y=1.058672,Z=1.058672) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490437314.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490437314.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E57114A74AB4EB829DD7609A5D32A05A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_E04F43E622CC253A01_1508508981" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375510036 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375510036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375510036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375510036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375510036.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375510036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-112895.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375510036.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375510036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=8D6845464E97609F055630B1FE2E5831 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC613D01_2059987711_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1490375296 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33197.000000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50248.387377,Y=-137093.887548,Z=3087.997713) RelativeRotation=(Pitch=0.000000,Yaw=18.428236,Roll=0.000000) RelativeScale3D=(X=0.942915,Y=0.942915,Z=0.942915) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.BoundingBoxComponent'" CachedMaxDrawDistance=33197.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33197.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33197.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490375296.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33197.000000 DataVersion=1 SavedActorGuid=8517F53B4F4CC152598AFC886BE05C09 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA13E01_1461671180" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105211961 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105211961'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105211961.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105211961.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105211961.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105211961.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1515'" CachedMaxDrawDistance=22905.039062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-125695.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105211961.BoundingBoxComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105211961.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22905.039062 DataVersion=1 SavedActorGuid=0BACBA75408713DE63A9DAB426971E55 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1559522079_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130218457 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130218457'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130218457.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130218457.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130218457.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130218457.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130218457.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130218457.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=33675E2241547BBB8DD0D1B6C10B8C64 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_1573802717_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2118668193 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118668193'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118668193.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118668193.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118668193.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118668193.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-135423.887548,Z=3081.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118668193.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118668193.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3B9B421F4559B9CC453F09BDD268267E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCE23F01_1549552531_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140316736 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140316736'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140316736.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140316736.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140316736.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140316736.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140316736.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140316736.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=17249.660156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=E953795549F3D45DB9D1239F3F34BAA6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD683C01_1341356977_587e79bc580052cc" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106764045 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106764045'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106764045.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106764045.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-54530.387377,Y=-125695.887548,Z=5375.997713) RelativeScale3D=(X=6.000000,Y=3.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC603101_1523588963" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131271516 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131271516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131271516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131271516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131271516.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131271516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-124927.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131271516.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131271516.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4946B3D04669946C6257A7A627569E54 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1130528594_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343059878 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343059878'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343059878.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343059878.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343059878.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343059878.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-125695.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343059878.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343059878.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E50EE359409DC473984E2E901B9D7F12 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1426947472_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103837795 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103837795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103837795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103837795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103837795.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103837795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1508'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127487.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103837795.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103837795.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B_Leak.TD_LighCastle_Wall_Ornament_B_Leak'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5A3A587440419C52D4BD04B1298454D0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCD72F01_1529981714_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416838802 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416838802'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416838802.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416838802.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416838802.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416838802.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416838802.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416838802.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=36FB0B19482BCC40395E1F8B8423A792 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1097024182_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF380D4A02_2103512061 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103512061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103512061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103512061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103512061.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103512061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-130047.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103512061.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103512061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=2CDDE6B04CD307967255FF8AE0CA749D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_E04F43E622CCEC3E01_1812092308_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1343721934 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57032.387377,Y=-126477.887548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343721934.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343721934.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343721934'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343721934.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343721934.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343721934'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343721934.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343721934.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343721934.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343721934'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-56966.970219,Y=-126477.887578,Z=4708.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=8A55C29B470215E6F0CD278EDA5BEABF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622E9286201_1926782993" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341419591 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341419591'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341419591.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341419591.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341419591.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341419591.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65794.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341419591.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341419591.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=591E959A4D74C56231B68781F8D5A894 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCB42001_1521262803_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342603793 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342603793'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342603793.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342603793.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342603793.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342603793.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61954.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342603793.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342603793.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=00D665584C22867817194E953E5DBCF0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E61C42E64301_1226024407_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Apollo_DarkVillage_Cabinet_C Name=None_UAID_0492261AAF380D4A02_2111041118 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Apollo_DarkVillage_Cabinet_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Apollo_DarkVillage_Cabinet_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111041118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111041118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111041118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111041118.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111041118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Nightstand_1519'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52436.387377,Y=-131941.887548,Z=3463.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111041118.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111041118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=F3B0B7E8414B220C1D1F5193CCD6CD5C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Cabinet_C_UAID_E04F43E622CCE63F01_1314651349_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098536331 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098536331'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098536331.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098536331.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098536331.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098536331.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-125183.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098536331.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098536331.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=ED97D6794C09C1424D21CAA0ECA576F3 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E629FECD2F01_1414535872_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138537636 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138537636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138537636.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138537636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138537636.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138537636.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126847.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138537636.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138537636.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=EB767D2440009B8CD2B63B94FC841D4B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2085026738_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129642422 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129642422'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129642422.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129642422.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129642422.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129642422.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129642422.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129642422.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2E05C5644AAB37078B894796C0C01ADF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1328286355_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140375740 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140375740'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140375740.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140375740.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140375740.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140375740.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126207.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140375740.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140375740.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=C6373CDB48AB5861E697A5AE677CFA5B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653AD974501_2112505791_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-59074.387377,Y=-126399.887548,Z=4597.997713) RelativeRotation=(Pitch=0.000000,Yaw=-80.000000,Roll=0.000000) RelativeScale3D=(X=0.593750,Y=0.625000,Z=0.498336) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291231479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8AFC220742FDFA5DDB325F91F0B4D012 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CCEB3E01_1197830122" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104208833 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104208833'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104208833.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104208833.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104208833.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104208833.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104208833.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104208833.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=15C948D2480410E8D245179C6EC60722 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1341815705_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138540638 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138540638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138540638.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138540638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138540638.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138540638.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50562.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138540638.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138540638.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=BF7A24704B795ADF965A9EB7E291D0E9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2143126746_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104377866 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104377866'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104377866.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104377866.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104377866.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104377866.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104377866.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104377866.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=88C3777247039D23896A75A090A0DF72 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1868796966_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1449397152 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449397152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449397152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449397152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449397152.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449397152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26626.387377,Y=-132863.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449397152.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449397152.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=20A797274C010F5AE0125790EC3DB547 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC083801_1434465291_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104771945 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104771945'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104771945.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104771945.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104771945.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104771945.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104771945.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104771945.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ACECEB5B44C44C6415070AAB6A98B42A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FED22F01_1600629769_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103020695 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103020695'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103020695.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103020695.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103020695.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103020695.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-124671.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103020695.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103020695.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2ACB7FC54442AE214CBA6BBE07823EA5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1342406413_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109516083 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109516083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109516083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109516083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109516083.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109516083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45382.387377,Y=-127167.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109516083.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109516083.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EE90FA5E43C39D431632FEBFFDC2A537 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2E4001_1355354070_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103839796 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103839796'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103839796.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103839796.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103839796.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103839796.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125439.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103839796.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103839796.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BF292F99478CB4C4A0C7459B2C9C8415 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE912F01_1944400525_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414038474 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414038474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414038474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414038474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414038474.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414038474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35586.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414038474.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414038474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=53100B864DD64B795E9B33A4BD6D0659 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547269058_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C Name=None_UAID_0492261AAF380E4A02_1098859350 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098859350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098859350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098859350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098859350.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098859350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_448'" CachedMaxDrawDistance=23737.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-125439.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098859350.BoundingBoxComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098859350.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23737.873047 DataVersion=1 SavedActorGuid=924AECCB49D059028E73F2AEB3AA2C65 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Roof_Support_A_C_UAID_E04F43E653AD803601_1149579714_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448605863 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448605863'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448605863.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448605863.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448605863.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448605863.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-132863.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448605863.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448605863.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=399C857746EF7BD8FF68BFBE8F86EAF8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653635896_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101439461 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101439461'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101439461.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101439461.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101439461.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101439461.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101439461.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101439461.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=C5E6BE234B5B4F1B37BA958E128D8D32 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1407522094_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414144511 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414144511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414144511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414144511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414144511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414144511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132863.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414144511.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414144511.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=845ADE5F4E4ECECFA57B1FB6163A5347 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1199416619_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C Name=None_UAID_0492261AAF380E4A02_1107775141 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107775141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107775141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107775141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107775141.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107775141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124415.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107775141.BoundingBoxComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107775141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11873.851562 DataVersion=1 SavedActorGuid=525093F5420EE52DC891028234559B03 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Hlf_C_UAID_E04F43E622CC294001_1572352074_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF380E4A02_1415283679 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415283679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415283679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415283679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415283679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415283679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415283679.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415283679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=CC12F5F74738099FF007219AF3D0DB71 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairT_C_UAID_E04F43E622CC033801_1616113187_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451620208 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28382.387377,Y=-132239.887548,Z=5575.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451620208.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451620208.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451620208'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451620208.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451620208.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451620208.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451620208'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=3F3111A7469F3A6A60073D85D5BB9F87 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC114101_1522877848_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-47642.387377,Y=-133114.121548,Z=6111.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=0.468750,Y=0.500000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291122476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C26BE2C34F027F1F2613CD8C8FBC95C8 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC843A01_1543271726" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-55803.020377,Y=-126926.637548,Z=4987.597713) RelativeRotation=(Pitch=0.036120,Yaw=89.753640,Roll=2.446602) RelativeScale3D=(X=0.300704,Y=0.380307,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514.BoundingBoxComponent'" CachedMaxDrawDistance=34410.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658040514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34410.652344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=34410.652344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=45352AF546C27370198E6AB0D016BEAC PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E61C42174201_1690278931" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147241830 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147241830'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147241830.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147241830.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147241830.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147241830.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124159.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147241830.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147241830.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=6C8F2F8B48CC115459A8E4AD5F868C28 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1806912657_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C Name=None_UAID_0492261AAF380D4A02_2127075344 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127075344'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127075344.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127075344.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127075344.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127075344.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53152.387377,Y=-128247.887548,Z=7539.997713) RelativeScale3D=(X=1.812500,Y=1.812500,Z=1.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127075344.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127075344.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=4B0AEF174ACACBB16800308C5F66BA35 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC294001_1412399068_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1414939603 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36162.387377,Y=-129783.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414939603.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-36268.573371,Y=-129786.996222,Z=2589.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8CA69D9E4492612A8207D59357D89D2E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC464301_1359596364_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103450737 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103450737'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103450737.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103450737.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103450737.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103450737.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125951.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103450737.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103450737.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0845EE744CC4CFA1191440B08D37FC15 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1335820364_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105213962 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105213962'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105213962.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105213962.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105213962.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105213962.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1515'" CachedMaxDrawDistance=22905.039062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-125695.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105213962.BoundingBoxComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105213962.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22905.039062 DataVersion=1 SavedActorGuid=CAB78151492C6957D26185A0FCF43A0A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1907885119_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129473415 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129473415'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129473415.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129473415.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129473415.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129473415.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129473415.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129473415.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0A4B47E043614689BC96D09349E4C9D4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079782323_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28158.156484,Y=-132352.003542,Z=5759.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879088149.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=85ADC67846CDADA9326E5CACDCF11198 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1804764829_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342247690 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342247690'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342247690.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342247690.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342247690.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342247690.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126207.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342247690.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342247690.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=872F5498495E466F294EB8A9F6E50C0F RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050339176_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130942493 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130942493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130942493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130942493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130942493.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130942493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-129535.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130942493.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130942493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4BDAD57C4AE54EE271FFCA82E6699C23 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE882F01_1952742816_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448420814 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448420814'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448420814.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448420814.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448420814.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448420814.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18128.387377,Y=-132653.887548,Z=2311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448420814.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448420814.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=138C6BF44B05B81AB55388B7FB359A74 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC0B4801_1545095278_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129382407 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129382407'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129382407.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129382407.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129382407.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129382407.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129382407.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129382407.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7BB8F48043DE17655C658DB4952311B3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD02F01_1557033567_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1343233903 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343233903'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343233903.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343233903.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343233903.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343233903.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-61253.987377,Y=-132460.442548,Z=2731.981813) RelativeRotation=(Pitch=-5.820221,Yaw=-209.102780,Roll=-3.767034) RelativeScale3D=(X=0.937500,Y=0.937500,Z=0.937500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343233903.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343233903.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8D717F024F7E22202F89AE90978A71A1 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_B_C_UAID_E04F43E622CC373A01_1095328772" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-47378.387377,Y=-129423.887548,Z=6103.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.781250,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291153477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B0888B6443DF250231995F9D5147090C PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC223501_1407022145" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375509035 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375509035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375509035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375509035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375509035.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375509035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-112383.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375509035.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375509035.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C080EF0D485A56633BA8CE982CB3C0C8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC613D01_2059983710_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C Name=None_UAID_0492261AAF380E4A02_1342040647 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Wood_Creak_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C:Spot_Wood_Creak_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.Spot_Wood_Creak_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=23495.500000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64258.387377,Y=-126463.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.BoundingBoxComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Spot_Wood_Creak_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342040647.Spot_Wood_Creak_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Wood_Creak_Loop_Cue="Spot_Wood_Creak_Loop_Cue" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23495.500000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=279455BC4D1BF764D8F0539C80F5F342 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC723501_1197105400_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107107079 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107107079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107107079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107107079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107107079.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107107079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131583.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107107079.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107107079.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=176DDA5446017744432BF1B4473DABD6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE882F01_1797333800_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380D4A02_2138079629 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138079629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138079629.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138079629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138079629.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138079629.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126079.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138079629.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138079629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18454.492188 DataVersion=1 SavedActorGuid=15438E8540009CF223A81593549B5105 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_1946329732_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102876665 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102876665'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102876665.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102876665.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102876665.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102876665.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102876665.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102876665.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5DAA09624F590115D6F2C19D1FF7236B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1261486118_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380D4A02_2142293763 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142293763'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142293763.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142293763.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142293763.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142293763.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142293763.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142293763.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=D2443F96427A86BA1197418BC21D0825 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E629FEC82F01_2018897133_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104282846 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104282846'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104282846.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104282846.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104282846.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104282846.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104282846.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104282846.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=42F8896746EC27487B1581ADCBE8723A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD92F01_1607564227_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1376953357 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52396.387377,Y=-121601.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376953357.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376953357.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376953357'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376953357.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376953357.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376953357.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376953357'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2E0B1367402C7B6486E12788309ED23E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC623101_1730638321_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1342684813 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342684813'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342684813.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342684813.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342684813.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342684813.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342684813.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342684813.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=2F48CECF42BDB90229D4BAB2DA1346DA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCB32001_2066876501_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131586535 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131586535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131586535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131586535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131586535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131586535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131586535.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131586535.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=ECB8560544257726723C08A5C4A20154 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADFB3701_1473345665_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415241657 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415241657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415241657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415241657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415241657.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415241657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-130047.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415241657.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415241657.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F8B1567447030AE0CDA72A86B022ED89 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6B3001_1403314968_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451628211 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27968.387377,Y=-132589.887548,Z=6259.997713) RelativeRotation=(Pitch=0.000000,Yaw=46.770794,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451628211.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451628211.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451628211'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451628211.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451628211.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451628211.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451628211'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=DE8BB9ED40749D8E05ACF9B41DF6C59B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCF25901_1215521824_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413035401 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413035401'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413035401.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413035401.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413035401.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413035401.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35309.507377,Y=-133834.687548,Z=3070.528713) RelativeRotation=(Pitch=7.192483,Yaw=16.167246,Roll=3.322190) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413035401.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413035401.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=239BC2754A40C1AB4856C385FB78789B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC484301_2103468779" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449181048 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449181048'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449181048.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449181048.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449181048.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449181048.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449181048.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449181048.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=36FEB38F4031122767AA8396B313FE33 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC953F01_1365456041_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341660628 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55554.387377,Y=-125951.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341660628.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=75B6D8AA4DF124B41F223B9546EB8D3B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Inr_Rounded_C_UAID_E04F43E622CC703501_1502535942_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448674892 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448674892'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448674892.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448674892.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448674892.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448674892.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132351.887548,Z=511.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448674892.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448674892.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16944.312500 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=F7A55F294A0668560F7695BABB7C823C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1404399141_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341389587 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341389587'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341389587.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341389587.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341389587.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341389587.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61954.387377,Y=-126207.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341389587.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341389587.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5F32E20E42CF46F045E727BFA4E0313D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCB42001_1134412746_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140071724 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140071724'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140071724.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140071724.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140071724.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140071724.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126207.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140071724.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140071724.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=6A4568434600CD55A27237ACA31A72C9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1527267227_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129732425 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129732425'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129732425.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129732425.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129732425.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129732425.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127231.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129732425.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129732425.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=52E2DCA7440F93EC4B616D88D8144D1F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1557713461_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110842379 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51974.387377,Y=-124571.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110842379.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110842379.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110842379'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110842379.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110842379.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110842379.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110842379'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=AB8A3940424664CC1F917FA381DE32F7 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1297966506_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109982092 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109982092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109982092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109982092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109982092.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109982092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51708.387377,Y=-124389.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109982092.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109982092.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E3D7F8294642CFE72164739325D814BC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCA44701_1326752034_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1343627920 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60734.387377,Y=-134251.887548,Z=4235.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343627920.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343627920.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343627920'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343627920.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343627920.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343627920.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343627920'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=91AC646944AF0E1995205FB22A2BD364 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCDB4001_1273203401_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111428130 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111428130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111428130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111428130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111428130.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111428130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42430.547377,Y=-128665.512548,Z=2696.909313) RelativeRotation=(Pitch=-11.204462,Yaw=-4.568053,Roll=-4.370969) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111428130.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111428130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=21109.445312 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Building.Wood.Fences"),(TagName="Building.Type.Prop"),(TagName="Athena.Chrome.CanBePetrified"))) DataVersion=1 SavedActorGuid=A9D6712E4C5D117E528345A60920771C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134442975" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122151264 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122151264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122151264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122151264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122151264.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122151264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126703.887548,Z=6047.997713) RelativeScale3D=(X=1.593750,Y=1.593750,Z=1.593750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122151264.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122151264.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=1F06F7914569321CE0ED77810D99F2C5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC2C4001_1637109662_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1341014506 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341014506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341014506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341014506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341014506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341014506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61286.473377,Y=-134280.097548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341014506.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341014506.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8F46E195489C0F8385437F9B6CB2F194 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCDB4001_1506182421_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131023497 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131023497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131023497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131023497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131023497.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131023497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-128767.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131023497.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131023497.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2D70636B4B1A60529A31BC8C741E65A1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_2106295987_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105794993 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105794993'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105794993.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105794993.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105794993.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105794993.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127487.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105794993.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105794993.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=E123D5DD40D286BF8A32268A52D59C6A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1308882916_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342527770 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342527770'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342527770.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342527770.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342527770.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342527770.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342527770.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342527770.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=45A6AA644D573E61A0C5F1801DDDD0F6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1407322935_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341283552 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341283552'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341283552.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341283552.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341283552.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341283552.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-125951.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341283552.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341283552.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=801A3A0847AE75C291A416B54A8D828E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1582981702_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1449145026 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449145026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449145026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449145026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449145026.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449145026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-133119.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449145026.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449145026.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=B5E42C9240291972AA4AA797456CD243 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CCDC4501_1653626892_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103688768 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103688768'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103688768.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103688768.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103688768.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103688768.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103688768.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103688768.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7FD6129D4E48107BFA053DA053FC1EE0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD293001_1881323141_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108004159 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108004159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108004159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108004159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108004159.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108004159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108004159.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108004159.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=75BF53C0453B4BD20310F7A48CFF46FD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1331181011_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133903585 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133903585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133903585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133903585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133903585.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133903585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_468'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133903585.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133903585.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_C.TD_LighCastle_ThroneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5C4F3A6342360CB5D041458606E0BBFF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD2B3001_1553483509_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098534330 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098534330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098534330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098534330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098534330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098534330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-125183.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098534330.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098534330.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=0CFB0A9043E68935D7B1F99E62ED95F3 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E629FECA2F01_1085309554_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096483251 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096483251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096483251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096483251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096483251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096483251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096483251.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096483251.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DD515E2C4067BEA57DCB86827D6D8B3A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1582763477_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38142.156484,Y=-129024.003542,Z=2303.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933633578.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=414CBEDF45620EC539236F9D94845A6B PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1780467750_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1490340276 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-137215.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490340276.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=2932697D415CD2ADFB49A1B5DA3ECC19 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAC4701_1272166487_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29950.156484,Y=-132608.003542,Z=5375.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933133567.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=4F14F03E48CC155DA339938E122779CA PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC023801_1298194935_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415168634 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33079.714844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35640.387377,Y=-132813.887548,Z=3041.997713) RelativeRotation=(Pitch=0.000000,Yaw=87.649160,Roll=0.000000) RelativeScale3D=(X=0.935670,Y=0.935670,Z=0.935670) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.BoundingBoxComponent'" CachedMaxDrawDistance=33079.714844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33079.714844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33079.714844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415168634.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33079.714844 DataVersion=1 SavedActorGuid=171C9C044DE56808B05296A43B80A339 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA23E01_1115391386" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380E4A02_1448539839 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448539839'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448539839.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448539839.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448539839.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448539839.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28926.387377,Y=-133367.887548,Z=6687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448539839.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448539839.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=37C750EA4752CBBC18B2D1A8CF4964AF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC114101_2015028869_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375667070 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375667070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375667070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375667070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375667070.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375667070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375667070.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375667070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=D96634364792C8D2B675C1A19E8DC1DD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD8E4501_1203036185_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1342433737 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342433737'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342433737.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342433737.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342433737.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342433737.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-125695.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342433737.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342433737.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7A705E7A44D2B5641A24D384D33AA019 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC903E01_1339359086_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341670633 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-134399.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341670633.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=75015F664C0A06A0FADD97B485D8B837 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CCE43E01_1581826867_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111772479 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51369.871377,Y=-125278.871548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-131.315430,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111772479.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111772479.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111772479'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111772479.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111772479.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111772479'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111772479.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111772479.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111772479.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111772479'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-51320.737462,Y=-125322.060238,Z=5480.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=F2B1F9EF468AF214EED87CB80E72B724 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622E9296201_1198759175" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089336165 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089336165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089336165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089336165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089336165.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089336165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48402.387377,Y=-126175.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089336165.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089336165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=FD032B5F4D1D8F5597CC6CAD4D1BBCD8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C424A3401_1354299098_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1416138741 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416138741'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416138741.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416138741.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416138741.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416138741.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132351.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416138741.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416138741.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=E3444C1C4ED5BD188211138BAB62B71B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CCE73F01_1249848548_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375470011 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375470011'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375470011.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375470011.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375470011.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375470011.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-123647.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375470011.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375470011.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9F966C2B41BD06BEEFF8C3A1B8C811BF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC7F3001_1695009213_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1376667250 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376667250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376667250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376667250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376667250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376667250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1546'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376667250.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376667250.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=0D966FE440008F930BD436921A82F0FB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC5F3D01_1393149669_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.BP_LightCastle_CenterPieceSet_A_C Name=None_UAID_0492261AAF380E4A02_1095479223 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.BP_LightCastle_CenterPieceSet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.Default__BP_LightCastle_CenterPieceSet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.BP_LightCastle_CenterPieceSet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.Default__BP_LightCastle_CenterPieceSet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.Default__BP_LightCastle_CenterPieceSet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.Default__BP_LightCastle_CenterPieceSet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_A.BP_LightCastle_CenterPieceSet_A_C:NS_LightCastle_CenterPieceSet_B_CandleFlame_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.NS_LightCastle_CenterPieceSet_B_CandleFlame'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52688.387377,Y=-126441.887548,Z=6995.997713) RelativeRotation=(Pitch=0.000000,Yaw=60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095479223.NS_LightCastle_CenterPieceSet_B_CandleFlame'" OverrideParameters=() CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object NS_LightCastle_CenterPieceSet_B_CandleFlame="NS_LightCastle_CenterPieceSet_B_CandleFlame" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=C57C4B9A45D6982B64FD5D8DB57E1ECB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CenterPieceSet_A_C_UAID_E04F43E622CC264601_1495738836_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52990.156484,Y=-131584.003542,Z=3455.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933228570.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=CAC842DF4DD0929C371F6EBBAA8100E8 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallS_C_UAID_E04F43E622CC633101_1670991571_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1088958139 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33109.421875 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53122.387377,Y=-128655.887548,Z=4975.997713) RelativeRotation=(Pitch=0.000000,Yaw=219.746500,Roll=0.000000) RelativeScale3D=(X=0.937500,Y=0.937500,Z=0.937500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.BoundingBoxComponent'" CachedMaxDrawDistance=33109.421875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33109.421875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33109.421875 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088958139.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=33109.421875 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=51FE5D564F79BE2A23BF8198E44862DB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC254601_1234036608" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1100907448 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100907448'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100907448.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100907448.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100907448.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100907448.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_837'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127487.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100907448.BoundingBoxComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100907448.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCast_MarbleSlab_A.TD_LighCast_MarbleSlab_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25654.599609 DataVersion=1 SavedActorGuid=592FC36144385C9C6EC748B919A2B8CE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Throne_Floor_A_C_UAID_E04F43E653AD243401_1544759415_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115433167 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115433167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115433167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115433167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115433167.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115433167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115433167.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115433167.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=AC3D5D994A7AC0234BEC9EBED5C132ED RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2067837218_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416854805 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854805'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854805.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854805.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854805.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854805.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129279.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854805.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854805.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=6CEBB8E7467F7F7C377C22AA3AE7895E RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1114054185_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.StaticMeshComponent0'" CachedMaxDrawDistance=36064.859375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62282.387377,Y=-133509.887548,Z=3067.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.573566,Roll=0.000000) RelativeScale3D=(X=1.092029,Y=1.092029,Z=1.092029) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.BoundingBoxComponent'" CachedMaxDrawDistance=36064.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=36064.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.ShadowProxyMeshComponent'" CachedMaxDrawDistance=36064.859375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937374616.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=36064.859375 DataVersion=1 SavedActorGuid=8B1B669D4CD941004399F6BBD96B61AE PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CCA13E01_1680410187" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102925680 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102925680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102925680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102925680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102925680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102925680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-132095.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102925680.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102925680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B8B42ECA4998C02682105FAD87CEC36F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1735359185_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139879712 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139879712'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139879712.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139879712.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139879712.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139879712.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139879712.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139879712.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=0553D94546190249BDB1E1ABDEA8EFF4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2041449241_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103298721 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103298721'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103298721.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103298721.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103298721.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103298721.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103298721.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103298721.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A497ACAA449A5F6D9CF8919CD94F2B0D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1944418535_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1100796442 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100796442'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100796442.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100796442.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100796442.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100796442.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124415.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100796442.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100796442.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27027.701172 DataVersion=1 SavedActorGuid=9D3D62DD46DEA76A1C0636818138B712 RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Stairs_Curved_01_C_UAID_E04F43E622CCD72F01_1250089700_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376471186 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376471186'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376471186.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376471186.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376471186.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376471186.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122879.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376471186.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376471186.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=275A5E694722AF0303C5549793194ECE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1383585403_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1449352134 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449352134'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449352134.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449352134.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449352134.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449352134.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_418'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=6527.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449352134.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449352134.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=A0A34D4744C13ACD8E8866B6BF68CBA0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1541954188_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416727774 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34630.387377,Y=-130397.887548,Z=2424.997713) RelativeRotation=(Pitch=0.000000,Yaw=135.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416727774.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416727774.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416727774'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416727774.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416727774.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416727774.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416727774'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=CE7F246344FD2AF212791785476C7ACF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1865417589_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099644405 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099644405'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099644405.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099644405.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099644405.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099644405.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099644405.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099644405.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=55F9219141C416E79F2E5DB86E4C1F87 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC3B3501_1452958755_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Apollo_DinoVillage_Forge_01_C Name=Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Apollo_DinoVillage_Forge_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Apollo_DinoVillage_Forge_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DinoVillage_Forge_01_1552'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-136703.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964.BoundingBoxComponent'" CachedMaxDrawDistance=22875.482422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278043964.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22875.482422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22875.482422 DataVersion=1 SavedActorGuid=59392ACF4BA53D347F9B7682EB90267F PlaysetPackagePathName="/CRP_Primal/SetupAssets/Maps/PPIDs/PPID_CRP_Primal_Apollo_DinoVillage_Forge_01" RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgePouringStation_A_C_UAID_E04F43E622CC103601_1336612017_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C Name=None_UAID_0492261AAF380D4A02_2111190123 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111190123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111190123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111190123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111190123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111190123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_02_316'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53512.387377,Y=-132611.887548,Z=3083.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111190123.BoundingBoxComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111190123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11569.037109 DataVersion=1 SavedActorGuid=3698C40A4BA7830EA1CE9DAA2803E3B7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_02_C_UAID_E04F43E622CCE43F01_1332158933_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1100798443 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100798443'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100798443.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100798443.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100798443.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100798443.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128767.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100798443.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100798443.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27027.701172 DataVersion=1 SavedActorGuid=93D393E34E9C06CD5AA35795253112EC RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Stairs_Curved_01_C_UAID_E04F43E622CCD72F01_1609144723_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF380D4A02_2118997202 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118997202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118997202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118997202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118997202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118997202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-131839.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118997202.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118997202.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=463521DD474C4E7993D5418F0E30186D RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945316447_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375912128 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39188.441406 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53814.387377,Y=-120067.887548,Z=4485.997713) RelativeRotation=(Pitch=0.000000,Yaw=-62.274612,Roll=0.000000) RelativeScale3D=(X=0.961232,Y=0.961232,Z=0.961232) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.BoundingBoxComponent'" CachedMaxDrawDistance=39188.441406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39188.441406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39188.441406 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375912128.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39188.441406 DataVersion=1 SavedActorGuid=17BE589945243D1FC8F78495C850E7D7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCA03E01_1404824980_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C Name=None_UAID_0492261AAF380D4A02_2136414616 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136414616'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136414616.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136414616.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136414616.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136414616.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Obelisk_A_1246'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52754.387377,Y=-125183.887548,Z=8195.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136414616.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136414616.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=EBE524BD4E741A4E6DFE68906AD52E8F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Obelisk_A_C_UAID_E04F43E622CC2B4001_1861827450_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375793097 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375793097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375793097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375793097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375793097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375793097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-111871.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375793097.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375793097.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B3F657A1409964578F00538431E05946 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1505428424_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449320118 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449320118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449320118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449320118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449320118.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449320118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449320118.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449320118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=92F8B0144E2986890903E28E11263116 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1149470722_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074403062 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074403062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074403062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074403062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074403062.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074403062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-129279.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074403062.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074403062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=09BF8C0441344549F72323A29A13B934 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC753501_1824375023_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104434878 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104434878'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104434878.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104434878.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104434878.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104434878.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-124671.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104434878.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104434878.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DA6923D0467C18239E356988AD435D83 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1627962742_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102108543 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102108543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102108543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102108543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102108543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102108543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102108543.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102108543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5E3A645B4D9E2CB71C7E1BA2775F2E45 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1412813737_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-65826.387377,Y=-126495.887548,Z=4207.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=0.625000,Y=0.625000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291185478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E9E2E3144A0A5CC2DFA347BAEFADEFCC PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC913801_1968414228" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073809028 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073809028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073809028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073809028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073809028.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073809028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125183.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073809028.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073809028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A6ED22BB4837645CFCB75D8EE948B2B0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1170626130_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104470891 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104470891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104470891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104470891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104470891.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104470891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-124671.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104470891.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104470891.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BF1456484B2AB63343AA52AC7C404D1B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA82F01_1667929398_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103550751 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103550751'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103550751.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103550751.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103550751.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103550751.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125695.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103550751.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103550751.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D7C1D85D4B5BE2B99ABD279BFC8EEBA4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1894367113_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102922679 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102922679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102922679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102922679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102922679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102922679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131583.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102922679.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102922679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=912E1E2A40D6BB2F058AFAA5DE0D3B60 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1735357184_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415242658 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415242658'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415242658.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415242658.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415242658.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415242658.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-129023.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415242658.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415242658.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=6F9D14EB47A726E74C455E8E5AC558EF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6B3001_1428386973_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375630055 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375630055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375630055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375630055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375630055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375630055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121343.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375630055.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375630055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=E02F9C1445FE9E2D2DDC19BF86B99CCB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC2D3001_1422296923_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147190828 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147190828'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147190828.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147190828.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147190828.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147190828.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147190828.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147190828.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=6062642048BB189EF39268AF2343431F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1775207654_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104718926 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104718926'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104718926.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104718926.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104718926.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104718926.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127487.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104718926.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104718926.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F061039D4309B4CD337C1CB6ECB7238B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CCD02F01_1110835465_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105784989 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105784989'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105784989.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105784989.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105784989.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105784989.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105784989.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105784989.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=87293427449F1F7D1C2EE9B82E77EC36 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA52F01_1137361963_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099676407 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099676407'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099676407.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099676407.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099676407.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099676407.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099676407.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099676407.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CF3C0AAB47A99594FC3CB8B794BC83A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC5E3101_1824973545_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1087906125 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43936.387377,Y=-130959.887548,Z=3431.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087906125.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-44042.573371,Y=-130962.996222,Z=3705.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0383D85B42BC10F36F8C789C2BE3E5FC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC494301_1134404972" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376703273 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376703273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376703273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376703273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376703273.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376703273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-121087.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376703273.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376703273.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C4ED3FB34D188282BF8E2C9E225CA9F5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC2E3001_1596070159_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341317565 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341317565'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341317565.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341317565.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341317565.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341317565.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59138.387377,Y=-126975.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341317565.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341317565.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4E0378EE4511D89BB5116C99F27C792B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC713501_1303465159_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449155031 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449155031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449155031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449155031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449155031.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449155031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-132607.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449155031.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449155031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=6002A1434911949F5F19C986CEB1D490 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_E04F43E622CCDC4501_1653620889_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342583787 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342583787'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342583787.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342583787.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342583787.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342583787.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-126463.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342583787.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342583787.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=85E474E047D4BE93BE747E9A28FB5835 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC903E01_1621957095_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375498028 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375498028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375498028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375498028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375498028.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375498028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375498028.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375498028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=AA5DBCC041DAADF9F6C97198084F29B1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC163001_2126837756_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1415250662 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415250662'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415250662.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415250662.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415250662.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415250662.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1560'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132863.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415250662.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415250662.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=FB9D08014AE2DD2AE0CD519718DFB02A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Balcony_B_B_Str_C_UAID_E04F43E622CC594801_1239702936_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1343713931 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65146.723377,Y=-126394.067548,Z=2725.997713) RelativeRotation=(Pitch=0.000000,Yaw=-125.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343713931.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343713931.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343713931'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343713931.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343713931.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343713931'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343713931.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343713931.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343713931.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343713931'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-65093.136796,Y=-126431.589313,Z=2818.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=00422C4A4B10BECD1D56249BC78B1304 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC643101_1946243807_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.StaticMeshComponent0'" CachedMaxDrawDistance=33364.992188 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41782.107377,Y=-116714.127548,Z=2727.480413) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=0.915296,Y=0.915296,Z=0.915296) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.BoundingBoxComponent'" CachedMaxDrawDistance=33364.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33364.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33364.992188 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938155629.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33364.992188 DataVersion=1 SavedActorGuid=6AAAF4A044C878F0DC8DA98AE4854ECF PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CC463801_1714326893" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-19495.037377,Y=-131091.707548,Z=2279.997713) RelativeRotation=(Pitch=0.000000,Yaw=164.088400,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998758652.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=2354A7C64BD33A0E0378FC945CAA67EA PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E629FECD4501_1996703214" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1414385531 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414385531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414385531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414385531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414385531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414385531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30978.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414385531.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414385531.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=21264.753906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C502C43D4E9698CEC71835887CF3D3D7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC063801_1239100912_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110950397 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50878.387377,Y=-134863.887548,Z=3561.997713) RelativeRotation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110950397.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110950397.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110950397'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110950397.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110950397.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110950397.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110950397'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=BC2F0B414438016FE0B190A8D5C6B8A6 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1483030552_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF380E4A02_1414974618 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38710.387377,Y=-128697.887548,Z=1925.997713) RelativeRotation=(Pitch=0.000000,Yaw=-63.252808,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414974618.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=FB667B2849E2623C3F5E3081FA06C668 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E622CCC74501_1739279113_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109276299 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109276299'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109276299.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109276299.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109276299.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109276299.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126719.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109276299.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109276299.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=F5348AC14B7E462FEBFDA9BE6E061E91 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2072555050_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099594401 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099594401'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099594401.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099594401.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099594401.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099594401.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124671.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099594401.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099594401.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EF346BDE43CDD5CF986438AB9504C27A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC243001_1813667377_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-39166.156484,Y=-129024.003542,Z=2303.999759) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933089566.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=3185E19043A792877A1EB5938135581E PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1774854747_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1101602469 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124159.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101602469.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=2BE6217342EBC53EDACA149FF405CFA3 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE9A2F01_1782517952_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104740929 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104740929'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104740929.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104740929.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104740929.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104740929.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125439.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104740929.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104740929.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8036E9974EE63878973DC48D676ABE7F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CCD02F01_1110902513_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138565640 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138565640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138565640.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138565640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138565640.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138565640.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138565640.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138565640.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16944.312500 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=B2A2C9FA4AF00129C71E21AF0B38786E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD724701_1519285203_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1342505762 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342505762.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=EF41F4D44BE813A828904A93C49D34CA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC9A3801_1918037037_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104969955 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104969955'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104969955.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104969955.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104969955.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104969955.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104969955.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104969955.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2D6AE44F45CA569757B6EDB6372D4A1C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD293001_1746001136_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1376407167 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376407167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376407167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376407167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376407167.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376407167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-111871.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376407167.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376407167.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B944A2EA4E9A70A5FEDC2297A7FFBD83 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC623D01_1628345908_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102919677 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102919677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102919677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102919677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102919677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102919677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-130559.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102919677.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102919677.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5F6A87B1498F9C193E6239A98708A600 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1735350182_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C Name=None_UAID_0492261AAF380E4A02_1341134528 Archetype="/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Foliage_LeafPile_A_Deco_1172'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 RelativeLocation=(X=-54592.547377,Y=-127242.507548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341134528.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4FDB344C42BC1B730D5896BE37F47A03 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Foliage_LeafPile_C_C_UAID_E04F43E622CC564301_1712699070_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375801101 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375801101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375801101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375801101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375801101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375801101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113919.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375801101.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375801101.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=9C56C4874A869A03355422B5486F8E79 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42194601_1968697489_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108530216 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108530216'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108530216.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108530216.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108530216.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108530216.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125439.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108530216.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108530216.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4D640D5249B6177196147AA78B38D2E0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1863333028_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490416308 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39558.238281 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51634.387377,Y=-141967.887548,Z=4143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-147.242610,Roll=0.000000) RelativeScale3D=(X=0.984426,Y=0.984426,Z=0.984426) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.BoundingBoxComponent'" CachedMaxDrawDistance=39558.238281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39558.238281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39558.238281 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490416308.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39558.238281 DataVersion=1 SavedActorGuid=6201B602488ADCF2044691A55BF34086 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCF73801_1106178460" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.StaticMeshComponent0'" CachedMaxDrawDistance=33257.773438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42022.387377,Y=-149191.887548,Z=3765.997713) RelativeRotation=(Pitch=0.000000,Yaw=1.007965,Roll=0.000000) RelativeScale3D=(X=0.908869,Y=0.908869,Z=0.908869) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.BoundingBoxComponent'" CachedMaxDrawDistance=33257.773438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33257.773438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33257.773438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938209630.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33257.773438 DataVersion=1 SavedActorGuid=3AA8493749FD1D64C7D06891EE0688DB PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CCFC4701_2145050513" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102106542 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102106542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102106542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102106542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102106542.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102106542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102106542.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102106542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=53A171DE4A3AED6F81EDF983AC51CB57 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1412811736_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099723413 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099723413'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099723413.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099723413.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099723413.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099723413.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099723413.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099723413.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=75504AE2456B138BA80D3A809EB11AE2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CCDD2F01_1548576159_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342598790 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342598790'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342598790.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342598790.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342598790.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342598790.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-134143.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342598790.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342598790.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D4D4229247271A15CA4FEE92B321D7C4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC9A3801_1918069057_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101337021 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46458.387377,Y=-125303.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-115.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101337021.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=E17116D24B377364A583779D1F0965A9 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2E4001_1654118085_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490471332 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490471332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490471332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490471332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490471332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490471332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49098.317377,Y=-148630.832548,Z=4073.627113) RelativeRotation=(Pitch=-13.923142,Yaw=7.381281,Roll=-1.573193) RelativeScale3D=(X=1.437500,Y=1.437500,Z=1.437500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490471332.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490471332.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D18091A24BD922760D9B79AE2A69311A RootComponent="StaticMeshComponent0" ActorLabel="Prop_RockA_9_C_UAID_E04F43E622CCF13801_1726869083" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111398128 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111398128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111398128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111398128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111398128.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111398128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43868.160377,Y=-130670.207548,Z=3411.903213) RelativeRotation=(Pitch=-3.436490,Yaw=75.058014,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111398128.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111398128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=DD42549E485F352075DEFB93C16540A2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134391971" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C Name=None_UAID_0492261AAF380E4A02_1098637337 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.BP_LightCastle_PlaceSettingSet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098637337'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098637337.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098637337.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_A.Default__BP_LightCastle_PlaceSettingSet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098637337.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098637337.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52572.387377,Y=-127671.887548,Z=7393.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098637337.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098637337.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=1E3DB88942A1B85439F9B497E0A1412A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_PlaceSettingSet_A_C_UAID_E04F43E622CCA34701_2077297843_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2119933222 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119933222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119933222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119933222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119933222.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119933222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-131583.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119933222.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119933222.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=BC1FE98B40BF4832C8A0778EE7006A35 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945314446_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C Name=None_UAID_0492261AAF380E4A02_1416662749 Archetype="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416662749'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416662749.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416662749.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416662749.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416662749.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mine_Kit_01_1572'" CachedMaxDrawDistance=10501.778320 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30722.387377,Y=-132735.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416662749.BoundingBoxComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416662749.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10501.778320 DataVersion=1 SavedActorGuid=E2FE726145261F50326C67AA78088033 RootComponent="StaticMeshComponent0" ActorLabel="Mine_TrackStop_01_C_UAID_E04F43E622CC073701_1681958628" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099369381 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099369381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099369381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099369381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099369381.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099369381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099369381.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099369381.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=76206D424A267D4F3807509B48FE0795 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42DD3301_1293563921_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449376148 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449376148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449376148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449376148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449376148.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449376148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449376148.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449376148.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F4B8DB1A4FB8928B0A3FE7BA75F3B1AE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC602B01_1955982478_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1416716769 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416716769'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416716769.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416716769.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416716769.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416716769.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_131'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129535.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416716769.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416716769.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=5435F8CA4FA85221461E2C8EA8725E32 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC633101_1822833583_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107540117 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107540117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107540117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107540117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107540117.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107540117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107540117.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107540117.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=95C2942147857F7249E390B85956B56E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2054867805_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102818646 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102818646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102818646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102818646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102818646.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102818646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1500'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102818646.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102818646.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=58053E094AC2B185AB0392BA91227A28 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1561991389_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090227202 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090227202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090227202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090227202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090227202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090227202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126207.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090227202.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090227202.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=09A0D06A4F6F8BC8FEFA37B9162C117B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD003E01_1758372638_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C Name=None_UAID_0492261AAF380E4A02_1091359221 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091359221'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091359221.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091359221.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091359221.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091359221.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_976'" CachedMaxDrawDistance=22984.208984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091359221.BoundingBoxComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091359221.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22984.208984 DataVersion=1 SavedActorGuid=9987D668484F945735739B812587D4D5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Brace_B_C_UAID_E04F43E653AD123701_1751568597_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376709277 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376709277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376709277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376709277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376709277.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376709277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121087.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376709277.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376709277.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F10B6CE84A53340E827EA99196407324 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC803001_1648000463_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101227018 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51406.387377,Y=-127599.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-10.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101227018.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=6B2B1A764BE1922E72AD9C8C4AE6E06D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2D4001_1384617867_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490456323 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490456323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490456323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490456323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490456323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490456323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-48418.653377,Y=-144790.147548,Z=3652.194213) RelativeRotation=(Pitch=-9.751514,Yaw=-4.362285,Roll=18.357592) RelativeScale3D=(X=0.997519,Y=0.997519,Z=0.997519) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490456323.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490456323.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7151BD1748DA65AA6B9FA080148AA9A9 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E629FEDE4401_1467468047" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375452000 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375452000'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375452000.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375452000.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375452000.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375452000.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-122111.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375452000.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375452000.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=00C765D244E1D95D384C4AB477CD5E3C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1087490908_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089549181 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42445.267377,Y=-131607.582548,Z=3559.997713) RelativeRotation=(Pitch=0.000000,Yaw=-99.514080,Roll=0.000000) RelativeScale3D=(X=1.092401,Y=1.092401,Z=1.092401) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089549181.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=F8B034414928291023586E87A1907FA6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCFE3E01_1923355499" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107134085 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107134085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107134085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107134085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107134085.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107134085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125183.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107134085.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107134085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=7A6A84D543BA74C3F68CAB8FE702CA5F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE962F01_1237215240_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111651468 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52031.883377,Y=-127169.547548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.951650,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111651468.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111651468.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111651468'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111651468.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111651468.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111651468'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111651468.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111651468.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111651468.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111651468'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-52082.687280,Y=-127128.336286,Z=9704.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=E2BD62F242472E916CA4AEB6CD6CBADD RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC5E3101_1078274484_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C Name=None_UAID_0492261AAF380E4A02_1449445178 Archetype="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449445178'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449445178.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449445178.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449445178.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449445178.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mine_Kit_01_1572'" CachedMaxDrawDistance=10501.778320 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27530.387377,Y=-131711.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449445178.BoundingBoxComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449445178.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10501.778320 DataVersion=1 SavedActorGuid=7696B13F4C2621E438B39DBED3C31123 RootComponent="StaticMeshComponent0" ActorLabel="Mine_TrackStop_01_C_UAID_E04F43E622CCD03F01_1591506361_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341682641 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341682641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341682641.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341682641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341682641.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341682641.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-134399.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341682641.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341682641.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=10430C83465073C1D84C0FB193B7B878 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC9A3801_1918059051_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121474245 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121474245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121474245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121474245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121474245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121474245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-132095.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121474245.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121474245.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=835EDB1248BEAA4BCCB702BCEC9265F0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945332456_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129576419 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129576419'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129576419.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129576419.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129576419.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129576419.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129576419.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129576419.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=ADE89FAC4FD100D9320BAEBE2CE545D8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079827348_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF380D4A02_2103420060 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103420060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103420060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103420060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103420060.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103420060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-135167.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103420060.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103420060.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=AE4BB9484EEE8E5E8412B3A032EDEA3F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_E04F43E622CC8A3A01_1557040900_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448634879 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448634879'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448634879.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448634879.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448634879.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448634879.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27394.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448634879.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448634879.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E9FFA4254B3ACD00D8E925BB205ED95A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC083801_1830594299_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415190645 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415190645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415190645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415190645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415190645.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415190645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36866.387377,Y=-128767.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415190645.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415190645.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=22B3D488425A3B7D07C2078695E7C9EA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547277064_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140064721 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140064721'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140064721.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140064721.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140064721.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140064721.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140064721.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140064721.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=729B9F534DEE5ED21F729BAC9C165D82 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4A3801_1741349325_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102932684 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102932684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102932684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102932684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102932684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102932684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-130303.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102932684.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102932684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F494554448DA075616BE38B8922BA532 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1814620193_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1376692266 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376692266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376692266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376692266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376692266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376692266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-121599.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376692266.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376692266.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=4EBEAA7843210448599DA9BC0654D058 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CC423801_1467360940_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2119680219 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119680219'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119680219.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119680219.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119680219.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119680219.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-132095.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119680219.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119680219.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=C115BE884C078EFA196056A594EEC963 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945309443_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102834048 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44926.387377,Y=-127699.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=160.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102834048.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=C9FFC5DC4DAD57762B815B8FE6C02771 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2E4001_2079088108_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131915553 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131915553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131915553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131915553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131915553.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131915553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131915553.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131915553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=46B0325A4A6F24DC6A6430BFB28BDC95 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110820454_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102871662 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102871662'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102871662.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102871662.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102871662.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102871662.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102871662.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102871662.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=70FF2F9A407A06637DBD17B37B20411B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1230264110_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109542319 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109542319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109542319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109542319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109542319.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109542319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127743.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109542319.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109542319.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=F83D96C1476BFAE84AD992A7DABC4F6F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE912F01_2037175591_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449300106 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449300106'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449300106.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449300106.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449300106.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449300106.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449300106.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449300106.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5A6D558443D58A4C5DEDB9B15AE9B5BE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1541963193_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416128736 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416128736'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416128736.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416128736.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416128736.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416128736.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1458'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133119.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416128736.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416128736.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=3C2D958D4270D34C3176DD87F9AF8C08 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442186521_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414055483 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414055483'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414055483.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414055483.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414055483.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414055483.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35586.387377,Y=-130047.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414055483.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414055483.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=610C0A6B4E56A63AFF6AF3A89CBF9691 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547309086_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-49589.969377,Y=-127925.427548,Z=5373.997713) RelativeRotation=(Pitch=0.000000,Yaw=-80.879430,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633759387.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=16D5E0844D55DFD3A5AB1093C5E2B5C0 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CCA44901_2004707377" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109539318 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109539318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109539318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109539318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109539318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109539318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109539318.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109539318.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=B4FF9EE744824608D9BBBEBA488C471D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE912F01_1975720572_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448676893 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676893'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676893.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676893.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676893.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676893.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133375.887548,Z=511.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676893.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448676893.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=B36B648F46256F1E9285B289D6AB7001 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1404402142_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414526541 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414526541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414526541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414526541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414526541.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414526541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132095.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414526541.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414526541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=604022B1413302B9549248AF095306C3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC013801_1837882732_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1376898326 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376898326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376898326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376898326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376898326.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376898326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-51572.597377,Y=-121996.257548,Z=5230.303713) RelativeRotation=(Pitch=-20.000000,Yaw=35.000000,Roll=0.000000) RelativeScale3D=(X=1.281250,Y=1.531250,Z=1.281250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376898326.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376898326.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8C00A5494130756B33036EAAD5F84D05 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E622CCB54101_1124012866_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490455322 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490455322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490455322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490455322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490455322.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490455322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49878.692377,Y=-144480.801548,Z=3929.020913) RelativeRotation=(Pitch=-3.902087,Yaw=-20.518658,Roll=25.402678) RelativeScale3D=(X=0.906250,Y=0.906250,Z=0.906250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490455322.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490455322.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=36D7304D4564AE08CAC63EA932253084 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCD33A01_1346273793" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449260092 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449260092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449260092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449260092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449260092.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449260092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132863.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449260092.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449260092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1B72A580405D9F9FB6D11FA49744F762 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2113251597_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1414204519 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-130047.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414204519.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=6B2FA57949478EE0D682F59200ECFB72 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame03_C_UAID_E04F43E622CC173701_1252505381_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115180161 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115180161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115180161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115180161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115180161.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115180161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_73'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-125695.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115180161.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115180161.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=5A82199C4AEA9CF041FA868058CC40D8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E622CCD02F01_1110841469_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1414944606 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35610.387377,Y=-133897.887548,Z=3021.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414944606.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-35613.496051,Y=-133791.701554,Z=3295.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D4906CCD412B1CA7C2FBB4AD3B720A43 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC484301_2103481780" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131465526 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131465526'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131465526.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131465526.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131465526.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131465526.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126719.887548,Z=7295.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131465526.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131465526.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5095BC6A423FE8FBCB1FD6B59139891B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1819278665_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131318519 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131318519'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131318519.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131318519.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131318519.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131318519.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131318519.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131318519.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A28385E44C98F3B03263358E464F47EA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1199175601_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375665068 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665068.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41730.387377,Y=-112383.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665068.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=20F7783D492DA3153358359F002E1230 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC5C3D01_1739577049_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449304109 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449304109'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449304109.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449304109.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449304109.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449304109.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132863.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449304109.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449304109.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2DE6AFB341057BF8051A7BA30EF43477 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD12A01_1328827299_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Apollo_DarkVillage_Rug_02_C Name=None_UAID_0492261AAF380D4A02_2113770143 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Apollo_DarkVillage_Rug_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Apollo_DarkVillage_Rug_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113770143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113770143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113770143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113770143.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113770143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Rug_02_1589'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51586.387377,Y=-131457.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113770143.BoundingBoxComponent'" CachedMaxDrawDistance=8632.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113770143.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8632.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8632.263672 DataVersion=1 SavedActorGuid=81C8FB1D45499207E8030690E0B15143 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Rug_02_C_UAID_E04F43E622CCE63F01_1347703350_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1343716932 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63802.387377,Y=-126649.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=85.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343716932.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343716932.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343716932'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343716932.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343716932.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343716932'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343716932.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343716932.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343716932.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1343716932'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-63867.555601,Y=-126644.186037,Z=3940.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=D4B041E1428BD9560B963C9676392A6B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC643101_1973758809_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102899675 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102899675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102899675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102899675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102899675.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102899675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131583.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102899675.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102899675.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=642BEB454BDF47B8D134938FA2972420 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1657560171_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128886381 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128886381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128886381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128886381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128886381.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128886381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128886381.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128886381.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DA6B2F7640216E5F4E2837AACE171DBA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1697464194_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145315781 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145315781'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145315781.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145315781.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145315781.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145315781.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_1layer_NoDirt_Inst_172'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49699.387377,Y=-127098.887548,Z=5379.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145315781.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145315781.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StatuePlinth_A_NoDirt.TD_LightCastle_StatuePlinth_A_NoDirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=53E993A14411E8F10AC9BFACC95011B3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E653ADC93401_1980901451_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110848381 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50044.387377,Y=-126155.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=30.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110848381.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110848381.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110848381'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110848381.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110848381.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110848381.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110848381'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=AFB4F6514D2CCB7C7B81CB9D59833E0F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1403139517_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF380E4A02_1376457178 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376457178'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376457178.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376457178.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376457178.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376457178.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112127.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376457178.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376457178.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=B8E8B3C74E7616210DFB1082B94E55D3 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairT_C_UAID_E04F43E622CC652B01_1709724752_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101948515 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101948515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101948515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101948515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101948515.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101948515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101948515.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101948515.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=771F46814E1280227BC6C9AC43BB7DED RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1384852979_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115516170 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115516170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115516170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115516170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115516170.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115516170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115516170.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115516170.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=43C74E2242057152D75243B0D38BDB50 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2083297221_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413729437 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413729437'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413729437.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413729437.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413729437.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413729437.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37890.387377,Y=-129791.887548,Z=2317.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413729437.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413729437.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4EC2AA5B4B65DA2C95C769BEBB685BAF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCD63F01_1235398387_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109914089 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109914089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109914089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109914089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109914089.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109914089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45386.387377,Y=-125767.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109914089.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109914089.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3F07AB364D2D9F646B5CF5BB1B48B3E3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2E4001_2120567110_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376676256 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376676256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376676256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376676256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376676256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376676256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122879.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376676256.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376676256.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=52FE23134238D309B8331FB659504AC3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC803001_1787033472_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343055876 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343055876'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343055876.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343055876.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343055876.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343055876.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66050.387377,Y=-125695.887548,Z=4223.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343055876.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343055876.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C126E97A427DD1271156DDB90BA3B4F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1387041465_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106839049 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106839049'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106839049.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106839049.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106839049.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106839049.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106839049.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106839049.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=EECA2794428614B2C3448C88E95097E2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD243401_2101790419_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102319569 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102319569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102319569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102319569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102319569.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102319569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125183.887548,Z=4991.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102319569.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102319569.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8C44F6BA4BA25EB793726DB87942DA09 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1826927602_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376563211 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376563211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376563211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376563211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376563211.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376563211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112127.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376563211.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376563211.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B6A48B044ACAAD34D99028A9D0FB8B39 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5F3D01_1428486670_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448615868 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448615868'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448615868.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448615868.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448615868.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448615868.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-133887.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448615868.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448615868.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7E270CF54F383AAE74FDEBA0026B8DD8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653567865_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111546133 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111546133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111546133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111546133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111546133.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111546133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49719.129377,Y=-131462.837548,Z=3506.494713) RelativeRotation=(Pitch=6.923456,Yaw=21.182882,Roll=-0.723423) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111546133.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111546133.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=6A2DBAFC4FCF0194E55255B3AC16034E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1240974981" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF380E4A02_1489581236 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489581236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489581236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489581236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489581236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489581236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52286.387377,Y=-136759.887548,Z=3079.997713) RelativeRotation=(Pitch=1.323597,Yaw=140.714050,Roll=-14.045063) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489581236.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489581236.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=2D3A9F6740B8D92CF1A2A1B862E7141B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_B_C_UAID_E04F43E622CCE23F01_1179395519_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101640472 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101640472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101640472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101640472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101640472.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101640472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101640472.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101640472.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9E9452854B9A7A09E94138B479E81A8D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E622CCD82F01_1525187002_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376462181 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121087.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376462181.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=5EF3A1EF464ECB8B316384A680067E37 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC803001_1626106454_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109111262 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109111262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109111262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109111262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109111262.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109111262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109111262.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109111262.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=EAF47C3742A3D87636F5FFA432A82E0A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC3B3501_1437208751_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380D4A02_2138086632 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138086632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138086632.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138086632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138086632.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138086632.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50562.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138086632.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138086632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18454.492188 DataVersion=1 SavedActorGuid=01294BC14E6C3B9D7F044BB7E336BCD9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2143121744_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138535635 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138535635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138535635.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138535635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138535635.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138535635.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126079.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138535635.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138535635.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=E4363F88447E98193B965292F686D2C5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_1973316733_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108058170 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108058170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108058170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108058170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108058170.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108058170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108058170.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108058170.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B0D5D72249866FBC081C8CAEBBC0ACD4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2128502064_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101679475 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101679475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101679475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101679475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101679475.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101679475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101679475.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101679475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F96EE53042775096374D178B37D08376 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42034201_1526807392_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102210561 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102210561'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102210561.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102210561.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102210561.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102210561.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125439.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102210561.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102210561.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9144BD7C4D56372FFEDE608EF19E17F4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1771891590_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C Name=None_UAID_0492261AAF380E4A02_1448526838 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448526838'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448526838.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448526838.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448526838.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448526838.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Outdoor_Wood_Pile_799'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18707.147377,Y=-127522.067548,Z=4611.997713) RelativeRotation=(Pitch=0.000000,Yaw=-109.661800,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448526838.BoundingBoxComponent'" CachedMaxDrawDistance=16575.279297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448526838.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16575.279297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16575.279297 DataVersion=1 SavedActorGuid=1C9FCCE9401724EEEF6F818C94761A5C RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Outdoor_Wood_Pile_02_C_UAID_E04F43E622CCF74D01_1440240976" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107153096 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107153096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107153096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107153096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107153096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107153096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127743.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107153096.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107153096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=2D1E3BCD4B008FB242734CB93049D847 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1990454984_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375463007 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375463007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375463007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375463007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375463007.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375463007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-121599.887548,Z=5759.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375463007.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375463007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=025C272B4A6B9ACC925633B31E720011 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1596009126_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414535546 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414535546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414535546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414535546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414535546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414535546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132095.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414535546.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414535546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=6DD140EB4EDB348A33B972A21D53961D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC0F3701_1620698924_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111698472 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51660.387377,Y=-128479.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=-245.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111698472.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111698472.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111698472'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111698472.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111698472.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111698472'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111698472.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111698472.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111698472.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111698472'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-51719.675470,Y=-128507.534006,Z=7400.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=90683CC541DBD2B9124BEEBE2043263E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC5E3101_1422190519_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449248085 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449248085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449248085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449248085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449248085.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449248085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26626.387377,Y=-132863.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449248085.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449248085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3D288CB7422B01FD50D9A5B30315DAAE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC0A3801_1367120724_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132347.887548,Z=5783.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040424674.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=07EF3C364F4C0A70E2848DBF9FDCF9AF PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_E04F43E622CC943F01_1978183841_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132217568 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132217568'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132217568.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132217568.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132217568.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132217568.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132217568.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132217568.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=330527DC43FC08853E26ACAF5640038F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1598041353_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109611330 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109611330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109611330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109611330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109611330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109611330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-125695.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109611330.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109611330.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=062EB718497BF34BC04D0FBD2AA01862 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9D2D01_1168342732_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Apollo_DarkVillage_Pot_05_C Name=None_UAID_0492261AAF380D4A02_2113692141 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Apollo_DarkVillage_Pot_05_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Apollo_DarkVillage_Pot_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113692141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113692141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113692141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113692141.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113692141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_05_1601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54024.387377,Y=-131809.887548,Z=3287.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113692141.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113692141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7647D4BB411A2317EE9687AE7C1DAF6F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_05_C_UAID_E04F43E622CCE43F01_1987859964_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104115816 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104115816'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104115816.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104115816.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104115816.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104115816.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104115816.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104115816.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F02C2C584B77685F1FB98CB6CBA7EAB6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1537935876_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105209960 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105209960'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105209960.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105209960.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105209960.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105209960.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1515'" CachedMaxDrawDistance=22905.039062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105209960.BoundingBoxComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105209960.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22905.039062 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=823162DD48270400B95BDE82793610FA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC273A01_1486263379_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107142089 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107142089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107142089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107142089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107142089.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107142089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125695.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107142089.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107142089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=8B6BCA454FC019C7371162B9F2E3DA61 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1221768909_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138544639 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138544639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138544639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138544639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138544639.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138544639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138544639.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138544639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=D8B97D5549F8511AA3B69BB1E4212C55 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD714501_2067272915_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C Name=None_UAID_0492261AAF380E4A02_1100512438 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100512438'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100512438.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100512438.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100512438.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100512438.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127231.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100512438.BoundingBoxComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100512438.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26637.128906 DataVersion=1 SavedActorGuid=BA80A91A4BF98B15D36037A86D45AA02 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1597941425_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1342898867 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342898867'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342898867.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342898867.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342898867.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342898867.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65282.387377,Y=-126975.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342898867.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342898867.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=51FBC19645A6B5DDFFB46F8671B8D566 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CC703501_1877345967_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102128547 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102128547'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102128547.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102128547.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102128547.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102128547.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-124159.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102128547.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102128547.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5004DD924E0096D72AEC088CA26534A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1697457190_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089553183 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39468.027344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-123871.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-46.647570,Roll=0.000000) RelativeScale3D=(X=0.978719,Y=0.978719,Z=0.978719) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.BoundingBoxComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089553183.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39468.027344 DataVersion=1 SavedActorGuid=564A155149938EF5D7AD56AE2C142720 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CC5C3101_2145930112_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413704431 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413704431'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413704431.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413704431.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413704431.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413704431.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35662.387377,Y=-128835.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413704431.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413704431.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=09819E9F42F214224EA7E38CAAC80AA7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE13F01_1862562329_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1340841490 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340841490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340841490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340841490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340841490.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340841490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60618.387377,Y=-133567.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340841490.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340841490.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=529B489C49D3B62F83402B9D1B40EF9E RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCDB4001_1669899432_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1098966358 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098966358'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098966358.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098966358.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098966358.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098966358.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127743.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098966358.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098966358.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=55A951F745DED56AF42C0CB618210493 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC273A01_1496139380_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342454751 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342454751'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342454751.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342454751.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342454751.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342454751.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-134399.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342454751.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342454751.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C4D952654C0537C537C3C68E47BC2522 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC9A3801_1918073060_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099317992 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099317992'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099317992.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099317992.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099317992.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099317992.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52530.387377,Y=-125631.887548,Z=7311.997713) RelativeRotation=(Pitch=0.000000,Yaw=-35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099317992.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099317992.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=C79191CF476730D6BFD89A9EC4D30106 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC294001_1512194072_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109222290 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109222290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109222290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109222290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109222290.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109222290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127743.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109222290.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109222290.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=1A5D024A42F9E75E9D817DA3E649C930 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA52F01_1153825965_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129407408 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129407408'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129407408.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129407408.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129407408.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129407408.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129407408.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129407408.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=696EDBB64B43912D8969F08D8D61B728 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD02F01_1557037569_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104596916 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104596916'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104596916.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104596916.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104596916.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104596916.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104596916.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104596916.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C5279B004459852CBC9A4BA576C264B7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C42B14301_1120646072_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102842652 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102842652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102842652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102842652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102842652.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102842652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-128767.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102842652.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102842652.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2434F094440E6276C959C781562C6F60 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1422046900_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074315055 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074315055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074315055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074315055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074315055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074315055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125695.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074315055.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074315055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=08A9CC0D4FA00C3A0CE77FBBE4FE65CD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC443801_2006826327_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF380D4A02_2103516062 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103516062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103516062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103516062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103516062.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103516062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-131839.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103516062.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103516062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=3E846AE84CFD6B628DBE1EBA09B0231E RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallHalf_C_UAID_E04F43E622CCE63F01_1596189356_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104539899 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104539899'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104539899.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104539899.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104539899.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104539899.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104539899.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104539899.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=DF1A551E40B87B856989908635F9D446 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1286782614_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134218604 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134218604'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134218604.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134218604.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134218604.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134218604.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128511.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134218604.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134218604.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=67537681428D5BCAAB79D0BBBFB8904C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E629FE962F01_1258811244_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109107260 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109107260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109107260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109107260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109107260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109107260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109107260.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109107260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=EE1FF9744E29A528C1D1CB92134C3A30 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1282528008_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107109080 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107109080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107109080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107109080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107109080.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107109080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131071.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107109080.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107109080.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=7BAD97C64C30A4D0147604AFDD0B7FD8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE882F01_1797335801_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1375259965 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375259965'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375259965.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375259965.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375259965.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375259965.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52914.387377,Y=-122463.887548,Z=6267.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375259965.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375259965.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=D81C601447881FDB69FC0CBE6C114FFE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2F4001_1691696314_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101813498 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101813498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101813498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101813498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101813498.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101813498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124671.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101813498.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101813498.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4AA8C8DE4732DD0A22B8C5880AB4C6F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1199265939_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376477190 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477190.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123647.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477190.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477190.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0D50BE8C4BAC1F6DADA969992A3969FA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1395122408_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147025822 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147025822'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147025822.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147025822.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147025822.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147025822.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147025822.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147025822.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8E93DB3B4E63F55A42E73C841B3E2A9A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1711975646_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100274003 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100274003'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100274003.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100274003.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100274003.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100274003.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46378.387377,Y=-127327.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=20.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100274003.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100274003.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=6F9FF0FA4B585EC8018E808CBABC4E48 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2E4001_1587542081_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130059446 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130059446'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130059446.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130059446.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130059446.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130059446.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130059446.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130059446.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=892583FD4DEE139B08D00C970E74FE8D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1631740485_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104681922 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104681922'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104681922.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104681922.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104681922.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104681922.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104681922.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104681922.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=950030024A26A86E1F4FBC8758692B46 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168291696_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098788349 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098788349'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098788349.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098788349.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098788349.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098788349.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098788349.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098788349.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=CE6CF83C45B2A87E9E1071925914835F RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E653ADEA3D01_1828684399_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103927799 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103927799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103927799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103927799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103927799.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103927799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127743.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103927799.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103927799.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AC384D574C051793ED553F80D751B658 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_1099506695_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C Name=None_UAID_0492261AAF380E4A02_1448503830 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448503830'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448503830.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448503830.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448503830.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448503830.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-131711.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448503830.BoundingBoxComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448503830.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20160.855469 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4B5078D546645B622A5D6B87A468AB58 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_01_C_UAID_E04F43E622CC943F01_2107506846_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100833013 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46438.387377,Y=-127287.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100833013.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=E8CED955453DA9787E8761AFD86B364F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2E4001_1589113082_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101706478 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101706478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101706478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101706478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101706478.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101706478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101706478.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101706478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=09FF7B8647C503EEB2BD309E58B6076F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42034201_1538603395_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375681075 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375681075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375681075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375681075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375681075.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375681075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121599.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375681075.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375681075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=903E8FDC432C481A8593639F9A6914D9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC2F4001_1516735301_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376622230 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376622230'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376622230.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376622230.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376622230.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376622230.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376622230.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376622230.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=6FF1B71347707F62FC5B89AA982416D2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5F3D01_1432775671_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102935685 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102935685'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102935685.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102935685.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102935685.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102935685.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-130303.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102935685.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102935685.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E26DA7E84ED89639014B799253CF1EA0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1822498194_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415290683 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415290683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415290683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415290683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415290683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415290683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132863.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415290683.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415290683.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FF5582654A1C22CA631A888D14B5D92B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1822856959_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103310728 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103310728'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103310728.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103310728.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103310728.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103310728.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103310728.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103310728.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8E2433384BE9EA29F18A9BB3E9C1E6DE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE9B2F01_1584217185_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414562564 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414562564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414562564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414562564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414562564.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414562564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38914.387377,Y=-128255.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414562564.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414562564.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=D92A60B34541564A8452AD9EB34CDBAB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6B3001_1439537976_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF380E4A02_1088197132 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52940.387377,Y=-125645.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-14.191193,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088197132.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=4B80A12A4B224497E4F8B6A78C0E9ACF RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E622CCC84501_2044994338_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129409409 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129409409'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129409409.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129409409.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129409409.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129409409.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129409409.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129409409.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B012FACF402BD33D955418A6522EB17B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD02F01_1557043573_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099321372 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099321372'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099321372.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099321372.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099321372.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099321372.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099321372.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099321372.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B72F5E1E411D29BCE572219973E6F05C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DF3301_1850073344_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097881289 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097881289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097881289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097881289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097881289.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097881289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131583.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097881289.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097881289.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=2F11D9694DEFEA1ADAC7518DBD80E7CD RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCDB2F01_2020622699_951b328b63a9fd57" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106762043 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106762043'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106762043.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106762043.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-51458.387377,Y=-123647.887548,Z=6135.997713) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC423801_1134795938" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1415344715 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415344715'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415344715.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415344715.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415344715.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415344715.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415344715.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415344715.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=65BF9D2E4489C0809EE4CCBA6EACD587 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1172067528_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376906331 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376906331'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376906331.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376906331.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376906331.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376906331.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-51532.167377,Y=-120704.907548,Z=5335.819013) RelativeRotation=(Pitch=-4.208543,Yaw=120.334305,Roll=-9.079467) RelativeScale3D=(X=1.218750,Y=1.218750,Z=1.218750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376906331.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376906331.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=B10140B94F217C0D877CFB8897D0749B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CCB54101_1124030870_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129245394 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129245394'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129245394.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129245394.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129245394.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129245394.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-129791.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129245394.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129245394.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=06F37F7E4E6EB671CE7AD89DBABF2069 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1908839797_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413723433 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413723433'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413723433.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413723433.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413723433.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413723433.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36610.387377,Y=-130047.887548,Z=2317.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413723433.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413723433.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0ACFA3F348BBA608669B7FB8E7877B1E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCD63F01_1177549383_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414531544 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414531544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414531544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414531544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414531544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414531544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414531544.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414531544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=E821D8244569B0E9B732CAA126D5F1B6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC023801_1290682933_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102938687 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102938687'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102938687.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102938687.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102938687.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102938687.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-131327.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102938687.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102938687.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3C0CB5FF4E6834654F5B37A2A84D88CF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1834627196_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-45488.387377,Y=-126477.887548,Z=3821.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-0.812500,Y=0.906250,Z=1.593750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290673464.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=190DD0D347C2298FD1883BBDE890A496 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC853A01_2131878938_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147243831 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147243831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147243831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147243831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147243831.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147243831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125183.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147243831.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147243831.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=E30125FD4E1CF793E5B36E82A581D774 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1898502658_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104373864 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104373864'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104373864.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104373864.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104373864.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104373864.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104373864.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104373864.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=16A7CE49429D78A4ADE940AF46E463D2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1795143955_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131610538 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131610538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131610538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131610538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131610538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131610538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124415.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131610538.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131610538.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EC363383450124D409DA839752A9A857 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CCD62F01_1643591494_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099922422 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099922422'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099922422.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099922422.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099922422.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099922422.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125695.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099922422.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099922422.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=120CA5C247353AEFD53B7B846211D45F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC273A01_1301349373_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102021529 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102021529'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102021529.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102021529.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102021529.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102021529.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102021529.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102021529.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=24ED6CDA4319915C62014F91AECA7E76 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC183001_1920861073_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342447747 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342447747'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342447747.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342447747.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342447747.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342447747.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-127743.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342447747.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342447747.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2C3778144CDD6B4D257A52AC1DBC49A8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC723501_2067066410_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146609786 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1047'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128767.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146609786.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=582724EF42B68029BE202C98183C31D4 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E61C42574301_1477456230_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1416683758 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416683758'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416683758.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416683758.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416683758.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416683758.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-38756.327377,Y=-130774.192548,Z=2258.314413) RelativeRotation=(Pitch=-20.615799,Yaw=158.693300,Roll=-5.411262) RelativeScale3D=(X=1.030680,Y=1.030680,Z=1.030680) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416683758.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416683758.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=64F3D980461A0676EAF470B597022B4A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_C_C_UAID_E04F43E622CC353A01_1716867414" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1100799444 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100799444'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100799444.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100799444.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100799444.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100799444.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-128511.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100799444.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100799444.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27027.701172 DataVersion=1 SavedActorGuid=D4172D3444AE96C471DF2B9F9F0AD270 RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Stairs_Curved_01_C_UAID_E04F43E622CCD72F01_1617516724_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414131502 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414131502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414131502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414131502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414131502.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414131502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132351.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414131502.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414131502.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A6C5ABED4F9CB6B5A34263B30DD986E5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1130727604_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375505033 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375505033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375505033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375505033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375505033.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375505033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375505033.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375505033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A862BF3C4DD8E61BBF7B30AC66572EDF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC5E3D01_1178996416_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129260396 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129260396'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129260396.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129260396.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129260396.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129260396.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-129791.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129260396.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129260396.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=912AADAF43C449C6F5D9EB948067A1DC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1917875802_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-46660.387377,Y=-123535.887548,Z=6101.997713) RelativeRotation=(Pitch=0.000000,Yaw=93.715610,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.562500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290771467.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9DB7D6DD4F131B5C0021E4A5D1550DAC PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC223501_1179764143" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=91D6DA54445E0E2C178AFDA5B5140941 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52218.387377,Y=-136319.887548,Z=3807.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710342635.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.836634 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=3BFD865041963AA8F3A468AD0339EC9E PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_E04F43E622CC103601_2131733058_05b4c04b1713d030" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106745038 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106745038'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106745038.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106745038.StaticMeshComponent0'" RelativeLocation=(X=-51458.387377,Y=-128767.887548,Z=5375.997713) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC264601_2143833847_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102517591 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102517591'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102517591.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102517591.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102517591.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102517591.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-123903.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102517591.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102517591.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4B8617D244FC5A46895D79B5F08D8982 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1424276420_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C Name=None_UAID_0492261AAF380E4A02_1108268185 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108268185'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108268185.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108268185.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108268185.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108268185.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-131071.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108268185.BoundingBoxComponent'" CachedMaxDrawDistance=11253.875977 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108268185.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11253.875977 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11253.875977 DataVersion=1 SavedActorGuid=9E991966481969061F7611A9BBFD59CB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Hlf_C_UAID_E04F43E61C42E53801_1691470612_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343075882 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343075882'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343075882.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343075882.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343075882.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343075882.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61954.387377,Y=-125695.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343075882.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343075882.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8D974ED94C9C3026173530B6BE9BF04A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1525144485_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375486021 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375486021'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375486021.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375486021.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375486021.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375486021.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-123135.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375486021.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375486021.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=8A121B2944B357756F2F6886D8A82266 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD7B4601_1563377747_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131969557 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131969557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131969557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131969557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131969557.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131969557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131969557.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131969557.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9C0371E54212B9245C8215AED0F42F7F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110871491_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130757483 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130757483'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130757483.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130757483.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130757483.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130757483.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130757483.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130757483.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9EF9C0D24430A5253BA103ACACF2835A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1373981416_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1375253960 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375253960'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375253960.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375253960.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375253960.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375253960.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52802.387377,Y=-122975.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=125.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375253960.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375253960.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=D222AE8F427CC1E77D436894B407AFE7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC2F4001_1608907309_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375479017 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375479017'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375479017.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375479017.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375479017.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375479017.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-123391.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375479017.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375479017.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D4FAD5C241689342DC0A3D95E558406B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD274601_1198966155_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1449125014 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132863.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.DoorSmartLinkComp'" CustomLinkId=(Id=10476826880048077770) AuxiliaryCustomLinkId=(Id=12207702736206206598) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449125014.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=D1335BCA433A01161014EAB72743DD96 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CCD12A01_1378397312_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341418590 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341418590'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341418590.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341418590.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341418590.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341418590.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_Floor_1623'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65794.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341418590.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341418590.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B_RVT.TD_LighCastle_StoneFloor_C_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9C36993F4F89112E00B63E8F4E5B6072 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCB42001_1521259801_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099646406 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099646406'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099646406.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099646406.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099646406.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099646406.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099646406.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099646406.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=75774B444E29C60DA1FB9DA4D21BB168 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC5E3101_1804669543_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-46295.847377,Y=-128421.887548,Z=4971.997713) RelativeRotation=(Pitch=0.000000,Yaw=64.836930,Roll=0.000000) RelativeScale3D=(X=0.687500,Y=0.687500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734866650.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=558291414230C06BA3CC7099EEDCC035 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_2_C_UAID_E04F43E622CC873A01_1457435341" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342369717 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342369717'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342369717.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342369717.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342369717.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342369717.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342369717.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342369717.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=6622DD4647C3097F3670089FDF41BA2D RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2127706534_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449218069 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449218069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449218069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449218069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449218069.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449218069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27138.387377,Y=-132863.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449218069.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449218069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D935DBD3412C584909450CB466E0E077 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42194601_1694539487_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147352846 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147352846'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147352846.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147352846.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147352846.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147352846.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147352846.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147352846.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=9C4C139843B40035585519A116E7852D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DD3301_1340186928_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C Name=None_UAID_0492261AAF380E4A02_1376655245 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376655245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376655245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376655245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376655245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376655245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_1386'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-121855.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376655245.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376655245.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=47393E8849C5D70135C6BAB8B07F1532 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC2B3B01_2133390676" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1098035306 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098035306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098035306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098035306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098035306.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098035306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131583.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098035306.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098035306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=6B6446CE4022485E44CECC80B583A1FE RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986473861_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147069823 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147069823'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147069823.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147069823.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147069823.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147069823.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147069823.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147069823.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D59837BD4A8B9763441FF4831766068B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1745177648_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128973386 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128973386'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128973386.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128973386.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128973386.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128973386.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128973386.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128973386.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1EB28DD443EA83C4FB0A4C9A4FDAE441 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC5D3101_1467514293_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415162631 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34903.679688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30236.387377,Y=-134685.887548,Z=3883.997713) RelativeRotation=(Pitch=0.000000,Yaw=144.358170,Roll=0.000000) RelativeScale3D=(X=1.054515,Y=1.054515,Z=1.054515) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.BoundingBoxComponent'" CachedMaxDrawDistance=34903.679688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34903.679688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34903.679688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415162631.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34903.679688 DataVersion=1 SavedActorGuid=63AAB0644D5DB640B28A4587162F3F51 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC5A4301_2094265829" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102920678 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102920678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102920678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102920678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102920678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102920678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131071.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102920678.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102920678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E6E3BC824D07CD7AC07CB3BA29F1B114 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1735354183_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129309400 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129309400'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129309400.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129309400.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129309400.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129309400.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124671.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129309400.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129309400.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AC724AFC4E095627DA7B95A2971EB01F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1448548426_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103244711 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103244711'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103244711.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103244711.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103244711.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103244711.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103244711.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103244711.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EA4D858740E4F0A56F1D43B0BB37A6A7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880288395_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343083887 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343083887'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343083887.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343083887.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343083887.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343083887.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59138.387377,Y=-134655.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343083887.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343083887.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4E8B1EA8483F9B13CEF9E1963ABA1CAB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1715923984_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089143141 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32594.503906 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53790.417377,Y=-124448.367548,Z=6015.997713) RelativeRotation=(Pitch=0.000000,Yaw=157.238740,Roll=0.000000) RelativeScale3D=(X=0.906250,Y=0.906250,Z=0.906250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.BoundingBoxComponent'" CachedMaxDrawDistance=32594.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32594.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32594.503906 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089143141.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32594.503906 DataVersion=1 SavedActorGuid=FEC5B6D348494DA0C0E2CA98CFC0D2C2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_1761670202" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416732776 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29382.387377,Y=-132277.887548,Z=4331.997713) RelativeRotation=(Pitch=0.000000,Yaw=-24.999998,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416732776.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416732776.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416732776'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416732776.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416732776.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416732776.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416732776'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9827BBA64232237070985384980BC31F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC643101_1272357777_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1109799348 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109799348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109799348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109799348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109799348.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109799348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49946.387377,Y=-125403.887548,Z=7259.997713) RelativeRotation=(Pitch=17.870924,Yaw=-16.028059,Roll=1.855460) RelativeScale3D=(X=0.593750,Y=0.593750,Z=0.593750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109799348.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109799348.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=9AAF1BD244D5335D17C2E4BA98AD07DC RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_A_C_UAID_E04F43E622CC2F4001_1165372290_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-40870.967377,Y=-131316.627548,Z=3467.997713) RelativeRotation=(Pitch=-0.047471,Yaw=-14.566724,Roll=-0.973802) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.602324) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291084475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7C744A414E53FFD927DA549E646F1D69 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC3B3501_1586054760" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448745925 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448745925'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448745925.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448745925.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448745925.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448745925.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132351.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448745925.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448745925.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=91B53C1D4DAA308A1FE7348A37268889 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC043801_1193773408_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138952661 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138952661'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138952661.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138952661.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138952661.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138952661.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125695.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138952661.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138952661.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=FE4D52FB45C98A9710E20AAAB0E0B8F4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1358251216_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375921133 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39468.027344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48047.602377,Y=-122874.907548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=98.352425,Roll=0.000000) RelativeScale3D=(X=0.978719,Y=0.978719,Z=0.978719) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.BoundingBoxComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375921133.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39468.027344 DataVersion=1 SavedActorGuid=AB0C7E0C45F4304FD58426B8117E1EC2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CC5C3101_2145928111_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138893654 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138893654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138893654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138893654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138893654.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138893654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138893654.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138893654.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=D13CFF5F497378D428177E999271857F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1358259221_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104684923 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104684923'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104684923.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104684923.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104684923.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104684923.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104684923.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104684923.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5F08B674416B7F21A01C05BB8069CC0D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168308709_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C Name=None_UAID_0492261AAF380E4A02_1490250254 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490250254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490250254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490250254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490250254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490250254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Outdoor_Wood_Pile_799'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43207.082377,Y=-144223.927548,Z=4335.997713) RelativeRotation=(Pitch=0.000000,Yaw=9.207682,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.937500,Z=0.906250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490250254.BoundingBoxComponent'" CachedMaxDrawDistance=16554.310547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490250254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16554.310547 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16554.310547 DataVersion=1 SavedActorGuid=5EED553547802D2DD58D16B3FF46186F RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Outdoor_Wood_Pile_02_C_UAID_E04F43E622CCFE4701_1750024875" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38F94C02_2054754684 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2054754684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2054754684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2054754684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2054754684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2054754684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51712.000000,Y=-131328.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2054754684.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2054754684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=CF84D5BA4F0134B06B25F0B760A783ED RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d602" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105771988 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105771988'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105771988.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105771988.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105771988.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105771988.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105771988.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105771988.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=D64DB1A34E9302C88DD27A9AAD055020 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_1091358688_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416837801 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416837801'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416837801.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416837801.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416837801.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416837801.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-39170.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416837801.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416837801.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=E22C4A084DA8949D6F608F96DE7A69B0 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1092143181_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-52750.057377,Y=-120587.987548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-27.400824,Roll=0.000000) RelativeScale3D=(X=0.710154,Y=1.000000,Z=1.156250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998478645.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=74BE7371464B73BC3A37A098577822CA PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_C_UAID_E04F43E62087994501_1777555963_e4801f365af70432" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451629212 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-19078.512377,Y=-127267.847548,Z=4683.997713) RelativeRotation=(Pitch=0.000000,Yaw=111.495900,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451629212.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451629212.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451629212'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451629212.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451629212.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451629212.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451629212'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=29F427C4432035D50E5EE68B507A935F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCF74D01_1440242977" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449153030 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449153030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449153030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449153030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449153030.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449153030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-133119.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449153030.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449153030.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12765.993164 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=BA4F0FCB4FFE60CE4F8FEC83F3A8A5B6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_E04F43E622CCDC4501_1653618888_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414561563 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414561563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414561563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414561563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414561563.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414561563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38402.387377,Y=-128255.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414561563.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414561563.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=2F5D8E50427F24693A0BF697A7D1679A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6B3001_1437741975_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102537596 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102537596'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102537596.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102537596.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102537596.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102537596.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125951.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102537596.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102537596.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4202931C4BBE5824418AAAB4B8AE6000 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC863A01_1586370134_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145285777 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145285777'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145285777.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145285777.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145285777.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145285777.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52754.387377,Y=-127739.887548,Z=8071.997713) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145285777.BoundingBoxComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145285777.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18215.976562 DataVersion=1 SavedActorGuid=1625D6734DBD8A99975D0F90AF7524D7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CC2B4001_1760708449_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129363405 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129363405'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129363405.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129363405.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129363405.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129363405.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129363405.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129363405.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9E0C801D43E8597F3158B8B40FE4009E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD02F01_1557023561_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074109043 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074109043'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074109043.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074109043.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074109043.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074109043.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074109043.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074109043.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=2E7C2D9743C36E9633F668A277E0761C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC263A01_1949102185_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108048166 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108048166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108048166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108048166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108048166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108048166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108048166.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108048166.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=116081394211BD8F58F404B2F79F2AFE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2094960056_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342810829 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342810829'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342810829.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342810829.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342810829.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342810829.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126719.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342810829.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342810829.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=7004E628432F4328FEA8A1828C839B34 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC233001_2092521182_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103415733 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103415733'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103415733.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103415733.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103415733.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103415733.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126975.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103415733.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103415733.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F150142247B4112830BE9CB983FDAC5F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1315130360_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF380E4A02_1490362290 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33871.000000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44094.387377,Y=-147169.887548,Z=3419.997713) RelativeRotation=(Pitch=0.000000,Yaw=107.392136,Roll=0.000000) RelativeScale3D=(X=0.957112,Y=0.957112,Z=0.957112) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.BoundingBoxComponent'" CachedMaxDrawDistance=33871.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33871.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33871.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490362290.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33871.000000 DataVersion=1 SavedActorGuid=442EE3F44B57C0002BC766AA13CC8307 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E622CCFD4701_1101277695" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1376288143 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376288143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376288143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376288143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376288143.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376288143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376288143.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376288143.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4DFD0DD84D54CBEEF031ADB484F93058 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E629FE3E4801_2107961134_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1106975062 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106975062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106975062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106975062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106975062.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106975062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1477'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106975062.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106975062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B_A.TD_LighCastle_StoneFloor_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=23775B0A4C08E65C382B99BE2DBC4939 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC183001_2113266080_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102576038 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51373.551377,Y=-125239.187548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=-18.756945,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102576038.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=47563260423B72FDD41166A3EA658452 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC284001_1611637846_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1105713984 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105713984'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105713984.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105713984.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105713984.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105713984.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105713984.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105713984.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=B04DAA1F47997FAF72D54781308BD6E7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_D_C_UAID_E04F43E622CCDD2F01_1301619128_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137449620 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137449620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137449620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137449620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137449620.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137449620.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=7677.294113) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137449620.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137449620.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=4FDC296B43C177E746DE37A7BE42112E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD724701_1519247201_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1414026468 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414026468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414026468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414026468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414026468.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414026468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133119.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414026468.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414026468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=649FA0B44F74DD9E10B9AAB9906B4943 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CCE73F01_1237688546_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1451505182 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451505182'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451505182.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451505182.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451505182.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451505182.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17894.051377,Y=-129994.937548,Z=2343.997713) RelativeRotation=(Pitch=0.000000,Yaw=-85.087166,Roll=0.000000) RelativeScale3D=(X=0.999734,Y=0.999734,Z=0.999734) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451505182.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451505182.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C9EE66404A7DDD18D99E6186E78AF7E7 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_B_C_UAID_E04F43E629FE1E4601_1830114370" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1375176942 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52475.337377,Y=-121710.977548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176942.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=CFD7974842021DC9DB719AA7D5CCC4D2 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2F4001_1719597315_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF380D4A02_2121620249 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-134399.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.DoorSmartLinkComp'" CustomLinkId=(Id=15736291555526154037) AuxiliaryCustomLinkId=(Id=8868163864506427222) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121620249.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=8DB7F6FE4A0C2DEE6C197EB3A21580C2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWayCenter_EXT_C_UAID_E04F43E622CC6D3001_1945246406_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105912006 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105912006'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105912006.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105912006.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105912006.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105912006.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127487.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105912006.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105912006.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=BB0BDF1642F3CCCF7C31C7899A90EA95 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1308879915_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100719012 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100719012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100719012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100719012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100719012.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100719012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46382.387377,Y=-125307.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100719012.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100719012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=2800.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Props.IO.Barricade"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=8FF2A2A84EE0FBA5488F0D858B07BCC3 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2E4001_1651926084_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375821106 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375821106'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375821106.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375821106.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375821106.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375821106.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-113919.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375821106.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375821106.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=56F3B0D54F33CAF39E823CB193787D4B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC5F3D01_1210796666_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1376685262 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376685262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376685262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376685262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376685262.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376685262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-120575.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376685262.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376685262.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F6B83E8845DDE6CCF7644386640AA9C7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC584801_1255106756_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C Name=None_UAID_0492261AAF380D4A02_2136412615 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136412615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136412615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136412615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136412615.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136412615.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Obelisk_A_1246'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52754.387377,Y=-127743.887548,Z=8195.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136412615.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136412615.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=EEFC87184A3A2619B71FABA79CAC72C0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Obelisk_A_C_UAID_E04F43E622CC2B4001_1631807442_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102857655 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102857655'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102857655.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102857655.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102857655.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102857655.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OrnateWall_A_660'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102857655.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102857655.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_A.TD_LighCastle_Wall_Ornament_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7ABE0B4E44E48C53C9AC608C3D91B5D7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1457518903_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414133503 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414133503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414133503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414133503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414133503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414133503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132351.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414133503.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414133503.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=630DE3B94C449ADCBB336FAFA3A2836B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1130730605_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103816791 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103816791'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103816791.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103816791.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103816791.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103816791.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-130047.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103816791.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103816791.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=2564EE3B421634BCF55EB092993CA322 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1747065189_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108708233 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108708233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108708233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108708233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108708233.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108708233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108708233.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108708233.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0DB0D67945F726715105B595A1ADDF3C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC463801_1439390764_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1377043376 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46580.575377,Y=-121634.987548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-20.207659,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377043376.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377043376.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377043376'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377043376.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377043376.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377043376'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377043376.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377043376.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377043376.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377043376'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-46557.978715,Y=-121573.597032,Z=5852.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=EF69F4BD4A6C6565409FB4B4EE8C0613 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC623101_1864786328_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1105289968 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105289968'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105289968.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105289968.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105289968.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105289968.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105289968.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105289968.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=8ADDE8E647FB4F98817A9A8D03ADFED3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_C_B_C_UAID_E04F43E62787735101_1477083269_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380D4A02_2142159759 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142159759'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142159759.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142159759.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142159759.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142159759.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126975.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142159759.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142159759.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E5435F5C4E6DF543E51ECE8C46B7C4F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEC92F01_1319464333_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29938.387377,Y=-132831.887548,Z=5023.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040831682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=D5CC382549FB8590FC3A8AA2AF8ED167 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingSupport_C_C_UAID_E04F43E622CC023801_1373318938_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C Name=None_UAID_0492261AAF380E4A02_1091260219 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.BP_LightCastle_Brace_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091260219'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091260219.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091260219.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_B.Default__BP_LightCastle_Brace_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091260219.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091260219.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_976'" CachedMaxDrawDistance=22984.208984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091260219.BoundingBoxComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091260219.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22984.208984 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22984.208984 DataVersion=1 SavedActorGuid=08E4846A4A824BCD1ABBE8AA88AE4579 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Brace_B_C_UAID_E04F43E653AD0B3801_1201219920_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1098884356 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098884356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098884356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098884356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098884356.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098884356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-131583.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098884356.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098884356.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=548E57734667C1ABDE9033BF0478E47D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42EB3801_1090346672_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380D4A02_2114359152 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114359152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114359152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114359152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114359152.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114359152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51634.387377,Y=-125487.887548,Z=6927.997713) RelativeRotation=(Pitch=0.000000,Yaw=-135.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114359152.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114359152.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=3DFE20EB4DD37C691FE16DA9F0153B00 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC284001_1324743839_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128187358 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128187358'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128187358.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128187358.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128187358.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128187358.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128187358.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128187358.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=41ED8F22401600ED465AE393827F3234 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC153001_1607135550_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103293719 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103293719'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103293719.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103293719.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103293719.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103293719.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103293719.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103293719.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E6AE267243E8C9069D8D4A9602F5907A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1907601487_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104538898 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104538898'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104538898.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104538898.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104538898.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104538898.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104538898.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104538898.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3ABF8C8D4003264980C94E859A5216A8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1235502609_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C Name=None_UAID_0492261AAF380E4A02_1414970615 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414970615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414970615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414970615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414970615.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414970615.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29922.387377,Y=-132511.887548,Z=4367.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414970615.BoundingBoxComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414970615.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12028.080078 DataVersion=1 SavedActorGuid=7945FCB6455F0C9E8786589471C6C95D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_TankPallet_A_C_UAID_E04F43E622CC103701_1085323133_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104320853 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104320853'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104320853.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104320853.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104320853.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104320853.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104320853.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104320853.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F649211B4548934F6B17D99DB8437922 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944355499_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087011096 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087011096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087011096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087011096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087011096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087011096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-126207.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087011096.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087011096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=42E0D0A948D3C175B25BF1BEA4C3C2D5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodHouse_Floor_C_UAID_E04F43E622CC444301_1126781986_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110846380 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53616.387377,Y=-127169.887548,Z=6991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110846380.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110846380.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110846380'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110846380.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110846380.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110846380.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110846380'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=B6118A8C46E6AB2749C62F9625C910B3 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1326240510_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380E4A02_1341087516 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341087516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341087516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341087516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341087516.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341087516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54973.352377,Y=-126112.217548,Z=6280.920713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) RelativeScale3D=(X=1.593750,Y=1.593750,Z=1.593750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341087516.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341087516.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=822F922F4B3040FCECB299AE7560CE98 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC364401_1272300518_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1343539912 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343539912'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343539912.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343539912.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343539912.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343539912.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55298.387377,Y=-127231.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343539912.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343539912.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Outerbalcony_Floor.TD_LighCastle_Outerbalcony_Floor'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.126953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D412BB55484E672ACE450591BF5C486C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_Planter_B_C_UAID_E04F43E61C42174201_2020009934_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413006400 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413006400'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413006400.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413006400.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413006400.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413006400.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35900.000377,Y=-133852.942548,Z=2992.609713) RelativeRotation=(Pitch=6.270660,Yaw=-14.308377,Roll=0.167813) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413006400.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413006400.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=376F18624E98EAF86648C3AAB4079349 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC484301_2103447778" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089386166 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089386166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089386166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089386166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089386166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089386166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48914.387377,Y=-127711.887548,Z=7311.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089386166.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089386166.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=5CCFDC124E26300BFDD88D9C972DC35F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C424B3401_1950052288_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101752487 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101752487'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101752487.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101752487.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101752487.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101752487.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124415.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101752487.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101752487.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=294E6F0E4482582556E3AE9EFDC900A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC153001_1810877557_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1449350133 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449350133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449350133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449350133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449350133.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449350133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449350133.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449350133.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=5E33C03B488A5E37C01C25B127C686E7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1541956189_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342668803 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342668803'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342668803.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342668803.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342668803.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342668803.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342668803.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342668803.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=586DAD324EE463ED2D921C90883BE7EB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC223001_1466103979_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF380D4A02_2101670023 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101670023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101670023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101670023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101670023.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101670023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51762.387377,Y=-135863.887548,Z=3087.997713) RelativeRotation=(Pitch=-0.000000,Yaw=-0.000001,Roll=-20.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101670023.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101670023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=8F6831D944043F92723464B53D1CEA13 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_A_C_UAID_E04F43E622CC103601_2060633053_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1449106003 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38698.031250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-19387.057377,Y=-125900.997548,Z=4284.997713) RelativeRotation=(Pitch=0.000000,Yaw=97.772640,Roll=0.000000) RelativeScale3D=(X=0.931281,Y=0.931281,Z=0.931281) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.BoundingBoxComponent'" CachedMaxDrawDistance=38698.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38698.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38698.031250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449106003.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38698.031250 DataVersion=1 SavedActorGuid=4C8CE87D4A28C2E819954AB8A00DE330 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E629FE1F4601_1328556554" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415159630 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32917.152344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34664.387377,Y=-134297.887548,Z=3147.997713) RelativeRotation=(Pitch=0.000000,Yaw=-15.977051,Roll=0.000000) RelativeScale3D=(X=0.925715,Y=0.925715,Z=0.925715) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.BoundingBoxComponent'" CachedMaxDrawDistance=32917.152344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32917.152344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32917.152344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415159630.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32917.152344 DataVersion=1 SavedActorGuid=438ECD78488F260F0EAEE7B340793104 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC5A4301_2056980826" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449356136 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449356136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449356136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449356136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449356136.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449356136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133887.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449356136.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449356136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=22B28B4F4DF437DA796A5CBF02212D6E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC023801_2117515992_3981b208a40b7b27" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106766047 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106766047'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106766047.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106766047.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-50434.387377,Y=-125183.887548,Z=7295.997713) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCDC2F01_1913896920_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414062488 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414062488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414062488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414062488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414062488.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414062488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414062488.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414062488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CF747F724EEECC11ACC21CBC7A2F7BDA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD12A01_2089067340_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074042039 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074042039'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074042039.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074042039.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074042039.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074042039.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074042039.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074042039.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8753E8AA4DDA7E9053C2418C71BDE866 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42F44301_1543857877_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110656104 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110656104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110656104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110656104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110656104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110656104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126135.887548,Z=7299.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110656104.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110656104.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=07D4612242CCF02D05624DA8F257C953 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC284001_1112420833_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103776781 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103776781'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103776781.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103776781.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103776781.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103776781.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-128511.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103776781.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103776781.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=02DDBA68456B67BE44575184DFB65A8E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CC3A3501_1410021551_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100967014 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46798.387377,Y=-125867.887548,Z=7691.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100967014.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=9BD85FF7481734CDF4C4598AD00831FF RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC124101_1922386076_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341178532 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341178532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341178532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341178532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341178532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341178532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341178532.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341178532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=3093FF3B44AB16EF608C27A989463654 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1389062954_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1086326067 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086326067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086326067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086326067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086326067.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086326067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086326067.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086326067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=E7BA55FE4A20C43317B710AAC866DB37 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC2F4001_2100185336_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105914007 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105914007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105914007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105914007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105914007.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105914007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105914007.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105914007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=93CCD3794AF2376F2BAC78A186B8046C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA82F01_1601403390_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133734571 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133734571'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133734571.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133734571.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133734571.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133734571.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127743.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133734571.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133734571.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B3406741482DFD9BE8898F8607B89F67 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1608144359_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343074881 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343074881'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343074881.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343074881.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343074881.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343074881.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61954.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343074881.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343074881.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C56B11FE44934CB88206CEA7E33E97DC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1501353480_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109886088 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109886088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109886088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109886088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109886088.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109886088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44846.387377,Y=-127699.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109886088.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109886088.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2067E8044A1A419E735D6CB069888272 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2E4001_2056439106_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129042389 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129042389'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129042389.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129042389.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129042389.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129042389.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126719.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129042389.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129042389.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F46C1FEE4184E9068BD2228C0037FC7D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC5D3101_1471217296_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1449148027 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449148027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449148027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449148027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449148027.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449148027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-132607.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449148027.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449148027.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=9CE7E90F4C9D52757EB64A80DD295E69 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CCDC4501_1653629893_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29458.387377,Y=-131827.887548,Z=5023.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040476675.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=C4EAC97B4323AB214ED1079B41291FD0 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingSupport_C_C_UAID_E04F43E622CC953F01_1077182031_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104197828 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104197828'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104197828.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104197828.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104197828.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104197828.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104197828.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104197828.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8F39D16644E1F29A8B8086A2399A9A33 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC3B3501_1477739759_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1375693082 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375693082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375693082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375693082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375693082.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375693082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_679'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-122623.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375693082.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375693082.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=B68CCE9947DF9E63A3C223B70A80FADD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC2E3001_1778042204_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF380E4A02_1414975619 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38786.387377,Y=-128697.887548,Z=1925.997713) RelativeRotation=(Pitch=0.000000,Yaw=9.117889,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414975619.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=61FE58364DB26C2CFF18A3935429F651 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E622CCC74501_1744435114_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074405063 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074405063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074405063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074405063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074405063.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074405063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074405063.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074405063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=219DF8084B5D70380D9537A335374AF7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42F33701_1935079018_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380E4A02_1448663885 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448663885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448663885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448663885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448663885.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448663885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132351.887548,Z=127.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448663885.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448663885.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18454.492188 DataVersion=1 SavedActorGuid=9D893EEB49E907523D4D5AA8644DA589 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Base_C_UAID_E04F43E622CCDD4501_1179628119_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140321738 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140321738'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140321738.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140321738.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140321738.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140321738.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140321738.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140321738.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=85FBF76640C906C5D85B288731E4FDAB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653AD974501_1956223783_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139228671 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139228671'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139228671.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139228671.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139228671.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139228671.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139228671.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139228671.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=20B3E1C04929A0F505C4A79F56A7A96A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1608752204_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109141269 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109141269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109141269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109141269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109141269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109141269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127487.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109141269.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109141269.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=FCC11E06482C10248DC4E1BA3984A84F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCD72F01_1529980713_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087767118 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087767118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087767118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087767118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087767118.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087767118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-134655.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087767118.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087767118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B4BCDA1D4FD64A4DE3D0B9AD84C82413 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945264417_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1376295147 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.DoorSmartLinkComp'" CustomLinkId=(Id=14003299126559240088) AuxiliaryCustomLinkId=(Id=12364542775853769882) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376295147.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=611FC25948C469F9255DAA9CF8073970 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CC803001_1676416466_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1416136740 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416136740'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416136740.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416136740.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416136740.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416136740.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416136740.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416136740.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=77783C6E430DA483477DA181EE8473F5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E61C42F23801_1157381940_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140066722 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140066722'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140066722.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140066722.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140066722.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140066722.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125695.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140066722.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140066722.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16969.835938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=2CA5B7F74CD65D5B4BE2C1ADF031902B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4A3801_1835471326_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130220458 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130220458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130220458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130220458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130220458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130220458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125183.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130220458.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130220458.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=68775438467CB222604553B592B89913 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_2115194758_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107144090 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107144090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107144090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107144090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107144090.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107144090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125695.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107144090.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107144090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=8BEA9B9D473861B6D53867832A02FDD5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1221773912_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1415180640 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39941.761719 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35568.387377,Y=-132087.887548,Z=2927.997713) RelativeRotation=(Pitch=0.000000,Yaw=-48.955048,Roll=0.000000) RelativeScale3D=(X=1.009049,Y=1.009049,Z=1.009049) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.BoundingBoxComponent'" CachedMaxDrawDistance=39941.761719 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39941.761719 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39941.761719 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415180640.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39941.761719 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=2D635D47496E5A49CA6056ACA7EE4630 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC463801_1872761905" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376630235 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376630235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376630235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376630235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376630235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376630235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376630235.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376630235.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22874.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=09190CC44C48B5F8C9E7AF93291E4DF1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709726753_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF380D4A02_2119247208 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119247208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119247208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119247208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119247208.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119247208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-134143.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119247208.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119247208.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=DE002D9C4B8FF1994F2D16A089932BA6 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945256412_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1376668251 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376668251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376668251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376668251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376668251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376668251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1546'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112895.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376668251.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376668251.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=53F489F4467F5F0893AC0AB197DDA0D7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709799793_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449272100 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449272100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449272100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449272100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449272100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449272100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=4607.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449272100.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449272100.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4A854D234E0406D640F4A398AEEC3A32 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1413299175_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102446582 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102446582'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102446582.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102446582.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102446582.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102446582.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-129023.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102446582.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102446582.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=71F3DA044EC46CBE8B0541A326888811 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC753501_1754371011_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C Name=None_UAID_0492261AAF380E4A02_1096856265 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096856265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096856265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096856265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096856265.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096856265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1651'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125183.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096856265.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096856265.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 DataVersion=1 SavedActorGuid=8A0D38364C8A50D6290F579CA24CABB0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD92F01_1599018225_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490385301 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.541667,0.285603,0.000000,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.442708,0.024056,0.004612)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42458.387377,Y=-137871.887548,Z=2157.997713) RelativeRotation=(Pitch=0.000000,Yaw=-76.202970,Roll=0.000000) RelativeScale3D=(X=0.919840,Y=0.919840,Z=0.919840) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490385301.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=50FA41954E178A0E4B59AF8AB5B84811 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E622CCA13E01_2044816201" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098565335 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098565335'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098565335.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098565335.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098565335.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098565335.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-127743.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098565335.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098565335.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=AF0149CF42AB38A5CF04AD8B493C2327 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E629FED02F01_1461368476_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448601860 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448601860'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448601860.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448601860.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448601860.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448601860.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17922.387377,Y=-132351.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448601860.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448601860.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=10ECBFA24AB07D749DD160AB76E837F5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_Inner_Crn_A_C_UAID_E04F43E622CCDC4501_1653666907_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139366680 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139366680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139366680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139366680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139366680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139366680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139366680.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139366680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=BEDFB8934E5CECACF4E9FCBE1ED75794 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD003E01_1743063637_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138813650 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138813650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138813650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138813650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138813650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138813650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126719.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138813650.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138813650.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=17C168B743962BFCC3EB498643A47028 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC283A01_1236756569_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414061487 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414061487'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414061487.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414061487.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414061487.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414061487.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1657'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414061487.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414061487.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_C.TD_LighCastle_StoneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=867BCA46454C91B17C6CA394C116E4DA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCC42A01_1624804017_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342822836 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342822836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342822836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342822836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342822836.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342822836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-126719.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342822836.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342822836.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1756EBB34AA773A0C0BB5FAC0BBB80EB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC6F3501_2029588725_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101846500 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101846500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101846500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101846500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101846500.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101846500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-124671.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101846500.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101846500.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ACDC3F3845F4B6F83F1446A9927D35C9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1201349941_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099304370 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099304370'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099304370.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099304370.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099304370.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099304370.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124671.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099304370.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099304370.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6F190BE049B2F09C8DC91E960FCDAAB2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1362479147_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1342140661 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32855.683594 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55542.387377,Y=-129865.887548,Z=2925.997713) RelativeRotation=(Pitch=0.000000,Yaw=48.261818,Roll=0.000000) RelativeScale3D=(X=0.921976,Y=0.921976,Z=0.921976) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.BoundingBoxComponent'" CachedMaxDrawDistance=32855.683594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32855.683594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32855.683594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342140661.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32855.683594 DataVersion=1 SavedActorGuid=1DAB490C429C4D31AD9A389A507B0048 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA13E01_1247210176" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107429109 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107429109'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107429109.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107429109.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107429109.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107429109.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107429109.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107429109.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=AD9E13BE47BCBE540CD940BB8C3A209B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2050076675_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098181316 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098181316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098181316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098181316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098181316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098181316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-132095.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098181316.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098181316.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=D256CF1340304E947BA998B5F84DF2E2 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986441840_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104202830 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104202830'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104202830.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104202830.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104202830.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104202830.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104202830.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104202830.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E3F08EE840A6828CF1F083A11D2619C4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD62F01_1671090498_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115985187 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115985187'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115985187.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115985187.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115985187.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115985187.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54162.387377,Y=-131401.887548,Z=3083.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115985187.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115985187.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=1F6A8A374A843E0D732F7387D14DACC2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE43F01_1899361959_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1375242953 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375242953'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375242953.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375242953.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375242953.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375242953.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42324.387377,Y=-113477.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375242953.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375242953.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DD833C7D41DE0177F95B729126185A05 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FE3F4801_1160642315_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375896125 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53504.387377,Y=-121319.887548,Z=5411.997713) RelativeRotation=(Pitch=0.000000,Yaw=280.010500,Roll=0.000000) RelativeScale3D=(X=1.024131,Y=1.024131,Z=1.024131) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375896125.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FCAA41C844BC9812A985FE87B3BF655C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC404301_1938998204" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102570599 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102570599'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102570599.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102570599.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102570599.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102570599.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1208'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-125183.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102570599.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102570599.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_C.TD_LighCastle_StoneWall_B_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E81A14124A1788A3DE6B80B947158389 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110813449_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102439581 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102439581'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102439581.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102439581.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102439581.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102439581.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-129023.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102439581.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102439581.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4D5837D544ABA7EB4D39CB8ABC3AEC7A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC753501_1749640010_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1448917985 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448917985'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448917985.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448917985.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448917985.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448917985.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132351.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448917985.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448917985.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=9FD7ACCB4C5511985483339AA781BD87 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC943F01_1522022801_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104132823 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104132823'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104132823.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104132823.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104132823.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104132823.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124671.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104132823.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104132823.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9A8F7A044E91254F2F6DF5ADC7A35252 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC284001_1236011837_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1341561604 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341561604'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341561604.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341561604.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341561604.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341561604.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133375.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341561604.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341561604.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=B84FFF8345FC7B6F448773B50B4C4E8B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CCDB4001_1430521413_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2102036026 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52278.387377,Y=-128187.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=100.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102036026.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=38D1FF6D4C121AA18BCFE0BCDE20579E RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_E04F43E622CC274001_1865145645_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104974957 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104974957'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104974957.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104974957.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104974957.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104974957.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104974957.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104974957.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AE684459494A3E8DB3518DA1B677EC36 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD293001_1754773138_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107899156 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107899156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107899156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107899156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107899156.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107899156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-124159.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107899156.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107899156.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AA76F6ED4322D930A434189895ED46E7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC053F01_1548389578_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104254841 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104254841'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104254841.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104254841.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104254841.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104254841.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104254841.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104254841.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=91B6F0BF4CE64BC4673BD48425BBE2C0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_2126411763_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1448956988 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448956988'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448956988.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448956988.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448956988.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448956988.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28706.387377,Y=-131703.887548,Z=5399.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448956988.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448956988.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=6DB5146D40A83C12F1758C9F954A0430 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CCD03F01_1591522362_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414053482 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414053482'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414053482.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414053482.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414053482.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414053482.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-130047.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414053482.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414053482.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=55C01212445E8A05F8C2CFAB454CD000 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547307085_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132215567 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132215567'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132215567.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132215567.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132215567.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132215567.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132215567.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132215567.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3EB6612142002DF90FF51E8CF4D70FFF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1598039352_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109204284 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109204284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109204284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109204284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109204284.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109204284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128767.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109204284.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109204284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=7236DDF049C55A25683A3BB392E340C6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_2130116994_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1448922987 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448922987'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448922987.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448922987.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448922987.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448922987.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132607.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448922987.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448922987.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=61CFBC104201C8BDF841DDA90AFE1E8C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC943F01_1813362830_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2114611159 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114611159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114611159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114611159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114611159.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114611159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_73'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-125695.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114611159.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114611159.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=907CE4454C7E76417CC32787C34F2DF6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E622CC183001_1973135076_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1376894323 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376894323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376894323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376894323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376894323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376894323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-46478.387377,Y=-121919.887548,Z=5727.997713) RelativeRotation=(Pitch=0.000000,Yaw=-100.000000,Roll=0.000000) RelativeScale3D=(X=1.047014,Y=1.047014,Z=1.047014) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376894323.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376894323.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=5E383AA0423AFADD227AB7A3EFBA72D7 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_A_C_UAID_E04F43E622CC273B01_1180780459_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Throne_A.Asteria_LightCastle_Throne_A_C Name=None_UAID_0492261AAF380D4A02_2146107785 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Throne_A.Asteria_LightCastle_Throne_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Throne_A.Default__Asteria_LightCastle_Throne_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Throne_A.Asteria_LightCastle_Throne_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146107785'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Throne_A.Default__Asteria_LightCastle_Throne_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146107785.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Throne_A.Default__Asteria_LightCastle_Throne_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146107785.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Throne_A.Default__Asteria_LightCastle_Throne_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146107785.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146107785.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Throne_A_1666'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49222.844377,Y=-126463.887548,Z=5519.532713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.432412,Y=1.432412,Z=1.432412) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146107785.BoundingBoxComponent'" CachedMaxDrawDistance=18950.792969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146107785.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18950.792969 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18950.792969 DataVersion=1 SavedActorGuid=E3FCD89246E027307A8779B4B7A8B26E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Throne_A_C_UAID_E04F43E622CC143001_1981118370_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C Name=None_UAID_0492261AAF380E4A02_1342379723 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342379723'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342379723.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342379723.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342379723.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342379723.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1667'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342379723.BoundingBoxComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342379723.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.109375 DataVersion=1 SavedActorGuid=CA5ABC38451AF2DB6A07A0B119CBE841 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E61C42E44301_1873843046_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147321839 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147321839'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147321839.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147321839.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147321839.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147321839.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147321839.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147321839.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=CDCF941E4142FC90AA1ADDAB07D607FD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1797037197_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415167633 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32975.703125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36187.699377,Y=-132051.947548,Z=2786.020413) RelativeRotation=(Pitch=0.000000,Yaw=102.209880,Roll=0.000000) RelativeScale3D=(X=0.929289,Y=0.929289,Z=0.929289) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.BoundingBoxComponent'" CachedMaxDrawDistance=32975.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32975.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32975.703125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415167633.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32975.703125 DataVersion=1 SavedActorGuid=AC281A1C4A2D9E2E95C065A7AA653724 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA23E01_1109377385" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342453750 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342453750'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342453750.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342453750.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342453750.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342453750.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133375.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342453750.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342453750.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8FE31E774FF2BBB2C4CBD19013238D6E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC9A3801_1918070058_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107066072 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107066072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107066072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107066072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107066072.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107066072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107066072.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107066072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=2B9E381345565056225513B97BA9DBE3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079779321_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C Name=None_UAID_0492261AAF380D4A02_2127802354 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127802354'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127802354.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127802354.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127802354.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127802354.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52498.387377,Y=-126847.887548,Z=5711.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127802354.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127802354.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=964E6E4D442E8C6EDEC805AB0D438DD2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC2C4001_1737740664_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF380E4A02_1413986451 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413986451'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413986451.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413986451.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413986451.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413986451.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413986451.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413986451.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=31C135AD4F3BEB18D445CCAA3701864D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547315090_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109607328 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109607328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109607328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109607328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109607328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109607328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125695.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109607328.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109607328.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=46D72BDD4340597855060F8AA51D822B RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9D2D01_1168289694_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449126015 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449126015'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449126015.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449126015.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449126015.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449126015.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133119.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449126015.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449126015.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=FD792ACC498B12A579C60090A0324816 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1458694147_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38F94C02_2047920682 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2047920682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2047920682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2047920682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2047920682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2047920682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52224.000000,Y=-132352.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=-179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2047920682.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2047920682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=C13EECF34026378E498B4FB0661AB5B1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d600" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C Name=None_UAID_0492261AAF380E4A02_1100497436 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100497436'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100497436.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100497436.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100497436.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100497436.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127999.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100497436.BoundingBoxComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100497436.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26637.128906 DataVersion=1 SavedActorGuid=3FC1A26B44A900D83CB88F87E2588CB3 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1314861409_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342216681 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342216681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342216681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342216681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342216681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342216681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126719.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342216681.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342216681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=6D72D68F47CCBB6071C30298192BAC57 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1453022967_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129580421 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129580421'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129580421.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129580421.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129580421.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129580421.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129580421.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129580421.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B10A4D49421C0D393309C7B651A7406E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1328285354_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1415247660 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415247660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415247660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415247660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415247660.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415247660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415247660.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415247660.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=DD73F4294A7734DFA44584BC80DB3B35 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC933F01_1565882588_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086612077 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125183.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086612077.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=283CDA964FF8599E02AF708D5B19DFB2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC5D3101_1837610303_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100585011 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100585011'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100585011.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100585011.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100585011.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100585011.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47689.051377,Y=-130066.467548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=105.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100585011.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100585011.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=CC5BF0834227D1FB0AB7FCB79B8D088D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCEB3F01_1235755279_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341363583 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341363583'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341363583.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341363583.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341363583.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341363583.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-134911.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341363583.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341363583.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4250BA1A4C65111485132A83CE6DCAF7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715968016_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1375694083 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375694083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375694083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375694083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375694083.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375694083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-121343.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375694083.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375694083.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=3FB80438450E6DD4D45CBEAFCD495E29 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC2E3001_1787645205_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF380E4A02_1448790950 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448790950'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448790950.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448790950.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448790950.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448790950.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-133375.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448790950.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448790950.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=148FE2C04F29B6DB955247A20110E4B4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E622CC943F01_1884301833_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130977495 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130977495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130977495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130977495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130977495.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130977495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130977495.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130977495.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=48D9F57E4FC211A3BA146B942762EA07 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1772168950_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109115264 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109115264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109115264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109115264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109115264.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109115264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109115264.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109115264.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=CCA206E046C484677224D1B738D925F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC3B3501_1445805753_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1108737239 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108737239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108737239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108737239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108737239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108737239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-132863.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108737239.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108737239.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=C6A1AD43461F44FFA7F9D89B2487648C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E61C424B3401_1798443285_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341681640 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341681640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341681640.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341681640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341681640.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341681640.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-125695.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341681640.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341681640.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=58BDE4C646B8891290AD9A918D459044 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC903E01_1375600092_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103422735 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103422735'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103422735.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103422735.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103422735.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103422735.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103422735.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103422735.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=624C7DC341AAED9562A4759988D4C8C2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1317610362_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1376638240 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376638240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376638240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376638240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376638240.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376638240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376638240.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376638240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=5FEBF51A4B27F9E783C765BAA35CBF2E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC583101_1746689400_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376904330 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376904330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376904330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376904330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376904330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376904330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-42298.614377,Y=-117709.667548,Z=2373.997713) RelativeRotation=(Pitch=0.000000,Yaw=48.608673,Roll=0.000000) RelativeScale3D=(X=0.980172,Y=0.980172,Z=0.980172) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376904330.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376904330.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=49F5C21D4865A9D534880AA32EA1D392 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CC6A3B01_1797636240" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138902656 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138902656'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138902656.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138902656.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138902656.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138902656.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126207.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138902656.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138902656.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=B99277E24E3B850BF40A15A591508F87 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD794501_2033181418_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53758.156484,Y=-133376.003542,Z=3071.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933727580.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=E376E8604DAF3B7F63A8EDB244F31CFD PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallS_C_UAID_E04F43E622CC633101_1521528556_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380D4A02_2144509771 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144509771'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144509771.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144509771.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144509771.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144509771.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_B_718'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53573.090377,Y=-126463.887548,Z=5384.947413) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.675666,Y=0.675666,Z=0.675666) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144509771.BoundingBoxComponent'" CachedMaxDrawDistance=22515.845703 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144509771.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22515.845703 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22515.845703 DataVersion=1 SavedActorGuid=11D5B6844D3A0DCE422554A3B6FD4DAD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E622CCD92F01_1486694224_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341327571 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341327571'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341327571.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341327571.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341327571.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341327571.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341327571.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341327571.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9A0D9F824B7BAB64BB29269F52CD9CFE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC723501_1089017395_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416122732 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416122732'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416122732.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416122732.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416122732.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416122732.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_353'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132863.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416122732.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416122732.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=AF4ED77946C4DBE74440ACA9F1BED724 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442175511_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1096342241 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096342241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096342241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096342241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096342241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096342241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126719.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096342241.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096342241.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=19D5CDAB4BBE334E69D34EBFF74FD634 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1582766478_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108460209 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108460209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108460209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108460209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108460209.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108460209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108460209.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108460209.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7E2D7274493A234C743C5CA8B277032F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC273A01_2047132389_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342849854 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342849854'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342849854.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342849854.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342849854.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342849854.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60418.387377,Y=-134399.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342849854.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342849854.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DD26B7DA4CF71F59635133B65891CF38 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1715939996_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448766938 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448766938'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448766938.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448766938.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448766938.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448766938.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133375.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448766938.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448766938.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=6283D1C243DD3434A710929EC6473CB1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1174981615_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1415259667 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1676'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000001,Yaw=90.000000,Roll=-0.000001) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.DoorSmartLinkComp'" CustomLinkId=(Id=11460507214760036749) AuxiliaryCustomLinkId=(Id=14852998790830503669) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415259667.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_C.TD_LighCastle_StoneWall_B_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=428F88DE4E8707FAE07E91AAF18E49D8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CCCA2A01_1346875159_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C Name=None_UAID_0492261AAF380E4A02_1414582577 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414582577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414582577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414582577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414582577.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414582577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_D_255'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133631.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414582577.BoundingBoxComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414582577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24294.154297 DataVersion=1 SavedActorGuid=A2641D11486FFE5CACF65BBE74362C82 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingStairF_A_C_UAID_E04F43E622CC444301_1612323994_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108715237 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108715237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108715237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108715237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108715237.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108715237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108715237.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108715237.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0B232F1046B2A13614F8919C25FD0A1D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC2D4001_1515908873_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101379453 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101379453'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101379453.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101379453.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101379453.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101379453.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101379453.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101379453.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=A15D363346AB4FC188AB569405A34D74 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC274101_1530379676_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103580755 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103580755'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103580755.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103580755.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103580755.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103580755.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103580755.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103580755.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EFC4C7E4457AA75F3C03D389E09DB18D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC92F01_1656961363_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090204199 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090204199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090204199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090204199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090204199.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090204199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127999.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090204199.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090204199.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=E1577AF44DB00A7EF99767B381B1BCD9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1608749203_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099678408 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099678408'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099678408.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099678408.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099678408.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099678408.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-129791.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099678408.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099678408.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7212D8614278C5614F3329ADA01C0BC1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC753501_1659071004_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342245689 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342245689'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342245689.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342245689.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342245689.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342245689.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126207.887548,Z=2303.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342245689.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342245689.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=BF7678CF49ACD4C3C7C26FA21AF8CB94 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050337175_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086615079 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127743.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086615079.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=14B8CDC840BB389DA667F089397D7968 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC5D3101_1864471305_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C Name=None_UAID_0492261AAF380E4A02_1414378526 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414378526'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414378526.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414378526.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414378526.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414378526.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34562.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414378526.BoundingBoxComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414378526.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16291.229492 DataVersion=1 SavedActorGuid=445D1112480DB99528739CADC7445DEE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_BalconyO_C_UAID_E04F43E622CC163701_1216199196_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415332706 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415332706'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415332706.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415332706.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415332706.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415332706.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415332706.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415332706.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=1122DC24409B570250E4AD997CF47A43 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1142739720_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1376934351 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376934351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376934351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376934351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376934351.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376934351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-121855.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376934351.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376934351.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.126953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=67729CE744DB1734CC11DD9CF24778A7 RootComponent="StaticMeshComponent0" ActorLabel="SM_LightCastle_B_Rounded_Outer_C_UAID_E04F43E622CC2F3001_1502493400_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1448710905 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448710905'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448710905.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448710905.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448710905.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448710905.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17154.387377,Y=-133119.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448710905.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448710905.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=BF5DFB7C4E877268979317862877D923 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E622CCDC4501_1653640898_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415238655 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415238655'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415238655.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415238655.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415238655.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415238655.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129023.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415238655.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415238655.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=FA92364A4623DBB082EF65937B1729EC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6B3001_1398376966_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416730775 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38546.387377,Y=-128857.887548,Z=2419.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416730775.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416730775.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416730775'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416730775.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416730775.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416730775.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416730775'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=C434D4124C79AAA4909DF9B503466967 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1886976590_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1105290969 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105290969'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105290969.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105290969.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105290969.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105290969.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105290969.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105290969.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=35AB374E4AC6CBDC0EF3B8B9D3FC2BDE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_C_B_C_UAID_E04F43E62787775101_2109436022_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1343314907 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343314907'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343314907.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343314907.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343314907.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343314907.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-58770.387377,Y=-128963.887548,Z=2687.997713) RelativeRotation=(Pitch=-0.000000,Yaw=48.272526,Roll=-4.802610) RelativeScale3D=(X=0.943361,Y=0.943361,Z=0.943361) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343314907.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343314907.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=1EA9D1084838851C20A1308348438F48 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CC594301_1369351636" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1087910127 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52379.467377,Y=-133649.027548,Z=3063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-54.524727,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087910127.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52294.797232,Y=-133584.870743,Z=3337.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A9E76A78402F149EA2929CA0B9D2FA51 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC494301_1241000983" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102511588 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102511588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102511588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102511588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102511588.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102511588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102511588.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102511588.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C9DF9EAA4954122508D7999BBA334CC0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1372565401_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C Name=None_UAID_0492261AAF380E4A02_1096008230 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096008230'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096008230.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096008230.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096008230.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096008230.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_CntrPillar_1Layer_A_1680'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128255.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096008230.BoundingBoxComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096008230.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22985.453125 DataVersion=1 SavedActorGuid=57E7343C4ABA2710C01842B685F29D88 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E622CC433801_1453065128_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449374147 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449374147'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449374147.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449374147.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449374147.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449374147.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1458'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449374147.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449374147.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=CD364956449C62AD6874399388901FE8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442187522_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376616228 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376616228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376616228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376616228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376616228.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376616228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-122111.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376616228.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376616228.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=AA2982F747FCC9AB92180896042778DD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD53A01_1963656168_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343057877 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343057877'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343057877.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343057877.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343057877.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343057877.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66050.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343057877.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343057877.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=400EEF1F48A57AE6D578A9BBFBA25A61 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1404526468_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1448801955 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448801955'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448801955.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448801955.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448801955.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448801955.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-131839.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448801955.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448801955.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=53DE5014447413603D7071BDB9632173 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC943F01_1406912783_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449311113 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449311113'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449311113.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449311113.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449311113.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449311113.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449311113.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449311113.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C0EA9E8646E800EA0ECCACB714D91BDB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1155159524_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C Name=None_UAID_0492261AAF380E4A02_1414153515 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.HierarchicalInstancedStaticMeshComponent Name="HierarchicalInstancedStaticMesh" Archetype="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:HierarchicalInstancedStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.HierarchicalInstancedStaticMesh'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft1" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft1_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft1'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft2" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft2_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft2'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft3" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft3_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft3'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_BigCart_A_1062'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38586.387377,Y=-129451.887548,Z=2395.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.BoundingBoxComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HierarchicalInstancedStaticMesh" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.HierarchicalInstancedStaticMesh'" SortedInstances(0)=2 SortedInstances(1)=0 SortedInstances(2)=3 SortedInstances(3)=1 NumBuiltInstances=4 BuiltInstanceBounds=(Min=(X=-80.433754,Y=-165.404663,Z=-59.432480),Max=(X=77.446945,Y=81.182434,Z=-13.556189),IsValid=True) CacheMeshExtendedBounds=(Origin=(X=0.146776,Y=-0.194311,Z=68.122681),BoxExtent=(X=26.827116,Y=26.827118,Z=68.122681),SphereRadius=70.801170) InstanceCountToRender=4 InstancingRandomSeed=31146 InstanceReorderTable(0)=1 InstanceReorderTable(1)=3 InstanceReorderTable(2)=0 InstanceReorderTable(3)=2 CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft1" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft1'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft2" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft2'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft3" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.NS_Hover_Engine_Soft3'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414153515.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" NS_Hover_Engine_Soft3="NS_Hover_Engine_Soft3" NS_Hover_Engine_Soft2="NS_Hover_Engine_Soft2" NS_Hover_Engine_Soft1="NS_Hover_Engine_Soft1" NS_Hover_Engine_Soft="NS_Hover_Engine_Soft" HierarchicalInstancedStaticMesh="HierarchicalInstancedStaticMesh" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16685.058594 DataVersion=1 SavedActorGuid=2E9AA6EC4B33347CF1B8059DDEC15F44 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_BigCart_A_C_UAID_E04F43E622CCEB3F01_1578788292_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375682076 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375682076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375682076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375682076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375682076.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375682076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121599.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375682076.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375682076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=E9622D724185A092518B22A4C35DFF86 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC2F4001_1523814303_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102785045 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45374.387377,Y=-126263.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=-115.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102785045.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=52EE0115477AF17C1BC8C7BD28278319 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2E4001_1316861068_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129529417 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129529417'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129529417.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129529417.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129529417.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129529417.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129529417.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129529417.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CE38F4FE44E708951F3593897092B606 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079820344_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449309112 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449309112'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449309112.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449309112.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449309112.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449309112.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449309112.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449309112.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6152ECA9464392425148428C05895B54 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD12A01_1773778321_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108050167 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108050167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108050167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108050167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108050167.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108050167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108050167.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108050167.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C58A4A014D6FA5424ED0BABF7E76F2AD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2094962057_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343086889 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343086889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343086889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343086889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343086889.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343086889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-134655.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343086889.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343086889.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0B0BF188478870289FA8B9AD8792F6DE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1715948002_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1375243954 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375243954'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375243954.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375243954.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375243954.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375243954.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52914.387377,Y=-122319.887548,Z=6159.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375243954.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375243954.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=2F7D932F4D0C08E42E06BC978956AD3F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2F4001_1650831311_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102199555 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102199555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102199555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102199555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102199555.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102199555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102199555.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102199555.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6EE3E57D41E319DFBCEFB4B337D18448 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1957824218_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102085537 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102085537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102085537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102085537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102085537.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102085537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125695.887548,Z=9215.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102085537.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102085537.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CEAF0F554F17C203F1A00185CAC8B18E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1379185731_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102534595 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102534595'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102534595.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102534595.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102534595.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102534595.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126463.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102534595.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102534595.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7856DA42425260AFEB93C2B19647E64B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC863A01_1223359125_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF380D4A02_2121245239 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121245239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121245239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121245239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121245239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121245239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1024'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121245239.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121245239.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=77C878F546EA1E08E0E8048BA8AE2680 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_A_No_Trim_C_UAID_E04F43E622CCAA4701_1109002115_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1414242523 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35586.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414242523.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=0921D5FC4FAE15C7E93BCE9A0C13A648 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame03_C_UAID_E04F43E622CCE13F01_1594032324_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448734918 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448734918'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448734918.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448734918.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448734918.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448734918.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132351.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448734918.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448734918.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=71623F8746FDBFE1ECF723BDEC044262 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42DB4101_1921064370_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414048479 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414048479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414048479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414048479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414048479.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414048479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38146.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414048479.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414048479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=61E781004693DE0629940D989F3F349D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547285070_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102656617 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102656617'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102656617.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102656617.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102656617.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102656617.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102656617.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102656617.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=13C2E13140BAAFF28BFD60B9AD22C52B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079788326_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105787990 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105787990'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105787990.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105787990.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105787990.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105787990.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105787990.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105787990.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=ABA3F19942965D90A55380BD13887250 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1880298401_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341350575 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341350575'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341350575.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341350575.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341350575.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341350575.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-127231.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341350575.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341350575.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E0624FF745267518CB5EA6A6835F0238 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC903E01_1503137094_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109054251 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109054251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109054251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109054251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109054251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109054251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109054251.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109054251.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=845C8D21401FC7F83ECE6FA4D59FBAF7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1335065359_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103813790 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103813790'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103813790.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103813790.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103813790.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103813790.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-130047.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103813790.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103813790.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A1C7899B4C4CEDC1C11CA087435E33AB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1742781188_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1415339711 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415339711'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415339711.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415339711.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415339711.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415339711.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415339711.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415339711.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=8261CB9E488EEF5BD115439285478231 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1315337150_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102827648 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102827648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102827648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102827648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102827648.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102827648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102827648.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102827648.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2C99B8274BCE92CE49A3C0BF48EA17FD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD72F01_1856186743_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100290004 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100290004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100290004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100290004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100290004.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100290004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49870.387377,Y=-128687.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100290004.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100290004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=F104F10F4684FA41B0FF9DA775B4D227 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC304001_1911654538_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109605327 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109605327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109605327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109605327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109605327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109605327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109605327.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109605327.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=354EDDB84421D2BB042F6BAB8B43BB07 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9D2D01_1168285691_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C Name=None_UAID_0492261AAF380E4A02_1098877352 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098877352'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098877352.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098877352.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098877352.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098877352.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_448'" CachedMaxDrawDistance=23737.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-127487.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098877352.BoundingBoxComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098877352.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23737.873047 DataVersion=1 SavedActorGuid=7683DF6C4BF8D1F6546295BFA41EEC70 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Roof_Support_A_C_UAID_E04F43E653AD803601_1681384719_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414919590 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414919590'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414919590.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414919590.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414919590.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414919590.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132095.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414919590.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414919590.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=D1CFBC904011EF0663D4C6BE64AD42B6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC013801_2089541741_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415321700 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415321700'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415321700.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415321700.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415321700.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415321700.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415321700.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415321700.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=18B473494A9FE3FBE0069C9C35929D1B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1415243176_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375458004 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375458004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375458004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375458004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375458004.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375458004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375458004.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375458004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=19329E4A4D721BC6490739B7C425F4C7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1094821912_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C Name=None_UAID_0492261AAF380E4A02_1490344279 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490344279'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490344279.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490344279.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490344279.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490344279.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_D_255'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-137215.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490344279.BoundingBoxComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490344279.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24294.154297 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=4200057744C3201D622D8CA4EFABAAAF RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_E04F43E622CC693001_1617282599_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108327189 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108327189'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108327189.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108327189.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108327189.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108327189.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108327189.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108327189.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=85B6BA8046DE7BEEF2DF1DB72055BCEA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1283525919_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C Name=None_UAID_0492261AAF380E4A02_1376454176 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.BP_LightCastle_Stairs_Curved_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376454176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376454176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376454176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_Curved_A.Default__BP_LightCastle_Stairs_Curved_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376454176.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376454176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121343.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376454176.BoundingBoxComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376454176.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27027.701172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=27027.701172 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=F80BEBA34E61333A85641385C7ECF9FB RootComponent="StaticMeshComponent0" ActorLabel="Catwalks_Stairs_Curved_01_C_UAID_E04F43E622CC803001_1692687467_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C Name=None_UAID_0492261AAF380E4A02_1341556601 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341556601'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341556601.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341556601.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341556601.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341556601.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Obelisk_A_1246'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-126465.887548,Z=4356.089013) RelativeScale3D=(X=1.200000,Y=1.200000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341556601.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341556601.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=906B8EE74D8E25A5F18D8A89AC7DF2CA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Obelisk_A_C_UAID_E04F43E622CC364401_1983039522_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104508895 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104508895'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104508895.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104508895.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104508895.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104508895.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104508895.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104508895.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=76A0DBD746F7993673E7C19942C4FDE5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1189002600_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1490520352 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490520352'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490520352.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490520352.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490520352.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490520352.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490520352.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490520352.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=EBB1244B4A0BE394D01EA0BE378D2BB7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907858026_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341184536 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341184536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341184536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341184536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341184536.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341184536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341184536.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341184536.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=A39D1E8144A37EAB12C560954E5ED001 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1398183958_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF380D4A02_2127019342 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127019342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127019342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127019342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127019342.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127019342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46842.387377,Y=-133119.887548,Z=6735.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127019342.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127019342.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=057FB41B4E78E279014BB4A410FBBFBE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_E04F43E622CCE93F01_1656860908_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104458886 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104458886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104458886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104458886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104458886.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104458886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104458886.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104458886.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F768D25640C7012A45F340BB1DFF550E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1741482759_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415292684 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415292684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415292684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415292684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415292684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415292684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-133375.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415292684.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415292684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F1CF8ACB44807FFD81E325A9DDBBDCB7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1833265961_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341416589 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341416589'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341416589.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341416589.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341416589.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341416589.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-126975.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341416589.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341416589.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3B016AD14188E5E88174CB8BB3FFAF5E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCB42001_1136414748_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146632787 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128767.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146632787.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=B17BE6C3463C51C3DB14358EEA149AB9 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1880337423_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.StaticMeshComponent0'" CachedMaxDrawDistance=35146.468750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46712.897377,Y=-112386.684548,Z=2718.364213) RelativeRotation=(Pitch=0.000000,Yaw=70.000000,Roll=0.000000) RelativeScale3D=(X=1.028568,Y=1.028568,Z=1.028568) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.BoundingBoxComponent'" CachedMaxDrawDistance=35146.468750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35146.468750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35146.468750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723065088.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35146.468750 DataVersion=1 SavedActorGuid=7AC0D0074993BFA7C38570BB94EA1140 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CCBD3501_1607036573" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110462101 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110462101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110462101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110462101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110462101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110462101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53750.387377,Y=-125783.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110462101.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110462101.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=DEC670AE4FA5CEDC432F64B617321647 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC264001_2099695443_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138996665 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138996665'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138996665.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138996665.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138996665.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138996665.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.940276) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138996665.BoundingBoxComponent'" CachedMaxDrawDistance=15492.477539 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138996665.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15492.477539 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15492.477539 DataVersion=1 SavedActorGuid=1A3F07754F3A2CAC5E801FA2E284D0FE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD794501_2019271417_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108373193 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108373193'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108373193.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108373193.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108373193.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108373193.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-128511.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108373193.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108373193.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=378C6DFE44A5B283955009B69DB0DDCD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1349590929_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129920439 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129920439'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129920439.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129920439.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129920439.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129920439.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129920439.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129920439.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D2F25EB44437923FC06418A1DEB6DA53 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1628472477_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C Name=None_UAID_0492261AAF380E4A02_1414156516 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.HierarchicalInstancedStaticMeshComponent Name="HierarchicalInstancedStaticMesh" Archetype="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:HierarchicalInstancedStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.HierarchicalInstancedStaticMesh'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft1" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft1_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft1'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft2" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft2_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft2'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft3" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft3_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft3'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_BigCart_A_1062'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37434.387377,Y=-130083.887548,Z=2395.997713) RelativeRotation=(Pitch=0.000000,Yaw=-125.000000,Roll=0.000000) RelativeScale3D=(X=1.187500,Y=1.187500,Z=1.187500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.BoundingBoxComponent'" CachedMaxDrawDistance=19040.597656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19040.597656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HierarchicalInstancedStaticMesh" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.HierarchicalInstancedStaticMesh'" SortedInstances(0)=2 SortedInstances(1)=0 SortedInstances(2)=3 SortedInstances(3)=1 NumBuiltInstances=4 BuiltInstanceBounds=(Min=(X=-80.433754,Y=-165.404663,Z=-59.432480),Max=(X=77.446945,Y=81.182434,Z=-13.556189),IsValid=True) CacheMeshExtendedBounds=(Origin=(X=0.146776,Y=-0.194311,Z=68.122681),BoxExtent=(X=26.827116,Y=26.827118,Z=68.122681),SphereRadius=70.801170) InstanceCountToRender=4 InstancingRandomSeed=5694 InstanceReorderTable(0)=1 InstanceReorderTable(1)=3 InstanceReorderTable(2)=0 InstanceReorderTable(3)=2 CachedMaxDrawDistance=19040.597656 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft'" OverrideParameters=() CachedMaxDrawDistance=19040.597656 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft1" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft1'" OverrideParameters=() CachedMaxDrawDistance=19040.597656 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft2" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft2'" OverrideParameters=() CachedMaxDrawDistance=19040.597656 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft3" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.NS_Hover_Engine_Soft3'" OverrideParameters=() CachedMaxDrawDistance=19040.597656 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414156516.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" NS_Hover_Engine_Soft3="NS_Hover_Engine_Soft3" NS_Hover_Engine_Soft2="NS_Hover_Engine_Soft2" NS_Hover_Engine_Soft1="NS_Hover_Engine_Soft1" NS_Hover_Engine_Soft="NS_Hover_Engine_Soft" HierarchicalInstancedStaticMesh="HierarchicalInstancedStaticMesh" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19040.597656 DataVersion=1 SavedActorGuid=03D95BCC40D88961DFBB99A36182C897 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_BigCart_A_C_UAID_E04F43E622CCEB3F01_1715303298_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1413050410 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413050410'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413050410.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413050410.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413050410.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413050410.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35178.387377,Y=-129203.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413050410.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413050410.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=BE79A7F64CD14ED3CD31B690758AE657 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CCDB3F01_1969519239_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449235078 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449235078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449235078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449235078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449235078.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449235078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449235078.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449235078.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9A074B9F4A81784DFEC9ECA3E20D1935 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_2042883981_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449443177 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449443177'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449443177.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449443177.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449443177.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449443177.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133631.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449443177.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449443177.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=38ED27DB496ABBD4027C55B23AB253C9 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD12A01_1803959326_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28670.156484,Y=-131840.003542,Z=5375.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933550576.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=9638665C45DAEC4DB1F714B349A997D8 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC943F01_1418351785_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107712135 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107712135'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107712135.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107712135.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107712135.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107712135.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_744'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-125951.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107712135.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107712135.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=27C5C1E44156F7609AF33A80C527A645 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC82F01_1844833110_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490459325 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490459325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490459325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490459325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490459325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490459325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-52634.895377,Y=-137600.107548,Z=2725.333713) RelativeRotation=(Pitch=0.725478,Yaw=-57.747993,Roll=-10.988254) RelativeScale3D=(X=0.843750,Y=0.843750,Z=0.843750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490459325.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490459325.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F345AEA74DAEF0265BBEB59978BB2E80 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_B_C_UAID_E04F43E622CC2B3A01_1145021119" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108470213 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108470213'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108470213.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108470213.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108470213.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108470213.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125183.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108470213.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108470213.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3617445A466FD202FA5F1780AAF42607 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C421A4301_2061663510_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413039403 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413039403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413039403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413039403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413039403.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413039403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-31260.287377,Y=-134021.067548,Z=4187.185213) RelativeRotation=(Pitch=2.788017,Yaw=38.897778,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413039403.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413039403.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=3043147548413C3D61AFEFA6FB293E64 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC484301_2103533784" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342858860 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342858860'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342858860.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342858860.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342858860.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342858860.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-126975.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342858860.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342858860.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7042A29F466C6D8ED6D75F907AFC3415 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC903E01_1310396079_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341345572 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341345572'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341345572.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341345572.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341345572.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341345572.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-127231.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341345572.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341345572.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=26D2980D45FD1BE2ABC3BC85B4B69D97 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC903E01_1318321080_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106859053 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106859053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106859053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106859053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106859053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106859053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106859053.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106859053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=5C810B8A4833AD38FB972BBEA4600889 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1118716599_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146938809 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146938809'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146938809.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146938809.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146938809.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146938809.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146938809.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146938809.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=0A5544B34C71B6EA5D2B10A94448BE03 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1381180169_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104252840 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104252840'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104252840.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104252840.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104252840.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104252840.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104252840.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104252840.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4414ABAD469C949D09645BB29C085855 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1599848722_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375485020 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375485020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375485020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375485020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375485020.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375485020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-123135.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375485020.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375485020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=91C5520148FF94AC898B8F86B21BF7E0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD294601_1463660528_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414033472 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414033472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414033472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414033472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414033472.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414033472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36610.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414033472.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414033472.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=60F2F12C471EE2FDD5DD0A9CD56CD813 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547266056_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097542279 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097542279'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097542279.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097542279.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097542279.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097542279.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_999'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097542279.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097542279.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B575B78F4416484EA6791BBD05E7DA21 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1441257999_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C Name=None_UAID_0492261AAF380E4A02_1096021231 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096021231'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096021231.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096021231.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096021231.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096021231.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_CntrPillar_1Layer_A_1680'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096021231.BoundingBoxComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096021231.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22985.453125 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=118FAA38432EB7C1E5891BABDDCFB06C RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E622CC433801_1463692129_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110874387 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45434.387377,Y=-127141.887548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110874387.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110874387.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110874387'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110874387.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110874387.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110874387.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110874387'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=341FF8C1479B6712860E94B6C64C6B73 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1941714548_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086691091 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132607.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086691091.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=A59E619A4CE8F367B113BF918ED2311C RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E622CC893A01_2068216717_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341686643 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341686643'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341686643.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341686643.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341686643.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341686643.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133375.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341686643.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341686643.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3EE1127C4CD061157F8ECD9DE133D567 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC9A3801_1918064054_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1416133739 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416133739'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416133739.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416133739.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416133739.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416133739.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416133739.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416133739.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E912EF454BB6B9087CC2A398A3AC7E7B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E61C42F23801_1140029939_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341277549 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341277549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341277549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341277549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341277549.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341277549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-126463.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341277549.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341277549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F1E7D8E54FD256C55C0E1B9721CF0D6C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6E3501_2120896507_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376680259 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376680259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376680259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376680259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376680259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376680259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121343.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376680259.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376680259.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A1E7627A47F37896C325D5AA74606512 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC423801_1487627942_e4801f365af70432" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-48322.387377,Y=-129919.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=-177.127230) RelativeScale3D=(X=-0.593750,Y=-0.593750,Z=-1.218750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430219550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0DE5F7D04F0311BD4AF7F9BA5F7C83EB PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Corner_180_B_C_UAID_E04F43E622CC213501_1084102963" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1415272674 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415272674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415272674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415272674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415272674.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415272674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133375.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415272674.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415272674.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AF8848844948C0A327735DA63F83C1D7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC053701_1532952210_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090107193 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090107193'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090107193.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090107193.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090107193.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090107193.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-134143.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090107193.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090107193.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CDAF84424F039373E26AB3899601E73B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945367475_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380D4A02_2124719321 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124719321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124719321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124719321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124719321.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124719321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-131071.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124719321.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124719321.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=11A1DAC9492D3E6B7F16F78712320368 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_Inner_Crn_A_C_UAID_E04F43E622CC943801_1387409923_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103353730 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103353730'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103353730.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103353730.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103353730.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103353730.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103353730.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103353730.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E19FC38E483AA959EC89F1A16D905893 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA42F01_1154124714_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110886392 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48332.160377,Y=-133318.007548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110886392.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110886392.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110886392'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110886392.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110886392.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110886392.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110886392'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=6E40EFC9476DDFF98D52809B7A123434 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5F3101_1298310746_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342610797 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342610797'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342610797.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342610797.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342610797.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342610797.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342610797.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342610797.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5913F33041CFA4DD747A7FBCA808588A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E61C42E64301_1247460411_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C Name=None_UAID_0492261AAF380E4A02_1489616245 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C Name="Primitive_Structure_AmbAudioComponent" Archetype="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C:Primitive_Structure_AmbAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.Primitive_Structure_AmbAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Tent_01_535'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43036.282377,Y=-144129.487548,Z=4321.997713) RelativeRotation=(Pitch=0.000000,Yaw=-170.099870,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Primitive_Structure_AmbAudioComponent" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489616245.Primitive_Structure_AmbAudioComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Primitive_Structure_AmbAudioComponent="Primitive_Structure_AmbAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=6000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Building.Wood.Palettes"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EA2A40F3474AF19A3DA3E6819D4CEA91 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Tent_01_C_UAID_E04F43E622CCFE4701_1750042883" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101474464 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101474464'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101474464.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101474464.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101474464.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101474464.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101474464.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101474464.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=A33277A644D70912600B168B86139E1D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1409832097_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342809828 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342809828'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342809828.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342809828.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342809828.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342809828.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126719.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342809828.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342809828.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=A0F60A5648E8E18BEB1FF4944102C776 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC233001_2092519181_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343081885 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343081885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343081885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343081885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343081885.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343081885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343081885.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343081885.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=08D719814C877D774642D9999B45804E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC6F3501_1832528714_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1414938602 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-39796.387377,Y=-129593.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414938602.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-39793.278703,Y=-129700.073541,Z=2577.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D62341664A5D739A382DC2A95A68B28F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC464301_1310520363_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1343231901 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343231901'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343231901.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343231901.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343231901.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343231901.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-57328.055377,Y=-134450.497548,Z=2774.854113) RelativeRotation=(Pitch=-12.628893,Yaw=313.264860,Roll=2.600817) RelativeScale3D=(X=1.083630,Y=1.083630,Z=1.083630) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343231901.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343231901.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=055680E64387CB166DB6F9A8289ADE22 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_A_C_UAID_E04F43E622CC2A3A01_2002679926" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29438.156484,Y=-132096.003542,Z=4223.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879491161.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=86A4E6964D8A95755B0402B7F8E42D2B PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC013801_2096269742_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104756936 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104756936'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104756936.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104756936.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104756936.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104756936.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126975.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104756936.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104756936.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F13AA345474590CFD1E1259BCC339FE1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1695069092_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341482595 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341482595'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341482595.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341482595.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341482595.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341482595.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58626.387377,Y=-125951.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341482595.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341482595.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.119141 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D39A10A5492EF313395BA6B52A16D878 RootComponent="StaticMeshComponent0" ActorLabel="SM_FloorQuarter01_C_UAID_E04F43E622CC6F3501_2127240736_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF380E4A02_1448611865 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448611865'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448611865.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448611865.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448611865.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448611865.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28430.387377,Y=-132863.887548,Z=6639.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.781250,Y=1.781250,Z=1.781250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448611865.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448611865.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=DB64AF90411FD4E24B65D69F0ED88539 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC124101_1074094052_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087042099 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087042099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087042099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087042099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087042099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087042099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132863.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087042099.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087042099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=9E0CB32644F46DCD6F2B75A579E397DF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC633101_1563168559_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108324188 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108324188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108324188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108324188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108324188.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108324188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108324188.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108324188.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=23BEF4604492D421F80E318C1D27EA44 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1244682918_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1100013424 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100013424'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100013424.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100013424.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100013424.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100013424.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100013424.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100013424.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=F95B6AAD4CBBA825DFBA82BE3973ABD5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC5E3101_1756903538_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1490438315 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490438315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490438315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490438315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490438315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490438315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-48263.141377,Y=-147494.301548,Z=4055.435713) RelativeRotation=(Pitch=20.130423,Yaw=96.528500,Roll=-23.510798) RelativeScale3D=(X=1.125000,Y=1.125000,Z=1.125000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490438315.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490438315.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7AA2A05A425E2276483B0DA913BC0144 RootComponent="StaticMeshComponent0" ActorLabel="Prop_RockA_8_C_UAID_E04F43E622CCF13801_1659544080" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106303027 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106303027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106303027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106303027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106303027.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106303027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1322'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127999.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106303027.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106303027.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=CB8BCC4C455AC8B545C8C696410BD9EA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1907589480_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414936601 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414936601'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414936601.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414936601.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414936601.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414936601.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-129791.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414936601.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414936601.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=E6CA2B074635C74E754CD393B6DE09B7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CCAD4701_1453217674_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089313163 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32062.634766 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49664.325377,Y=-125468.037548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.368974,Roll=0.000000) RelativeScale3D=(X=0.875000,Y=0.875000,Z=0.875000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.BoundingBoxComponent'" CachedMaxDrawDistance=32062.634766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32062.634766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32062.634766 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089313163.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32062.634766 DataVersion=1 SavedActorGuid=4F47596B4947FFD46B410CA41AC2D16C RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_E04F43E622CCDC2F01_1913892919_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107826145 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107826145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107826145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107826145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107826145.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107826145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107826145.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107826145.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C2D2A7964CCD0396BC1716BC9C5D3804 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC703501_1655362960_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102880667 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102880667'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102880667.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102880667.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102880667.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102880667.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102880667.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102880667.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=466D39B54A77DC8B646072A0A6B514C9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1267274120_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103810788 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103810788'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103810788.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103810788.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103810788.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103810788.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-132607.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103810788.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103810788.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4D254B39488596DAA10A5580E1B9BF07 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1735362186_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099023989 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099023989'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099023989.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099023989.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099023989.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099023989.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53968.387377,Y=-127025.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099023989.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099023989.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=750701B647EA115892A92D8EDD34BF04 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC284001_1816590858_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1100016426 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100016426'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100016426.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100016426.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100016426.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100016426.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100016426.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100016426.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=00617C684D8248D28CB0688F40B2532C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE962F01_1177465231_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086577073 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-135935.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086577073.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=665DE3714F9041B570552E9A04A212DE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC103601_1792784041_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343071879 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343071879'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343071879.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343071879.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343071879.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343071879.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343071879.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343071879.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E023DDA641540D412B985C9122B680EF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1435286473_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102872663 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102872663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102872663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102872663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102872663.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102872663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102872663.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102872663.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FA60B4C244459E1BA057D4818C2241C9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1254237114_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098173313 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098173313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098173313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098173313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098173313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098173313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131071.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098173313.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098173313.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=4ED451144402AD0531D71BB7673F5F18 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986424829_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341678638 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341678638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341678638.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341678638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341678638.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341678638.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-127231.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341678638.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341678638.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=EF4052404B6D4A69612A7480D4DC3518 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC903E01_1360360090_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109051249 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109051249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109051249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109051249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109051249.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109051249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109051249.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109051249.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4C01775C48587B905126349B82BA3C4E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1298821354_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102480585 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102480585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102480585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102480585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102480585.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102480585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129279.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102480585.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102480585.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EBFF125746164B9CB1DFBCA5A2521CFC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC753501_1766120014_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449316115 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449316115'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449316115.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449316115.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449316115.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449316115.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449316115.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449316115.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0183A76E40A413B512620CA8898A3624 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1166176527_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF380E4A02_1375247957 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375247957'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375247957.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375247957.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375247957.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375247957.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42186.387377,Y=-111943.887548,Z=5867.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375247957.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375247957.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=796849854AEB50163EEB90831635AAED RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_E04F43E622CCD94001_1698396976_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1414389533 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414389533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414389533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414389533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414389533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414389533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-131327.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414389533.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414389533.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21264.753906 DataVersion=1 SavedActorGuid=A319942F4DB7764B2D678CA6E883FFCA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC943F01_2128377850_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105911005 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105911005'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105911005.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105911005.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105911005.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105911005.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124927.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105911005.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105911005.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=CC85155F49ACB5120CFD76BA00FF456D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944364504_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146713793 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_655'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-127487.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146713793.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=8AF42F584D6B651119E51EAC211F7D90 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_2037227622_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1414950610 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414950610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414950610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414950610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414950610.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414950610.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29922.387377,Y=-132511.887548,Z=4361.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414950610.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414950610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=373FD89B4757CFBE461B8BAD6B4FADA1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CC0F3701_2140684951_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101750486 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101750486'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101750486.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101750486.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101750486.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101750486.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101750486.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101750486.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F8B06E074EC112C10B7CB69E91CB6885 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC153001_1697529554_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111315125 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111315125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111315125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111315125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111315125.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111315125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44887.677377,Y=-130685.017548,Z=3442.509413) RelativeRotation=(Pitch=-3.577696,Yaw=36.924778,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111315125.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111315125.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=510B47F84F1B8CA720B000850BF55B28 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134352968" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103651762 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103651762'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103651762.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103651762.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103651762.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103651762.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103651762.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103651762.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=344FA6614DD47827C28C37BC23291C54 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD1B3601_2053479945_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1343227899 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343227899'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343227899.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343227899.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343227899.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343227899.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-61468.197377,Y=-134687.223548,Z=2676.601913) RelativeRotation=(Pitch=2.449142,Yaw=-157.119160,Roll=-2.846801) RelativeScale3D=(X=1.001785,Y=1.001785,Z=1.001785) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343227899.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343227899.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8D396D4E4E3B19369312179FEBE674AC RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_E04F43E622CC2A3A01_2039406928" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415315697 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415315697'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415315697.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415315697.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415315697.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415315697.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415315697.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415315697.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EEA0C35D4DF7D38A391CE4ABF654A2B6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1376073164_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380E4A02_1341569608 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341569608'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341569608.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341569608.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341569608.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341569608.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-134399.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341569608.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341569608.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=726E866D47A194E60477C3A7F5B35360 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CCDB4001_1394825408_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107588125 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107588125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107588125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107588125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107588125.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107588125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1706'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-126463.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107588125.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107588125.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=2AE5E7CF4E7143A3E72A72B176E44547 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC124101_1953999078_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104196827 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104196827'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104196827.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104196827.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104196827.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104196827.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104196827.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104196827.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6CD9E53F4E734CE21E68ADA6E990D68B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC3B3501_1477738758_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146866803 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146866803'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146866803.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146866803.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146866803.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146866803.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-132863.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146866803.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146866803.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3ED902624A630448F0C87E9FFF12B4A1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1293629161_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109272297 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109272297'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109272297.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109272297.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109272297.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109272297.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109272297.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109272297.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8764B58B490D7CB7DAB845B1C85AE065 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2040403048_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131627540 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131627540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131627540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131627540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131627540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131627540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132863.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131627540.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131627540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=17D487164510CA3E613020A28E846AFC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945223391_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376624231 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376624231'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376624231.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376624231.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376624231.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376624231.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376624231.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376624231.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=4357B390479FCC34B05DFEB360DEBC0A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC623D01_1240354896_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108664226 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108664226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108664226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108664226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108664226.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108664226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108664226.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108664226.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=991D3E3F4956C1F42520268543DAA69B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1651990139_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1449097998 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32833.496094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-19330.397377,Y=-134872.223548,Z=2279.997713) RelativeRotation=(Pitch=0.000000,Yaw=44.898280,Roll=0.000000) RelativeScale3D=(X=0.920631,Y=0.920631,Z=0.920631) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.BoundingBoxComponent'" CachedMaxDrawDistance=32833.496094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32833.496094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32833.496094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449097998.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32833.496094 DataVersion=1 SavedActorGuid=7484A99E41A64A6B10A2238D3EC85906 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FEE34501_1555106981" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1416146746 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416146746'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416146746.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416146746.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416146746.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416146746.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416146746.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416146746.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=5BA6960A4A726772CBA537B721AA8F34 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD12A01_2097515344_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104466889 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104466889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104466889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104466889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104466889.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104466889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104466889.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104466889.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4EDE290A470571572BF6808D7FEBB641 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA82F01_1601395385_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1416814792 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35660.387377,Y=-128707.887548,Z=1927.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416814792.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416814792.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416814792'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416814792.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416814792.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416814792'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416814792.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416814792.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416814792.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416814792'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-35660.387347,Y=-128642.470390,Z=2020.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=87BF6EC745EF91D10E628F9884E93EB7 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC633101_1773431577_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380D4A02_2119221207 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119221207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119221207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119221207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119221207.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119221207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136191.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119221207.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119221207.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=F5FB8CBF4D120117571FFDA99B37C6AD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC103601_1603790027_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109797347 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109797347'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109797347.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109797347.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109797347.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109797347.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-42233.807377,Y=-129817.007548,Z=2558.171513) RelativeRotation=(Pitch=-8.809971,Yaw=0.522276,Roll=3.296174) RelativeScale3D=(X=0.995962,Y=0.995962,Z=0.995962) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109797347.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109797347.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D5873FB84D4C5E71B9EF079401CCA048 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_B_C_UAID_E04F43E622CC353A01_1645565411" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131490530 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131490530'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131490530.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131490530.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131490530.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131490530.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-123903.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131490530.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131490530.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=8BEAA92D4D116734D7BE7B8B3F1DEC1E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD264601_2101797978_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375627053 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375627053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375627053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375627053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375627053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375627053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121599.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375627053.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375627053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.119141 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=54670A424DB0F86944724FA6D30CD90C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC803001_1606003449_e4801f365af70432" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-27218.387377,Y=-133151.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633702385.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=36689BAF45013484C992489012DEB09D PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC0A3801_1389215728_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF380D4A02_2119123205 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119123205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119123205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119123205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119123205.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119123205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_571'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119123205.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119123205.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=FE4A02B84E79F605EA9B5CB46840E718 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC893A01_1322006698_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108423203 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108423203'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108423203.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108423203.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108423203.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108423203.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124415.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108423203.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108423203.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4B10A6EC469FD6F5055173B2C23BC5E3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1298221138_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF380D4A02_2118736196 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118736196'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118736196.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118736196.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118736196.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118736196.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52346.387377,Y=-132027.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118736196.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118736196.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=331D1C4641464D16A194C190C2AB8FE1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Bed_01_C_UAID_E04F43E622CCE63F01_1248723346_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C Name=None_UAID_0492261AAF380E4A02_1096858266 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096858266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096858266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096858266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096858266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096858266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1651'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127743.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096858266.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096858266.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 DataVersion=1 SavedActorGuid=C3992D65430AA9E4911682B6B098425A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD92F01_1629498230_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C Name=None_UAID_0492261AAF380E4A02_1088929138 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088929138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088929138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088929138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088929138.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088929138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_NightStand_A_668'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53568.387377,Y=-132091.887548,Z=3083.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088929138.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088929138.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=94DE02E44038963DD232738380A3603C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Cabinet_C_UAID_E04F43E622CCE43F01_1610022942_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109147272 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109147272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109147272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109147272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109147272.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109147272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109147272.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109147272.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=BD7B88BA4713172B9F7F149F1FAD6789 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCDD2F01_1539831155_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107071075 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107071075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107071075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107071075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107071075.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107071075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107071075.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107071075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=D52C4D0B475195CB04EB8A9F59E5B556 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079815341_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098783346 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098783346'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098783346.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098783346.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098783346.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098783346.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098783346.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098783346.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=D597E4AB4F4FB6428749CBA65E429B7A RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCDA2F01_1118933440_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123140312 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123140312'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123140312.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123140312.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123140312.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123140312.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-130559.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123140312.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123140312.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=77CE8AEC42E274569583D392B3FA45A4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C42513201_1077141230_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099971997 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099971997'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099971997.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099971997.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099971997.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099971997.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52062.387377,Y=-127095.887548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=-30.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099971997.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099971997.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=373D24614997C5F452B020AB28762D33 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2B4001_2135485468_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C Name=None_UAID_0492261AAF380E4A02_1343014870 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343014870'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343014870.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343014870.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343014870.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343014870.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55554.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343014870.BoundingBoxComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343014870.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25259.076172 DataVersion=1 SavedActorGuid=6BFA473248161F5EB520CFAB5DED20CA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC6F3501_1774702709_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138948659 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138948659'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138948659.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138948659.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138948659.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138948659.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138948659.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138948659.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=7E93565844AB8151BAF4E3AE61934B03 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1084992202_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123134310 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123134310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123134310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123134310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123134310.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123134310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-129535.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123134310.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123134310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=F8071B57459D7F4B533D38A5E25AC5AE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1291204875_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102208560 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102208560'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102208560.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102208560.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102208560.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102208560.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125183.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102208560.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102208560.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=81A81DC74F773DF75FD2E5B1B8450010 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1771888589_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1451608203 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451608203'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451608203.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451608203.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451608203.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451608203.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_815'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451608203.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451608203.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=89E2433E4BF3E34858A5EA9534484613 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1990016210_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1415342713 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415342713'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415342713.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415342713.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415342713.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415342713.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415342713.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415342713.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=6771FE3A4E8532F1301699BA87D6C674 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1549933197_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376484195 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376484195'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376484195.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376484195.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376484195.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376484195.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-122111.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376484195.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376484195.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1C70451D4F0A887432B6A6B267746376 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1414767417_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449405157 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449405157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449405157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449405157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449405157.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449405157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449405157.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449405157.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=750274224FD600258875F3ADCE607A17 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E61C42F13801_2043993762_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1414098492 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414098492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414098492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414098492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414098492.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414098492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132863.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414098492.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414098492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=AE23A5754373BE921B562689E317190B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC933F01_1417626578_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C Name=None_UAID_0492261AAF380E4A02_1341693646 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.HierarchicalInstancedStaticMeshComponent Name="HierarchicalInstancedStaticMesh" Archetype="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:HierarchicalInstancedStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.HierarchicalInstancedStaticMesh'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft1" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft1_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft1'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft2" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft2_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft2'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft3" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft3_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft3'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_BigCart_A_1062'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63630.387377,Y=-126463.887548,Z=4335.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.BoundingBoxComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HierarchicalInstancedStaticMesh" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.HierarchicalInstancedStaticMesh'" SortedInstances(0)=2 SortedInstances(1)=0 SortedInstances(2)=3 SortedInstances(3)=1 NumBuiltInstances=4 BuiltInstanceBounds=(Min=(X=-80.433754,Y=-165.404663,Z=-59.432480),Max=(X=77.446945,Y=81.182434,Z=-13.556189),IsValid=True) CacheMeshExtendedBounds=(Origin=(X=0.146776,Y=-0.194311,Z=68.122681),BoxExtent=(X=26.827116,Y=26.827118,Z=68.122681),SphereRadius=70.801170) InstanceCountToRender=4 InstancingRandomSeed=3944 InstanceReorderTable(0)=1 InstanceReorderTable(1)=3 InstanceReorderTable(2)=0 InstanceReorderTable(3)=2 CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft1" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft1'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft2" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft2'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft3" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.NS_Hover_Engine_Soft3'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341693646.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" NS_Hover_Engine_Soft3="NS_Hover_Engine_Soft3" NS_Hover_Engine_Soft2="NS_Hover_Engine_Soft2" NS_Hover_Engine_Soft1="NS_Hover_Engine_Soft1" NS_Hover_Engine_Soft="NS_Hover_Engine_Soft" HierarchicalInstancedStaticMesh="HierarchicalInstancedStaticMesh" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16685.058594 DataVersion=1 SavedActorGuid=E624860B44962A0259842A99C8AED288 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_BigCart_A_C_UAID_E04F43E622CCD24001_1174696731_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341351576 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341351576'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341351576.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341351576.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341351576.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341351576.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-133887.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341351576.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341351576.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9FD19E01473DC21EA7F85FB958E26D9D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715924985_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1105743987 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105743987'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105743987.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105743987.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105743987.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105743987.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-132863.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105743987.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105743987.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=65D47A7E4A444A9B018ABD8FBB239F44 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_D_C_UAID_E04F43E622CCDD2F01_1313754131_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415298686 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415298686'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415298686.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415298686.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415298686.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415298686.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133887.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415298686.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415298686.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F6D987BE4B6EE126A11582A02E3FB700 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_2069981985_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415327703 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415327703'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415327703.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415327703.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415327703.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415327703.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415327703.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415327703.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9363A9C5487385947F72D5812B89CAD1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1214390531_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375448998 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375448998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375448998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375448998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375448998.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375448998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375448998.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375448998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=024EBA5F41262634EAF58BAA9A33B825 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1083889904_e4801f365af70432" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-48515.043377,Y=-120962.427548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=70.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.324767) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633122369.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A128972245A9BF44C610428E2DF234AF PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CCD74501_1373881180_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414933599 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414933599'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414933599.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414933599.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414933599.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414933599.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37634.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414933599.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414933599.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=B67526D84546F1BE2D895BB1C4C53041 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC103701_1395486138_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109045246 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109045246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109045246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109045246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109045246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109045246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124415.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109045246.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109045246.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F9371E2447B6D059A4C8E8B27FC15EAA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FE962F01_1210897238_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380E4A02_1413999459 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413999459'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413999459.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413999459.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413999459.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413999459.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132875.887548,Z=5203.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413999459.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413999459.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=FA85DB5D4F1ADDA10DF9A0945C6B71DD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC114101_1240508833_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131051499 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131051499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131051499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131051499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131051499.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131051499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1718'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127487.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131051499.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131051499.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_B.TD_LighCastle_WoodenFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DF00FA7C4DE0D4AFCA84208423C5110D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2016529618_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102869661 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102869661'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102869661.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102869661.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102869661.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102869661.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102869661.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102869661.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DF07FA9349877A78376113A92F68083D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1210474107_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C Name=None_UAID_0492261AAF380E4A02_1107789142 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107789142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107789142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107789142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107789142.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107789142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128511.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107789142.BoundingBoxComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107789142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11873.851562 DataVersion=1 SavedActorGuid=B7AE42B4497F068509A4A0B9D7E2CAD2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Hlf_C_UAID_E04F43E622CC313A01_1760593501_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1416678755 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416678755'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416678755.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416678755.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416678755.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416678755.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-39630.469377,Y=-131510.347548,Z=3471.997713) RelativeRotation=(Pitch=0.000000,Yaw=87.360245,Roll=0.000000) RelativeScale3D=(X=0.915577,Y=0.915577,Z=0.915577) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416678755.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416678755.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=50F984854C6EE35FBDE13DBF59CA3EF6 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_A_C_UAID_E04F43E622CCFE3E01_1962281501" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131848551 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131848551'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131848551.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131848551.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131848551.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131848551.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1388'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131848551.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131848551.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C23858B449C8AB3377B5D089CCAAD0CB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCAA4701_1834021122_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF380E4A02_1375440993 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375440993'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375440993.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375440993.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375440993.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375440993.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41750.387377,Y=-112807.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375440993.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375440993.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C638A9F74EF0F2C0C2BF42BB8A17E04C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_E04F43E622CCDA4001_1648155198_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147334845 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147334845'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147334845.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147334845.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147334845.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147334845.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147334845.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147334845.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=1174B34A466FA0E7E8B5A5A545EC45BD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DD3301_1335617927_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1341639615 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341639615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341639615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341639615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341639615.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341639615.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341639615.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341639615.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=95E902D148A553FB0A8A7F814D62911B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC6F3501_2011321719_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342274705 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342274705'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342274705.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342274705.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342274705.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342274705.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126207.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342274705.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342274705.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=B44ED07A49EF269726FF938B8FE18F93 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127717541_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110979401 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51350.387377,Y=-131743.887548,Z=3567.997713) RelativeRotation=(Pitch=0.000000,Yaw=-20.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110979401.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110979401.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110979401'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110979401.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110979401.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110979401.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110979401'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=8E328DFE45F971352778C3A8FC94EFC2 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC633101_1649284568_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449319117 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449319117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449319117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449319117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449319117.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449319117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449319117.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449319117.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D0AC613A47E8AC3B8FD2DAAEFB64B343 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1149466721_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104587911 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104587911'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104587911.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104587911.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104587911.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104587911.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104587911.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104587911.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CF38B445469470DDC7EF4FB0B047AE78 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1878489502_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.StaticMeshComponent0'" CachedMaxDrawDistance=35342.507812 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48072.307377,Y=-111560.637548,Z=3023.713013) RelativeRotation=(Pitch=0.000000,Yaw=140.000000,Roll=0.000000) RelativeScale3D=(X=1.041813,Y=1.041813,Z=1.041813) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.BoundingBoxComponent'" CachedMaxDrawDistance=35342.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35342.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35342.507812 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937684621.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35342.507812 DataVersion=1 SavedActorGuid=ADA2302E4CE4DB2C097227B174042316 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CCBD3501_1607034572" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090247203 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090247203'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090247203.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090247203.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090247203.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090247203.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090247203.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090247203.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=746C297E42EBAFFB8C038FA4FF9B1E8B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD003E01_1789567641_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375511037 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375511037'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375511037.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375511037.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375511037.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375511037.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-113407.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375511037.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375511037.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A7A8E07140BBB242BDA2E5B963F57D1D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC613D01_2059988712_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1342685814 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342685814'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342685814.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342685814.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342685814.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342685814.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-134399.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342685814.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342685814.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=B2E5494C4C45CE3781BF17B9C188E7BC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC9A3801_1918029032_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376876311 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376876311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376876311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376876311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376876311.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376876311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43010.387377,Y=-113919.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376876311.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376876311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=02FBFA4B43A9682187321C880143DCFE RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1872650830_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1341636613 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341636613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341636613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341636613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341636613.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341636613.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341636613.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341636613.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16969.835938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=3DA04D764040F2BCFB8242A599FB9A0B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CCDB4001_1476510418_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105699981 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105699981'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105699981.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105699981.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105699981.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105699981.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105699981.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105699981.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=CA95FEEA480E0335A60C0A8E79E1BFE2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1907569473_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146863802 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_158'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127231.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146863802.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=C2FAB2194B7E7621F9DDE99685B98444 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FEAF2F01_1782754662_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1490333272 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-136959.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490333272.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23494.376953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BA749E9946707B112B98CCA29A26E05E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC113601_1476875261_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376710278 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376710278'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376710278.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376710278.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376710278.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376710278.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-120831.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376710278.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376710278.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AB7C83564319317724E1EFA9DAF41F24 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC843001_1887478220_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449421166 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449421166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449421166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449421166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449421166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449421166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-131327.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449421166.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449421166.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=BC8D1E134595E225CF7AC1A4C55798D0 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC083801_1392299283_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343109894 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343109894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343109894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343109894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343109894.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343109894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-134399.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343109894.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343109894.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A9CFAF17455F564A02408FBE6694F8E5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1918042040_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101661474 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101661474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101661474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101661474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101661474.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101661474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101661474.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101661474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C098006D48ABD2E8677CDAB55FBA3E98 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCD82F01_1525181999_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C Name=None_UAID_0492261AAF380E4A02_1415334708 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415334708'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415334708.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415334708.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415334708.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415334708.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1515'" CachedMaxDrawDistance=22905.039062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415334708.BoundingBoxComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415334708.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22905.039062 DataVersion=1 SavedActorGuid=FD4DE57041B7C99FD3D661B95314B664 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1829079960_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1341631610 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341631610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341631610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341631610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341631610.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341631610.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133375.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341631610.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341631610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=C342C86047132B8111C7E69C7FC0A561 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CCDB4001_1430518412_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131597536 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131597536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131597536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131597536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131597536.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131597536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131597536.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131597536.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CAAEEE4F4C3EBCA2397031A10C1CC535 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADFB3701_1473347666_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105215963 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105215963'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105215963.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105215963.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105215963.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105215963.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1515'" CachedMaxDrawDistance=22905.039062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-128511.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105215963.BoundingBoxComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105215963.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22905.039062 DataVersion=1 SavedActorGuid=8FCB5DAD49AC777613D8BC91263FB369 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FED02F01_1131364446_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.AmberForestTown_ForgeTools_A_C Name=None_UAID_0492261AAF380E4A02_1489587239 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.AmberForestTown_ForgeTools_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.AmberForestTown_ForgeTools_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489587239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489587239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489587239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489587239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489587239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeTools_A_475'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51546.387377,Y=-136659.887548,Z=3171.997713) RelativeRotation=(Pitch=0.000000,Yaw=100.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489587239.BoundingBoxComponent'" CachedMaxDrawDistance=10093.281250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489587239.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10093.281250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10093.281250 DataVersion=1 SavedActorGuid=753132734AE3BAC1053EAA99AFC4BD71 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeTools_A_C_UAID_E04F43E622CC4E3D01_1325049408_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139526695 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139526695'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139526695.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139526695.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139526695.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139526695.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139526695.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139526695.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=2FEA43604FBEDC4C147583AD02B2F943 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large_Support1_C_UAID_E04F43E653AD4D3801_1980195851_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449244083 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449244083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449244083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449244083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449244083.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449244083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132607.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449244083.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449244083.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=37A867684A8144C3A27AF7A75309A9D7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC0A3801_1364596722_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1376316159 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376316159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376316159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376316159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376316159.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376316159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376316159.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376316159.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=C79C16644098A64D943BC3BB3B90CADC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC283B01_1551088672_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C Name=None_UAID_0492261AAF380D4A02_2118580192 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodStressSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C:AudioComponent_7'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.WoodStressSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-129791.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.BoundingBoxComponent'" CachedMaxDrawDistance=24522.412109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24522.412109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodStressSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118580192.WoodStressSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodStressSound="WoodStressSound" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24522.412109 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E2B934E64FDD26278170F3BBC701C2E6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodHouse_Floor_C_UAID_E04F43E622CCEC3E01_1788509305_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449212065 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449212065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449212065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449212065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449212065.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449212065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1149'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133631.887548,Z=1151.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449212065.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449212065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=554F5F78412E81DA9D029BBA2EA41FD1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1383987137_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128891383 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128891383'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128891383.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128891383.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128891383.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128891383.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-133375.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128891383.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128891383.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F589B8544578F05DE95F8FAE36E23766 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1941768215_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1490356286 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490356286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490356286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490356286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490356286.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490356286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136703.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490356286.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490356286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=A7080C764787BA1585BA45B018A098BF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CCAC4701_1216416484_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1340846492 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59190.387377,Y=-133715.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=-110.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340846492.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7AF4EA454D40C13F51A03698B4DA3BEB RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CCDB4001_1124969392_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414540549 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414540549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414540549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414540549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414540549.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414540549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37122.387377,Y=-129023.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414540549.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414540549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=D9AEC9F143725BB73A87C582598E9B69 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC103701_1395480134_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123053308 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123053308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123053308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123053308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123053308.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123053308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-131583.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123053308.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123053308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=1522363D4EA7885FDE6A5FA4CCB8B9BB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1276139871_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105903001 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105903001'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105903001.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105903001.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105903001.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105903001.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124671.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105903001.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105903001.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=604FD5E74DC786B57CA698A8986EDE99 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E629FE9A2F01_1594996933_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342807827 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342807827'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342807827.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342807827.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342807827.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342807827.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62722.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342807827.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342807827.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=56D5807F41CF0D2C28B13DA7AA737969 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0F1C01_1088256397_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448659883 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448659883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448659883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448659883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448659883.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448659883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448659883.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448659883.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DDAD14CF47F3717D0F11519B70DC4BAA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD12A01_1295010296_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1342158665 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38502.027344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57848.387377,Y=-134933.887548,Z=2913.997713) RelativeRotation=(Pitch=0.000000,Yaw=49.326904,Roll=0.000000) RelativeScale3D=(X=0.919562,Y=0.919562,Z=0.919562) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.BoundingBoxComponent'" CachedMaxDrawDistance=38502.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38502.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38502.027344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342158665.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=38502.027344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6C91D59944837C9B1ED1B6BAFB2FA9B7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC4E3801_1334063541" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380E4A02_1413998458 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413998458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413998458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413998458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413998458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413998458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-133363.887548,Z=5203.997713) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413998458.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413998458.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=FFECE7844F4FF89D7EDFD88BCB708F80 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC114101_1217520832_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102248564 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102248564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102248564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102248564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102248564.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102248564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125439.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102248564.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102248564.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AB6DAAD74DB8132061C03FAFEFD09FD7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1814373596_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102012524 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102012524'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102012524.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102012524.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102012524.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102012524.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102012524.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102012524.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2DCFD5CC42B8C1AEE7F724A33FE17BFC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1402645990_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1490519351 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490519351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490519351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490519351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490519351.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490519351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490519351.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490519351.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AB7D466B4C652FD85FC1959CA8521295 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907856024_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380E4A02_1448701899 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448701899'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448701899.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448701899.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448701899.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448701899.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-133375.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448701899.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448701899.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=9CB676B44064256138D290A4FDDE36CB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Top_C_UAID_E04F43E622CCDD4501_1422937146_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342675807 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342675807'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342675807.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342675807.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342675807.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342675807.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62210.387377,Y=-126463.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342675807.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342675807.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=61A06D924A4043B1464D768E1AFF8874 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCD14001_1760403539_7a50acddf611316c" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-49362.387377,Y=-129553.887548,Z=5343.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646704623.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E0A55C17401BD6919361B2AD003BBF3B PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E622CC743501_1280827791" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106160015 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106160015'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106160015.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106160015.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106160015.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106160015.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106160015.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106160015.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=876C805A4E92B0E49834CDA7863B6B5B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1704971095_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1342681811 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342681811'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342681811.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342681811.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342681811.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342681811.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342681811.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342681811.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=E18EB9DC4C64727425F1C890D870F0A9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCB32001_2051819495_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108130180 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108130180'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108130180.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108130180.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108130180.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108130180.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108130180.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108130180.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E3F70EA14DFE2FC49244198185B799F3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1731647659_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102781639 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102781639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102781639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102781639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102781639.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102781639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126719.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102781639.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102781639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=83D8171C4A41293D46C952838F8096C1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387610374_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1490469331 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469331'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469331.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469331.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469331.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469331.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49050.024377,Y=-140798.847548,Z=2455.886913) RelativeRotation=(Pitch=-0.000000,Yaw=13.958531,Roll=-19.471453) RelativeScale3D=(X=1.025535,Y=1.025535,Z=1.025535) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469331.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469331.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3B11BCF342826067448330ACFE9E2C32 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_A_C_UAID_E04F43E622CCD33A01_1738823809" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104764941 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104764941'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104764941.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104764941.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104764941.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104764941.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-128511.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104764941.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104764941.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=FE6C3B41458F9A3E351F2D85AF9241B2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FED02F01_1120937440_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416126734 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416126734'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416126734.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416126734.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416126734.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416126734.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132607.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416126734.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416126734.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=E7D0C27B42A24450AE0E4F97C91B5495 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442179514_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099822421 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099822421'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099822421.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099822421.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099822421.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099822421.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000003,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099822421.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099822421.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=369E6B0B496F0F2BF2EBBE85C8E22DA5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42633001_1817882288_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1489493226 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489493226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489493226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489493226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489493226.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489493226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51402.387377,Y=-136783.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-115.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489493226.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489493226.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=0073E8FB4A8B3CF2919E64AB6E1A16FA RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC113601_1280379247_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130136452 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130136452'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130136452.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130136452.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130136452.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130136452.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130136452.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130136452.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=21151A994BF1164B28E3108E7D6F7BAD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1906341505_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099338376 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099338376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099338376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099338376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099338376.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099338376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-132863.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099338376.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099338376.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=54D2EEFC4423BEFE3C7A39995D1A26AD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E61C42063901_1216308416_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF380E4A02_1451498180 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451498180'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451498180.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451498180.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451498180.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451498180.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18762.387377,Y=-127707.887548,Z=4611.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451498180.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451498180.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=D68711AB417C45BF7D24BAB293672087 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_E04F43E622CCF74D01_1440259983" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414108498 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414108498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414108498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414108498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414108498.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414108498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414108498.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414108498.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=DCF9EA844294DFBAD5AF94985D6E7249 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC033801_2013952214_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109609329 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109609329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109609329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109609329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109609329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109609329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109609329.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109609329.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=D778411B47DFC23EA49AA19FF7877954 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9D2D01_1168312712_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138494633 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138494633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138494633.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138494633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138494633.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138494633.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50562.387377,Y=-127743.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138494633.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138494633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=0D5984CC42FCDCDEA5D65FB275BC02A2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_A_Base_C_UAID_E04F43E653AD273401_1984187961_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089251153 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30353.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51150.687377,Y=-129025.477548,Z=5395.997713) RelativeRotation=(Pitch=0.000000,Yaw=-133.299450,Roll=0.000000) RelativeScale3D=(X=0.781250,Y=0.781250,Z=0.781250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.BoundingBoxComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089251153.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30353.140625 DataVersion=1 SavedActorGuid=E47D0B4B49934F060CC832AB0AB79EAA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC584301_1596717442_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2109579084 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109579084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109579084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109579084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109579084.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109579084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45470.387377,Y=-127191.887548,Z=7691.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109579084.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109579084.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3F16250348C3392D9367E1BF95C3BA07 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC2E4001_1880227096_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380D4A02_2138806647 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138806647'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138806647.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138806647.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138806647.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138806647.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49794.387377,Y=-125183.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138806647.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138806647.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=DC6732F244E72A7E2577BC8218A2B569 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2112826741_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-29826.387377,Y=-132863.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.656250,Y=0.656250,Z=1.406250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633499379.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=802F109E464427562EAF748CC323E987 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCCB2A01_1687213417_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104429875 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104429875'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104429875.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104429875.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104429875.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104429875.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104429875.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104429875.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EFDCCBD04EF0C91FB1DAA4A2875508A1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1618939739_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1490254257 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490254257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490254257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490254257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490254257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490254257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136703.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490254257.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490254257.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=E98CD12E4CD9E8CBBB7B3B84D509EA4C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC103601_1554618023_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449261093 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449261093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449261093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449261093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449261093.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449261093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132863.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449261093.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449261093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6504B5364E6026A6FE88A39C14F8F0F6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2113255598_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF380D4A02_2103298058 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103298058'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103298058.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103298058.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103298058.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103298058.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-134655.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103298058.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103298058.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=67E0DD5F430E6D22E607F0BE17F2FB68 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945219388_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103213710 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103213710'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103213710.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103213710.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103213710.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103213710.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103213710.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103213710.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C07C0E1445BFFE7AE442E094F21E850B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880274387_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131641542 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131641542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131641542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131641542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131641542.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131641542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-132863.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131641542.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131641542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7ED0E76245302E64F5F03E897B1793DD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945228394_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139877711 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139877711'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139877711.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139877711.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139877711.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139877711.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124671.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139877711.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139877711.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=D93D46C9431EFBE47CD173A939D0AF57 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E653AD373901_1473020199_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1342895865 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342895865'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342895865.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342895865.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342895865.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342895865.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62210.387377,Y=-126975.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342895865.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342895865.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=449DC7F34AFABE792BCDB5ACFDBE1C85 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CC6F3501_1547695699_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449410160 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449410160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449410160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449410160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449410160.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449410160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132095.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449410160.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449410160.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8A73A76A48F7F84F06BA9A82DECAC04B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CCDD4501_1549696155_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375453001 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375453001'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375453001.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375453001.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375453001.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375453001.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-122111.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375453001.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375453001.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=551CDCDF45529806FEF6868405825EFC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1087491909_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380D4A02_2144495769 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144495769'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144495769.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144495769.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144495769.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144495769.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_C_152'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49699.387377,Y=-125830.947548,Z=5502.331713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144495769.BoundingBoxComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144495769.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Statue_A/TextureData/TD_LightCastle_Statue_A_Interior.TD_LightCastle_Statue_A_Interior'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28243.820312 DataVersion=1 SavedActorGuid=D62AC12044BEE45AE9C48F81010E7FD9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E622CCD02F01_1110790433_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342281709 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342281709'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342281709.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342281709.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342281709.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342281709.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126207.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342281709.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342281709.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=2E42FF034B879BE39C57D09A5891786A RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2133025553_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102778637 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102778637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102778637.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102778637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102778637.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102778637.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102778637.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102778637.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A8F042E44366A91CFFA219BB9A330372 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387606372_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104213836 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104213836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104213836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104213836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104213836.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104213836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104213836.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104213836.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D77975554FF4B9234FC3BEA98074E219 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD72F01_1362630708_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129360404 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129360404'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129360404.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129360404.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129360404.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129360404.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-129535.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129360404.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129360404.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=958C4616424DE0BE5806C896D5F88A92 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC923E01_1393596514_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Asteria_LightCastle_DecoWallWeapons_E_C Name=None_UAID_0492261AAF380D4A02_2128139357 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Asteria_LightCastle_DecoWallWeapons_E_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Asteria_LightCastle_DecoWallWeapons_E_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128139357'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128139357.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128139357.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128139357.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128139357.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126219.887548,Z=6415.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128139357.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128139357.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=BC9B7E4A45CD98390091C0BE93401D5A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC2E4001_1177046064_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-50729.647377,Y=-148138.247548,Z=6747.803413) RelativeRotation=(Pitch=-24.699907,Yaw=-62.446300,Roll=-0.492154) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998182639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=290BF20E4929675EDC8CA4BECBFEB2E6 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_C_UAID_E04F43E629FE8D4401_1456603872" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52734.156484,Y=-124160.003542,Z=6527.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879360157.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=F43FE7E34A18B90A4C46988172349E4E PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC2F4001_2100181335_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Apollo_Welcome_Ladder_01_C Name=None_UAID_0492261AAF380E4A02_1413686420 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Apollo_Welcome_Ladder_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Apollo_Welcome_Ladder_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413686420'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413686420.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413686420.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413686420.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413686420.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Welcome_Ladder_01_1746'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29506.387377,Y=-132259.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413686420.BoundingBoxComponent'" CachedMaxDrawDistance=18668.265625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413686420.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18668.265625 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18668.265625 DataVersion=1 SavedActorGuid=3C92EE3C4907E6A7AE76CA860772F0B7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Welcome_Ladder_01_C_UAID_E04F43E622CC943F01_2031983843_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341183535 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341183535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341183535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341183535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341183535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341183535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341183535.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341183535.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=DA6CFF2041C742B839F74497DF83CB9D RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1398181957_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342845851 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342845851'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342845851.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342845851.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342845851.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342845851.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342845851.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342845851.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A836F43D4D0B5A779C827A9B0386FD3C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC713501_1565592178_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF380D4A02_2103036055 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103036055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103036055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103036055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103036055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103036055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50692.387377,Y=-133543.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103036055.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103036055.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B1B59C294B788712A7E10BA9BCAD1B0B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Table_01_C_UAID_E04F43E622CCE33F01_1358213721_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342452749 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342452749'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342452749.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342452749.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342452749.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342452749.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59138.387377,Y=-133375.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342452749.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342452749.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F2A9DA1F4A9503BF0B4DEEB3A9A54C65 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC9A3801_1715960010_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099818419 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099818419'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099818419.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099818419.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099818419.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099818419.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-128767.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099818419.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099818419.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8FAD850448B46B056ABA9D9B707D695D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42633001_1797505286_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130944494 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130944494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130944494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130944494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130944494.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130944494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130944494.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130944494.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EF2EDB944F9441413BBDD8936F896E97 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_1768960949_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087037097 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087037097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087037097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087037097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087037097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087037097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-126719.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087037097.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087037097.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=7CF5C1A64E227E9786414C8B467F7876 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodHouse_Floor_C_UAID_E04F43E622CC863A01_1823178150_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089140140 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30353.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53738.055377,Y=-123935.903548,Z=6067.997713) RelativeRotation=(Pitch=0.000000,Yaw=137.238740,Roll=0.000000) RelativeScale3D=(X=0.781250,Y=0.781250,Z=0.781250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.BoundingBoxComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089140140.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30353.140625 DataVersion=1 SavedActorGuid=7A0DE489415BDAB8C7B42980C5FB824D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_1627001200" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108464211 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108464211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108464211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108464211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108464211.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108464211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108464211.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108464211.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A574B56E42FE6DF5D772B3947980744B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42DD3301_1372119934_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1449095997 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33627.164062 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-19650.387377,Y=-135351.887548,Z=2279.997713) RelativeRotation=(Pitch=0.000000,Yaw=122.621170,Roll=0.000000) RelativeScale3D=(X=0.969942,Y=0.969942,Z=0.969942) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.BoundingBoxComponent'" CachedMaxDrawDistance=33627.164062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33627.164062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33627.164062 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449095997.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33627.164062 DataVersion=1 SavedActorGuid=3A56322D4E60EE0A2CFA08A4915B8437 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FED84501_1754438060" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098176314 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098176314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098176314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098176314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098176314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098176314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131583.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098176314.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098176314.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=9A289F7B475073A91872BD83CCB1D5D2 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986437838_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130776484 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130776484'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130776484.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130776484.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130776484.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130776484.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130776484.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130776484.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D634E5DD428B46E27DB596B0A8BD8481 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1597936423_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C Name=None_UAID_0492261AAF380E4A02_1448820966 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448820966'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448820966.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448820966.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448820966.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448820966.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_D_255'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-132351.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448820966.BoundingBoxComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448820966.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24294.154297 DataVersion=1 SavedActorGuid=DC179C3F413B611180AE5E81D90856D9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingStairF_A_C_UAID_E04F43E622CC943F01_1869287832_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-32834.387377,Y=-131183.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=173.135640,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.156250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430315553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=26E5D41F46B470D2E705318CDEF8B7E0 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Corner_180_B_C_UAID_E04F43E622CC0B3801_1145672965" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104874950 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104874950'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104874950.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104874950.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104874950.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104874950.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1208'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104874950.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104874950.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_C.TD_LighCastle_StoneWall_B_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1665D31440C6C7FABA2E60B2FDBCA641 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD243001_1748665204_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36862.156484,Y=-128768.003542,Z=2303.999759) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934188588.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=CF17C7FC4F57E8C734A73D9F5E2943B2 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC9C4901_1755749746_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1490549365 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42882.500377,Y=-144075.747548,Z=4445.801413) RelativeRotation=(Pitch=0.000000,Yaw=-134.715480,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490549365.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490549365.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490549365'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490549365.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490549365.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490549365'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490549365.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490549365.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490549365.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1490549365'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-42836.014351,Y=-144121.774213,Z=4538.803178),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=6C9FF6C4483B7BD41619CE9EA1ECF68F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CCFE4701_1750031879" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1490439316 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490439316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490439316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490439316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490439316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490439316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-50739.090377,Y=-144323.747548,Z=4141.182313) RelativeRotation=(Pitch=-22.126123,Yaw=67.960840,Roll=-9.280948) RelativeScale3D=(X=1.024082,Y=1.024082,Z=1.024082) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490439316.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490439316.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=2F482511494AF9BB629709B3F9BE9409 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_A_C_UAID_E04F43E622CCD23A01_2138512606" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341286554 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341286554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341286554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341286554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341286554.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341286554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-126719.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341286554.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341286554.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3B0350914F314FD7BF1B1EAEB10F4FFD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1728176706_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375490023 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375490023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375490023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375490023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375490023.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375490023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375490023.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375490023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4DD660254F0E072EC7B2FA89536A7EC2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC843001_1717940218_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086596075 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127743.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086596075.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=8A8B3B7E41EB9B7C5252D9B7AEBC49D7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CC294001_1244276064_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1490381299 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34352.898438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43546.387377,Y=-147397.887548,Z=3583.997713) RelativeRotation=(Pitch=0.000000,Yaw=-168.267470,Roll=0.000000) RelativeScale3D=(X=1.017203,Y=1.017203,Z=1.017203) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.BoundingBoxComponent'" CachedMaxDrawDistance=34352.898438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34352.898438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34352.898438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490381299.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34352.898438 DataVersion=1 SavedActorGuid=AE8B640E4CF205E0B1EAFF8ECB0F5779 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCFD4701_1095820694" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140670750 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140670750'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140670750.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140670750.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140670750.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140670750.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126207.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140670750.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140670750.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=98D9AAFF48BEA920C1F6849D9E849824 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653AD974501_1983237784_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF380D4A02_2121385240 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121385240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121385240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121385240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121385240.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121385240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132351.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121385240.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121385240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=A4F617934C4DC3D2449A20A025739566 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Interior_Wall_01_C_UAID_E04F43E622CC893A01_2074028718_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C Name=None_UAID_0492261AAF380D4A02_2101865024 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_998'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51854.387377,Y=-135975.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.BoundingBoxComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101865024.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8419.438477 DataVersion=1 SavedActorGuid=2DE94DF545A398FE6B37739765DA954D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponRack_A_C_UAID_E04F43E622CC103601_2037347050_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108666227 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108666227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108666227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108666227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108666227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108666227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108666227.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108666227.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7C8FBAF448B7BC5DAF9FCD9014D83173 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC453801_1452745508_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122324274 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122324274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122324274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122324274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122324274.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122324274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49548.387377,Y=-127729.887548,Z=6069.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=1.600000,Y=1.600000,Z=1.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122324274.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122324274.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=A7B0554A4A1255EBFAEEEB93940FE506 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E653AD9F4701_1405961124_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1376251136 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376251136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376251136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376251136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376251136.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376251136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-112895.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376251136.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376251136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=59E7A52B4B0475C231259499DA756F1D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E629FE3F4801_1098738314_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099178991 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099178991'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099178991.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099178991.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099178991.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099178991.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53426.387377,Y=-124751.887548,Z=7311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099178991.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099178991.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=39B6DA5B4D9D2CFC877289BB77CC271F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC294001_1494493070_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1343232902 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343232902'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343232902.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343232902.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343232902.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343232902.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-56094.387377,Y=-131551.887548,Z=2603.997713) RelativeRotation=(Pitch=18.023714,Yaw=25.516325,Roll=8.727298) RelativeScale3D=(X=0.950765,Y=0.950765,Z=0.950765) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343232902.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343232902.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F1A01B924ADDD57BB0D53FBCE0498BB8 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCE93E01_2106499760" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104131822 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104131822'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104131822.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104131822.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104131822.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104131822.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104131822.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104131822.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=78BAAC6E479A11A5AB57AE9461F6DD5A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC244601_1907000429_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131176512 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131176512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131176512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131176512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131176512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131176512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131176512.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131176512.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=572C734E4FF2D758D7ECC4A728DCF933 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAD2F01_2096866299_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-48246.680377,Y=-129246.717548,Z=6111.997713) RelativeRotation=(Pitch=0.000000,Yaw=-100.000000,Roll=0.000000) RelativeScale3D=(X=0.531250,Y=0.531250,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1632737360.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=664FAA894258705779857AA9F048C9FC PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC223501_1325349144" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074320058 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074320058'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074320058.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074320058.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074320058.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074320058.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-127231.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074320058.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074320058.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=4656EE304CED330F6340CE9B23DE9667 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC443801_2011469331_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C Name=None_UAID_0492261AAF380E4A02_1342458753 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342458753'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342458753.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342458753.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342458753.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342458753.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" CachedMaxDrawDistance=27426.054688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342458753.BoundingBoxComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342458753.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=27426.054688 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=1A1298664A0E3041EBA986A347109D14 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FE912F01_2037249633_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102070534 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102070534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102070534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102070534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102070534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102070534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127487.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102070534.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102070534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E69206A244D1650BEF9EE19880C41273 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC1D3001_1821252022_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106938058 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106938058'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106938058.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106938058.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106938058.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106938058.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126719.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106938058.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106938058.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=BFE6D30740DC533FCB5DA696B7388C47 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1168446605_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376605220 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376605220'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376605220.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376605220.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376605220.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376605220.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376605220.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376605220.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6DFBB5774E0D9405AF161FA3DC7AD46E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709846818_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1101604470 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-128511.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101604470.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=1DED6E7244FB74D1E7B1FC8931D99A92 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE9A2F01_2116186990_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449250086 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449250086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449250086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449250086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449250086.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449250086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26626.387377,Y=-132351.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449250086.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449250086.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BA896B5F4546663E35B8E894D58B1AA1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC0A3801_1375360725_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF380D4A02_2103616066 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103616066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103616066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103616066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103616066.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103616066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-134655.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103616066.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103616066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=0B61C4834B0C32125C4CD5B0AFB633C6 RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallS_C_UAID_E04F43E622CC633101_1502879553_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448624873 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448624873'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448624873.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448624873.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448624873.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448624873.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-132351.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448624873.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448624873.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2DFF9E04478AA4507E6ACEBCE2527B4A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653578870_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375792096 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375792096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375792096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375792096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375792096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375792096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112383.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375792096.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375792096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=671316944EE733604B7078ACA8852C9D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1505426423_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1449123013 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.DoorSmartLinkComp'" CustomLinkId=(Id=13414239735552294646) AuxiliaryCustomLinkId=(Id=17427595550279411112) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449123013.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=073750AA453BA9786743E3BDA8F1DF6E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CCCA2A01_1755400221_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109582324 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109582324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109582324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109582324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109582324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109582324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=9599.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109582324.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109582324.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=1124009B47B9A342B367638E06C22BAF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA22F01_1145942304_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C Name=None_UAID_0492261AAF380E4A02_1376661247 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376661247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376661247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376661247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376661247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376661247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_Cell_Walls_01_887'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-123391.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.625000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376661247.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376661247.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0A42847443671D73C30815AED6C68275 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Cell_Wall_01_C_UAID_E04F43E622CC803001_1814353476_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342596789 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342596789'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342596789.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342596789.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342596789.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342596789.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342596789.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342596789.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=329A16C44D35CCD3D24E4BB64A9FF6EE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC9A3801_1918061052_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1412812383 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36144.387377,Y=-127813.887548,Z=1931.997713) RelativeRotation=(Pitch=0.000000,Yaw=-60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412812383.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=6D2BCD1B4381FA145DF8B59B123808C0 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CCD53F01_1989318199_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52990.156484,Y=-137216.003542,Z=2687.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879229153.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F3F4C95F48BF2421BABA3C87936FD35F PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC333A01_1788199038_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101740485 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101740485'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101740485.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101740485.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101740485.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101740485.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101740485.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101740485.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BA856DB248E0F82942DC7DB4061D8D47 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42DF3301_1862824345_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342846852 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342846852'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342846852.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342846852.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342846852.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342846852.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60418.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342846852.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342846852.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D45CD2084BA4D1661BDC168DE8867D4B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC6F3501_2074233730_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C Name=None_UAID_0492261AAF380E4A02_1342194669 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.Default__BP_Asteria_Pine_Small_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_Pine_Small_Tree.BP_Asteria_Pine_Small_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PineSmall_Trunk_NonNanite_217'" CachedMaxDrawDistance=19381.216797 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58658.387377,Y=-134181.887548,Z=3449.997713) RelativeRotation=(Pitch=0.000000,Yaw=67.358376,Roll=0.000000) RelativeScale3D=(X=1.059063,Y=1.059063,Z=1.059063) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.BoundingBoxComponent'" CachedMaxDrawDistance=19381.216797 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19381.216797 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.ShadowProxyMeshComponent'" CachedMaxDrawDistance=19381.216797 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342194669.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19381.216797 DataVersion=1 SavedActorGuid=7F8E188343D734F6FECC9BB50DB7CF80 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Pine_Small_Tree_C_UAID_E04F43E622CCA13E01_1693334188" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099570395 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099570395'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099570395.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099570395.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099570395.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099570395.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-132863.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099570395.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099570395.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=49BE997A4194B82EC51F4CB672900D1F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1356995362_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140076727 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140076727'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140076727.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140076727.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140076727.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140076727.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140076727.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140076727.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=7B17AC2349B62FEC843B859A09C22A81 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2037984240_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086696093 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-132351.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086696093.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=5C7DA7BE4DDFECC9F52A358867B600A3 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E622CCE43F01_1109772929_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102882668 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102882668'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102882668.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102882668.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102882668.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102882668.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102882668.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102882668.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F4BDAC694BB20E4444EC8E8AEA9D4F65 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1267277121_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C Name=None_UAID_0492261AAF380E4A02_1096291237 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096291237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096291237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096291237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096291237.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096291237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_1504'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124671.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096291237.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096291237.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=830E815A48DE29C7C01837B2E93E5EE1 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E653ADBF3601_1893981819_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448737920 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448737920'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448737920.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448737920.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448737920.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448737920.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-131327.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448737920.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448737920.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=9E331A7545F5EFD54AF3729D70BC27DC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42DC4101_1460736548_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1342381725 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342381725'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342381725.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342381725.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342381725.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342381725.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-126463.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342381725.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342381725.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=392387BF40B29414A0F06484AE211414 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC6E3501_2108361506_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109617333 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109617333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109617333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109617333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109617333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109617333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126975.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109617333.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109617333.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=A4AE608541A784DD2EDDA48C6DBD62C7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC273A01_1321546375_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103351729 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103351729'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103351729.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103351729.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103351729.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103351729.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103351729.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103351729.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E8293D424171D3578675C0B0FA2E5C08 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA42F01_1154119712_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1448703900 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448703900'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448703900.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448703900.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448703900.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448703900.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133375.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448703900.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448703900.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=0F1CB26B4CE5A3E266839EA1AA7A9699 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC933F01_1539464585_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089159148 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34588.460938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44882.387377,Y=-132047.887548,Z=3575.997713) RelativeRotation=(Pitch=0.000000,Yaw=-46.150270,Roll=0.000000) RelativeScale3D=(X=1.033006,Y=1.033006,Z=1.033006) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.BoundingBoxComponent'" CachedMaxDrawDistance=34588.460938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34588.460938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34588.460938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089159148.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34588.460938 DataVersion=1 SavedActorGuid=5F9B74E945D256541873BCA317B56968 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1645972394" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449129016 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449129016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449129016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449129016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449129016.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449129016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133119.887548,Z=1151.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449129016.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449129016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=7AA94DE64EE38EB55A16F68FB112ABA6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1459951148_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1449141024 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449141024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449141024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449141024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449141024.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449141024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133119.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449141024.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449141024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=4B7B99CC4822D3F7696C9CA5933B9D70 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Top_C_UAID_E04F43E622CCDC4501_1653543855_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF380D4A02_2111109120 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111109120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111109120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111109120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111109120.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111109120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132397.887548,Z=3083.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111109120.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111109120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=1EB29ACC44DF631B476506B09BDF214C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_E04F43E622CCE43F01_1358343934_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105916008 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105916008'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105916008.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105916008.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105916008.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105916008.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-125695.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105916008.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105916008.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=620EA8BA4454E44D0A18FE944B70C22D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1599925084_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1343234904 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343234904'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343234904.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343234904.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343234904.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343234904.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-58403.237377,Y=-128223.192548,Z=2711.159613) RelativeRotation=(Pitch=4.897859,Yaw=24.955599,Roll=-12.275156) RelativeScale3D=(X=0.972829,Y=0.972829,Z=0.972829) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343234904.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343234904.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F6B747D94A4B5997A9A30B877C47B04C RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CC594301_1354854635" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109619334 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109619334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109619334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109619334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109619334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109619334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109619334.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109619334.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=7D5E8DC64AABFCE60205CDB469AF68D1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC273A01_1335992377_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109042244 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109042244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109042244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109042244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109042244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109042244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-128511.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109042244.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109042244.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F4B988C74B4F3FE5F0F38CB996C32E3E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FE912F01_1907594483_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1451516188 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451516188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451516188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451516188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451516188.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451516188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-16278.387377,Y=-132661.887548,Z=47.997713) RelativeRotation=(Pitch=19.978416,Yaw=-189.037900,Roll=35.185997) RelativeScale3D=(X=1.058428,Y=1.058428,Z=1.058428) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451516188.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451516188.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=DF1F3E8842467F7DF3199786E180A149 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CC1F4701_2142448611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449131018 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449131018'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449131018.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449131018.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449131018.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449131018.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133119.887548,Z=383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449131018.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449131018.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=51DC702747623BDD5754D0B3301824F2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1463338150_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104977958 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104977958'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104977958.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104977958.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104977958.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104977958.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104977958.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104977958.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E60D27D144D44280D74D25954211A612 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD293001_1754774139_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1106979064 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106979064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106979064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106979064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106979064.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106979064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128767.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106979064.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106979064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=DBA39BD741AA27BCD6D30D8CF997926E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC3A3501_1428256556_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099679409 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099679409'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099679409.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099679409.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099679409.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099679409.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-129279.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099679409.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099679409.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3C55E4124F6908BC30F5E29D0AF4ABF4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC753501_1784977018_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342890861 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342890861'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342890861.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342890861.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342890861.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342890861.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-125951.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342890861.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342890861.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3B17B63A4C307A0A1A248FA6DF441F95 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC903E01_1326130082_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139677701 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139677701'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139677701.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139677701.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139677701.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139677701.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139677701.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139677701.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=3AB591F6404EEC42288E66B213C0C81D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1573753234_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1376889320 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376889320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376889320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376889320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376889320.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376889320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-44142.387377,Y=-114747.887548,Z=2591.997713) RelativeRotation=(Pitch=0.000000,Yaw=-106.318245,Roll=0.000000) RelativeScale3D=(X=0.928608,Y=0.928608,Z=0.928608) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376889320.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376889320.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=1DDAF8114A0596B202127B9A5EB484D8 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E629FE754501_1977792758" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380E4A02_1341059515 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341059515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341059515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341059515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341059515.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341059515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54958.807377,Y=-126822.807548,Z=6280.920713) RelativeRotation=(Pitch=0.000000,Yaw=135.000000,Roll=0.000000) RelativeScale3D=(X=1.593750,Y=1.593750,Z=1.593750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341059515.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341059515.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B68B51AD434341E60A435A846CEC717E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC364401_1272296517_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415201651 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415201651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415201651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415201651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415201651.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415201651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-39170.387377,Y=-129535.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415201651.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415201651.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9A0F2BE44F49BEB297747AB96E378B33 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547296077_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1342500759 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342500759'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342500759.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342500759.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342500759.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342500759.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_Offset_Inst_838'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342500759.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342500759.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A_Leak.TD_LighCastle_StoneWall_A_Leak'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26840.072266 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CCA85EDF40A95A32A39A62B3C55389DF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037207610_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343138896 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343138896'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343138896.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343138896.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343138896.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343138896.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-134143.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343138896.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343138896.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=06218A4549CB91663A032DA4EA4D5955 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1918071059_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C Name=None_UAID_0492261AAF380D4A02_2118447190 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Default__Apollo_WoodHouse_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodStressSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodHouse_Floor.Apollo_WoodHouse_Floor_C:AudioComponent_7'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.WoodStressSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.BoundingBoxComponent'" CachedMaxDrawDistance=24522.412109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24522.412109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodStressSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118447190.WoodStressSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodStressSound="WoodStressSound" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24522.412109 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=1B4D88584CFC845C49206EA0E44BF735 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodHouse_Floor_C_UAID_E04F43E622CC574301_1520931255_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099550394 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099550394'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099550394.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099550394.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099550394.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099550394.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099550394.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099550394.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D39B8652480762F2C9325F96015B4E79 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1339626360_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C Name=None_UAID_0492261AAF380E4A02_1377168379 Archetype="/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.Default__ZipLine_Pole_Apollo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Gadgets/Zipline/Meshes/ZipLine_Pole_Apollo.ZipLine_Pole_Apollo_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.FortLinkToActor'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Zipline_Base_675'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-40630.387377,Y=-114719.887548,Z=5371.997713) RelativeRotation=(Pitch=0.000000,Yaw=-35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377168379.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=10C7BD874B2EB730FE3CBD988DB1A2CD RootComponent="StaticMeshComponent0" ActorLabel="ZipLine_Pole_Apollo_C_UAID_E04F43E622CC2D4A01_1201627341" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C Name=None_UAID_0492261AAF380E4A02_1342851855 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.LightCastle_RoofTrim_A_C_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342851855'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342851855.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342851855.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Hlf.Default__LightCastle_RoofTrim_A_C_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342851855.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342851855.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-133375.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342851855.BoundingBoxComponent'" CachedMaxDrawDistance=11253.875977 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342851855.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11253.875977 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=11253.875977 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B4801F814CD7240F308E809DA8A246FC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E61C42014201_1541062038_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073834029 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073834029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073834029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073834029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073834029.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073834029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-128767.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073834029.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073834029.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=8D9C7071407B883279AC089DA302EB5C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1230589132_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1105719985 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105719985'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105719985.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105719985.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105719985.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105719985.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-132863.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105719985.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105719985.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=D79802644D9CB2AC46F617BAD80D716E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_D_C_UAID_E04F43E622CCDD2F01_1307288129_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448621872 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448621872'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448621872.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448621872.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448621872.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448621872.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-131839.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448621872.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448621872.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=860F83674954AD4EA9B166BF487AB0D1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653576869_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342815833 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815833'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815833.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815833.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815833.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815833.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126719.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815833.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815833.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=52458B234C77E1DF76A12587CEA79034 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC233001_2092527186_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1448920986 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448920986'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448920986.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448920986.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448920986.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448920986.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132351.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448920986.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448920986.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=19CF09F747CE32A81C8C74BAD9A3AA4B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC943F01_1790364827_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106298025 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106298025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106298025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106298025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106298025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106298025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106298025.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106298025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=EFCAEE224A87EEACB024E6A44C1E45AA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_C_C_UAID_E04F43E622CC273001_1425905740_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105195959 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.BP_LightCastle_Wall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105195959'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105195959.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105195959.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_B_A.Default__BP_LightCastle_Wall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105195959.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105195959.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1515'" CachedMaxDrawDistance=22905.039062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124415.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105195959.BoundingBoxComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105195959.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22905.039062 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22905.039062 DataVersion=1 SavedActorGuid=4E335B7A477921F81AA92890D71EC0DC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1424280422_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414049480 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414049480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414049480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414049480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414049480.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414049480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38658.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414049480.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414049480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=20FA3EE0426C84F9FAC7DAA2535013F3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547287071_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380E4A02_1341649621 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341649621'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341649621.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341649621.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341649621.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341649621.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_B_718'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65801.737377,Y=-127084.137548,Z=4357.232713) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341649621.BoundingBoxComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341649621.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31589.517578 DataVersion=1 SavedActorGuid=E37FE03348B4CDACB46543B925A66A08 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E622CC223001_1107391942_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102625039 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52402.387377,Y=-125767.887548,Z=8079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102625039.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=2D8DA22E48ACC1629E0395B7E580379A RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC284001_2146174884_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140667749 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140667749'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140667749.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140667749.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140667749.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140667749.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-126719.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140667749.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140667749.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=0083B4444445E00D9137D0A58DD5DCB3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E622CC354401_1189591314_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341188538 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341188538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341188538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341188538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341188538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341188538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341188538.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341188538.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=95D14D6F44A509BB749BBF84DA3A5A50 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1398184960_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102637611 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102637611'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102637611.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102637611.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102637611.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102637611.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102637611.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102637611.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=19CD1824458C5DC86E596F904C62F4A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079753306_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102565597 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102565597'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102565597.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102565597.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102565597.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102565597.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102565597.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102565597.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=45F1A8F14615EBCA1724588A91CD86F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110793435_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448608864 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448608864'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448608864.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448608864.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448608864.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448608864.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-132863.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448608864.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448608864.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=40B7031E444D110D95334294341BAEB9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653638897_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110854384 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126695.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110854384.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110854384.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110854384'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110854384.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110854384.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110854384.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110854384'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=0EFD49FF46D513279C36C9A6C91860B2 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1550581526_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102586604 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102586604'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102586604.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102586604.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102586604.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102586604.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102586604.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102586604.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=28D9A0244FEAB569332F49ACE85E085A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110882499_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109047247 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109047247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109047247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109047247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109047247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109047247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109047247.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109047247.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=390417D245BAFD9C6F293B8DB57888E2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FEAF2F01_1805057663_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1375145935 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375145935'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375145935.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375145935.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375145935.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375145935.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52587.937377,Y=-121602.557548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=30.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375145935.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375145935.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=ED9F961E4DA9558F812A8AB6618ADCC6 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2F4001_1741788317_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF380E4A02_1375442994 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375442994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375442994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375442994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375442994.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375442994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41750.387377,Y=-112959.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375442994.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375442994.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=BCCF126A4B5594CD50F9E38AAD8A7980 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_E04F43E622CCDA4001_1651324199_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C Name=None_UAID_0492261AAF380E4A02_1413949441 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413949441'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413949441.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413949441.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413949441.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413949441.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_1423'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35130.387377,Y=-128823.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=125.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413949441.BoundingBoxComponent'" CachedMaxDrawDistance=4374.877930 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413949441.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4374.877930 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4374.877930 DataVersion=1 SavedActorGuid=905C94DC46A6D76B9C687094D0AEF7CD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_B_C_UAID_E04F43E622CCE13F01_1669669325_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2119965224 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119965224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119965224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119965224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119965224.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119965224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_944'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-132863.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119965224.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119965224.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=E5479C834EDA9A6D61D8E4B0E80A2383 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945350466_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103657765 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103657765'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103657765.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103657765.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103657765.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103657765.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127743.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103657765.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103657765.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9D0DD4EF40E4DADF7CFB0CA28BB71496 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD293001_1735675132_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090263204 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090263204'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090263204.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090263204.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090263204.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090263204.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-125183.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090263204.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090263204.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=D877D11B450D0B664B7288B5A1051D30 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD013E01_1223789820_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1376880314 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376880314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376880314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376880314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376880314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376880314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47618.387377,Y=-115807.887548,Z=2719.997713) RelativeRotation=(Pitch=-3.590083,Yaw=40.941086,Roll=2.553182) RelativeScale3D=(X=0.906427,Y=0.906427,Z=0.906427) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376880314.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376880314.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4DE8BE2D413B779D5EE970817EAF2B0B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_A_C_UAID_E04F43E622CC273B01_1899318476" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-48816.107377,Y=-120395.512548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.174359,Roll=0.000000) RelativeScale3D=(X=0.875000,Y=1.281250,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646213608.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=96EE2BB240AA967F198566AA444B3495 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E620879B4501_1284474318_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1449414162 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449414162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449414162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449414162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449414162.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449414162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-132863.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449414162.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449414162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14003.133789 DataVersion=1 SavedActorGuid=F0A7EEB3460EA4052A89A2A3AC3DAA8E RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD43F01_1982958099_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C Name=None_UAID_0492261AAF380E4A02_1098255321 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098255321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098255321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098255321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098255321.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098255321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_546'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098255321.BoundingBoxComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098255321.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_B.TD_LighCastle_StoneFloor_D_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.109375 DataVersion=1 SavedActorGuid=3D6396B641289E380B8811B81B37B26A RootComponent="StaticMeshComponent0" ActorLabel="OilRig_Floor_Triangle_C_UAID_E04F43E622CC264101_1078181553_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1412808382 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29329.097377,Y=-133260.797548,Z=4229.332213) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412808382.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=280BA7FC4602CB10546B8E99F37A417D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC104101_1960482644_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138946658 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138946658'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138946658.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138946658.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138946658.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138946658.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138946658.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138946658.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=7FE226B14AF13169C608BCAFA6194B92 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653ADC74501_1687895108_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2119858220 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119858220'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119858220.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119858220.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119858220.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119858220.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-131583.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119858220.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119858220.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=FB05B7CA4C0E6C6A8310E8A76B3CE3DB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945311444_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342823837 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342823837'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342823837.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342823837.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342823837.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342823837.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58882.387377,Y=-125695.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342823837.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342823837.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=18A4CDB94D7FA8F751C658825810576D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC6F3501_2034193726_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102887671 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102887671'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102887671.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102887671.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102887671.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102887671.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102887671.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102887671.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C5E64A504DB420E8D7D90BAE5840A156 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1279679126_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376565212 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376565212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376565212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376565212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376565212.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376565212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113663.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376565212.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376565212.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=609857084BE1E62630D0C4A0149314D2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC623D01_1180015889_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104590913 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104590913'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104590913.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104590913.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104590913.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104590913.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127231.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104590913.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104590913.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D1EB76754844311791B19D8E23FBE843 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1937499505_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139451687 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139451687'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139451687.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139451687.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139451687.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139451687.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126207.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139451687.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139451687.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=F0A18AA84A9EA5B5D2662F8EF663EDC3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2050493243_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146951814 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146951814'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146951814.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146951814.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146951814.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146951814.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125695.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146951814.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146951814.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B3788C6B452B1EB3F7DD66AFF2FCAF9C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C421A4301_1873441500_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342257695 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342257695'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342257695.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342257695.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342257695.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342257695.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126719.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342257695.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342257695.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=B7A38F5E4C4E56827D9E319C18B9F7E8 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2122128520_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138818652 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138818652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138818652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138818652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138818652.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138818652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138818652.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138818652.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=E2318FFC49C90D83B56ED19ECBA2A450 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1358248215_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341669632 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61698.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341669632.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=59040E46471693B87E7EB4B8E57B7DB4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC9A3801_1918045042_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342256694 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342256694'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342256694.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342256694.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342256694.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342256694.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126719.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342256694.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342256694.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=871DD0F54E44E7C70E8B0FA9E8857BCD RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050345180_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103115706 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103115706'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103115706.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103115706.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103115706.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103115706.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125951.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103115706.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103115706.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=307FF8F24A568A7052DD369EAD877B4D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663386446_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090225201 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090225201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090225201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090225201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090225201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090225201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090225201.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090225201.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=73E474BB4828D3A47A39CDB9ABCAA37D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653ADC74501_1636434107_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380D4A02_2138758643 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138758643'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138758643.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138758643.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138758643.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138758643.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50562.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138758643.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138758643.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=9EE01E7C478F94642629BD88B528846A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_A_Base_C_UAID_E04F43E653AD273401_1993036963_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131109504 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131109504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131109504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131109504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131109504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131109504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131109504.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131109504.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9888AD564E3EBA943DF2CBADF22A0A79 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2027134623_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF380E4A02_1449343129 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449343129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449343129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449343129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449343129.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449343129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133887.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449343129.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449343129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=C9F5D9384F9A63F1DD905E933BED3326 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC033801_1669468188_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108070174 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108070174'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108070174.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108070174.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108070174.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108070174.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108070174.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108070174.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2307ABC54DF9E595E1F9B5BFF854AE70 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAC2F01_1078238245_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490408305 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.325377,Y=-145470.737548,Z=4272.038213) RelativeRotation=(Pitch=0.000000,Yaw=140.000000,Roll=0.000000) RelativeScale3D=(X=1.073254,Y=1.073254,Z=1.073254) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490408305.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=F187EB9547E49F0A55B6FBB957D108B2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC613C01_2048429955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107791143 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107791143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107791143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107791143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107791143.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107791143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-128511.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107791143.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107791143.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=474ED01745CB4D60372D62AD12BE5E46 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1393241938_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1490517350 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490517350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490517350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490517350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490517350.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490517350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-137215.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490517350.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490517350.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=4DFDE1E54BABDEA5897288A6FD7B1888 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC103601_1761838040_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107180100 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107180100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107180100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107180100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107180100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107180100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107180100.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107180100.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=AB3B2164456F99566CDE968A003ACE9A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA72F01_1479465376_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.LightCastle_RoofTrim_B_Hlf_C Name=None_UAID_0492261AAF380E4A02_1343211897 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.LightCastle_RoofTrim_B_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.LightCastle_RoofTrim_B_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343211897'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343211897.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343211897.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Hlf.Default__LightCastle_RoofTrim_B_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343211897.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343211897.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343211897.BoundingBoxComponent'" CachedMaxDrawDistance=18436.617188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343211897.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18436.617188 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18436.617188 DataVersion=1 SavedActorGuid=79D7193D46654F64A34F70A15F48DB78 RootComponent="StaticMeshComponent0" ActorLabel="MountainBase_QuarterWall_01_45Angle_C_UAID_E04F43E61C42264201_1230255552_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28398.387377,Y=-132347.887548,Z=5783.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_0492261AAF38694B02_2040790681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=EE9968FB466FFD954A5CAC90E3122AE2 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingBalconySupport_A_c8ef06e4" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_E04F43E622CC943F01_1988344842_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375724088 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-121855.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375724088.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=11648C914F0DCF11A91B18866C6BAB77 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC2C3001_1959885715_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100402007 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100402007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100402007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100402007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100402007.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100402007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50050.387377,Y=-134463.887548,Z=3461.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100402007.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100402007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=FCEA3A054290093FBE5174BF9107900D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCE33F01_1835907746_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102780044 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51318.387377,Y=-127683.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=70.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102780044.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=469068BC46AFD663B4B25296F9AC934C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2D4001_1364977865_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107005067 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107005067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107005067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107005067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107005067.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107005067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107005067.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107005067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=09E4A9EE49C95CADF08404A722FF21E3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079742299_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102861657 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102861657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102861657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102861657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102861657.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102861657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102861657.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102861657.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BC47714D49742911FB770FB49B3122CF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1709974909_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146948813 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146948813'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146948813.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146948813.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146948813.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146948813.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125695.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146948813.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146948813.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=0CBF1B73404C444AE0E66B86EC44AF2C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C421A4301_1871779499_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099194364 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099194364'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099194364.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099194364.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099194364.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099194364.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099194364.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099194364.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=8D682C1C46EC96C08B77BF887DEADC83 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C425D3201_1324024357_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102696624 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102696624'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102696624.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102696624.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102696624.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102696624.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-126975.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102696624.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102696624.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=00A15019486D2CAA2B7913B4F9F6D044 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079816342_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107068073 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107068073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107068073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107068073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107068073.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107068073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107068073.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107068073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F69680764CE64FA6AAEA079289141BD5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079784324_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102936686 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102936686'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102936686.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102936686.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102936686.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102936686.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-130303.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102936686.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102936686.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=70AB58FB40ED629E5E8783AAD31502EE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1828007195_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103708770 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103708770'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103708770.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103708770.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103708770.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103708770.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103708770.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103708770.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9FF630AF43F658DE249C5AA595E027C3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD974501_2026038786_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102874664 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102874664'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102874664.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102874664.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102874664.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102874664.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102874664.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102874664.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D389AFD843C364B9F7BE119BF793720F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1256703116_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110835376 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52694.387377,Y=-125625.887548,Z=7023.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110835376.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110835376.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110835376'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110835376.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110835376.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110835376.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110835376'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=61429BAA44F1BD8C46143C876AA38761 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1248968499_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131947555 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131947555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131947555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131947555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131947555.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131947555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131947555.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131947555.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CA72F79647295CE7F166148197CA6781 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110852477_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415302689 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415302689'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415302689.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415302689.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415302689.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415302689.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133119.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415302689.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415302689.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4F88EAC145D70B3C48DC58BFCA5C720C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC943F01_1374705780_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1098763342 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098763342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098763342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098763342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098763342.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098763342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-126719.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098763342.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098763342.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=D7017C774965F01003C064817F02919E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD423801_1244131172_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376672253 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376672253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376672253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376672253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376672253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376672253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376672253.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376672253.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6EF536B04BA28F95F6F751B8B2279367 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC2C3001_2082686722_e4801f365af70432" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451617207 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27262.387377,Y=-132767.887548,Z=3575.997713) RelativeRotation=(Pitch=0.000000,Yaw=-30.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451617207.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451617207.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451617207'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451617207.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451617207.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451617207.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451617207'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=B908714345C520062901D0A2755FB3B9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC104101_1715521632_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097920291 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097920291'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097920291.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097920291.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097920291.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097920291.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131071.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097920291.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097920291.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=016B13CA410CE2788A4DAB8EDE84A784 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986412822_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086651084 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127743.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086651084.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=B19F1A7E4B5DD83FC28489A6E5B99801 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E653AD053801_1597199532_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102705627 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102705627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102705627.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102705627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102705627.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102705627.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124927.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102705627.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102705627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=FD8273984BFAF8F5E1D58CA6C70958BC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328290357_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF380D4A02_2111112121 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111112121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111112121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111112121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111112121.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111112121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52216.387377,Y=-132287.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111112121.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111112121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=E1856FE745CC9FE3F2C255A8B95EB84B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_E04F43E622CCE63F01_1081318338_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1375258964 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375258964'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375258964.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375258964.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375258964.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375258964.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52914.387377,Y=-122463.887548,Z=6159.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375258964.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375258964.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=68ACB0F84C4715EDAE1DA29902DEAB6A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2F4001_1672090313_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF380E4A02_1413964447 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.DoorSmartLinkComp'" CustomLinkId=(Id=15424727270944951346) AuxiliaryCustomLinkId=(Id=13234565840932459227) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413964447.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=F9020F974AABC10BDB816C9F5CE49D72 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWaySide_EXT_C_UAID_E04F43E622CC192B01_1547322095_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107272105 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107272105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107272105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107272105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107272105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107272105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107272105.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107272105.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=05FD38F84DA938D8529F34BCC03180CF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2037447671_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF380E4A02_1088384133 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52864.387377,Y=-125645.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=7.318705,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1088384133.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=13DB008F4A5BB0E2D913B69F0AFEAA29 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E622CCC84501_2062267340_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102229562 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102229562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102229562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102229562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102229562.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102229562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125439.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102229562.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102229562.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0F74ADC8460EEDD897296CBE949436CC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1795731592_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101352451 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101352451'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101352451.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101352451.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101352451.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101352451.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1047'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101352451.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101352451.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=37D68500452A621A19854C8EE4B75058 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_D_C_UAID_E04F43E622CC274101_1562388678_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414059486 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414059486'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414059486.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414059486.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414059486.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414059486.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-130047.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414059486.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414059486.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=690F5640467B4F6B9266A7B9B54577D7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6B3001_1084822965_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380D4A02_2138895655 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138895655'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138895655.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138895655.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138895655.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138895655.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138895655.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138895655.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=0CB8699F4AFDC4587B2557A06B7C41D0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD774501_1694823052_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102034531 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102034531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102034531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102034531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102034531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102034531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125439.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102034531.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102034531.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E993838643C9210127502EB710F9D65F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC1D3001_1804296017_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1342061650 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342061650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342061650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342061650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342061650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342061650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64770.387377,Y=-126463.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342061650.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342061650.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=7AE3E0614CC4246025177CB4E550E50D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC723501_1195523399_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449336125 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449336125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449336125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449336125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449336125.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449336125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-131327.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449336125.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449336125.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E5F45FE6457C6C7BC9E272808FE39951 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1175738732_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102794046 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46778.387377,Y=-126263.887548,Z=6927.997713) RelativeRotation=(Pitch=0.000000,Yaw=125.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102794046.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=298767834716BA0F2FF6AB91AE7B2CE4 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2E4001_1430983074_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52734.156484,Y=-131328.003542,Z=3455.999759) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933692579.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=F94F0E1442E1B833080A83B2F22FEE2E PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallS_C_UAID_E04F43E622CC633101_1675461572_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=None_UAID_0492261AAF380E4A02_1448792951 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448792951'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448792951.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448792951.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448792951.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448792951.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-131855.887548,Z=5023.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448792951.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448792951.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=78BDF1594BFBC9B02EEDE685875B60B3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_E04F43E622CC943F01_1539899803_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104744931 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104744931'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104744931.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104744931.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104744931.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104744931.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125951.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104744931.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104744931.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A5C6A82B4D148FAC19667F92F059C7E6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1545951077_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110205097 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110205097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110205097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110205097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110205097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110205097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53924.387377,Y=-132917.887548,Z=3113.997713) RelativeRotation=(Pitch=-90.000000,Yaw=-180.000000,Roll=170.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110205097.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110205097.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B5906B22418B9035687E54A99BB86E47 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE33F01_2100926752_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376482193 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376482193'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376482193.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376482193.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376482193.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376482193.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-122367.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376482193.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376482193.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=321A41D649FBACAE13BB24ACC320C2D6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1414763415_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129876437 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129876437'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129876437.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129876437.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129876437.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129876437.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129876437.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129876437.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6E8A3C7645DE3C9876122386B6F6236C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1621369475_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1490338275 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-137215.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490338275.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=C6CC4E6644F568703E13CFA8784986F1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAC4701_1267771486_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1376881315 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376881315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376881315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376881315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376881315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376881315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-50405.237377,Y=-121000.797548,Z=5331.997713) RelativeRotation=(Pitch=0.000000,Yaw=-12.040553,Roll=0.000000) RelativeScale3D=(X=0.671757,Y=0.671757,Z=0.671757) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376881315.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376881315.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3C6F257B441B88968889C69CDA8C8F78 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_A_C_UAID_E04F43E622CCB54101_1124015867_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449254088 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449254088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449254088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449254088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449254088.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449254088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449254088.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449254088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E63433BA47E2A50E92C7579529546E08 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2092894593_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101946514 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101946514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101946514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101946514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101946514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101946514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101946514.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101946514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6F55AABE4181CCFA64A5FDA178CCC408 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1376930978_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1376637239 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376637239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376637239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376637239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376637239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376637239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376637239.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376637239.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=72D3A2FF455220735FC63B8C0C91A891 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1638205458_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107874148 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107874148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107874148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107874148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107874148.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107874148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-129791.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107874148.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107874148.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C1241F994DEBB33A93E2AF82A144BDC7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC743501_2122052817_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140073725 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140073725'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140073725.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140073725.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140073725.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140073725.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126719.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140073725.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140073725.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=D36219574E1E563702C812A48D883C05 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1553548228_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103737776 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103737776'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103737776.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103737776.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103737776.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103737776.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126719.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103737776.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103737776.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=6322432F410F27F7F3BE61832C2C701C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD984501_1105737972_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090200197 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090200197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090200197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090200197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090200197.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090200197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090200197.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090200197.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=17CADCD4436DC740FBA5B5A42687428B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1401833196_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101779492 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101779492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101779492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101779492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101779492.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101779492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-124671.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101779492.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101779492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1EACD0824B8190B484E4268EB5CF78D0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC153001_2035998566_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102397575 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102397575'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102397575.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102397575.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102397575.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102397575.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127487.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102397575.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102397575.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D88A67264D1A33B74C42BDA8F3E56F24 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1874871612_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376824297 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376824297'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376824297.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376824297.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376824297.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376824297.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-113663.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376824297.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376824297.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3909561A4115ED911E45A5B3765DE7BE RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC5F3D01_1177573658_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2098702987 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098702987'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098702987.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098702987.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098702987.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098702987.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52370.387377,Y=-128199.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098702987.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098702987.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=543602684E484B72978F10BF2A2622AC RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC274001_1855471644_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449358137 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449358137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449358137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449358137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449358137.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449358137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1458'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132863.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449358137.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449358137.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=EBEE6A7B49E5D0BB30569AB8C81F7B7A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1551931182_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103036700 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103036700'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103036700.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103036700.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103036700.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103036700.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103036700.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103036700.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C32FA5594E5863B70BCCEC8FB59F79D0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663366437_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1100014425 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100014425'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100014425.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100014425.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100014425.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100014425.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125695.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100014425.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100014425.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=6FD474DC4BDB48FCC7B8569CCD680523 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC5E3101_1786025541_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099830996 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099830996'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099830996.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099830996.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099830996.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099830996.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52318.387377,Y=-124211.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-15.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099830996.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099830996.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=13A01571445EB2DA175B7AAEF203A0FB RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2B4001_2050428463_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1415343714 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415343714'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415343714.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415343714.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415343714.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415343714.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415343714.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415343714.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=E9D8AC204562404380A758BA54D4B29F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1563938204_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449437174 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449437174'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449437174.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449437174.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449437174.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449437174.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449437174.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449437174.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=499CA48E4FE8098DACE9289D53A99AAD RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442140427_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449188052 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449188052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449188052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449188052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449188052.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449188052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-133375.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449188052.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449188052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C638645F4776C84BC2D8F8B0C0AD06B0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1653550857_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380D4A02_2134879607 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134879607'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134879607.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134879607.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134879607.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134879607.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-125439.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134879607.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134879607.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24679.142578 DataVersion=1 SavedActorGuid=5152C1F54C92BFCBAD0DC4A5CE0B96E9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E61C42963F01_1529354097_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376609223 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376609223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376609223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376609223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376609223.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376609223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-122111.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376609223.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376609223.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8279D4644968F526C087B788791A55EC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC9C2D01_1204140157_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375572038 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375572038'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375572038.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375572038.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375572038.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375572038.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375572038.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375572038.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=77DFA8F741F8BC694F23BFA82DC50536 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709557659_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102738041 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52534.387377,Y=-124607.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=165.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102738041.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=D24A6DFA4723868B5DA705AE41CC5D76 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC2B4001_2050435466_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376865306 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376865306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376865306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376865306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376865306.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376865306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376865306.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376865306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A5EC6A73419462A47FB26DAE0690FFCF RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709540643_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131488529 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131488529'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131488529.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131488529.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131488529.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131488529.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-123647.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131488529.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131488529.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3BCFDC35461483784CE4A88A28CDA9E7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD264601_2092498977_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376528206 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376528206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376528206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376528206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376528206.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376528206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-113663.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376528206.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376528206.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7DB80A0444D31436401AFA9A0A0859F5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5C3D01_1414636043_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097933298 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097933298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097933298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097933298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097933298.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097933298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-132095.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097933298.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097933298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=EC684C324F9B3F9B2D894BBA588E70CA RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986447844_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449366143 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449366143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449366143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449366143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449366143.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449366143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_1108'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449366143.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449366143.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=B56C2EC84164B23B8273C4A01DE10FD9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC043801_1146536406_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF380D4A02_2126913340 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126913340'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126913340.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126913340.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126913340.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126913340.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52736.387377,Y=-127219.887548,Z=7539.997713) RelativeScale3D=(X=1.812500,Y=1.812500,Z=1.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126913340.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126913340.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=E4885B0545AF5D8B6B8405A837583981 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC264001_1924549438_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109138267 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109138267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109138267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109138267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109138267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109138267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-124415.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109138267.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109138267.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=251167444D19C667077395B030C5D5D8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC803001_1499374435_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449317116 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449317116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449317116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449317116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449317116.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449317116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449317116.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449317116.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=EEA0BBAD4B3EFAE35AB07ABC63E6432D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1142735719_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448767939 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448767939'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448767939.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448767939.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448767939.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448767939.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448767939.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448767939.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5978A1354050C7EDB21C32A45A6614C5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CCD23F01_1164059728_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-51074.387377,Y=-122535.887548,Z=6137.997713) RelativeScale3D=(X=0.500000,Y=0.500000,Z=1.156250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513.BoundingBoxComponent'" CachedMaxDrawDistance=39676.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1657983513.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39676.828125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39676.828125 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=882461DA4DDCB728A52662933782673B PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_A_C_UAID_E04F43E622CC423801_1859441949_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104573906 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104573906'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104573906.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104573906.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104573906.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104573906.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104573906.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104573906.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3FF43FE24DE272EDE2FDD6B64F8E28D8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1858310493_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096421249 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096421249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096421249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096421249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096421249.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096421249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_476'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096421249.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096421249.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E11408BE466792D76B04C08AF4DF642E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1249042957_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1413959445 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413959445'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413959445.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413959445.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413959445.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413959445.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-129791.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413959445.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413959445.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=6C361EA04EB446316A925A9C4E7EDC85 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC173701_1765054397_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C Name=None_UAID_0492261AAF380E4A02_1414971616 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Asteria_Quarry_TankPallet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414971616'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414971616.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414971616.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_TankPallet_A.Default__Asteria_Quarry_TankPallet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414971616.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414971616.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38742.387377,Y=-129399.887548,Z=2411.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414971616.BoundingBoxComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414971616.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12028.080078 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12028.080078 DataVersion=1 SavedActorGuid=930FE7FB4AA3A92528988CB68049FE0A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_TankPallet_A_C_UAID_E04F43E622CCEB3F01_1587356293_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF380E4A02_1490302267 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490302267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490302267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490302267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490302267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490302267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490302267.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490302267.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=448701214BAB667BD90AF38D1EEEBC9D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC113601_1256188244_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342815832 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815832'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815832.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815832.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815832.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815832.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126719.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815832.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342815832.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=1CE3D3D4431128A7E5BAE7827B9AADDA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC233001_2092526185_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099593400 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099593400'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099593400.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099593400.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099593400.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099593400.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099593400.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099593400.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=258EEDA54325DBBD58E424A18EB3B463 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42404401_1558730240_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130905485 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130905485'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130905485.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130905485.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130905485.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130905485.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127999.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130905485.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130905485.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6B24A1DC4F0970025F826C94554365F7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1597939424_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449427169 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449427169'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449427169.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449427169.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449427169.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449427169.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26882.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449427169.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449427169.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=AB2C27604E372BE007C65F96B0CF1525 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC083801_1428201288_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102664620 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102664620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102664620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102664620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102664620.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102664620.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102664620.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102664620.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DA690E91419BDCE22A0807B785990CEB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079802334_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107710134 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107710134'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107710134.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107710134.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107710134.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107710134.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_353'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-126719.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107710134.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107710134.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=94F997D046FB1CA80EB60788AD586078 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC82F01_1844831109_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1375257963 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375257963'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375257963.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375257963.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375257963.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375257963.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42681.160377,Y=-113281.801548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375257963.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375257963.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=56D1EA8F440893872673899C15F996BF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CCDA4001_1137283177_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1449103001 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449103001'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449103001.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449103001.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449103001.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449103001.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27842.387377,Y=-131839.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449103001.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449103001.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=6938D14C4A948B7811E2E6A9D9EE582A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E622CC083701_1824334676_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1414947608 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414947608'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414947608.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414947608.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414947608.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414947608.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30714.387377,Y=-132063.887548,Z=4231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414947608.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414947608.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=FBA065E34B6B3B1A6727D0A34EA28297 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CC0F3701_1977703938" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF380E4A02_1415282678 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415282678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415282678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415282678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415282678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415282678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415282678.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415282678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=53EDF959457483660A81E2AD280AA80B RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairT_C_UAID_E04F43E622CC033801_1596134186_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1490521353 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490521353'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490521353.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490521353.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490521353.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490521353.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490521353.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490521353.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=F1D84443483B1F3D76E31EA2C14A6F44 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907859027_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110851382 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49908.387377,Y=-126801.887548,Z=7415.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110851382.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110851382.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110851382'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110851382.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110851382.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110851382.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110851382'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9644D7FF4B2615E1EC7124BFEDA58466 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1408949518_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102966692 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102966692'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102966692.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102966692.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102966692.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102966692.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-131327.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102966692.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102966692.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6E32DED34AA0E75E7C59EDB73B766E76 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1864277201_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134074595 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134074595'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134074595.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134074595.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134074595.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134074595.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-130047.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134074595.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134074595.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=874E0C0F41B7FD2D5C34ADA1E6686542 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1912176801_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129830434 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129830434'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129830434.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129830434.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129830434.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129830434.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_226'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129830434.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129830434.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_B.TD_LighCastle_StoneFloor_D_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F7112F664E8EC86E84C31EA37915FAFA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1621362471_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375611044 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375611044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375611044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375611044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375611044.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375611044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-111871.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375611044.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375611044.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=BA3E72A8496F2A9731AFDC9AE50CD4DD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709839814_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089184150 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=31512.660156 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44686.387377,Y=-129511.887548,Z=3275.997713) RelativeRotation=(Pitch=0.000000,Yaw=66.164160,Roll=0.000000) RelativeScale3D=(X=0.843750,Y=0.843750,Z=0.843750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.BoundingBoxComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.ShadowProxyMeshComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089184150.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31512.660156 DataVersion=1 SavedActorGuid=A705F0AB4BB7F779D00476BEE7F7C6DF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1666231397" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449200058 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449200058'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449200058.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449200058.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449200058.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449200058.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-132351.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449200058.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449200058.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C420F304423959B8E27D778E9868411D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1653562863_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131912552 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131912552'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131912552.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131912552.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131912552.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131912552.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-125439.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131912552.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131912552.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=445FA6EF43B08E595A9CFF8E184E1B2D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110787431_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376606221 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376606221'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376606221.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376606221.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376606221.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376606221.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376606221.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376606221.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E1B7D88A48EE0B975C02BBBE01CF52EA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709850820_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147216829 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147216829'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147216829.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147216829.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147216829.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147216829.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124159.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147216829.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147216829.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=AA1967174C4F33FDE88D838EFCB17F8D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1799065656_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104550901 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104550901'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104550901.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104550901.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104550901.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104550901.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104550901.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104550901.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8A639E2E4BE849C9C8160FBA26556F3F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1694588651_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376878313 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376878313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376878313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376878313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376878313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376878313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42498.387377,Y=-113919.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376878313.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376878313.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=662B028B4F8441DB2BD45A8CEC8B8C81 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CCAC4901_1722408787_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449432171 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449432171'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449432171.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449432171.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449432171.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449432171.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449432171.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449432171.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=F23972CB4E2B0B9249D20E8DED067338 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442134413_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073982038 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073982038'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073982038.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073982038.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073982038.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073982038.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073982038.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073982038.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=651509654E9234DC63CE4E88B2E0242F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42F44301_1526242870_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1449121012 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.DoorSmartLinkComp'" CustomLinkId=(Id=13458925494935224723) AuxiliaryCustomLinkId=(Id=17897879082209500243) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449121012.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=F4520AAA45175C9A91A7F5A10F800433 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CC033801_1565520183_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342265700 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342265700'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342265700.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342265700.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342265700.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342265700.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126207.887548,Z=3071.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342265700.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342265700.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=010A5C4F415E28565739B9A15E3065E9 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127705533_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380D4A02_2138776644 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138776644'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138776644.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138776644.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138776644.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138776644.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49794.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138776644.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138776644.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=4223D22F4FEC5442AD12E4BF48A858A8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_A_Base_C_UAID_E04F43E653AD273401_1993038964_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131625539 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131625539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131625539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131625539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131625539.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131625539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132351.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131625539.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131625539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F557A63344D4FA236EB574BD0E4667D1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945222390_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102084536 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102084536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102084536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102084536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102084536.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102084536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102084536.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102084536.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3E15D85445C2C8849390E48A216B0C75 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1136514723_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415285680 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415285680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415285680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415285680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415285680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415285680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415285680.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415285680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9F83498A4B6B2D77E860ED8B188F05A9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42194601_1674237486_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342376721 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342376721'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342376721.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342376721.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342376721.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342376721.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342376721.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342376721.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=149D9D1C4B82B5CD5FA01B89E8E43FE7 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2133016546_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097470274 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097470274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097470274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097470274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097470274.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097470274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_1463'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097470274.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097470274.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E7D3A2F74DDB18600157B2A4BFC4D752 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Top_C_UAID_E04F43E653ADD63501_1553855795_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1449380150 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449380150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449380150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449380150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449380150.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449380150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132607.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449380150.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449380150.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7220169243DE0B9177A728B2F5C50502 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC053701_1478121205_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375909126 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39075.433594 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47423.883377,Y=-118032.897548,Z=3639.921513) RelativeRotation=(Pitch=0.000000,Yaw=215.000000,Roll=0.000000) RelativeScale3D=(X=0.954250,Y=0.954250,Z=0.954250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.BoundingBoxComponent'" CachedMaxDrawDistance=39075.433594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39075.433594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39075.433594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375909126.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39075.433594 DataVersion=1 SavedActorGuid=728097144123D1CC0FECF6AB5E413A96 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC463801_1714333896" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341316564 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341316564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341316564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341316564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341316564.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341316564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-126207.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341316564.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341316564.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F5E96FFC4AC59488DD74CC93C9ABDFBE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC713501_1303463158_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102421577 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102421577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102421577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102421577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102421577.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102421577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126975.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102421577.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102421577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BE80C2CC4579ADCEDB34B99A98DC8DE9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC4A4301_2086333949_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1415350717 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415350717'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415350717.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415350717.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415350717.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415350717.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_418'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415350717.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415350717.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=22EBA40B455C0C2BC497A0A308F0E7B2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1551445198_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416854806 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854806'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854806.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854806.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854806.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854806.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129791.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854806.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416854806.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=C4A4A8774E5293906B8BF98295DE24FF RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1118331186_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376627233 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376627233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376627233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376627233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376627233.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376627233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376627233.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376627233.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=A657CE044DC3F08EC069378DCDB62FCA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709674724_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103655764 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103655764'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103655764.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103655764.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103655764.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103655764.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127743.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103655764.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103655764.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0190BDBE4D697E1E46F0A68B9BA5DC4A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD293001_1735671131_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130486468 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130486468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130486468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130486468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130486468.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130486468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127743.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130486468.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130486468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E7C8A9F841FBA1A910144FB0A572BDD4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD82F01_1549627011_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109298305 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109298305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109298305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109298305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109298305.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109298305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-124159.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109298305.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109298305.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A84529C24D44FADE169699B87FC18F36 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1255363612_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1375255962 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375255962'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375255962.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375255962.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375255962.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375255962.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42563.571377,Y=-112472.532548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375255962.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375255962.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=329AD7124E6BDFD666962F8D5C4BD005 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CCD94001_1369106962_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140635748 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140635748'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140635748.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140635748.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140635748.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140635748.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127743.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140635748.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140635748.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=413105EF442CAF6F3F338FA15C3547ED RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD683C01_1341360978_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF380E4A02_1490299265 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-137215.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.DoorSmartLinkComp'" CustomLinkId=(Id=13290556265627620235) AuxiliaryCustomLinkId=(Id=14029818819656631476) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490299265.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=05C75EB745068C841611FBA63A9434DE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_E04F43E622CC103601_1916412046_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376442172 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376442172'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376442172.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376442172.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376442172.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376442172.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-122111.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376442172.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376442172.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A4BB56BE493FC014548897813A80CA0D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC803001_1769092470_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108702230 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108702230'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108702230.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108702230.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108702230.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108702230.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108702230.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108702230.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5B00C5794316383AB10D2284AF201983 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC453801_1469020511_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098494327 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098494327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098494327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098494327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098494327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098494327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098494327.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098494327.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=4845FE3540BF055836B091BE18A77FF3 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1735373449_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1342687815 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342687815'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342687815.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342687815.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342687815.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342687815.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-133375.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342687815.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342687815.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=A87147C44BE4AF3150BCC1A92B603F7D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC9A3801_1918050045_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103047702 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103047702'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103047702.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103047702.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103047702.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103047702.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126719.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103047702.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103047702.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D8B60F274B0C728AD5A97FA275DDC585 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663376441_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107894154 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107894154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107894154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107894154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107894154.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107894154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-132863.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107894154.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107894154.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A14459774F5DC8622831DEBCC9081E98 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CCDD2F01_1566542164_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449228074 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449228074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449228074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449228074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449228074.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449228074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132863.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449228074.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449228074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=72B8433547F896B1456407BB22A5D7E5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1700916954_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103462742 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103462742'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103462742.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103462742.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103462742.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103462742.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125951.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103462742.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103462742.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2AA973514D736640147906A8BED61C50 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1474472375_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451613205 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17576.387377,Y=-133749.887548,Z=2313.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451613205.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451613205.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451613205'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451613205.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451613205.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451613205.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451613205'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=3D70BD11479A4936DD0BFDAAD0BE3177 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC0B4801_1491664274_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490406304 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39503.019531 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45601.453377,Y=-144090.677548,Z=2802.043813) RelativeScale3D=(X=0.980929,Y=0.980929,Z=0.980929) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.BoundingBoxComponent'" CachedMaxDrawDistance=39503.019531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39503.019531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39503.019531 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490406304.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39503.019531 DataVersion=1 SavedActorGuid=05B2A4D6410C93701D209983BBABB193 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC613C01_2048415954" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108425204 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108425204'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108425204.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108425204.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108425204.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108425204.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108425204.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108425204.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3877C71A4C92BD1BC30016A45FEF0B8F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1305045139_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449220070 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449220070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449220070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449220070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449220070.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449220070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27138.387377,Y=-132863.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449220070.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449220070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=76B80AA0435836F6707E67A416C64512 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42194601_1705352488_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF380E4A02_1412842387 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412842387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412842387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412842387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412842387.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412842387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29350.387377,Y=-132947.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412842387.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412842387.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=2658C127477CABCC8AE1F5A9A4D2BF2C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Table_A_C_UAID_E04F43E622CC114101_1797351860_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF380E4A02_1489617246 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489617246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489617246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489617246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489617246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489617246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51574.387377,Y=-136627.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.281250,Y=1.187500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489617246.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489617246.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=DA5F3DE441E7FDB89573C2826C5A094A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_E04F43E622CC103601_1982891049_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_A_Disp.Rock_Common_Small_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1490487342 Archetype="/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_A_Disp.Rock_Common_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_A_Disp.Default__Rock_Common_Small_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_A_Disp.Rock_Common_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490487342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_A_Disp.Default__Rock_Common_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490487342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_A_Disp.Default__Rock_Common_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490487342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Small_A_Disp.Default__Rock_Common_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490487342.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490487342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Common_A_Small_A_55'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-48610.387377,Y=-148591.887548,Z=3775.997713) RelativeRotation=(Pitch=-34.106777,Yaw=18.920452,Roll=-10.879952) RelativeScale3D=(X=0.625000,Y=0.625000,Z=0.625000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490487342.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490487342.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=974EAC32435C5D4CA635CE81F52222B7 RootComponent="StaticMeshComponent0" ActorLabel="Prop_RockA_11_C_UAID_E04F43E622CCFD3801_1104920817" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414036473 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414036473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414036473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414036473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414036473.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414036473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414036473.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414036473.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A1F335C34DA4CFF6711272853975F5AA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547267057_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103051704 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103051704'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103051704.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103051704.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103051704.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103051704.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103051704.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103051704.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DCBC31B24C932FE1D12C10803D9133B8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663383444_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104328857 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104328857'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104328857.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104328857.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104328857.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104328857.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104328857.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104328857.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=33E43B8245C11EDBD5F3A78CD0C2B794 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944409530_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104476893 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104476893'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104476893.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104476893.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104476893.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104476893.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104476893.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104476893.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D77E226A4F9B3021A81C93980072742D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1148471597_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342221684 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342221684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342221684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342221684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342221684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342221684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126207.887548,Z=2687.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342221684.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342221684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=7A368F9544E4F12088455AAF3F614056 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1466098976_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376907332 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376907332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376907332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376907332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376907332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376907332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-43258.387377,Y=-114931.887548,Z=2895.997713) RelativeRotation=(Pitch=0.000000,Yaw=-43.700165,Roll=-24.412535) RelativeScale3D=(X=1.064110,Y=1.064110,Z=1.064110) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376907332.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376907332.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EE2DFF4446EABA518AFDA3A627FA15BA RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE754501_1997531761" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C Name=None_UAID_0492261AAF380E4A02_1414201518 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Default__Asteria_Quarry_ScaffoldingArch_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Wood_Creak_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_B.Asteria_Quarry_ScaffoldingArch_B_C:Spot_Wood_Creak_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.Spot_Wood_Creak_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=23495.500000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132351.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.BoundingBoxComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23495.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Spot_Wood_Creak_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414201518.Spot_Wood_Creak_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Wood_Creak_Loop_Cue="Spot_Wood_Creak_Loop_Cue" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23495.500000 DataVersion=1 SavedActorGuid=8D6C6BDC44F2A5023825F98410064C18 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_B_C_UAID_E04F43E622CC0F3701_1614303923_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1342115657 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=31512.660156 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54834.387377,Y=-128335.887548,Z=4207.997713) RelativeRotation=(Pitch=0.000000,Yaw=205.484570,Roll=0.000000) RelativeScale3D=(X=0.843750,Y=0.843750,Z=0.843750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.BoundingBoxComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.ShadowProxyMeshComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342115657.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31512.660156 DataVersion=1 SavedActorGuid=C401A11E4749282D2C7F349EDF55AE22 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC254601_1298895610" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376863305 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376863305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376863305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376863305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376863305.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376863305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-112639.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376863305.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376863305.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=19E0F3874C5235258E70929E747A1B7E RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709530625_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128378367 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128378367'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128378367.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128378367.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128378367.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128378367.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128378367.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128378367.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9811BE1E48281D961733AFBE90A52A12 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1232145947_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1098014305 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098014305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098014305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098014305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098014305.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098014305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131583.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098014305.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098014305.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=D71C66A7404D7B7CA7271A93AC543670 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986472860_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115684177 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115684177'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115684177.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115684177.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115684177.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115684177.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46782.387377,Y=-125767.887548,Z=7691.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115684177.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115684177.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=91E935DB44E1B7F2D26F9AB9A5747F4E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC124101_1922384075_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146760796 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_655'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-125439.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146760796.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=694A96EB4200867696E3D192711084F1 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_2037241629_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087724115 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087724115'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087724115.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087724115.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087724115.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087724115.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136191.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087724115.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087724115.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=83B36EC44D15C11EE4BA26BCA88555EA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CCAC4701_1288588491_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C Name=None_UAID_0492261AAF380E4A02_1376657246 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Coliseum_Cell_Wall_01_Prop_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376657246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376657246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376657246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Walls/Coliseum_Cell_Wall_01_Prop.Default__Coliseum_Cell_Wall_01_Prop_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376657246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376657246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_Cell_Walls_01_887'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-123391.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.687500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376657246.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376657246.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=E6B1980B44269CD350E4528ADA757801 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Cell_Wall_01_C_UAID_E04F43E622CC803001_1811276475_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2118704194 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118704194'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118704194.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118704194.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118704194.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118704194.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-135679.887548,Z=3081.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118704194.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118704194.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=DF28B0674076356B9E087D9E13A1F85B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCE23F01_1553598532_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448599859 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448599859'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448599859.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448599859.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448599859.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448599859.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-133119.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448599859.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448599859.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=2AB4388F411DBF84D77081A33FBD17FB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_Inner_Crn_A_C_UAID_E04F43E622CCDC4501_1653664906_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103781784 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103781784'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103781784.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103781784.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103781784.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103781784.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103781784.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103781784.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=087AAE5142F998B41B9201BB4D20DACC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1679922175_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130612475 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130612475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130612475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130612475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130612475.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130612475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-133375.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130612475.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130612475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=30A985E74662DF71D1A389BDFC06664B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1180195101_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1415346716 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415346716'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415346716.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415346716.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415346716.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415346716.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415346716.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415346716.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=6E7BE539427A6DCC38C211AE671626A9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC033801_1680550189_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139745705 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139745705'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139745705.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139745705.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139745705.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139745705.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125695.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139745705.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139745705.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=ACF02F414355365F38D4BDB23DB3FDF4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2048565873_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C Name=None_UAID_0492261AAF380E4A02_1095756227 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095756227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095756227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095756227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095756227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095756227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53440.387377,Y=-127803.887548,Z=7001.997713) RelativeRotation=(Pitch=0.000000,Yaw=-40.000000,Roll=0.000000) RelativeScale3D=(X=0.875000,Y=0.875000,Z=0.875000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095756227.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095756227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=45E882C84B10E1B244754EB723793473 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CenterPieceSet_C_C_UAID_E04F43E622CC264601_1580805838_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF380D4A02_2121764254 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121764254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121764254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121764254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121764254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121764254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132863.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121764254.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121764254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=E3F6E27541DD2A94FE24D9B6C2BCE591 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_2013233485_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF380E4A02_1414979621 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35716.387377,Y=-129339.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=135.230010,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414979621.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=5531F5E643938647241DC59A10B025B9 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E622CCC74501_1768325116_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122005259 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122005259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122005259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122005259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122005259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122005259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127215.887548,Z=9087.997713) RelativeScale3D=(X=1.968750,Y=1.968750,Z=1.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122005259.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122005259.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=988012F44EDB236F4C79ABBC31926B24 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1862521860_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414147513 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414147513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414147513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414147513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414147513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414147513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414147513.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414147513.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=036F3F7642ED06F0ADFC61BCA43139B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC943F01_1380313781_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110490370 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51938.387377,Y=-124277.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110490370.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110490370.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110490370'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110490370.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110490370.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110490370.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110490370'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=A96775334912D30D25BA97B5E1EA0558 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC2B4001_1581312441_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089232151 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30943.298828 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46034.387377,Y=-134403.887548,Z=5947.997713) RelativeRotation=(Pitch=0.000000,Yaw=161.197750,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=0.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.BoundingBoxComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089232151.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30943.298828 DataVersion=1 SavedActorGuid=6E27D8DF4F7D1A379CC8F0A745A74B44 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC504301_1374256045" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1416143744 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416143744'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416143744.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416143744.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416143744.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416143744.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133631.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416143744.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416143744.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0B031FB14098CE55E5936DB7F1A13443 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442158471_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1342384727 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342384727'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342384727.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342384727.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342384727.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342384727.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-126975.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342384727.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342384727.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=26FF02B44F7F0290AD53C9899725F439 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC6F3501_1619955704_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147022821 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147022821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147022821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147022821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147022821.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147022821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147022821.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147022821.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A26D481F460BBD34230E40A749F98E57 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1711974645_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103539745 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103539745'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103539745.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103539745.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103539745.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103539745.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=9215.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103539745.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103539745.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5D195EB9495CEB9BAA053486BDBE4C78 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEAE2F01_1611430507_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1415176638 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415176638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415176638.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415176638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415176638.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415176638.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30498.387377,Y=-133439.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415176638.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415176638.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=29430B044874E4DD352D45B2BCD5E032 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E622CC083701_1766325674_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133797574 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133797574'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133797574.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133797574.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133797574.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133797574.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-128255.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133797574.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133797574.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=ABC78523463CD47CBBDD9CB89F675C9D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1623053362_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128247363 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128247363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128247363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128247363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128247363.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128247363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124671.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128247363.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128247363.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F58C656347A84C16DE9EACA84CD3ED29 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC163001_1826349753_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF380E4A02_1105709983 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105709983'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105709983.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105709983.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105709983.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105709983.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105709983.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105709983.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=AA1F4484465710C59C1CEBB64C4EFAFE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA82F01_1601398387_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449211064 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449211064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449211064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449211064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449211064.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449211064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133631.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449211064.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449211064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=30E1F4D246360BE8A1AEB2A4DE2D51D8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1383984136_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102016526 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102016526'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102016526.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102016526.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102016526.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102016526.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125439.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102016526.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102016526.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DE6A3F73453D23835B18CA90B662D345 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1402649992_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376477191 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477191.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-122879.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477191.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376477191.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=12C6B71A4692386C530545A1FCEF706C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1414756413_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1099187361 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099187361'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099187361.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099187361.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099187361.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099187361.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-129791.887548,Z=5375.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099187361.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099187361.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=02FA87E64C2FEBC76667A7BA42B2C399 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC363A01_1219364593_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104439881 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104439881'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104439881.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104439881.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104439881.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104439881.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OrnateWall_A_660'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104439881.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104439881.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_A.TD_LighCastle_Wall_Ornament_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E8816EF444D02549D67817AAE8140C14 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1655843749_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380D4A02_2104416073 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104416073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104416073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104416073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104416073.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104416073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48582.387377,Y=-129399.887548,Z=6151.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104416073.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104416073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=CB21794A44E7409894B27A91F1EFF34A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CCEB3F01_1307015283_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376475189 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376475189'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376475189.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376475189.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376475189.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376475189.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-123135.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376475189.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376475189.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5112EDD8482CFCBB4E2F0785F1A26A69 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1393689407_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C Name=None_UAID_0492261AAF380E4A02_1448958989 Archetype="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.Default__B_BGA_Athena_EnvCampFire_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Root" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Root_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Root'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Wood" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Wood_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Wood'" End Object Begin Object Class=/Script/Engine.ArrowComponent Name="FireLoc" Archetype="/Script/Engine.ArrowComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FireLoc_GEN_VARIABLE'" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.FireLoc'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Cylinder" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Cylinder_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Cylinder'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FirePitEmpty" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FirePitEmpty_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.FirePitEmpty'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Sphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Sphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Sphere'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.FortLinkToActor'" End Object Begin Object Name="Root" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Root'" CachedMaxDrawDistance=11789.568359 RelativeLocation=(X=469301.843516,Y=-74372.003542,Z=4603.999759) RelativeRotation=(Pitch=0.000000,Yaw=-39.029320,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Wood" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Wood'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" RelativeLocation=(X=80180.000000,Y=-74372.000000,Z=4604.000000) RelativeRotation=(Pitch=0.000000,Yaw=-39.029320,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FireLoc" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.FireLoc'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Cylinder" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Cylinder'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FirePitEmpty" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.FirePitEmpty'" CachedMaxDrawDistance=11789.568359 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.Sphere'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448958989.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" Sphere="Sphere" FirePitEmpty="FirePitEmpty" Cylinder="Cylinder" FireLoc="FireLoc" Wood="Wood" Root="Root" CullDistance=11789.568359 DataVersion=1 SavedActorGuid=7ECC144545A80D441218489ACCF61105 RootComponent="Root" ActorLabel="B_BGA_Athena_EnvCampFire_C_UAID_E04F43E622CCF74D01_1440256982" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448753929 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448753929'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448753929.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448753929.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448753929.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448753929.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132863.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448753929.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448753929.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=1BD436D445E4978735F859ABC7B7B30D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1078651597_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449224072 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449224072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449224072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449224072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449224072.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449224072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132863.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449224072.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449224072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=711F2E76414D35CE0D70F4A6054503A6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1648930950_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2140037720 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140037720'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140037720.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140037720.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140037720.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140037720.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140037720.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140037720.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=CD2363D3422C9A816F8D9F9ED3010553 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD023801_1294164795_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1451647223 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16712.387377,Y=-132395.887548,Z=1931.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451647223.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451647223.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451647223'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451647223.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451647223.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451647223'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451647223.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451647223.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451647223.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451647223'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-16712.387408,Y=-132461.304706,Z=2024.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=844A8EC4411592081AAFBB9FDBB8417E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CCDC4501_1653649901_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449296104 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449296104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449296104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449296104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449296104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449296104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449296104.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449296104.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9D217C1046C1D6230B657EB0E06E5658 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1426322182_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1343622917 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61708.387377,Y=-127175.887548,Z=4231.997713) RelativeRotation=(Pitch=0.000000,Yaw=60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343622917.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343622917.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343622917'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343622917.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343622917.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343622917.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343622917'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=51AEBEF14BAFEDA1EF3C35BDE0E36CBC RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC643101_1936136806_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102957052 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47754.387377,Y=-130027.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=155.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102957052.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=FEE4EABE413491603F261982DACF8465 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCEB3F01_1377607286_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096645256 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125695.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.DoorSmartLinkComp'" CustomLinkId=(Id=13854928621582754796) AuxiliaryCustomLinkId=(Id=7438936481963930746) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096645256.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=8C3491F746A8E974B0909CBCD1B425F3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCD82F01_1830397028_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1089969185 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089969185'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089969185.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089969185.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089969185.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089969185.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-131327.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089969185.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089969185.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CA0D092944862A23D2F6B09122016265 RootComponent="StaticMeshComponent0" ActorLabel="BP_Cove_Stone_Wall_C_UAID_E04F43E622CC8A3A01_1881480904_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C Name=None_UAID_0492261AAF380E4A02_1100413435 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100413435'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100413435.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100413435.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100413435.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100413435.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-125951.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100413435.BoundingBoxComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100413435.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27768.464844 DataVersion=1 SavedActorGuid=32FBA063489EB570931F4F8D04BC760F RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1663381443_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416833799 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416833799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416833799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416833799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416833799.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416833799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38146.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416833799.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416833799.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=4986E0CC476CDB83EBE054BCB0E2679A RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1086760179_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C Name=None_UAID_0492261AAF380E4A02_1448497827 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448497827'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448497827.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448497827.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448497827.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448497827.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18752.387377,Y=-127827.887548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=-143.832200,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448497827.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448497827.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=4C833E804A16DE2A8F6B879DBDCCE86E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01a_C_UAID_E04F43E622CCF74D01_1440264985" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376871308 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376871308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376871308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376871308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376871308.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376871308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113663.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376871308.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376871308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=774BACD64415D207ECB3C9AF1FD39308 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709543648_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342788820 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342788820'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342788820.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342788820.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342788820.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342788820.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_744'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342788820.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342788820.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=3B32BE9A4B39F4AC3E0FB9BB551C6262 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC9A3801_1918055048_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341309559 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341309559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341309559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341309559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341309559.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341309559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58626.387377,Y=-125951.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341309559.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341309559.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=65628A0B46DFC6DAAB916390D998C01D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_2092344733_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098115312 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098115312'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098115312.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098115312.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098115312.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098115312.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131071.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098115312.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098115312.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=C745EB234FF7463F42C7CFA56ACC75EE RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986421827_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130916490 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130916490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130916490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130916490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130916490.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130916490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130916490.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130916490.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=12EF3749429117CE3297ED999BB0D80D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1597951431_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF380D4A02_2121634250 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-133119.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.DoorSmartLinkComp'" CustomLinkId=(Id=11637508051671125224) AuxiliaryCustomLinkId=(Id=11807566069509830709) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121634250.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=1273DE5740FEE6E0F458F08B0683AE63 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWayCenter_EXT_C_UAID_E04F43E622CC6D3001_2013235486_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C Name=None_UAID_0492261AAF380E4A02_1100063430 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100063430'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100063430.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100063430.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100063430.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100063430.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" CachedMaxDrawDistance=27426.054688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100063430.BoundingBoxComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100063430.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27426.054688 DataVersion=1 SavedActorGuid=5CB43E0E4B6C64D077420AA4256D1EED RootComponent="StaticMeshComponent0" ActorLabel="MountainBase_QuarterWall_01_45Angle_C_UAID_E04F43E622CC254101_1403023347_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376809288 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376809288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376809288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376809288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376809288.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376809288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-123391.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376809288.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376809288.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=EC9F75ED48874EE5A8E4E393F4C2B69B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC7F3001_1695006211_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1376301150 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376301150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376301150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376301150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376301150.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376301150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-122111.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376301150.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376301150.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=9D049F234D5F3924AAE58D9431A9C6DC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCC73A01_1840416508_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109169279 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109169279'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109169279.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109169279.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109169279.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109169279.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125439.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109169279.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109169279.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C65B12694C7410C72B2E68922790E073 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_1221772911_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130912488 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130912488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130912488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130912488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130912488.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130912488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127743.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130912488.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130912488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F90BD9D84C5ADC0AF730338A84A84B71 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDE2F01_1597946428_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102448583 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102448583'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102448583.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102448583.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102448583.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102448583.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-129023.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102448583.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102448583.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3B0C533C495502F140C1C9B1FBD44568 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC753501_1754374012_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449408159 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449408159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449408159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449408159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449408159.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449408159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-132095.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449408159.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449408159.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=601CC819433C00DE1D52DCB3AE5C6E74 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CCDC4501_1755810920_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1449120011 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449120011'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449120011.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449120011.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449120011.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449120011.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133375.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449120011.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449120011.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=60BC8B6842CF461262E20181E7ABA577 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_E04F43E622CC023801_2023224978_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Apollo_DinoVillage_Forge_02_C Name=Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Apollo_DinoVillage_Forge_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Apollo_DinoVillage_Forge_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DinoVillage_Forge_02_1189'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51634.387377,Y=-136855.887548,Z=3079.997713) RelativeScale3D=(X=0.500000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458.BoundingBoxComponent'" CachedMaxDrawDistance=13414.614258 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392009458.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13414.614258 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13414.614258 DataVersion=1 SavedActorGuid=6F5C544D40BF40D845BF77B972B7B2D6 PlaysetPackagePathName="/CRP_Primal/SetupAssets/Maps/PPIDs/PPID_CRP_Primal_Apollo_DinoVillage_Forge_02" RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgePowerHammer_A_C_UAID_E04F43E622CC0F3601_1834503829_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341354578 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341354578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341354578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341354578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341354578.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341354578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-134399.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341354578.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341354578.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=46FD7F754BB53ACB67494C868380B444 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715930989_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1376297148 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1824'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112127.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.DoorSmartLinkComp'" CustomLinkId=(Id=16110951231125484903) AuxiliaryCustomLinkId=(Id=5302710546575468343) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376297148.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=B055BA9D49D84267F095F285204819B2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_C_UAID_E04F43E622CC583101_1788243402_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342842849 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342842849'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342842849.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342842849.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342842849.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342842849.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-126719.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342842849.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342842849.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2067F789419A145FF9C6189856682DA5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC713501_1559452176_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111647467 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45236.387377,Y=-125791.887548,Z=5001.997713) RelativeRotation=(Pitch=0.000000,Yaw=-135.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111647467.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111647467.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111647467'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111647467.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111647467.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111647467'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111647467.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111647467.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111647467.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111647467'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-45190.130483,Y=-125838.144486,Z=5094.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=E1B166A4402D2A2B90E9BE9756DFF005 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC564801_1393977362_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099573397 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099573397'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099573397.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099573397.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099573397.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099573397.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125183.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099573397.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099573397.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=85F54CDF472A2B38AAB2E1BCAD612D28 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42404401_1503143237_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105824996 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105824996'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105824996.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105824996.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105824996.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105824996.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126975.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105824996.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105824996.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=604B65404CA4D20B65CBEF97926385D9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168275685_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415173636 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33379.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38275.832377,Y=-132608.687548,Z=2631.997713) RelativeRotation=(Pitch=0.000000,Yaw=-117.835840,Roll=0.000000) RelativeScale3D=(X=0.954271,Y=0.954271,Z=0.954271) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.BoundingBoxComponent'" CachedMaxDrawDistance=33379.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33379.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33379.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415173636.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33379.140625 DataVersion=1 SavedActorGuid=C6230D83478380A45917039C1B2DC062 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCFF3E01_1418388681" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C Name=None_UAID_0492261AAF380E4A02_1096027234 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096027234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096027234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096027234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096027234.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096027234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_CntrPillar_1Layer_A_1825'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096027234.BoundingBoxComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096027234.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22985.453125 DataVersion=1 SavedActorGuid=C7FCF06645449952EF114FA63021CC59 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E653ADBF3601_1893966817_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107699127 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107699127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107699127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107699127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107699127.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107699127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_744'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126975.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107699127.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107699127.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=9FC0800946B714B2E93DBC8C1DF60DC8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9D2D01_1168277686_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376489198 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376489198'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376489198.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376489198.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376489198.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376489198.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376489198.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376489198.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DC7B9A9549CA633042EF6ABA2592F422 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1628803456_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101803493 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101803493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101803493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101803493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101803493.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101803493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125439.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101803493.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101803493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A8476292401BA5736D5CEDBDAC9191BF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1191756934_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449265095 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449265095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449265095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449265095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449265095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449265095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449265095.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449265095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9B699C6B490E49700773C78588E25FAB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2115633600_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380E4A02_1375680074 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375680074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375680074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375680074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375680074.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375680074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122111.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375680074.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375680074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=194955574307BC803C72C1B78306A765 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Top_C_UAID_E04F43E622CC2F4001_1478277297_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099306371 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099306371'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099306371.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099306371.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099306371.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099306371.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099306371.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099306371.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0229663448584F1AD9976E9288737B40 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1462183159_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107112081 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107112081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107112081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107112081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107112081.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107112081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130559.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107112081.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107112081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=0A3D0E864AE60E8084F154899A35D6BB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE882F01_1952733807_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1341638614 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341638614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341638614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341638614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341638614.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341638614.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55042.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341638614.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341638614.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=366B7BEB4F1AA1C6B77421AB97B4BDB7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE912F01_2037212613_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104283847 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104283847'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104283847.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104283847.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104283847.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104283847.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104283847.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104283847.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=722F9B984F2EF25B4EFAE492E46D3AE8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD92F01_1621254228_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415152626 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32961.765625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-40169.090377,Y=-132338.217548,Z=3471.997713) RelativeRotation=(Pitch=0.000000,Yaw=139.258530,Roll=0.000000) RelativeScale3D=(X=0.928437,Y=0.928437,Z=0.928437) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.BoundingBoxComponent'" CachedMaxDrawDistance=32961.765625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32961.765625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32961.765625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415152626.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32961.765625 DataVersion=1 SavedActorGuid=A96172844FD4D3CB1286D09623DAEF0E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC4C4301_2014600305" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.BP_LightCastle_PlaceSettingSet_C_C Name=None_UAID_0492261AAF380E4A02_1098755340 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.BP_LightCastle_PlaceSettingSet_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.BP_LightCastle_PlaceSettingSet_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098755340'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098755340.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098755340.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_PlaceSettingSet_C.Default__BP_LightCastle_PlaceSettingSet_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098755340.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098755340.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53248.387377,Y=-126533.887548,Z=6995.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098755340.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098755340.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=3D41F236497425E3C011BDA0B728150B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_PlaceSettingSet_C_C_UAID_E04F43E622CC264601_1512456837_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380D4A02_2144499770 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144499770'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144499770.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144499770.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144499770.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144499770.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_C_152'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50659.387377,Y=-125830.827548,Z=5502.577313) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144499770.BoundingBoxComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144499770.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Statue_A/TextureData/TD_LightCastle_Statue_A_Interior.TD_LightCastle_Statue_A_Interior'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28243.820312 DataVersion=1 SavedActorGuid=4ED002A946DDDBED140675BB32FA8687 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E622CCD02F01_1110832463_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1375176943 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42190.387377,Y=-113263.887548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375176943.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=6FC8ACEE4CA49F033ABC40BF97BF2E0A RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCDA4001_1881742210_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414138506 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133375.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138506.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414138506.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=0D2D96824AB64FF82864FC84F966215C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1146107608_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448754930 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448754930'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448754930.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448754930.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448754930.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448754930.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132863.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448754930.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448754930.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=FE359C64464FF5EF9187389F78E3AE5F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1084371598_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342251692 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342251692'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342251692.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342251692.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342251692.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342251692.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126207.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342251692.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342251692.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=24EEEAF048FE8FF9CB1CD29511316106 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050342178_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129083391 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129083391'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129083391.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129083391.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129083391.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129083391.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128767.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129083391.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129083391.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=79FA3FCD4E85AB59791D72A6DA7A4BA9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1890732793_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073763024 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073763024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073763024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073763024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073763024.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073763024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-128767.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073763024.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073763024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=51D5B310425FBBB58EB75096C5583707 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DD3301_2120510949_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C Name=None_UAID_0492261AAF380E4A02_1098874351 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.BP_LightCastle_Roof_Support_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098874351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098874351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098874351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Roof_Support_A.Default__BP_LightCastle_Roof_Support_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098874351.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098874351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1831'" CachedMaxDrawDistance=23737.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125439.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098874351.BoundingBoxComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098874351.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23737.873047 DataVersion=1 SavedActorGuid=795E2D0A4B9541F2DA280FA15717B7EB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Roof_Support_A_C_UAID_E04F43E653AD803601_1222171715_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1451645222 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17586.387377,Y=-133321.887548,Z=1931.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451645222.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451645222.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451645222'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451645222.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451645222.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451645222'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451645222.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451645222.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451645222.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451645222'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-17586.387347,Y=-133256.470390,Z=2024.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B88427894A081F1B55C20EBF513A39DA RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CCDC4501_1653645900_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1414207520 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35586.387377,Y=-130047.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414207520.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=F138E19C4C7311E1C6E52A9A554C6B4C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame03_C_UAID_E04F43E622CC173701_1271830382_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1449168039 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449168039'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449168039.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449168039.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449168039.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449168039.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132863.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449168039.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449168039.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=987084BA41AD3C3E53BE9D9A98EF72ED RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC073701_1438530626_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376612225 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376612225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376612225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376612225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376612225.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376612225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-122111.887548,Z=5375.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376612225.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376612225.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C2C7E1E945D32D7E67007598D6E9F039 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC9C2D01_1204321292_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380D4A02_2102418032 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52032.387377,Y=-127161.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102418032.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=6A05865A4D1F766DF1A8F3AED830BBB4 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CC294001_1102737062_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110460365 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110460365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110460365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110460365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110460365.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110460365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-131839.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110460365.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110460365.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=986792CE42F2F1479B6A06A2C4D69B55 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945217387_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107884153 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107884153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107884153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107884153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107884153.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107884153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-123903.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107884153.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107884153.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=98D19464438289833BCDF7A99EB53E21 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC803001_1788521474_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376700271 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376700271'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376700271.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376700271.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376700271.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376700271.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-121343.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376700271.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376700271.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=880FDD00417878C2E3AD3B8AA7072114 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC2D3001_1412100920_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108662225 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108662225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108662225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108662225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108662225.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108662225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108662225.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108662225.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=70C7232F43FFD6DD700D93A960DF9D20 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1648948138_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133732570 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133732570'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133732570.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133732570.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133732570.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133732570.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133732570.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133732570.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DA8CE28B425635E52FAA9BB23849AA8E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1602165356_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129832435 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129832435'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129832435.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129832435.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129832435.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129832435.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125183.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129832435.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129832435.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E22706C34D56BA508DA7B58C686BD5C4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1621365473_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104533896 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104533896'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104533896.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104533896.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104533896.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104533896.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104533896.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104533896.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2DB683414BAF44829F17989B86028660 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1213172607_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376902329 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376902329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376902329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376902329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376902329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376902329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-45378.387377,Y=-117163.887548,Z=2507.997713) RelativeScale3D=(X=0.966591,Y=0.966591,Z=0.966591) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376902329.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376902329.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9E7FCBC0498C786181761690B2FADDEE RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E622CC273B01_1455311467" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1449113007 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449113007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449113007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449113007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449113007.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449113007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-132863.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449113007.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449113007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=CD0C01AF4B577B186B2100B0D2843A9C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653606883_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF380D4A02_2114335151 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114335151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114335151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114335151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114335151.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114335151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-125831.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114335151.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114335151.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=0D0D9DF944163ECCDA960EB2039362C2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E622CC2E4001_2122931111_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130596474 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130596474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130596474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130596474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130596474.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130596474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130596474.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130596474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=494FF33D422BD555AE8BC99746524D5A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC2F01_1882735914_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131341520 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131341520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131341520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131341520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131341520.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131341520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-127999.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131341520.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131341520.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=28377CBF46CC0ADFDEB225A6729AFAAE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1201916602_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103505744 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103505744'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103505744.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103505744.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103505744.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103505744.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127231.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103505744.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103505744.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4188A01345D43A02528D3CBE57F999C0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA82F01_1560579382_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413695426 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413695426'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413695426.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413695426.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413695426.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413695426.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37242.387377,Y=-128087.887548,Z=2039.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413695426.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413695426.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=3DD7B87D47E4E3CCF2BC9C82B84882D7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD53F01_1726192188_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1343433911 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343433911'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343433911.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343433911.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343433911.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343433911.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343433911.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343433911.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=22D31E5E4B98658C52D0ABBA91DA5FB9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC723501_1317663403_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C Name=None_UAID_0492261AAF380E4A02_1449118010 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.BP_LightCastle_Balcony_B_Inner_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449118010'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449118010.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449118010.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_Inner_Crn.Default__BP_LightCastle_Balcony_B_Inner_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449118010.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449118010.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1560'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133119.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449118010.BoundingBoxComponent'" CachedMaxDrawDistance=24939.265625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449118010.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24939.265625 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24939.265625 DataVersion=1 SavedActorGuid=827561EB4F0654147B0EB3994F222378 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1701140190_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1376403164 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376403164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376403164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376403164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376403164.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376403164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-111871.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376403164.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376403164.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=D51D3DB444EA7B7C7FCE9DB95C3C3E55 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC623D01_1786148917_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449259091 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449259091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449259091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449259091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449259091.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449259091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449259091.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449259091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5E4F687F4F72842B8090BEA2BDB6C949 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2099320596_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1097111269 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097111269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097111269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097111269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097111269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097111269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_263'" CachedMaxDrawDistance=22885.533203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097111269.BoundingBoxComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097111269.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.533203 DataVersion=1 SavedActorGuid=A93175FC4E74074A8558B18DB340192E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1423824996_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104742930 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104742930'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104742930.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104742930.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104742930.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104742930.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125439.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104742930.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104742930.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=52B0AF264F10D9171DBD669ED8A5A5FF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CCD02F01_1110913521_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1451519189 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451519189'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451519189.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451519189.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451519189.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451519189.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-18871.297377,Y=-130344.427548,Z=2354.180713) RelativeRotation=(Pitch=17.698061,Yaw=130.083070,Roll=-0.000000) RelativeScale3D=(X=0.905744,Y=0.905744,Z=0.905744) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451519189.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451519189.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E79CEEBF427F9B9D9513D7B24E0AC75F RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FE1E4601_1865987374" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C Name=None_UAID_0492261AAF380E4A02_1096023232 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096023232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096023232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096023232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096023232.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096023232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_CntrPillar_1Layer_A_1825'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128255.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096023232.BoundingBoxComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096023232.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22985.453125 DataVersion=1 SavedActorGuid=2670280D49E73BEEB11C9B965654856D RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E653ADB33601_1722169692_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137539626 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137539626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137539626.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137539626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137539626.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137539626.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=7294.762313) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137539626.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137539626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=6C3DF7254D8C141522673AB528E60EFB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653ADC64501_1136112926_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103448736 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103448736'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103448736.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103448736.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103448736.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103448736.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125951.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103448736.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103448736.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=79797B8D4B6DB54634043CB9AA0D432D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1335817363_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133810578 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133810578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133810578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133810578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133810578.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133810578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133810578.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133810578.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DF4A5615478AD80ADFC06A8978F21122 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD243001_1504957190_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1340819488 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340819488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340819488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340819488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340819488.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340819488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66042.387377,Y=-125759.887548,Z=4231.997713) RelativeRotation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340819488.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340819488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=1B28C09F474E008FEFD584B8E3D36267 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCD14001_1979565549_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128996387 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128996387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128996387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128996387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128996387.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128996387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128996387.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128996387.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0C3ED2614A2BBCAB11888CB5735070FF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC5D3101_1468345294_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109200282 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109200282'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109200282.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109200282.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109200282.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109200282.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109200282.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109200282.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=32104AAE4E2A3FAC336362993D6498BF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_1975733979_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1376406166 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376406166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376406166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376406166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376406166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376406166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-120575.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376406166.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376406166.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=010B8623491AD7B8BF949DB5D5F89136 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E622CC584801_1258603757_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341266543 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341266543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341266543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341266543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341266543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341266543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62210.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341266543.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341266543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9EF7B5EC4592B873257578A585969F31 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC091601_1701321120_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147266836 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147266836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147266836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147266836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147266836.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147266836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124671.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147266836.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147266836.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=CE61DC4241A85A8C898400A73DE73018 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1770563193_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1449108004 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449108004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449108004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449108004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449108004.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449108004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133631.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449108004.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449108004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=4841BDC2480D13919C9FC5A186AF074E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC933F01_1531752584_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413696427 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413696427'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413696427.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413696427.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413696427.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413696427.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36750.387377,Y=-128687.887548,Z=1931.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413696427.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413696427.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=435BAC814152474E00364C92CB0CFF39 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD53F01_1852747193_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C Name=None_UAID_0492261AAF380E4A02_1106346032 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106346032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106346032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106346032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106346032.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106346032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_958'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132863.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106346032.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106346032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Sets/Pirate_Cove/Pirate_Village/Materials/Cove_Stonewall.Cove_Stonewall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D036DD794BC3FEFCABB0BFA4F2649511 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCAB4701_1550442299_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1376405165 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376405165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376405165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376405165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376405165.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376405165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112383.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376405165.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376405165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=D03F6344498C9EE79A0D95A603D2137D RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCCD3A01_1973065742_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089511177 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48028.107377,Y=-135878.357548,Z=5590.264713) RelativeRotation=(Pitch=0.000000,Yaw=293.597400,Roll=0.000000) RelativeScale3D=(X=1.076025,Y=1.076025,Z=1.076025) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089511177.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=8E969CF24FAB7FF80DA77B83BBF2175E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC453801_1827775553" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108612222 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108612222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108612222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108612222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108612222.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108612222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108612222.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108612222.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=85608F4D4B6AE2DC9C6FE993A157B41A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1532829133_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449139022 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449139022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449139022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449139022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449139022.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449139022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132607.887548,Z=383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449139022.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449139022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A303D1F641B549E2F09562860C89FDCB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1467241154_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341274548 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341274548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341274548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341274548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341274548.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341274548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55298.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341274548.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341274548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=52646C524548BF4F7F04979C8FE4CE84 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6E3501_1554503505_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1376313157 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376313157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376313157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376313157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376313157.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376313157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-122367.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376313157.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376313157.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=998D18AC48A6485DD87F93A01F49F417 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC2E3001_1596067157_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108378195 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108378195'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108378195.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108378195.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108378195.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108378195.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-128511.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108378195.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108378195.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7257363F4DC33DE3DFB86EA98AAF8260 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1360260932_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448738921 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448738921'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448738921.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448738921.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448738921.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448738921.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132863.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448738921.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448738921.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=7668E9AD4DA6D5E3FC5E89BB5F6CAEEB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC023801_1648932951_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1416681757 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416681757'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416681757.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416681757.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416681757.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416681757.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-39738.024377,Y=-123846.907548,Z=1951.997713) RelativeRotation=(Pitch=0.000000,Yaw=50.883453,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416681757.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416681757.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EE34BB0149D5D0F94690099AD047855E RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CCFE3E01_1553275490" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108532217 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108532217'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108532217.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108532217.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108532217.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108532217.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126975.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108532217.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108532217.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=48B5ED9D49A8359F74E462BB61D49121 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC4A4301_2095010952_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341282551 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341282551'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341282551.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341282551.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341282551.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341282551.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58882.387377,Y=-126719.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341282551.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341282551.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=5B57986F49710AADF4475B98C09D9C72 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1084763686_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131133506 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131133506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131133506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131133506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131133506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131133506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-126719.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131133506.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131133506.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0A5E112042A29FE226C2F99223F6F51D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2034263627_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074106042 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074106042'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074106042.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074106042.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074106042.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074106042.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126719.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074106042.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074106042.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=4E27332742853941F1C8D782DF28628F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC263A01_1949100184_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1343053874 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343053874'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343053874.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343053874.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343053874.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343053874.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-134399.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343053874.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343053874.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C00216414484B6B29B5E9099A2D85C95 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC9A3801_1918043041_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104463888 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104463888'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104463888.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104463888.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104463888.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104463888.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104463888.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104463888.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=73D651AC439C3066A3227F935B9EE709 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA52F01_1088676962_587e79bc580052cc" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106744037 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106744037'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106744037.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106744037.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-50434.387377,Y=-124159.887548,Z=6141.997713) RelativeScale3D=(X=3.000000,Y=1.000000,Z=2.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC163001_1761108751" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1376691265 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376691265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376691265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376691265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376691265.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376691265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376691265.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376691265.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9AD1184B45E65266B972D48F7D26C6DF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CCD94001_1997207986_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380D4A02_2138977663 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138977663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138977663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138977663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138977663.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138977663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-125695.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138977663.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138977663.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=C0524E344D08A55DF92A2DA132D89CAB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1358260222_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448758932 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448758932'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448758932.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448758932.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448758932.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448758932.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132351.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448758932.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448758932.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=98D51DD641FBE42FA7002F89522EDE58 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1116886601_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448731916 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448731916'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448731916.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448731916.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448731916.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448731916.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132863.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448731916.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448731916.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=7E69F3CA4CFF5C0367581EA40B090290 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42DB4101_1895251368_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147326841 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147326841'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147326841.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147326841.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147326841.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147326841.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147326841.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147326841.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=2B8010AC4149C27E004A67A04BDAD504 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1797042199_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C Name=None_UAID_0492261AAF380D4A02_2136390614 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136390614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136390614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136390614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136390614.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136390614.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Obelisk_A_1246'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129791.887548,Z=5497.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136390614.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2136390614.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=8750E5864938D8606B54C3B7FF0FB76F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Obelisk_A_C_UAID_E04F43E622CC264001_1478150431_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109057253 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109057253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109057253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109057253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109057253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109057253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109057253.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109057253.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8317527B4BC5096464E20E9C1A7C4575 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1287859920_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103773780 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103773780'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103773780.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103773780.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103773780.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103773780.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-132607.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103773780.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103773780.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A19A4A13413F9B1799FB58810C6E0099 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CC1A3701_1346285970_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414040475 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414040475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414040475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414040475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414040475.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414040475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37122.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414040475.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414040475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B6F6F801455D1A4B6202EC97F38A0981 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547270059_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1375719085 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375719085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375719085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375719085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375719085.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375719085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-122111.887548,Z=5759.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375719085.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375719085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=A244402F49BC6546022A1392F8B0264C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC2F3001_1517038402_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449308111 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449308111'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449308111.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449308111.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449308111.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449308111.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449308111.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449308111.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6EF15A2A4F788EB2D6C8DCB4BFEC59ED RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD12A01_1367475308_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449252087 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449252087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449252087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449252087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449252087.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449252087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26626.387377,Y=-132351.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449252087.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449252087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F6593F4744C416755661889F5DA3144A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC0A3801_1375363726_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102483586 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102483586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102483586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102483586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102483586.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102483586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-123903.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102483586.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102483586.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=64013E124E066A6E722575A7CC06C298 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1359707399_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1343016871 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343016871'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343016871.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343016871.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343016871.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343016871.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58370.387377,Y=-125695.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343016871.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343016871.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=96C6A15A4D933B9D8D7FCF8D977C05E4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC6F3501_1924416717_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103453738 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103453738'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103453738.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103453738.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103453738.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103453738.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126975.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103453738.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103453738.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A13C816D4CCD05F1A25981A8AAE6E41C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1382081365_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376522202 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376522202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376522202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376522202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376522202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376522202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376522202.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376522202.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C3B6D31E49BCB743145E24BAAC777625 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5A3D01_1948091650_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380D4A02_2102356031 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51456.207377,Y=-127630.223548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=-170.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102356031.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=9690CEC147FED7E961E87FB9D1FC6E6A RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CC284001_1641919849_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342666802 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342666802'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342666802.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342666802.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342666802.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342666802.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342666802.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342666802.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=14D5F6024D90526131F625BF6E295DC1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC223001_1453030972_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107730137 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107730137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107730137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107730137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107730137.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107730137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-126463.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107730137.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107730137.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=7398C5D84F92C52546AC2CA084B739BD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1270471329_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104047815 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104047815'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104047815.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104047815.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104047815.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104047815.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104047815.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104047815.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3E26FAB14454B57651F7DAAC9EFEE456 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1537931874_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139860709 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139860709'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139860709.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139860709.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139860709.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139860709.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127231.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139860709.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139860709.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=8650A372476FDA402A8920A09984B03D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2096037882_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128728374 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128728374'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128728374.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128728374.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128728374.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128728374.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128728374.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128728374.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=82C051B942C8D2C6F735139A83FBC491 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1238841954_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1449373146 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449373146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449373146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449373146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449373146.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449373146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449373146.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449373146.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=0EE5674543A08BA9315E259882A8744E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442181516_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109202283 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109202283'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109202283.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109202283.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109202283.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109202283.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127487.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109202283.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109202283.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=84A6384B4D9AFF30966D22ADF9DB5A54 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_1982494980_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448617870 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617870'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617870.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617870.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617870.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617870.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-133887.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617870.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617870.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0241511244F5450464E7228154A897DB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653572867_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448670890 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448670890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448670890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448670890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448670890.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448670890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132351.887548,Z=1279.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448670890.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448670890.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=E24B5021434CE112F52C1CA3A5AA6C84 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1179635122_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C Name=None_UAID_0492261AAF380D4A02_2127162346 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127162346'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127162346.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127162346.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127162346.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127162346.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54002.387377,Y=-126847.887548,Z=5711.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127162346.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127162346.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B2D2F7214F06FD3E4E4B9CB8C4A1E51A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC2C4001_1897942675_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF380E4A02_1449184050 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449184050'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449184050.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449184050.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449184050.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449184050.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449184050.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449184050.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=A6A5DF6D498338C1E2313F8925213CEA RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairT_C_UAID_E04F43E622CC033801_1376229177_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102725631 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102725631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102725631.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102725631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102725631.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102725631.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-124671.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102725631.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102725631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9BFAEA8A4C619645941866AFB36007C8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328303365_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130213455 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130213455'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130213455.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130213455.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130213455.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130213455.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125183.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130213455.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130213455.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=13469A8C484BC8B8E12835BB8F3968D9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_1297662701_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449256089 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449256089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449256089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449256089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449256089.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449256089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449256089.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449256089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=850DA7544B6953063A4EBB924A5201B2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2095469594_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27902.156484,Y=-132608.003542,Z=5375.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879294155.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=3D40E7BE43718D0016BA2CB3D231C946 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1796180828_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343106893 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343106893'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343106893.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343106893.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343106893.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343106893.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-133375.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343106893.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343106893.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E13F48F34AB6CF7B2BAB4891D37C956D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC9A3801_1918026031_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133801576 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133801576'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133801576.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133801576.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133801576.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133801576.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133801576.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133801576.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5EDB758540649B01A9968E911E988CE7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FED22F01_1418118757_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C Name=None_UAID_0492261AAF380E4A02_1413222414 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Apollo_Mining_Track_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413222414'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413222414.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413222414.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_01.Default__Apollo_Mining_Track_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413222414.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413222414.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-131711.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413222414.BoundingBoxComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413222414.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20160.855469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20160.855469 DataVersion=1 SavedActorGuid=9497E6A54F5261E1EF8ECC897CC43B73 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_01_C_UAID_E04F43E622CC943F01_2096194845_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102399576 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102399576'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102399576.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102399576.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102399576.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102399576.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-127743.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102399576.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102399576.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F0CF1F724C82491B078B16B96879AA98 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1874881615_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130318460 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130318460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130318460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130318460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130318460.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130318460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1193'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125183.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130318460.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130318460.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=01F68BD246058CA4B30478AFDDDE2F83 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_2119673760_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414553558 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414553558'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414553558.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414553558.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414553558.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414553558.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36866.387377,Y=-127743.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414553558.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414553558.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=D27C6BCE480B80D084E579A7D00AFFCB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2121078390_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139856708 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139856708'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139856708.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139856708.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139856708.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139856708.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127231.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139856708.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139856708.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=819995C648B73BD167657195F5BC783D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2096035881_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102840049 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47302.387377,Y=-131383.887548,Z=3847.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102840049.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=C9EF5C444F48A521B23D309B4826652F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC314001_1292964718_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129206392 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129206392'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129206392.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129206392.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129206392.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129206392.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129791.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129206392.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129206392.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=55CB965443E87A051B2C078999FB4996 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1897463794_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376817293 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376817293'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376817293.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376817293.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376817293.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376817293.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-122111.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376817293.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376817293.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=917C678E44759B148764DAA8CCF37861 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC803001_1759069469_e4801f365af70432" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416736778 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29366.387377,Y=-132513.887548,Z=4233.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416736778.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416736778.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416736778'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416736778.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416736778.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416736778.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416736778'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=83A87294427E83005E45BD8E0AC104BB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC643101_1345903785_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1412839385 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29382.387377,Y=-133327.887548,Z=5951.997713) RelativeRotation=(Pitch=0.000000,Yaw=100.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412839385.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=49A44EA349645EFEFEC77E85685281BC RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC124101_1103406054_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089479176 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39496.546875 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45698.387377,Y=-130323.887548,Z=3499.997713) RelativeRotation=(Pitch=0.000000,Yaw=6.157353,Roll=0.000000) RelativeScale3D=(X=0.980520,Y=0.980520,Z=0.980520) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.BoundingBoxComponent'" CachedMaxDrawDistance=39496.546875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39496.546875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39496.546875 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089479176.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39496.546875 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E74AB9894D9EBED4CCCAA2A4E744AD8A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC414301_1659703395" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089150144 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30943.298828 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50255.485377,Y=-129072.627548,Z=5395.997713) RelativeRotation=(Pitch=0.000000,Yaw=-238.299450,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=0.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.BoundingBoxComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089150144.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30943.298828 DataVersion=1 SavedActorGuid=390F170D4D086DB55E46249DD035DB96 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1215854387_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1096346243 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096346243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096346243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096346243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096346243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096346243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126719.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096346243.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096346243.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FAD495364039FBD298715A8499554A58 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1810455487_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133861580 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133861580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133861580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133861580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133861580.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133861580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133861580.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133861580.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=183A1FD143A0465787A132A60851C15B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD263001_1098330594_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF380D4A02_2139033668 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139033668'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139033668.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139033668.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139033668.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139033668.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127231.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139033668.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139033668.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=7B5A7A5D4DE9B1A47F50949219A94AB9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD7E4501_2125716360_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380D4A02_2104468074 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104468074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104468074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104468074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104468074.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104468074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46642.387377,Y=-129399.887548,Z=6151.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104468074.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2104468074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=6D4625084AC1641E0548399B88B5BC74 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CCEB3F01_1460613288_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104593915 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104593915'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104593915.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104593915.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104593915.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104593915.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104593915.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104593915.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3259FF7541B9CA9B19C55CB0C2512420 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C42B14301_1106608071_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF380E4A02_1413984450 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413984450'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413984450.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413984450.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413984450.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413984450.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-130303.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413984450.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413984450.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=CA3F86784A9710365041439EF26B6031 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547313089_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074352059 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074352059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074352059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074352059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074352059.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074352059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-129279.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074352059.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074352059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=3C87A48D429C89ECE3B2C09B0A317128 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC753501_1801951020_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104284848 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104284848'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104284848.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104284848.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104284848.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104284848.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104284848.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104284848.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=93024AB84DDA95F64BA8BF8B9EC92A2C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD92F01_1621257229_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490474334 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490474334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490474334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490474334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490474334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490474334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-50278.387377,Y=-144003.197548,Z=3759.697713) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=-27.748642) RelativeScale3D=(X=1.074896,Y=1.074896,Z=1.074896) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490474334.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490474334.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D8C015044DE6C65F27C74DA93D1C5431 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FEDE4401_1541669052" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380E4A02_1375198946 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198946'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198946.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198946.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198946.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198946.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46392.387377,Y=-123265.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198946.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375198946.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=E85A74B7420531E382B14AB507A33BB6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CC304001_1148453517_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449230075 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449230075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449230075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449230075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449230075.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449230075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449230075.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449230075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B82C47AC4DD7B6DEBC02AD81D09335BB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1716852955_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109295303 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109295303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109295303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109295303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109295303.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109295303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124415.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109295303.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109295303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=FFDF1F1C4A1C9234C5E1A3AE83A16846 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1255357610_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096696258 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1651'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128255.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.DoorSmartLinkComp'" CustomLinkId=(Id=12455118628788004311) AuxiliaryCustomLinkId=(Id=4994269315735221572) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096696258.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=D7FFF6524646A667A663D5937C8CD0CE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCDA2F01_2046870465_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376626232 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376626232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376626232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376626232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376626232.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376626232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376626232.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376626232.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=ECB592DB4DE8A1F89C2EB1868134B5E0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709613695_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110882390 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50650.387377,Y=-127218.887548,Z=5501.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110882390.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110882390.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110882390'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110882390.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110882390.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110882390.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110882390'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=FFEF7456400300853B7B2F981A383EBC RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5F3101_1167690737_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1489612243 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489612243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489612243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489612243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489612243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489612243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46361.782377,Y=-137159.437548,Z=5274.390313) RelativeRotation=(Pitch=-4.848887,Yaw=-9.919661,Roll=-2.373907) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489612243.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489612243.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=CCEC04104CBAAA9984BFEBA68B802407 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1134327966" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341265542 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341265542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341265542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341265542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341265542.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341265542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_673'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-126207.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341265542.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341265542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_J.TD_LighCastle_StoneFloor_C_J'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=DE3D252C47E6EBB4491BF5BDAB8D8916 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC081701_1781558874_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109296304 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109296304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109296304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109296304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109296304.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109296304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124159.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109296304.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109296304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=1259604047F4B171F2221CB8579309FF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1255362611_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380D4A02_2134972609 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134972609'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134972609.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134972609.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134972609.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134972609.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-127487.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134972609.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134972609.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24679.142578 DataVersion=1 SavedActorGuid=C9D3673640424B48D756508774C44F7B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E61C42963F01_1553027099_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146718795 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_158'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-127487.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146718795.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=94FEEF664F7591EE301DFF9C889DB2C8 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_2037233625_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2134052592 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134052592'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134052592.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134052592.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134052592.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134052592.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-127999.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134052592.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134052592.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0985DAF2413A9355587324823E0DD879 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653ADBD3101_1664287219_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376827298 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376827298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376827298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376827298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376827298.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376827298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-113151.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376827298.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376827298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=6089307D46C78D439B4B60AE846F97D6 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC5F3D01_1177577659_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097862288 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097862288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097862288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097862288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097862288.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097862288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131583.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097862288.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097862288.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=0DBC35424F66088A7386BF958ED97EAE RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCDB2F01_1979591690_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341362582 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341362582'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341362582.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341362582.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341362582.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341362582.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60418.387377,Y=-134399.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341362582.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341362582.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3F7E9969483AC1AF96EF6FBDD81C008E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715954006_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103584756 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103584756'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103584756.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103584756.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103584756.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103584756.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OrnateWall_A_660'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-124671.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103584756.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103584756.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_A.TD_LighCastle_Wall_Ornament_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=917502304B3EC68A4CC89E9D0C93A0A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC92F01_1658843364_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104368862 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104368862'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104368862.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104368862.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104368862.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104368862.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104368862.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104368862.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=84E563E545C185566F5BA59B5D28F4C9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1308887919_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380D4A02_2135068612 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135068612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135068612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135068612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135068612.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135068612.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-129023.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135068612.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2135068612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24679.142578 DataVersion=1 SavedActorGuid=4C44EC5649EFF633F5A0BD88A491D658 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_Planter_B_C_UAID_E04F43E622CC584301_1699801444_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131173511 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131173511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131173511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131173511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131173511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131173511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131173511.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131173511.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=716A3F414FF8A2553341BB906553CB14 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAD2F01_2096863298_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449399153 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449399153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449399153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449399153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449399153.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449399153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449399153.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449399153.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=64007B214669D70EF8026E930688EB12 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC023801_1877783965_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376527205 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376527205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376527205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376527205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376527205.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376527205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-112639.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376527205.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376527205.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=81CE042E46EED34F0445A89C5EA1E886 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5C3D01_1411731042_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104454884 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104454884'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104454884.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104454884.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104454884.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104454884.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104454884.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104454884.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B084A5CA49F133970AA97CA29EDAF2A8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1735452757_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342580785 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342580785'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342580785.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342580785.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342580785.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342580785.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-125951.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342580785.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342580785.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E64FA51F4F3573A7CCE9C09A6678A7D0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC903E01_1275750073_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074319057 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074319057'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074319057.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074319057.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074319057.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074319057.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-127231.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074319057.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074319057.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B01AC631451406F5F559E99864812B46 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC443801_2011468330_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131111505 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131111505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131111505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131111505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131111505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131111505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-126975.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131111505.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131111505.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=04B7FC00455A4F29F8C2B3A0C916F3A1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2029210625_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF380D4A02_2093461976 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2093461976'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2093461976.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2093461976.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2093461976.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2093461976.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52430.387377,Y=-125099.887548,Z=7309.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2093461976.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2093461976.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C2DFF6794B6A9726201492A038FB3A01 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_E04F43E622CCA44701_1171906024_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C Name=None_UAID_0492261AAF380E4A02_1414149514 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Default__Asteria_Quarry_BigCart_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.HierarchicalInstancedStaticMeshComponent Name="HierarchicalInstancedStaticMesh" Archetype="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:HierarchicalInstancedStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.HierarchicalInstancedStaticMesh'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft1" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft1_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft1'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft2" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft2_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft2'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Hover_Engine_Soft3" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:NS_Hover_Engine_Soft3_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft3'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_BigCart_A/Blueprints/Asteria_Quarry_BigCart_A.Asteria_Quarry_BigCart_A_C:Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_BigCart_A_1062'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38742.387377,Y=-129451.887548,Z=2395.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.BoundingBoxComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HierarchicalInstancedStaticMesh" ExportPath="/Script/Engine.HierarchicalInstancedStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.HierarchicalInstancedStaticMesh'" SortedInstances(0)=2 SortedInstances(1)=0 SortedInstances(2)=3 SortedInstances(3)=1 NumBuiltInstances=4 BuiltInstanceBounds=(Min=(X=-80.433754,Y=-165.404663,Z=-59.432480),Max=(X=77.446945,Y=81.182434,Z=-13.556189),IsValid=True) CacheMeshExtendedBounds=(Origin=(X=0.146776,Y=-0.194311,Z=68.122681),BoxExtent=(X=26.827116,Y=26.827118,Z=68.122681),SphereRadius=70.801170) InstanceCountToRender=4 InstancingRandomSeed=27454 InstanceReorderTable(0)=1 InstanceReorderTable(1)=3 InstanceReorderTable(2)=0 InstanceReorderTable(3)=2 CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft1" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft1'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft2" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft2'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_Hover_Engine_Soft3" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.NS_Hover_Engine_Soft3'" OverrideParameters=() CachedMaxDrawDistance=16685.058594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414149514.Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue="Spot_Quarry_BigCartLoad_A_AntiGavity_Loop_Cue" NS_Hover_Engine_Soft3="NS_Hover_Engine_Soft3" NS_Hover_Engine_Soft2="NS_Hover_Engine_Soft2" NS_Hover_Engine_Soft1="NS_Hover_Engine_Soft1" NS_Hover_Engine_Soft="NS_Hover_Engine_Soft" HierarchicalInstancedStaticMesh="HierarchicalInstancedStaticMesh" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16685.058594 DataVersion=1 SavedActorGuid=6F6938F542E420FAA52A57ADD608B9DA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_BigCart_A_C_UAID_E04F43E622CCEB3F01_1562094291_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341359581 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341359581'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341359581.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341359581.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341359581.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341359581.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60418.387377,Y=-133887.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341359581.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341359581.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D7973A8244B4E6F7B961E6B90B7EB5AA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715951004_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109241295 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109241295'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109241295.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109241295.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109241295.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109241295.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109241295.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109241295.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=343CE5A246BF2038AB6C7E8945F07591 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2035997045_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449240081 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449240081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449240081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449240081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449240081.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449240081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133631.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449240081.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449240081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=082A4BBF4BEDE583CD67289EE1A339D4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC033801_1719447194_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1341054512 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341054512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341054512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341054512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341054512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341054512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59778.387377,Y=-134839.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341054512.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341054512.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=CAA06F704C5E155A73E9769C4BDD1A89 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCDB4001_1140280393_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107036071 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107036071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107036071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107036071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107036071.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107036071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107036071.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107036071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=99E462A94C4E13996A7AA0BB818D624F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1079764312_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342824838 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342824838'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342824838.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342824838.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342824838.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342824838.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58882.387377,Y=-127231.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342824838.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342824838.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CAF40021405BA29F900DFA92B84250CB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC6F3501_2042860729_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376437168 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376437168'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376437168.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376437168.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376437168.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376437168.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113919.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376437168.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376437168.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2D667C6C4822381C93BE06A94537A1CE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC583101_1671282394_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1375254961 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375254961'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375254961.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375254961.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375254961.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375254961.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52170.387377,Y=-121383.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=80.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375254961.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375254961.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=3A7B5C8B484FAF32B25EF4AFBE58914F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC2F4001_1769401319_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342449748 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342449748'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342449748.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342449748.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342449748.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342449748.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-134911.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342449748.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342449748.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2D8F7DE9482B1AD52BFEBB94F4BD6892 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC9A3801_1715957008_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108706232 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108706232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108706232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108706232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108706232.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108706232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108706232.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108706232.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E8DBBD4F46F005D0A2E3D4A85E3D1416 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC463801_1426466763_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139882713 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139882713'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139882713.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139882713.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139882713.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139882713.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126719.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139882713.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139882713.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=170558644A9A1B6B5C0B029929EA5C44 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2041452242_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130110450 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130110450'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130110450.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130110450.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130110450.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130110450.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130110450.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130110450.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=07E118354D01E95049B88180E980D18F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1637257490_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C Name=None_UAID_0492261AAF380E4A02_1095770228 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.BP_LightCastle_CenterPieceSet_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095770228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095770228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095770228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_C.Default__BP_LightCastle_CenterPieceSet_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095770228.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095770228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52910.387377,Y=-127745.887548,Z=7393.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095770228.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095770228.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=4855908C46E994D76EB06E876AA0294E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CenterPieceSet_C_C_UAID_E04F43E622CCA34701_2068291842_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107668126 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107668126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107668126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107668126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107668126.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107668126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_353'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107668126.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107668126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=62EE08E64AA5D21A2F5B398453D523C8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC173001_1118055933_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449175045 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449175045'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449175045.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449175045.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449175045.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449175045.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133887.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449175045.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449175045.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C663B41248E43BB325145EBE329C5E98 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC023801_2106898989_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139727703 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139727703'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139727703.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139727703.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139727703.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139727703.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125695.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139727703.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139727703.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=8699FD2C47C9E69DCE8DEEB2F89CBCB5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2029772870_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1376633237 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376633237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376633237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376633237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376633237.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376633237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376633237.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376633237.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=23853CC745061BCD527ABEACE82DC4C7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709790788_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52734.156484,Y=-131840.003542,Z=3455.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934157587.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=186A327C4AA15F7FAC4354B6DA7AE9F8 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallS_C_UAID_E04F43E622CC633101_1669668570_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099322373 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099322373'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099322373.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099322373.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099322373.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099322373.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099322373.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099322373.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=518E949A43C1795DB5F60D95032D39B9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_C_Crn_C_UAID_E04F43E61C42063901_1192318413_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414552557 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414552557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414552557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414552557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414552557.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414552557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36866.387377,Y=-128255.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414552557.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414552557.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=4568DD374A7C1DFEE799B48BECC8BA34 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2121073389_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449439175 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449439175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449439175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449439175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449439175.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449439175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27138.387377,Y=-132863.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449439175.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449439175.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=D1B72E894FE981EC61539FB93BCF0E14 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A3801_1347214719_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1375914129 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42546.387377,Y=-121367.887548,Z=2879.997713) RelativeRotation=(Pitch=0.000000,Yaw=181.054950,Roll=0.000000) RelativeScale3D=(X=1.080291,Y=1.080291,Z=1.080291) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375914129.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=F8DC81144368DD38FF12C68C5AC0F33D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCFE3E01_1471573485" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097884290 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097884290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097884290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097884290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097884290.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097884290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131071.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097884290.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097884290.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=30E75D5040803CBFFD94949EF8E46D8E RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCDB2F01_2020626700_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C Name=None_UAID_0492261AAF380D4A02_2124296318 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124296318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124296318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124296318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124296318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124296318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-132607.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124296318.BoundingBoxComponent'" CachedMaxDrawDistance=20462.359375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124296318.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20462.359375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20462.359375 DataVersion=1 SavedActorGuid=E73F17A649F592AC7B3E9EB30A1C53AA RootComponent="StaticMeshComponent0" ActorLabel="SM_Fort_Floors_Generic_BalconyO_C_UAID_E04F43E622CCDD2F01_1465570147_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342269702 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342269702'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342269702.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342269702.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342269702.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342269702.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126207.887548,Z=2687.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342269702.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342269702.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=6CA30C704692F27C53FC37BBDE93D3BC RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2127709536_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129967440 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129967440'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129967440.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129967440.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129967440.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129967440.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-126719.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129967440.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129967440.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4FFE1853464F9E253017E0B57652E76A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1628474478_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376891321 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891321.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-45738.387377,Y=-117087.887548,Z=2531.997713) RelativeRotation=(Pitch=-23.545720,Yaw=-57.463448,Roll=39.827374) RelativeScale3D=(X=1.043467,Y=1.043467,Z=1.043467) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891321.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376891321.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=168906A44D142F95B5CA248EF1716C2D RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CC273B01_1440429466" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1414951611 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414951611'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414951611.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414951611.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414951611.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414951611.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38742.387377,Y=-129399.887548,Z=2367.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414951611.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414951611.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=0627D5ED47F33E0E749A35BC42B43337 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CCEB3F01_1608112295_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375803103 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375803103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375803103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375803103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375803103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375803103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-122111.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375803103.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375803103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=9A27713745DB1A12C45CB3BF2E8159E4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42F23701_1987976835_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF380E4A02_1375671072 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375671072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375671072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375671072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375671072.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375671072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112895.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375671072.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375671072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=D18F2F3745965EDEB1F3F9B0056DD09C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_E04F43E622CCD94001_1974695985_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101166017 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53386.387377,Y=-125631.887548,Z=8079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101166017.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5011E92542E217C2A8591DAD016F0493 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2B4001_1959611458_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103289717 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103289717'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103289717.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103289717.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103289717.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103289717.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103289717.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103289717.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E64D8F9146BF11C3F8CA69887A6BA506 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880356433_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415239656 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415239656'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415239656.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415239656.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415239656.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415239656.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129535.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415239656.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415239656.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=3117CD604D6951E7BB85B78C01D9E5FF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6B3001_1402126967_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413726435 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413726435'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413726435.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413726435.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413726435.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413726435.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36866.387377,Y=-129791.887548,Z=2317.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413726435.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413726435.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=04B5D65646F07B116C011193464AEA89 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCD63F01_1231017385_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449137021 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449137021'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449137021.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449137021.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449137021.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449137021.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132607.887548,Z=767.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449137021.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449137021.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=6E42E062491FE54920B8A7BFAD7A030C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1467239153_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096744262 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.DoorSmartLinkComp'" CustomLinkId=(Id=14798680821452837733) AuxiliaryCustomLinkId=(Id=1471174951420087027) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096744262.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=8990D40B4CC0300B5CE2D9AAF43FB004 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_C_UAID_E04F43E622CCDD2F01_1326246133_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109144270 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109144270'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109144270.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109144270.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109144270.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109144270.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-133119.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109144270.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109144270.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=2E986EAC458EE1AC5EAEE0BFE2375EF6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCDD2F01_1494365150_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1343558916 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66128.387377,Y=-125749.887548,Z=4231.997713) RelativeRotation=(Pitch=0.000000,Yaw=130.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343558916.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343558916.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343558916'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343558916.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343558916.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343558916.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343558916'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=8A4CCDEA46435EADDBD2459638197DCB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC643101_1926822804_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101961522 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101961522'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101961522.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101961522.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101961522.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101961522.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127487.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101961522.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101961522.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C4701453478E3B7CED8172917DBCE58C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1399990988_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C Name=None_UAID_0492261AAF380E4A02_1342199672 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.BP_LightCastle_CurvedStairs_Pillar_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342199672'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342199672.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342199672.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_02.Default__BP_LightCastle_CurvedStairs_Pillar_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342199672.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342199672.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_1504'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59778.387377,Y=-134079.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342199672.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342199672.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=84EA5AC44998A4C534F5BE83759AA2DE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CurvedStairs_Pillar_02_C_UAID_E04F43E622CCE43E01_1890291877_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1448414811 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28350.387377,Y=-132799.887548,Z=4235.997713) RelativeRotation=(Pitch=0.000000,Yaw=95.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448414811.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=8CF77F9F46017E7643821D8BC680EE56 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC104101_1811145636_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103713773 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103713773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103713773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103713773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103713773.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103713773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103713773.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103713773.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6E1E6C04468754C0FAC4DCA79CCBD714 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD974501_2075308789_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C Name=None_UAID_0492261AAF380D4A02_2124217317 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Asteria_LightCastle_Balcony_A_Outer_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124217317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124217317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124217317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A_Outer_Crn.Default__Asteria_LightCastle_Balcony_A_Outer_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124217317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124217317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-132351.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124217317.BoundingBoxComponent'" CachedMaxDrawDistance=20462.359375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2124217317.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20462.359375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20462.359375 DataVersion=1 SavedActorGuid=93A8EE654ECEDF03802D56A44EF7E1A7 RootComponent="StaticMeshComponent0" ActorLabel="SM_Fort_Floors_Generic_BalconyO_C_UAID_E04F43E622CCDD2F01_1458858146_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137488623 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137488623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137488623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137488623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137488623.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137488623.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=7294.762313) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137488623.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137488623.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=B7EFD6074120BD734C75968433CE22A8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD724701_1539789206_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147324840 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147324840'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147324840.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147324840.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147324840.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147324840.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-128255.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147324840.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147324840.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=31C33FAA44692093F2C9748E528547B6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1797040198_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1412855394 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412855394'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412855394.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412855394.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412855394.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412855394.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38546.387377,Y=-128687.887548,Z=1923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412855394.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412855394.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=6F50783C43672E0F1CCE2FA3945F6182 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CCD53F01_1602979182_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108065172 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108065172'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108065172.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108065172.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108065172.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108065172.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108065172.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108065172.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B8049F0D4606061D63DFBB9EB05F6BEC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAC2F01_1075220243_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375620049 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375620049'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375620049.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375620049.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375620049.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375620049.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375620049.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375620049.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=41548646493BA8B8A5E6CFBEA8E10CCA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC833001_1257126037_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1412844388 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412844388'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412844388.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412844388.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412844388.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412844388.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30026.387377,Y=-132087.887548,Z=4235.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412844388.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412844388.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A0D0FB444C7A1663BBAC9E9986A3389D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC124101_1200930057_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109773342 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109773342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109773342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109773342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109773342.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109773342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-46317.684377,Y=-135849.582548,Z=5454.802713) RelativeRotation=(Pitch=-17.326904,Yaw=-15.247837,Roll=-18.230331) RelativeScale3D=(X=0.972176,Y=0.972176,Z=0.972176) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109773342.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109773342.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=80379FB34EB37053D0547E896CBB60FE RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC414301_1486997388" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128677372 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128677372'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128677372.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128677372.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128677372.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128677372.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-126719.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128677372.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128677372.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3CC344D94FC9F06F0F8E10931153EB0D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1236046952_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102198554 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102198554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102198554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102198554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102198554.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102198554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102198554.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102198554.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=459531FB47071A59DF9C7F91309F1A62 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1941764213_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375618048 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375618048'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375618048.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375618048.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375618048.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375618048.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375618048.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375618048.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DBCE0B214B5233A996E150B8EE91B99D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC833001_1255599036_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C Name=None_UAID_0492261AAF380E4A02_1342818834 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.LightCastle_RoofTrim_A_B_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342818834'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342818834.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342818834.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Hlf.Default__LightCastle_RoofTrim_A_B_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342818834.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342818834.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-134143.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342818834.BoundingBoxComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342818834.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11873.851562 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11873.851562 DataVersion=1 SavedActorGuid=C76ADE9240D509E2B1A9918C31A95B4A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CC9A3801_1918041039_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375454002 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375454002'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375454002.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375454002.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375454002.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375454002.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375454002.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375454002.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=12820B4E4E609AA16AF805AC01936087 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1092505910_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087039098 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087039098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087039098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087039098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087039098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087039098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132351.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087039098.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087039098.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=22619B0642602B24CD1120B71840CE47 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC633101_1563166558_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102897674 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102897674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102897674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102897674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102897674.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102897674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131071.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102897674.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102897674.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=60CB3BCE46F7708F12286499E8BF79E1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1657558170_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342828841 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342828841'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342828841.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342828841.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342828841.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342828841.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-126975.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342828841.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342828841.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=52151FFE42C609139CF9A2B908D7F61C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC703501_1588026948_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106196021 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106196021'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106196021.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106196021.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106196021.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106196021.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127231.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106196021.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106196021.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=AB8856914AB9058CD45B85B200A7D2AD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC8B3A01_2126727099_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109208286 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109208286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109208286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109208286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109208286.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109208286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-127999.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109208286.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109208286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=9FA36F3C427293599F7148BDCA3A306D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9C2F01_1501225430_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104748933 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104748933'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104748933.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104748933.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104748933.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104748933.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104748933.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104748933.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0989AD014B18C6CB827F30A5FC38CDEC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1599923083_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102964691 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102964691'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102964691.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102964691.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102964691.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102964691.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-131327.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102964691.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102964691.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D9B87EE041EBBEB0877573B7164D989B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1858613200_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414548554 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414548554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414548554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414548554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414548554.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414548554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37890.387377,Y=-127743.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414548554.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414548554.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=AD83BEAD4D84BC7B35DFB6A318BCCBA7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC464301_2113784386_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C Name=None_UAID_0492261AAF380E4A02_1415806725 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415806725'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415806725.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415806725.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415806725.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415806725.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_1056'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35074.387377,Y=-129023.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415806725.BoundingBoxComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415806725.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20964.896484 DataVersion=1 SavedActorGuid=4EC03FF546B2214D4F0A12B985EF9E09 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Trim_01_C_UAID_E04F43E622CC173701_1426716387_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415311694 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415311694'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415311694.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415311694.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415311694.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415311694.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-133375.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415311694.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415311694.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0BDB94BD4184575D0B7F8EA3CE2AC529 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1332894156_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115573173 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115573173'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115573173.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115573173.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115573173.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115573173.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115573173.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115573173.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=9741229B418D63E211FE8EA8D3A49843 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2088207224_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131066500 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131066500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131066500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131066500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131066500.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131066500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-127231.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131066500.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131066500.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=432594E147FE68FCE310339004A317F3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2020605619_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139368681 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139368681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139368681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139368681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139368681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139368681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-126719.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139368681.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139368681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=50E198744BE660AED7E3A598BD3AF216 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD003E01_1789562639_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108456207 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108456207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108456207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108456207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108456207.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108456207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124415.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108456207.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108456207.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2525EB14431C7619F9A1388000E501D5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1457004158_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C Name=None_UAID_0492261AAF380E4A02_1090640211 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.BP_LightCastle_Balcony_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090640211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090640211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090640211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Balcony_B_B_Str.Default__BP_LightCastle_Balcony_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090640211.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090640211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_793'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090640211.BoundingBoxComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090640211.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21921.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21921.734375 DataVersion=1 SavedActorGuid=652ED89B4F23229984BD0D9816B2B0D8 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Balcony_S_C_UAID_E04F43E653AD543801_1248707401_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115375166 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115375166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115375166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115375166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115375166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115375166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115375166.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115375166.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=9B2BCDA1483DD5D8F13EB0AAB605E1AB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD243001_2064467217_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130322462 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130322462'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130322462.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130322462.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130322462.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130322462.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127743.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130322462.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130322462.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=88DCFE53457747A61379098AB39996E7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_2135477765_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448765937 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448765937'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448765937.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448765937.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448765937.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448765937.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448765937.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448765937.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=DEF2CD2045CB366C186328933120890F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1168569614_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380D4A02_2142142756 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142142756'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142142756.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142142756.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142142756.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142142756.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=9599.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142142756.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142142756.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=34994FC94D64EA1690A6D885AD2498D2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE962F01_1129740221_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1376908333 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376908333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376908333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376908333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376908333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376908333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-44518.387377,Y=-112511.887548,Z=3411.997713) RelativeRotation=(Pitch=12.078621,Yaw=0.000000,Roll=-7.534116) RelativeScale3D=(X=1.081610,Y=1.081610,Z=1.081610) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376908333.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376908333.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D95EB5254485EDED3EA2BDB17755864C RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE754501_2006637762" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097964302 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097964302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097964302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097964302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097964302.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097964302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131583.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097964302.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097964302.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=A26B0EA4495C7B04728D5BA18F4517E5 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986453848_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449214066 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449214066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449214066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449214066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449214066.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449214066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1149'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133631.887548,Z=767.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449214066.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449214066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=1A727F754569425EAD52CD85D039447A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1383989138_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1376282139 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376282139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376282139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376282139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376282139.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376282139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-123391.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376282139.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376282139.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ABA801BA47E5AC79A817F3A63B0D583C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E622CC803001_1400659410_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1376299149 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.DoorSmartLinkComp'" CustomLinkId=(Id=11215098274649014300) AuxiliaryCustomLinkId=(Id=7855583420852144987) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376299149.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=C421AE4C46FA301FA6ABAEB3DEE90C38 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_C_UAID_E04F43E622CC5C3D01_1389679041_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342377722 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342377722'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342377722.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342377722.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342377722.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342377722.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126207.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342377722.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342377722.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=34935AFC473EBFE07C3BB8ADFC0D5395 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2133021550_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137522624 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137522624'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137522624.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137522624.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137522624.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137522624.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=7677.294113) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137522624.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137522624.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=44EDC09547E4D633B9EDCF9C78303070 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD744501_1741544503_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF380E4A02_1449186051 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449186051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449186051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449186051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449186051.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449186051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449186051.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449186051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=4F7347234857E190E9984AAE06452C93 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairT_C_UAID_E04F43E622CC033801_1530415180_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449354135 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449354135'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449354135.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449354135.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449354135.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449354135.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133375.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449354135.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449354135.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=9AE1778940669D5C205DC98AE7BC0FDD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC043801_1087404401_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375488022 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375488022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375488022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375488022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375488022.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375488022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-123647.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375488022.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375488022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=58159B704EB684F45D0BD9B7527F07DD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD7B4601_1565270748_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073931033 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073931033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073931033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073931033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073931033.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073931033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124159.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073931033.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073931033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=134425F44A21EF5276926C8BA9CA4CF4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1440044156_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108381196 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108381196'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108381196.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108381196.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108381196.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108381196.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-128511.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108381196.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108381196.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=17C9F64A4B95F73B9392EEAE822BE5D5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1382653935_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF380D4A02_2119936223 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119936223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119936223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119936223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119936223.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119936223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_944'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-132863.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119936223.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119936223.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Yellow.TD_AmberTownForest_Roof_Shingles_Yellow'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=A74C8F8C4805C8CE17A8D6B2041BCAEE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945349465_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130723481 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130723481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130723481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130723481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130723481.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130723481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130723481.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130723481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=93D38F9D48D834148B2B78BCF0A0B55F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1341856137_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342662800 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342662800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342662800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342662800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342662800.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342662800.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342662800.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342662800.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8194D3D049AD0E324E659F8A62B99B45 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC121C01_1390335094_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375665069 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665069.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112895.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665069.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375665069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=ED7EC9954C21AE46CE2288BCFF8D9A9C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CCD94001_1903007980_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122282271 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122282271'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122282271.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122282271.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122282271.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122282271.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129279.887548,Z=6079.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122282271.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122282271.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=0192058A4EEEC1D99BDD04946F58A8AB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CCEB3F01_2056860311_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1490336274 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490336274.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=C51A696641D8A101F0F421AEBA1C4FF3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAC4701_1264602485_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1415186643 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39542.550781 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38686.274377,Y=-133405.927548,Z=2559.997713) RelativeRotation=(Pitch=0.000000,Yaw=-148.589750,Roll=0.000000) RelativeScale3D=(X=0.983432,Y=0.983432,Z=0.983432) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.BoundingBoxComponent'" CachedMaxDrawDistance=39542.550781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39542.550781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39542.550781 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415186643.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39542.550781 DataVersion=1 SavedActorGuid=EF0DE54542364ADDD8E4089383B36ADC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCFF3E01_1415567680" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=None_UAID_0492261AAF380E4A02_1448794952 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448794952'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448794952.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448794952.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448794952.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448794952.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27922.387377,Y=-132351.887548,Z=5011.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448794952.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448794952.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=8FA96350471398E0F08840B40ECFE29E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_E04F43E622CC943F01_1829416831_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086653085 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086653085.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=A447C7FE4A81447595A670BB855AAE11 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAA4701_1609525116_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Asteria_LightCastle_DecoWallSword_A_C Name=None_UAID_0492261AAF380D4A02_2126910339 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Asteria_LightCastle_DecoWallSword_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Asteria_LightCastle_DecoWallSword_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126910339'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126910339.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126910339.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126910339.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126910339.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52740.387377,Y=-127247.887548,Z=7703.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.812500,Y=1.812500,Z=1.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126910339.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126910339.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=6E235EAE40E78EEB36CD268D3E289D96 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_E04F43E622CC264001_2142895447_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110871113 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110871113'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110871113.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110871113.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110871113.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110871113.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52370.387377,Y=-124087.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110871113.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110871113.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=342D250F419806A0D2851FA7285B16A1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2F4001_2014931331_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109124266 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109124266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109124266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109124266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109124266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109124266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-123903.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109124266.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109124266.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=821990F34B7D754F2F8F3EA3F81F1F4D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC7F3001_1695004210_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF380D4A02_2114314150 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114314150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114314150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114314150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114314150.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114314150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51754.387377,Y=-128471.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=-10.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114314150.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114314150.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=3F62183048C819CBC77626A8C75BB068 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E622CC284001_1499740844_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134059594 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134059594'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134059594.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134059594.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134059594.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134059594.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-129791.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134059594.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134059594.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=5341707C46DDB0ABC659AC84FDFB9AFD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC743501_1912175800_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109070256 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109070256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109070256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109070256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109070256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109070256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125439.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109070256.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109070256.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=68D13B4341A72D4F227C43B59E825196 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1268771004_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109152275 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109152275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109152275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109152275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109152275.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109152275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-132863.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109152275.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109152275.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=1F3F15CA4B36645C698B78A9837ECB49 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCDD2F01_1548577160_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416825796 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416825796'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416825796.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416825796.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416825796.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416825796.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37634.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416825796.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416825796.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=0E15A5E84674B422AA7F26AAA8AB8F5E RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC153701_2127807000_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448756931 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448756931'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448756931.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448756931.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448756931.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448756931.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132351.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448756931.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448756931.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=117291C54AF0EF96A0914BA8C7C799F2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1116882599_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342277707 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342277707'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342277707.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342277707.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342277707.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342277707.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126719.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342277707.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342277707.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=453AEEFE446905E5FC5756B73112F4DC RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2133017547_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109156277 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109156277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109156277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109156277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109156277.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109156277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124927.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109156277.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109156277.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=55C41ECA4DC0F45C56DB17B954CEB130 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE912F01_1944407529_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C Name=None_UAID_0492261AAF380D4A02_2127677352 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127677352'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127677352.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127677352.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127677352.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127677352.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51470.387377,Y=-126465.887548,Z=7497.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.812500,Y=1.812500,Z=1.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127677352.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127677352.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=7E9645554031BC0EB987188A1465DCB5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC264001_2004542441_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C Name=None_UAID_0492261AAF380D4A02_2127857355 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Asteria_LightCastle_DecoWallWeapons_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127857355'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127857355.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127857355.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_D.Default__Asteria_LightCastle_DecoWallWeapons_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127857355.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127857355.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52498.387377,Y=-126079.887548,Z=5711.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.750000,Y=1.750000,Z=1.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127857355.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2127857355.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C7B53A104C288881D15B498A4329B052 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_D_C_UAID_E04F43E622CC2C4001_1765986665_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097472275 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097472275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097472275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097472275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097472275.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097472275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_1886'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-125183.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097472275.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097472275.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_C.TD_LighCastle_StoneWall_B_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=09D4CF22483E0507FC8526AE1DE08B5E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_B_Top_C_UAID_E04F43E653ADD63501_1958364796_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089277156 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33057.085938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49128.387377,Y=-128529.887548,Z=6549.997713) RelativeRotation=(Pitch=0.000000,Yaw=-138.474750,Roll=0.000000) RelativeScale3D=(X=0.934278,Y=0.934278,Z=0.934278) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.BoundingBoxComponent'" CachedMaxDrawDistance=33057.085938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33057.085938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33057.085938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089277156.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33057.085938 DataVersion=1 SavedActorGuid=D663874945C6E3AE80E002B7FCB07B10 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA33E01_1711991602_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102712630 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102712630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102712630.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102712630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102712630.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102712630.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-124671.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102712630.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102712630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FD97E2B74D80FB08AE19479BD18CCBE1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328295360_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53758.156484,Y=-131328.003542,Z=3071.999759) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1932859564.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=47AD3611412750C246E94BA44B107409 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC893A01_1784645709_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104579909 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104579909'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104579909.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104579909.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104579909.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104579909.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126975.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104579909.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104579909.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=94AF1F7F4506EC447A62EDA1C247B90B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1860345496_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090046189 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090046189'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090046189.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090046189.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090046189.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090046189.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-131583.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090046189.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090046189.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E2F3C55C44864799E82D40B7FB47BB89 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945284429_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1416821794 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29341.557377,Y=-132457.027548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-145.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416821794.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416821794.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416821794'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416821794.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416821794.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416821794'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416821794.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416821794.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416821794.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1416821794'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-29304.035662,Y=-132510.614164,Z=5476.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=0000468F448B27C3EB6986B9626C33AE RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC643101_1316379782_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449130017 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449130017'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449130017.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449130017.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449130017.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449130017.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133119.887548,Z=767.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449130017.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449130017.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=218AB3734A220C1D2054CDB8981E0328 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1461561149_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375472013 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472013.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-122111.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472013.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375472013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E65DB6E4471944DD38AC2FA79488C395 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1456094427_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087817121 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087817121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087817121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087817121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087817121.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087817121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-131839.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087817121.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087817121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=209EE2F94B241B83FAD2BA8C1CDE7994 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945345463_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341349574 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341349574'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341349574.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341349574.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341349574.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341349574.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-126207.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341349574.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341349574.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=DB41AAD941F90AB09674F9A1DD03D536 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC903E01_1503135093_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1449346131 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449346131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449346131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449346131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449346131.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449346131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449346131.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449346131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=F730F85A41507F8A529C4DB29B852329 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1931358974_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1342428735 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342428735'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342428735.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342428735.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342428735.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342428735.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-134399.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342428735.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342428735.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=0584BC1B4BAA3B95516ED9AC52062120 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC9A3801_1715979024_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102710629 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102710629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102710629.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102710629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102710629.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102710629.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128255.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102710629.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102710629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A0FD698D419B07773D34E7906A2A0D47 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328293359_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1448469824 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448469824'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448469824.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448469824.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448469824.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448469824.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28486.387377,Y=-132955.887548,Z=4619.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448469824.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448469824.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=F2BB28B94164D586EF354A92766868A3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC114101_1075628829_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1451615206 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16750.387377,Y=-131983.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451615206.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451615206.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451615206'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451615206.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451615206.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451615206.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1451615206'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=F099128945DD5C0AFEF1B09D579F6712 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC0B4801_1512312275_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342856858 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342856858'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342856858.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342856858.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342856858.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342856858.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-126975.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342856858.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342856858.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8FE8EFD84887B8B03259A390400CFF25 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC903E01_1299324077_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C Name=None_UAID_0492261AAF380E4A02_1342380724 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.BP_LightCastle_Floor_Wedge_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342380724'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342380724.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342380724.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Floor_Wedge_B.Default__BP_LightCastle_Floor_Wedge_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342380724.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342380724.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1667'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342380724.BoundingBoxComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342380724.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.109375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.109375 DataVersion=1 SavedActorGuid=E5558B0A4FC58CF89AE99D89A0F5454E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E61C42E44301_1881666047_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376717282 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376717282'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376717282.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376717282.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376717282.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376717282.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-123391.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376717282.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376717282.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=677FB3B94849C153EB78B599665085C2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC803001_1538855440_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414927595 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414927595'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414927595.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414927595.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414927595.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414927595.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-131839.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414927595.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414927595.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=6543752642A8111B639F6BA5FA804F52 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC013801_2119789747_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342220683 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342220683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342220683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342220683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342220683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342220683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126207.887548,Z=3071.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342220683.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342220683.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=11E3CD7B4C54AA2F2DCA7DA693C8788B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1466093973_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF380E4A02_1375181945 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375181945'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375181945.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375181945.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375181945.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375181945.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47996.387377,Y=-121657.887548,Z=6155.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375181945.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375181945.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=8AE114504011CF8B74CF2FB6A1EEC823 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_E04F43E622CC304001_1134077514_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089156147 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35483.031250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42018.750377,Y=-134825.967548,Z=3943.997713) RelativeRotation=(Pitch=0.000000,Yaw=141.991640,Roll=0.000000) RelativeScale3D=(X=1.095160,Y=1.095160,Z=1.095160) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.BoundingBoxComponent'" CachedMaxDrawDistance=35483.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35483.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35483.031250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089156147.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35483.031250 DataVersion=1 SavedActorGuid=12D07E19470A8B3B7BCF2FB955DD76BA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1601275392" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414542551 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414542551'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414542551.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414542551.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414542551.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414542551.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36354.387377,Y=-130303.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414542551.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414542551.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=CC32E4CD412980036C9DEE84FB713B1A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC043701_1298998009_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122410277 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122410277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122410277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122410277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122410277.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122410277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50815.967377,Y=-125199.887548,Z=6069.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.600000,Y=1.600000,Z=1.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122410277.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122410277.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=961CFEED43657C9A07881AAA4D280A69 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E653AD9F4701_1555331128_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096701261 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-133119.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.DoorSmartLinkComp'" CustomLinkId=(Id=16349880188838623440) AuxiliaryCustomLinkId=(Id=2410101326214393579) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096701261.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=C0C3F1DA413E537078E261B0F3FCAAB4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_C_UAID_E04F43E622CCDD2F01_1321870132_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103021696 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103021696'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103021696.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103021696.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103021696.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103021696.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-128255.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103021696.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103021696.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=020AB86047794C6A107C5EB1D7BEA5A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1502471421_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097518277 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097518277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097518277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097518277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097518277.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097518277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_950'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097518277.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097518277.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2E838D3242012702B2AF4F83534E8782 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1423821995_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087870123 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087870123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087870123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087870123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087870123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087870123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-131583.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087870123.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087870123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B0376BE74652A308EDCAEA83ED236449 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC893A01_1962460716_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106164017 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106164017'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106164017.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106164017.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106164017.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106164017.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=8831.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106164017.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106164017.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=1A5406D54A4733E8654F9B9DAE3FDCE1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_B_C_UAID_E04F43E622CC273001_1155905725_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380D4A02_2137964627 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137964627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137964627.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137964627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137964627.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137964627.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50562.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137964627.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137964627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18454.492188 DataVersion=1 SavedActorGuid=0824D0164473E45155CD53B1CF664F4F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_A_Base_C_UAID_E04F43E653ADF93101_1539691730_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089308161 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=31512.660156 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50186.577377,Y=-127522.527548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=99.631030,Roll=0.000000) RelativeScale3D=(X=0.843750,Y=0.843750,Z=0.843750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.BoundingBoxComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.ShadowProxyMeshComponent'" CachedMaxDrawDistance=31512.660156 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089308161.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31512.660156 DataVersion=1 SavedActorGuid=490382DD48D3FB31EC61DEB33D6363B6 RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_E04F43E622CCDC2F01_1913886917_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342528771 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342528771'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342528771.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342528771.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342528771.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342528771.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-126719.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342528771.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342528771.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4935C1F446F94753814AB3A3870CC1B2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1411967936_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146761797 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_Offset_Inst_838'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-125439.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146761797.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A_Leak.TD_LighCastle_StoneWall_A_Leak'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=7D18585B4DD977421798E0B5E367DF85 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_2037243630_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF380D4A02_2119482216 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119482216'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119482216.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119482216.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119482216.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119482216.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136191.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119482216.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119482216.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=748197FA4DFF15617498E1823B56EB7D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_E04F43E622CC103601_1659712033_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133902584 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133902584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133902584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133902584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133902584.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133902584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133902584.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133902584.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_D.TD_LighCastle_ThroneFloor_C_D'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1956E3A44F51CC29F6DCC4A349A3B088 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD2B3001_1553481508_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086639083 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086639083.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=08DDD2CC453EC696C851DCAD6FC836C1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Archway_C_UAID_E04F43E622CCE53F01_1650370155_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375465008 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375465008'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375465008.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375465008.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375465008.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375465008.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-121599.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375465008.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375465008.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=788C0B5445EC3D32B41117B83BAF1657 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2E3001_1596010127_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104721928 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104721928'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104721928.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104721928.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104721928.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104721928.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125439.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104721928.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104721928.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C81E7435486036532E112F89DA7A6BBD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CCD02F01_1110879497_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1100017427 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100017427'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100017427.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100017427.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100017427.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100017427.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126719.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100017427.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100017427.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=65085AE646E4FF7FD1D1BEB42E604459 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE962F01_1194377234_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2118706195 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118706195'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118706195.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118706195.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118706195.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118706195.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-133119.887548,Z=3081.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118706195.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118706195.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6DDB104847A069E70A7BCBA60B7DE6A6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCE33F01_2024029750_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415307692 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415307692'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415307692.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415307692.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415307692.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415307692.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-133375.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415307692.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415307692.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4E45023C40B34C47385C9FB02C67AE5A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1331064154_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129827433 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129827433'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129827433.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129827433.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129827433.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129827433.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129827433.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129827433.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=55F58BE346D9343A3248E286FB125596 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1621360470_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1343228900 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343228900'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343228900.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343228900.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343228900.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343228900.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-57946.387377,Y=-132163.887548,Z=2579.997713) RelativeRotation=(Pitch=-19.922037,Yaw=-0.922374,Roll=10.277025) RelativeScale3D=(X=0.913092,Y=0.913092,Z=0.913092) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343228900.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343228900.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=10B4E5B54CD6E72ACEA6919BC9DE279F RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_A_C_UAID_E04F43E622CCE93E01_2127516761" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108060171 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108060171'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108060171.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108060171.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108060171.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108060171.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108060171.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108060171.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3E3755DA4F19007848C23A929C6DEBD0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2137871066_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376615227 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376615227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376615227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376615227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376615227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376615227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113919.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376615227.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376615227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D6ACB4F2432FF0A71848CE945DB2E2DF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCAC4901_1742860789_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131139508 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131139508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131139508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131139508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131139508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131139508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131139508.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131139508.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EFABAB74489131AD64AAC4B384FD2FBD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2038657630_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104541900 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104541900'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104541900.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104541900.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104541900.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104541900.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-124415.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104541900.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104541900.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AF7FCDA247DC9DE1FF4C78A371BB3F67 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1286784615_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1341657626 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341657626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341657626.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341657626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341657626.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341657626.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65802.387377,Y=-127083.887548,Z=4231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341657626.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341657626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=5D8245C7444D9865F9A585A5AA9A6FA8 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1107394943_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2100453008 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100453008'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100453008.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100453008.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100453008.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100453008.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52020.387377,Y=-131789.887548,Z=3465.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100453008.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2100453008.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=8C2FD63A4BE6B388CEDC5F9A65D9B932 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CCE63F01_1394381351_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133893583 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133893583'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133893583.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133893583.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133893583.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133893583.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_468'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133893583.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133893583.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_C.TD_LighCastle_ThroneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=579D76D040049EFAAF932E84F0FB8024 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD263001_2103949601_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376858302 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376858302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376858302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376858302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376858302.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376858302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-113407.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376858302.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376858302.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C676D0DE4EF98F3E7389629DA84C1D73 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709521609_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF380D4A02_2119393211 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119393211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119393211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119393211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119393211.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119393211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-133631.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119393211.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119393211.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=13EDCBC1444D3B7B91537DA7357924E9 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945261415_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103742779 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103742779'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103742779.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103742779.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103742779.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103742779.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103742779.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103742779.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3A85E66840D32B92A72515AC7EFCF8EE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CC1A3701_1344124969_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343082886 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343082886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343082886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343082886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343082886.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343082886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343082886.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343082886.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=91F2435C48282BF95620B598A910ECDB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC9A3801_1918047043_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342509764 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342509764'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342509764.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342509764.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342509764.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342509764.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-134399.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342509764.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342509764.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=EC7FBF9448D922DA9246F89ACB24B42E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C428C4901_2052454095_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1375277969 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375277969'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375277969.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375277969.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375277969.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375277969.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41834.387377,Y=-112391.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375277969.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375277969.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=8B16C9454E38B098B61ABC8A802611C7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD94001_1499561968_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416737779 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29356.817377,Y=-132712.582548,Z=6263.997713) RelativeRotation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416737779.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416737779.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416737779'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416737779.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416737779.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416737779.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416737779'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=729CEE3C4186A355AFA39C944AA6384B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC643101_1400191790_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108067173 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108067173'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108067173.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108067173.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108067173.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108067173.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108067173.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108067173.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=903CF11A491BE495EE8AE5A09A0A359A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAC2F01_1078236244_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121465242 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121465242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121465242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121465242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121465242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121465242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-133631.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121465242.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121465242.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=50B8D7554C978149A08D3E9F1D65A77D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945243404_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108604218 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108604218'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108604218.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108604218.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108604218.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108604218.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126463.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108604218.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108604218.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=39CE318440F0D3ACCA9EE495C60F07D6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCD72F01_1727523731_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27902.156484,Y=-133120.003542,Z=6143.999759) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934025585.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=43059D6D4C0F007EF0297AB058852200 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC444301_1589833991_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415188644 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415188644'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415188644.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415188644.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415188644.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415188644.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37378.387377,Y=-128767.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415188644.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415188644.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=523BE66A436393B2AEAE36B9C01F79CA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547276063_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104205832 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104205832'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104205832.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104205832.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104205832.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104205832.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104205832.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104205832.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3327D8C7499CD351919738883B7A9FDB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD62F01_1685533500_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109792344 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109792344'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109792344.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109792344.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109792344.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109792344.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-48977.617377,Y=-129018.537548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-135.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109792344.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109792344.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FA7B5E694818A0C6AA4100B7F27ED815 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC574301_2086838260_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375662066 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375662066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375662066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375662066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375662066.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375662066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112895.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375662066.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375662066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=B9613D6442612F96858572A876A73399 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC5B3D01_1593429838_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1342756817 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342756817'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342756817.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342756817.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342756817.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342756817.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60930.387377,Y=-133375.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342756817.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342756817.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=465DE2794656800838D1F484BED23F86 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC9A3801_1918048044_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-52558.217377,Y=-121183.767548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-127.142296,Roll=0.000000) RelativeScale3D=(X=0.886203,Y=1.051198,Z=2.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633556381.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E9558C8C45E81B2F0A21F8BA7A17D97A PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9C2D01_1204181189_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380D4A02_2102476035 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51874.969377,Y=-135871.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-39.568180,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102476035.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=2A2B75B94441698CC4DB8B9EC98E5E4A RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CC4E3D01_1281172406_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A_Prop.Asteria_Quarry_ScaffoldingArch_A_Prop_C Name=None_UAID_0492261AAF380E4A02_1414189517 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A_Prop.Asteria_Quarry_ScaffoldingArch_A_Prop_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A_Prop.Default__Asteria_Quarry_ScaffoldingArch_A_Prop_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A_Prop.Asteria_Quarry_ScaffoldingArch_A_Prop_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414189517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A_Prop.Default__Asteria_Quarry_ScaffoldingArch_A_Prop_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414189517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A_Prop.Default__Asteria_Quarry_ScaffoldingArch_A_Prop_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414189517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A_Prop.Default__Asteria_Quarry_ScaffoldingArch_A_Prop_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414189517.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414189517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35366.387377,Y=-129803.887548,Z=2688.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414189517.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414189517.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=FB1DCE9647B4761192CF17A39B72A96E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_Prop_C_UAID_E04F43E622CCAD4701_1445912673_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1414100493 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414100493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414100493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414100493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414100493.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414100493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30210.387377,Y=-132863.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414100493.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414100493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=DAF8DA4C4AE5B62A08721E99D6709067 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC053701_1508516207_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134108598 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134108598'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134108598.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134108598.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134108598.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134108598.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134108598.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134108598.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.119141 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=436037534EABADBC8B513988EC023F6D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CCD62F01_1653359496_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448625874 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448625874'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448625874.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448625874.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448625874.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448625874.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-131839.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448625874.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448625874.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8BF3B3AA4F57C2B8DCBC2098C5D1564D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653580871_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1096338239 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096338239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096338239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096338239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096338239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096338239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096338239.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096338239.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DF3392CA4FA9B2496AC42D95631EFCEE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E622CCDD2F01_1170243099_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38F94C02_2014297676 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2014297676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2014297676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2014297676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2014297676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2014297676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1024'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50176.000000,Y=-134400.000000,Z=3456.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2014297676.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2014297676.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=C68A8A46491C6E309E8B99AAB2A1BB75 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_A_No_Trim_C_UAID_E04F43E622CCAA4701_1109002115_988db8175194d596" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115275164 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115275164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115275164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115275164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115275164.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115275164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_73'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115275164.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115275164.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=54F5A7B24AD036D728DA79975E3A3E6D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E622CCD02F01_1110867488_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449274101 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449274101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449274101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449274101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449274101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449274101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-132351.887548,Z=4991.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449274101.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449274101.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=53FB3D32411B00028C57C6A7C6653840 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1415247177_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C Name=None_UAID_0492261AAF380E4A02_1414381528 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414381528'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414381528.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414381528.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414381528.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414381528.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-33794.387377,Y=-130303.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414381528.BoundingBoxComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414381528.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16291.229492 DataVersion=1 SavedActorGuid=C427D2EF424E587F7BD72AAB673B1928 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyORail_B_C_UAID_E04F43E622CC0C3801_1955610174" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1449349132 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449349132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449349132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449349132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449349132.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449349132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449349132.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449349132.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=C8A1D8D849731BD0DA79F1BCCE2764E3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD12A01_1370129311_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380D4A02_2114468155 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114468155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114468155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114468155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114468155.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114468155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51390.387377,Y=-125067.887548,Z=5771.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114468155.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114468155.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=16EE26814CDDFB6337A27386DADE7536 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC2D4001_1831042879_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375624051 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375624051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375624051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375624051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375624051.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375624051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112639.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375624051.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375624051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=EFDCFF7B44CF80716C613387EBC48061 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCCD3A01_2093231757_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109007241 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109007241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109007241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109007241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109007241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109007241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-130303.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109007241.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109007241.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BFED7C864A1CBD24D9302F9DAB022FFF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC743501_2091912813_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415197648 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415197648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415197648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415197648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415197648.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415197648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38402.387377,Y=-128767.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415197648.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415197648.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5443EDE24D9CF352CBA5F985158B6206 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547291074_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413698428 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413698428'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413698428.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413698428.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413698428.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413698428.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38542.387377,Y=-128827.887548,Z=2311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413698428.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413698428.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=28000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Container.Crate"),(TagName="Building.Type.Container"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=01185D1E4E86931004FDBE9C308D542D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD53F01_2118787204_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131522532 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131522532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131522532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131522532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131522532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131522532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_600'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126207.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131522532.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131522532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_A.TD_LighCastle_StoneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=009F385E4F38555BDF15338E12E619E5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADDE4301_1992708023_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415304690 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415304690'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415304690.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415304690.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415304690.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415304690.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415304690.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415304690.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A5E41BFD4221EA4FFB3343A928314AA6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC953F01_1336917039_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123022307 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123022307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123022307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123022307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123022307.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123022307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-132095.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123022307.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123022307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=D4159CCB47F740048FDFB79E3CC8FA90 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1274272870_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449269098 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449269098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449269098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449269098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449269098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449269098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449269098.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449269098.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5A73B3CE4EFD37A0BD7FA4ADAA88F8BB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1402504172_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342541778 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342541778'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342541778.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342541778.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342541778.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342541778.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OrnateWall_A_660'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342541778.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342541778.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_A.TD_LighCastle_Wall_Ornament_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AE6E51654C2C851D532B20AE9504A9A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC713501_1330357160_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.StaticMeshComponent0'" CachedMaxDrawDistance=34257.335938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-20338.387377,Y=-125912.887548,Z=4250.997713) RelativeRotation=(Pitch=0.000000,Yaw=18.976044,Roll=0.000000) RelativeScale3D=(X=0.970473,Y=0.970473,Z=0.970473) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.BoundingBoxComponent'" CachedMaxDrawDistance=34257.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34257.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34257.335938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723665095.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34257.335938 DataVersion=1 SavedActorGuid=85B7B3D74530162513B8CCA98BAFA354 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FE1F4601_1356451558" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376469185 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376469185'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376469185.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376469185.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376469185.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376469185.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-122879.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376469185.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376469185.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E8D073054CFC6CB62EA512A56D471A08 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1354303398_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375483019 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375483019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375483019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375483019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375483019.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375483019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-123391.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375483019.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375483019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C1DC626E4E560A6FABDAA4B49E7D4138 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653AD274601_1569703159_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF380E4A02_1087909126 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49987.949377,Y=-132574.307548,Z=3439.997713) RelativeRotation=(Pitch=0.000000,Yaw=51.989800,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087909126.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-50073.527769,Y=-132511.367355,Z=3713.310716),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic.Tree"),(TagName="Building.Type.Prop.Athena.Quest.Tree"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=74DC09A446E2CF5C60669AA0696839F4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E622CC494301_1240987982" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342827840 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342827840'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342827840.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342827840.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342827840.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342827840.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-127487.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342827840.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342827840.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=494DEC7741B2F296F8C0CBAB5378EF6D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC703501_1588021945_7a50acddf611316c" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-46674.387377,Y=-128255.887548,Z=6137.725713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.625000,Y=0.625000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290929470.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D2659FF24BABE17C1AFBA090CA51209D PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC203501_1873388783" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109113263 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109113263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109113263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109113263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109113263.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109113263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109113263.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109113263.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=B2C6EAB94EA474A1F7E9E9BE09521DE4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC3B3501_1443500752_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1490244251 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490244251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490244251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490244251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490244251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490244251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51382.387377,Y=-136695.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490244251.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490244251.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=956C69D6401A35469BEC75AD3FB124EA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE23F01_1210685520_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376673254 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376673254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376673254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376673254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376673254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376673254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376673254.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376673254.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D2E03EE246E0FC04C1E30DA15C849B8D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC2C3001_2104643723_e4801f365af70432" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-46583.777377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=0.468750,Y=0.468750,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290992472.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=22FAF44347CED217029681932E3942AF PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC843A01_1495201725" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146820799 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1047'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-124415.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146820799.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=5D01141843DBA99571327CAF93FAA58A RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE9A2F01_1779050951_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1099588398 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099588398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099588398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099588398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099588398.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099588398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124671.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099588398.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099588398.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5F1952C548BFF89B01C9B7B5F9173914 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42404401_1535731238_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090110195 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090110195'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090110195.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090110195.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090110195.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090110195.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090110195.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090110195.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=41A1235A4C812D80CD860496ACD8C8E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E622CC283A01_1244452570_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Asteria_LightCastle_Chair_A_C Name=None_UAID_0492261AAF380D4A02_2126089332 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Asteria_LightCastle_Chair_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Asteria_LightCastle_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126089332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126089332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126089332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Chair_A/Blueprints/Asteria_LightCastle_Chair_A.Default__Asteria_LightCastle_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126089332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126089332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Chair_A_1492'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53474.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126089332.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2126089332.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=BD88CC3D4880DEC82AB64AB88915A458 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Chair_A_C_UAID_E04F43E622CCD92F01_1404413218_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380E4A02_1341050509 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341050509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341050509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341050509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341050509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341050509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63690.387377,Y=-126631.887548,Z=3855.997713) RelativeRotation=(Pitch=0.000000,Yaw=10.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341050509.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341050509.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=18CDC9CF4F43EE20BE6BD6ABDF800175 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CCD14001_1735929538_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132024558 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132024558'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132024558.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132024558.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132024558.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132024558.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1909'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132024558.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132024558.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_A.TD_LighCastle_ThroneFloor_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2469F6BB479CE061E7F956883D4CB6AE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110878496_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1375265967 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375265967'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375265967.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375265967.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375265967.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375265967.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42516.387377,Y=-112317.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375265967.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375265967.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=CB695DA54E2D1E1412ECBD80F4446A9F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCD94001_1176465950_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C Name=None_UAID_0492261AAF380D4A02_2113923144 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113923144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113923144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113923144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113923144.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113923144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_01_1365'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-131339.887548,Z=3673.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113923144.BoundingBoxComponent'" CachedMaxDrawDistance=9735.766602 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2113923144.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9735.766602 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9735.766602 DataVersion=1 SavedActorGuid=3B34FC5941E791459F8D9ABF30DC4A53 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_03_C_UAID_E04F43E622CCE63F01_1218363344_988db8175194d595" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-46416.942377,Y=-127849.927548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) RelativeScale3D=(X=0.625000,Y=0.625000,Z=1.099331) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633472378.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=04B256094D9B7B3673B8C99AB3696598 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC273A01_2119769390" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalcanyO_A.Asteria_Quarry_ScaffoldingBalcanyO_A_C Name=None_UAID_0492261AAF380E4A02_1414299524 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalcanyO_A.Asteria_Quarry_ScaffoldingBalcanyO_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalcanyO_A.Default__Asteria_Quarry_ScaffoldingBalcanyO_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalcanyO_A.Asteria_Quarry_ScaffoldingBalcanyO_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414299524'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalcanyO_A.Default__Asteria_Quarry_ScaffoldingBalcanyO_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414299524.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalcanyO_A.Default__Asteria_Quarry_ScaffoldingBalcanyO_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414299524.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalcanyO_A.Default__Asteria_Quarry_ScaffoldingBalcanyO_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414299524.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414299524.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37122.387377,Y=-129535.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414299524.BoundingBoxComponent'" CachedMaxDrawDistance=14846.036133 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414299524.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14846.036133 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14846.036133 DataVersion=1 SavedActorGuid=119ABE10485852D9632242AA6E79CF7C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalcanyO_A_C_UAID_E04F43E622CC173701_1991559403_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-48044.387377,Y=-121967.887548,Z=6133.997713) RelativeRotation=(Pitch=0.000000,Yaw=177.718430,Roll=0.000000) RelativeScale3D=(X=0.593750,Y=0.562500,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290961471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FAC8104345E575A91EDB0F898D8D0173 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC253B01_1997271043" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1342893863 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342893863'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342893863.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342893863.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342893863.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342893863.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-125695.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342893863.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342893863.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=57BF12664C77BA9D7530D0A4625DFE4D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC903E01_1329210084_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102628607 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102628607'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102628607.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102628607.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102628607.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102628607.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_800'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-125183.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102628607.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102628607.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1F4656444FC9FB8A6D4F348B71D2557D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD02F01_1110894507_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128375366 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128375366'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128375366.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128375366.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128375366.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128375366.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-126975.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128375366.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128375366.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=2431BCF14EFB611217EBF88940C8FB3C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1229291946_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C Name=None_UAID_0492261AAF380E4A02_1375652060 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Asteria_LightCastle_Obelisk_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375652060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375652060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375652060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Obelisk_A/Blueprints/Asteria_LightCastle_Obelisk_A.Default__Asteria_LightCastle_Obelisk_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375652060.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375652060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Obelisk_A_1246'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49402.387377,Y=-121935.887548,Z=6281.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375652060.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375652060.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=80CE7B2C4ED14D0FCD0DBFB11E72AAF6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Obelisk_A_C_UAID_E04F43E622CC2F4001_1305837293_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449263094 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449263094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449263094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449263094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449263094.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449263094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449263094.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449263094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DC4BE610484D4770BE4C14B431BC1978 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC933F01_2115629599_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416831798 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416831798'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416831798.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416831798.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416831798.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416831798.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37122.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416831798.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416831798.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=F131B78C42E863D1CA7090BA3E93C5D7 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1083080178_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342439741 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342439741'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342439741.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342439741.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342439741.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342439741.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65282.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342439741.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342439741.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8DE032C34A24673B874D29BD6FD78711 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C423B3401_1420557471_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2134051591 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134051591'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134051591.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134051591.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134051591.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134051591.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1244'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134051591.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134051591.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_E.TD_LighCastle_ThroneFloor_C_E'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=53AF09864BD0AAEA3AAB2BADFCF2DD51 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD7A3001_1262682332_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110222356 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110222356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110222356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110222356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110222356.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110222356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110222356.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110222356.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=24606C444F9A5C980500578980511732 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907854023_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-45378.387377,Y=-126465.887548,Z=351.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.593750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291292481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=088A309142FC200793A4F189F3BC5198 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC853A01_1992031935" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104199829 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104199829'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104199829.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104199829.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104199829.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104199829.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104199829.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104199829.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BA1F07424621FBDFA1742BA9B5E78D64 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD62F01_1664838497_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137404618 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137404618'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137404618.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137404618.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137404618.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137404618.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126847.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137404618.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137404618.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=B82D202C4D7965ED74C839A0037ADA04 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2085028739_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1412848390 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412848390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412848390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412848390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412848390.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412848390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37266.387377,Y=-129439.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412848390.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412848390.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=24C88D2247F8B308C01593B08CD1BC51 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCD53F01_2062483203_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130986496 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130986496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130986496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130986496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130986496.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130986496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-128767.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130986496.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130986496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9107638345F041C0FB81B9920531F45C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE9A2F01_2104624986_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342789821 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342789821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342789821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342789821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342789821.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342789821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65538.387377,Y=-126719.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342789821.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342789821.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24705.503906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=A1A9828C42EF79153F259392D8EF713E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2F44D01_1998144537_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1490341277 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-136703.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490341277.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=957ED9524BAA6B3C58D7108E56517439 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAC4701_1284015489_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1490534359 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43364.347377,Y=-144669.832548,Z=4401.997713) RelativeRotation=(Pitch=0.000000,Yaw=-60.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490534359.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490534359.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490534359'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490534359.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490534359.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490534359.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490534359'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=FD43413340406012529C5D878BB711BE RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCFE4701_1750026876" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1412840386 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29386.442377,Y=-133320.973548,Z=5003.997713) RelativeRotation=(Pitch=0.000000,Yaw=55.000004,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412840386.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=0A4CDE724053D6446D7734903082B6C1 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC124101_1514403059_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414143510 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414143510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414143510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414143510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414143510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414143510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133375.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414143510.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414143510.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=99114D5C4032F4B2C26BE788D8264B7F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1195007617_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099718995 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099718995'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099718995.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099718995.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099718995.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099718995.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53458.387377,Y=-125615.887548,Z=8079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099718995.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099718995.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5D9450604C09ACE8E77B1796F30871C4 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2B4001_1911199452_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449198057 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449198057'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449198057.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449198057.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449198057.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449198057.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17410.387377,Y=-132351.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449198057.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449198057.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ED0F56BB4A5CC42C8424AB9257D7E491 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1653560862_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375819105 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375819105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375819105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375819105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375819105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375819105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113407.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375819105.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375819105.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=63C5324F4A39F39E2A73939BADABC3F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC023F01_1144685213_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448748927 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448748927'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448748927.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448748927.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448748927.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448748927.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133887.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448748927.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448748927.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=61B7829044BFEA033D984E9843FAC2C8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC063701_2137541417_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449400154 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449400154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449400154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449400154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449400154.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449400154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449400154.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449400154.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3A7D9586468A0A0A35E459AAA10EE9C9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC023801_1881374966_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096392247 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096392247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096392247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096392247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096392247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096392247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_476'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127999.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096392247.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096392247.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AA4F8CFC450A38E309B52DA6AE082E64 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCDE2F01_1319868410_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448750928 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448750928'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448750928.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448750928.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448750928.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448750928.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132863.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448750928.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448750928.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5112436248F2E1D2154322A9347CBA9A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1078649596_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341358580 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341358580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341358580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341358580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341358580.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341358580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-134911.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341358580.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341358580.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=27FFC5A74BF1AEE53A979481004F0B35 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9A3801_1715945000_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115643176 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115643176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115643176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115643176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115643176.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115643176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1165'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115643176.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115643176.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26920.535156 DataVersion=1 SavedActorGuid=C08B800D4F03839D63A1C79C03DAE527 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E653AD483401_1977723821_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105650975 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105650975'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105650975.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105650975.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105650975.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105650975.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127231.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105650975.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105650975.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=71F31C4B4AE043E2399E178B435BA28D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC8B3A01_2126725098_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145287778 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145287778'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145287778.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145287778.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145287778.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145287778.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52754.387377,Y=-125183.887548,Z=8071.997713) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145287778.BoundingBoxComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145287778.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18215.976562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18215.976562 DataVersion=1 SavedActorGuid=3E2B872447310EDF129101B624B92971 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CC2B4001_1861831451_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090105192 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090105192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090105192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090105192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090105192.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090105192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-132095.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090105192.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090105192.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CA85D1DE48D0BF794B6F848CA71CF6DC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945290432_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2099998998 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099998998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099998998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099998998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099998998.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099998998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50994.387377,Y=-126151.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099998998.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2099998998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=254C2D7F42A7AB6BAD62BDB87A44BF64 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC2C4001_1170022649_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1098924357 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098924357'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098924357.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098924357.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098924357.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098924357.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-131071.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098924357.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098924357.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=400FFD8840B0BDFC62DF9184E33AE02E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42EB3801_1100656673_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C Name=None_UAID_0492261AAF380D4A02_2138083631 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Asteria_LightCastle_Pillar_D_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138083631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138083631.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138083631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Base.Default__Asteria_LightCastle_Pillar_D_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138083631.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138083631.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_895'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49794.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138083631.BoundingBoxComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138083631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18454.492188 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18454.492188 DataVersion=1 SavedActorGuid=36088A4D476386C4ACBB31928AC135E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADF93101_2112823740_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101354452 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101354452'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101354452.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101354452.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101354452.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101354452.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101354452.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101354452.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=41D2F4AB46F523F93778EAA666FC8295 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_A_D_C_UAID_E04F43E622CCD72F01_1800581735_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C Name=None_UAID_0492261AAF380E4A02_1416643748 Archetype="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416643748'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416643748.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416643748.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416643748.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416643748.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mine_Kit_01_1572'" CachedMaxDrawDistance=10501.778320 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36738.387377,Y=-131071.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416643748.BoundingBoxComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416643748.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10501.778320 DataVersion=1 SavedActorGuid=B75BB19A4F2B3EF78691A1BFEF86B55E RootComponent="StaticMeshComponent0" ActorLabel="Mine_TrackStop_01_C_UAID_E04F43E622CC073701_1666133627" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102202557 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102202557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102202557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102202557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102202557.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102202557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127999.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102202557.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102202557.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E3CDFEF34A92393E64227EB5B7592082 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC303A01_1744921318_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109568321 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109568321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109568321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109568321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109568321.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109568321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=9599.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109568321.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109568321.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=8423D4D44EB700876D0357BB4737BE46 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE962F01_1111020216_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104438880 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104438880'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104438880.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104438880.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104438880.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104438880.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104438880.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104438880.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=73C44E7941775ED2EAAFC78D1A1C18C4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1639303745_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104717925 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104717925'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104717925.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104717925.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104717925.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104717925.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125951.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104717925.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104717925.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7D88393D4411605D22BC62BA626FF541 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168338730_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1451513186 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451513186'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451513186.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451513186.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451513186.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451513186.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-19624.153377,Y=-129834.347548,Z=2557.995013) RelativeRotation=(Pitch=-19.741074,Yaw=-122.423800,Roll=-0.000000) RelativeScale3D=(X=0.971352,Y=0.971352,Z=0.971352) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451513186.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451513186.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B351277D4DFAD0C15065C68CC192C2BC RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E629FE1E4601_1851730372" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1490527356 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46438.621377,Y=-147308.747548,Z=3206.666413) RelativeRotation=(Pitch=-8.968518,Yaw=-62.652287,Roll=19.492120) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490527356.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490527356.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490527356'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490527356.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1490527356.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1490527356.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1490527356'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=44775CCB4F6C70A04D8F6B83F66BFEE9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC253A01_1829396998" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413725434 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413725434'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413725434.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413725434.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413725434.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413725434.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36354.387377,Y=-130303.887548,Z=2317.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413725434.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413725434.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F7FF26E6487F7EF46A606CA76321BA35 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCD63F01_1220329384_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414042476 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414042476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414042476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414042476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414042476.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414042476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36610.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414042476.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414042476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=37DFB5734D43D6FE4EBA6CA657EFDFBA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547271060_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102707628 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102707628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102707628.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102707628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102707628.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102707628.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-124671.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102707628.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102707628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8533AA08448D198C2B48BAB89B636261 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1328291358_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104136825 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104136825'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104136825.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104136825.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104136825.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104136825.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104136825.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104136825.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B6C1898543F93CD5586E9F988D5740CC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC3B3501_1477733756_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376523203 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376523203'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376523203.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376523203.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376523203.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376523203.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-112383.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376523203.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376523203.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F7E511F94634B37D6E00E6937BF4A59B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5B3D01_1351349832_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415300687 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415300687'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415300687.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415300687.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415300687.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415300687.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133631.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415300687.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415300687.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9C643C2F4F35526B082296B781DFCC39 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_2080860988_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130643478 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130643478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130643478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130643478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130643478.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130643478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130643478.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130643478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3AC12D6744113F47D4669A8B1C751C14 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1339747134_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341181534 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341181534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341181534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341181534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341181534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341181534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341181534.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341181534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=ADB5060D464CDEAD6022D396B9F5B7A5 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1392434956_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130030444 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130030444'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130030444.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130030444.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130030444.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130030444.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130030444.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130030444.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E725156C421E0CE01A706D82416BAD97 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1631736483_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1341566607 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341566607'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341566607.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341566607.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341566607.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341566607.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61186.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341566607.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341566607.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=2CCB89D547E41FF8B868F59ABE25648B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CCDB4001_1476513419_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115882182 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115882182'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115882182.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115882182.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115882182.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115882182.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49910.387377,Y=-126775.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115882182.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115882182.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=227877324A8F090794FC98B183CB024F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC2C4001_1342145656_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129043390 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129043390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129043390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129043390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129043390.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129043390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126207.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129043390.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129043390.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=19B84EDC4D9AA038C77B0D827DC46850 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC5D3101_1472295297_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1412837384 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29374.387377,Y=-132939.887548,Z=4619.997713) RelativeRotation=(Pitch=0.000000,Yaw=20.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412837384.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=7CA25E3842443B2089B2B8BEC4BBE972 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC114101_1279245834_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1449152029 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449152029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449152029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449152029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449152029.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449152029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132351.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449152029.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449152029.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26530.712891 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=B3DDFD7A49D3B92DF8673B9227C57B3D RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCC62A01_1709548432_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1098010304 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098010304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098010304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098010304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098010304.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098010304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-131071.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098010304.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098010304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=6224102B48DF57C3C74F5E949A759C6B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986467857_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-47362.387377,Y=-132687.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=0.687500,Y=0.781250,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1291053474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4FEF405944CD5448F7448DA118930EE6 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC253501_1450710682" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101034015 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51926.387377,Y=-128555.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=-25.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101034015.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=2BE81FAB451DDDEB4466B49CAFCA49FD RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2B4001_1544612437_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107551122 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107551122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107551122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107551122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107551122.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107551122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107551122.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107551122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24705.503906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=73CBB3B943E658FB75B8F790FE893C1D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2070860810_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103291718 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103291718'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103291718.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103291718.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103291718.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103291718.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103291718.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103291718.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B31B4A2F44F8F4A71D559BBBFA2E7734 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880390451_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104416871 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104416871'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104416871.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104416871.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104416871.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104416871.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104416871.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104416871.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=59ECC47A45C46AA7AAC44F9BA39561CB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1948470978_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C Name=None_UAID_0492261AAF380E4A02_1416666750 Archetype="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Mine_TrackStop_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416666750'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416666750.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416666750.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mine_TrackStop_01.Default__Mine_TrackStop_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416666750.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416666750.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mine_Kit_01_1572'" CachedMaxDrawDistance=10501.778320 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29822.387377,Y=-131711.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416666750.BoundingBoxComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416666750.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10501.778320 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10501.778320 DataVersion=1 SavedActorGuid=AC907F954F145BDE01348C811C844845 RootComponent="StaticMeshComponent0" ActorLabel="Mine_TrackStop_01_C_UAID_E04F43E622CCD03F01_1661236364_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1342209677 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342209677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342209677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342209677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342209677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342209677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_1922'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55042.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342209677.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342209677.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_A.TD_LighCastle_StoneWall_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BD11020E471061731CEBFBBA1A48F491 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E629FE982F01_1654573789_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1375883119 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33515.000000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50078.387377,Y=-121003.887548,Z=5763.997713) RelativeRotation=(Pitch=0.000000,Yaw=170.181800,Roll=0.000000) RelativeScale3D=(X=0.962825,Y=0.962825,Z=0.962825) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.BoundingBoxComponent'" CachedMaxDrawDistance=33515.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33515.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33515.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375883119.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33515.000000 DataVersion=1 SavedActorGuid=B90083E4413F7E8E312C05A47D7BA771 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC414301_1762292398_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29182.156484,Y=-131840.003542,Z=5375.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933518575.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=0996451442E0FAB667E9C8BBE39E4351 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC013801_2139270750_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1451649224 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18791.817377,Y=-127919.057548,Z=4725.801413) RelativeRotation=(Pitch=0.000000,Yaw=105.284510,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451649224.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451649224.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451649224'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451649224.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451649224.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451649224'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451649224.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1451649224.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1451649224.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1451649224'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-18854.920655,Y=-127936.302284,Z=4818.803178),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=F2E8161C4FB750371F73CB90082D6370 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CCF74D01_1440250980" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C Name=None_UAID_0492261AAF380E4A02_1342457752 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.BP_LightCastle_RoofTrim_B_Diagonal_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342457752'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342457752.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342457752.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Diagonal.Default__BP_LightCastle_RoofTrim_B_Diagonal_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342457752.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342457752.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" CachedMaxDrawDistance=27426.054688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342457752.BoundingBoxComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342457752.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27426.054688 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27426.054688 DataVersion=1 SavedActorGuid=5126907F41662237698240A3F997DCB6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FE912F01_2037239628_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.BP_LightCastle_Brace_A_C Name=None_UAID_0492261AAF380E4A02_1091162217 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.BP_LightCastle_Brace_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.BP_LightCastle_Brace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091162217'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091162217.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091162217.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Brace_A.Default__BP_LightCastle_Brace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091162217.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091162217.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_448'" CachedMaxDrawDistance=23737.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-125439.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091162217.BoundingBoxComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1091162217.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23737.873047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23737.873047 DataVersion=1 SavedActorGuid=DF49643D467C91AD4218229E28775D4E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Brace_A_C_UAID_E04F43E653AD7F3601_1744735537_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102631609 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102631609'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102631609.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102631609.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102631609.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102631609.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102631609.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102631609.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F0D8291447D693252B8DDFB035EE9043 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079738297_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147264835 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147264835'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147264835.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147264835.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147264835.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147264835.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-124671.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147264835.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147264835.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=514E4F8548C36928027FF5BC21BC7F6C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BD3101_1766940192_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Apollo_Welcome_Ladder_01_C Name=None_UAID_0492261AAF380E4A02_1413665419 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Apollo_Welcome_Ladder_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Apollo_Welcome_Ladder_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413665419'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413665419.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413665419.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Welcome/Apollo_Welcome_Ladder_01.Default__Apollo_Welcome_Ladder_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413665419.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413665419.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Welcome_Ladder_01_1746'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37462.387377,Y=-129427.887548,Z=2311.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413665419.BoundingBoxComponent'" CachedMaxDrawDistance=18668.265625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413665419.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18668.265625 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18668.265625 DataVersion=1 SavedActorGuid=6C85F36444767C4DDC6E3AAE0DD5AA05 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Welcome_Ladder_01_C_UAID_E04F43E622CC103701_1395484136_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110867386 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45385.357377,Y=-127146.512548,Z=7799.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.121216,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110867386.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110867386.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110867386'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110867386.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110867386.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110867386.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110867386'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=AAF5A8BB440A49EBB7B828AA6C4DC3BA RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1706208537_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1341006501 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341006501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341006501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341006501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341006501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341006501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54747.352377,Y=-127089.403548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=190.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341006501.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341006501.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0932D0974F4EF5326C682F84C6376FF8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCD34001_1405477944_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_D.BP_LightCastle_Wall_C_D_C Name=None_UAID_0492261AAF380E4A02_1105485971 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_D.BP_LightCastle_Wall_C_D_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_D.Default__BP_LightCastle_Wall_C_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_D.BP_LightCastle_Wall_C_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105485971'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_D.Default__BP_LightCastle_Wall_C_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105485971.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_D.Default__BP_LightCastle_Wall_C_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105485971.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_D.Default__BP_LightCastle_Wall_C_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105485971.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105485971.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.835938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105485971.BoundingBoxComponent'" CachedMaxDrawDistance=22873.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105485971.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.835938 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.835938 DataVersion=1 SavedActorGuid=44AA9FF444AB0683DD6282BCA6151A84 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_C_C_UAID_E04F43E622CC823001_1785243848_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103024698 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103024698'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103024698.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103024698.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103024698.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103024698.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128255.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103024698.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103024698.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=91DDA18443634FA99D7B358BF05A60FD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1597955433_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375449999 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375449999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375449999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375449999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375449999.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375449999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375449999.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375449999.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=633DBC7B440EADF48C023CA354A7891F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1083892905_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C Name=None_UAID_0492261AAF380E4A02_1448499828 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448499828'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448499828.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448499828.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448499828.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448499828.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27958.387377,Y=-132919.887548,Z=5003.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448499828.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448499828.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=2E854A8942B41C905D45D5986895813B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01b_C_UAID_E04F43E622CC124101_1553128062_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-50702.387377,Y=-129085.887548,Z=4671.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.406250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF38694B02_1633091368.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0B4BAF1747616D363BA5D596657F94A3 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Straight_B_C_UAID_E04F43E622CC753501_1689547005" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1376654244 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376654244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376654244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376654244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376654244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376654244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113151.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376654244.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376654244.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=6675189E465B4A3F7E4CA5BE82D3ACA8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC5F3D01_1783407674_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414924593 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414924593'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414924593.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414924593.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414924593.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414924593.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132095.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414924593.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414924593.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=5CEC3CF74DF9AC9DDB52CA86C981BF1F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC013801_2119786745_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1415253663 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415253663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415253663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415253663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415253663.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415253663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133119.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415253663.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415253663.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=88D8A30B435DBE8E3311689E49EA539F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_C_UAID_E04F43E622CCCA2A01_1351454160_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375659064 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375659064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375659064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375659064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375659064.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375659064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375659064.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375659064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=E3D5564745A03B7B2CD7589369276131 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC2F4001_1533069304_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089544179 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50374.387377,Y=-131493.887548,Z=3465.997713) RelativeRotation=(Pitch=0.000000,Yaw=4.102019,Roll=0.000000) RelativeScale3D=(X=1.079315,Y=1.079315,Z=1.079315) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089544179.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=D08732644C1EBD54CD5D96AA1E9E050D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCE53F01_1467298151" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1413957444 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413957444'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413957444.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413957444.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413957444.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413957444.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-129791.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413957444.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413957444.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=27363.816406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Roof"))) DataVersion=1 SavedActorGuid=8EDCAE344DFE1543A51E8785AA39273A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC173701_1753268395_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109059254 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109059254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109059254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109059254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109059254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109059254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109059254.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109059254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4706D05748D2D3FAF5DC1BB1F908994C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DF3301_1845560343_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF380E4A02_1341017508 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341017508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341017508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341017508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341017508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341017508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60754.387377,Y=-133843.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341017508.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341017508.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=25182B454B3A21479C0B8AB228B30B2D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_E04F43E622CCDB4001_1573025425_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108072175 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108072175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108072175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108072175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108072175.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108072175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124671.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108072175.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108072175.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BE750B604CC4FC989698F88C013D528B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1148468596_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380D4A02_2138567641 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138567641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138567641.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138567641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138567641.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138567641.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138567641.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138567641.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=548F77C54329DF43620513ACF302D0EA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD724701_1539777204_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376695267 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376695267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376695267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376695267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376695267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376695267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376695267.BoundingBoxComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376695267.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25259.076172 DataVersion=1 SavedActorGuid=CC5CA5354B71B3671C2CC4949C2E815A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC2C3001_2072248721_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107877150 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107877150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107877150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107877150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107877150.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107877150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-129023.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107877150.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107877150.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B600224347362038A77E2F9D7826B41C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC753501_1778308016_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111756476 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53830.387377,Y=-131991.887548,Z=3519.997713) RelativeRotation=(Pitch=0.000000,Yaw=135.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111756476.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111756476.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111756476'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111756476.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111756476.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111756476'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111756476.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111756476.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111756476.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111756476'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-53876.644315,Y=-132038.144442,Z=3612.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=35BFC0D647ADA3BBA571BC9826280439 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC633101_1571200560_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448762935 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448762935'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448762935.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448762935.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448762935.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448762935.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448762935.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448762935.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3516C37F4F2FE7933ADD60ACE102564A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1161960611_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130570471 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130570471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130570471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130570471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130570471.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130570471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_617'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126463.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130570471.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130570471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=50F252994EC7E26777D312AC6232713E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDA2F01_1473364464_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104536897 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104536897'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104536897.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104536897.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104536897.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104536897.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104536897.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104536897.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AFBA00674D9C16F489863784F0C41864 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEAF2F01_1233578608_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103811789 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103811789'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103811789.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103811789.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103811789.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103811789.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-130047.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103811789.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103811789.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=532F8AC14C66718EB8D4FFA143435AFC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1735364187_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413728436 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Apollo_WoodMines_Beam01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413728436'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413728436.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413728436.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Beam01_NoSnap.Default__Apollo_WoodMines_Beam01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413728436.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413728436.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37378.387377,Y=-129791.887548,Z=2317.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413728436.BoundingBoxComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413728436.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19694.535156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=19694.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=600C7CE14B2526BCBD481BB788D630F8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCD63F01_1233493386_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1376686263 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376686263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376686263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376686263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376686263.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376686263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-111871.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376686263.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376686263.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=42D8B0F04F35577438719AA168366BE0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CC623D01_1618229906_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1343018872 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343018872'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343018872.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343018872.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343018872.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343018872.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58114.387377,Y=-126975.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343018872.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343018872.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=23049020457EA95286FE6C9224531BC3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC6F3501_2042857727_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108407198 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108407198'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108407198.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108407198.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108407198.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108407198.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124671.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108407198.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108407198.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=16034A144AD68D5BE27C9B97774F9EB3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1269762133_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414031471 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414031471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414031471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414031471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414031471.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414031471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37122.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414031471.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414031471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E504FC7F41EEE45ED43565B68AA1C4D3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547253047_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1096344242 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096344242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096344242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096344242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096344242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096344242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096344242.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096344242.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0A1A3DF24E7642B4E9A53FAC46587780 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1767761485_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38F94C02_2037116680 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2037116680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2037116680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2037116680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2037116680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2037116680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51456.000000,Y=-132096.000000,Z=3456.000000) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2037116680.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38F94C02_2037116680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=F4E7CF79499BFFBE9CED3FB3E025B691 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6D3001_1945240402_988db8175194d598" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1451602200 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451602200'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451602200.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451602200.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451602200.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451602200.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1198'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133375.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451602200.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451602200.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=AB29166A4F5DF04F6164C79FE5B5B8F3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC033801_1258789171_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104134824 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104134824'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104134824.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104134824.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104134824.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104134824.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128255.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104134824.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104134824.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=06A093004FCEDC03C38F48BA276A1FEF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC294001_1212810063_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1415352719 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415352719'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415352719.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415352719.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415352719.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415352719.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_418'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415352719.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415352719.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=78664B2D4250F7C94D4E7C9CFB9068C6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1556023201_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449406158 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449406158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449406158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449406158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449406158.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449406158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-133631.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449406158.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449406158.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=75EB4D114E697061F952C2AA610AE9A9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CCDC4501_1755808919_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Apollo_Coliseum_StoneBench_03_C Name=None_UAID_0492261AAF380D4A02_2109128076 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Apollo_Coliseum_StoneBench_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Apollo_Coliseum_StoneBench_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109128076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109128076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109128076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109128076.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109128076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50242.387377,Y=-130103.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109128076.BoundingBoxComponent'" CachedMaxDrawDistance=9148.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2109128076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9148.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9148.078125 DataVersion=1 SavedActorGuid=200D30194210ECF1AF3BFBA52EBA7639 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_03_C_UAID_E04F43E622CCEB3F01_2000751308_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375655062 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655062.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655062.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=CDA0187746E8BA6C0CE15F9A06EF04B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC2F4001_1500097298_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_B.BP_LightCastle_Throne_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1101214449 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_B.BP_LightCastle_Throne_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_B.Default__BP_LightCastle_Throne_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_B.BP_LightCastle_Throne_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101214449'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_B.Default__BP_LightCastle_Throne_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101214449.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_B.Default__BP_LightCastle_Throne_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101214449.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_B.Default__BP_LightCastle_Throne_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101214449.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101214449.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_NITE_LightCastle_Statue_A_A_1932'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101214449.BoundingBoxComponent'" CachedMaxDrawDistance=24318.218750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101214449.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24318.218750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCast_MarbleSlab_A.TD_LighCast_MarbleSlab_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24318.218750 DataVersion=1 SavedActorGuid=66F145784F8FE39181B8AEACA0397F39 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Throne_Floor_A_C_UAID_E04F43E653AD3F4401_1774221057_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109171280 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109171280'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109171280.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109171280.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109171280.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109171280.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124671.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109171280.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109171280.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=CF81C1B24C3460887EFFAEA7BE606315 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE9A2F01_1613937939_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380D4A02_2144548772 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144548772'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144548772.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144548772.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144548772.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144548772.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_C_152'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50659.387377,Y=-127099.137548,Z=5502.811713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144548772.BoundingBoxComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2144548772.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28243.820312 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Statue_A/TextureData/TD_LightCastle_Statue_A_Interior.TD_LightCastle_Statue_A_Interior'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28243.820312 DataVersion=1 SavedActorGuid=F8ABB5884EF35DA16996B4B5487609F4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E653ADFA3101_1583893928_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490472333 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490472333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490472333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490472333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490472333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490472333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47578.387377,Y=-144326.817548,Z=3139.938413) RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=-44.188970) RelativeScale3D=(X=1.075945,Y=1.075945,Z=1.075945) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490472333.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490472333.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=087E95CD4E02D33D932A56B242375B6F RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FEDE4401_1477791048" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089477175 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39734.210938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42866.387377,Y=-134859.887548,Z=4351.997713) RelativeRotation=(Pitch=0.000000,Yaw=165.346070,Roll=0.000000) RelativeScale3D=(X=0.995651,Y=0.995651,Z=0.995651) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.BoundingBoxComponent'" CachedMaxDrawDistance=39734.210938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39734.210938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39734.210938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089477175.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39734.210938 DataVersion=1 SavedActorGuid=1E0774904D8E85D385C6068743BCF9CF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC414301_1631471393" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130183453 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130183453'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130183453.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130183453.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130183453.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130183453.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-128767.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130183453.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130183453.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0677F39046E249179039F3AA471F0F34 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1916117506_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102196553 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102196553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102196553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102196553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102196553.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102196553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102196553.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102196553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=32DD34AE48F19DDFD570F8BF59440DC0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1931470212_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449172042 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449172042'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449172042.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449172042.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449172042.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449172042.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-132607.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449172042.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449172042.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6051DB5D4A2FF41C7E11F88B9A4569A0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42584801_1790398859_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110879389 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48344.387377,Y=-126821.887548,Z=6235.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110879389.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110879389.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110879389'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110879389.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110879389.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110879389.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110879389'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=289806BE4EBB6123FA728C89AC60796D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_2050825555_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415330705 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415330705'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415330705.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415330705.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415330705.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415330705.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415330705.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415330705.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A7D2C61249C84E93D4BC6B932006AFC3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1217085533_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449180047 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449180047'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449180047.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449180047.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449180047.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449180047.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449180047.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449180047.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=83C55D6443651AD3A8E8EE9B61D5D285 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A1601_1442141429_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102178551 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102178551'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102178551.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102178551.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102178551.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102178551.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102178551.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102178551.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EEF505FF467414CBD91C8E872EF1F23A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1918493208_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1448382808 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28474.387377,Y=-132639.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448382808.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=14C3793143D0167FF2589A997AC59455 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC114101_1889320865_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128223361 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128223361'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128223361.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128223361.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128223361.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128223361.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-125183.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128223361.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128223361.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6D98CEF14A09980ED966DEBEDED45418 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC153001_1689439553_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109049248 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.LightCastle_RoofTrim_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109049248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109049248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109049248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Rounded.Default__LightCastle_RoofTrim_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109049248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109049248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-125695.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109049248.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109049248.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CFF8D4EC46DCC8FB949FA9A1F6836202 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E629FEAF2F01_1814920664_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-35362.387377,Y=-130159.887548,Z=2287.997713) RelativeRotation=(Pitch=0.000000,Yaw=125.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430346554.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=28330C4241B8B6B8ECC0C0BCA8AEC6B3 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Small_Corner_180_B_C_UAID_E04F43E622CC0A3801_1812136784" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089300158 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32594.503906 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51362.387377,Y=-133775.887548,Z=3109.997713) RelativeRotation=(Pitch=0.000000,Yaw=-32.237000,Roll=0.000000) RelativeScale3D=(X=0.906250,Y=0.906250,Z=0.906250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.BoundingBoxComponent'" CachedMaxDrawDistance=32594.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32594.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32594.503906 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089300158.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32594.503906 DataVersion=1 SavedActorGuid=671DE5F54A76A3BCDC55A485FC913F48 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCE53F01_1231981147" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375655063 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655063.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-121599.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655063.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375655063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=9A2EBABC400D0CE749813386A239081D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC2F4001_1516732300_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376816292 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376816292'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376816292.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376816292.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376816292.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376816292.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-121855.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376816292.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376816292.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=FE9BD91F458D53556541A8B220EDBEF2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC803001_1653172464_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380E4A02_1412853393 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412853393'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412853393.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412853393.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412853393.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412853393.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29296.387377,Y=-132435.887548,Z=4231.997713) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412853393.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412853393.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=8C9064F1493DC30559092B9C35D4C363 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC104101_1874710638_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104877951 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104877951'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104877951.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104877951.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104877951.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104877951.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104877951.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104877951.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=30812ED145B427431312C4BF62576E3E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E653AD243001_1748668205_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139742704 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139742704'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139742704.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139742704.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139742704.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139742704.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125695.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139742704.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139742704.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=B03420214FFB3258E2063D8DFB59DA32 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E622CC284001_2048561872_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376491199 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376491199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376491199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376491199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376491199.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376491199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121855.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376491199.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376491199.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E70C9FFA4D90EB27FF837BA5D096EFC0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1628807457_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343077883 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343077883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343077883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343077883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343077883.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343077883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343077883.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343077883.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=7F98D3804285F3F20FA7AAA62DA4B5E4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1532898486_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C Name=None_UAID_0492261AAF380E4A02_1376933350 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.SM_LightCastle_B_Rounded_Outer_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376933350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376933350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376933350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/SM_LightCastle_B_Rounded_Outer.Default__SM_LightCastle_B_Rounded_Outer_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376933350.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376933350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-121343.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376933350.BoundingBoxComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376933350.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.126953 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.126953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=2A926D5C45EA9AD6441283A0769C595D RootComponent="StaticMeshComponent0" ActorLabel="SM_LightCastle_B_Rounded_Outer_C_UAID_E04F43E622CC2F3001_1498682399_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF380D4A02_2103665067 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103665067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103665067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103665067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103665067.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103665067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-134655.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103665067.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103665067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=75CAC9C64282168D92EDB2A57FE35187 RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallS_C_UAID_E04F43E622CC633101_1504434554_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103589758 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103589758'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103589758.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103589758.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103589758.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103589758.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103589758.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103589758.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1CAE11E94E697EC96CBCE29D4BE3F172 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FECD2F01_1421681873_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107707132 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107707132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107707132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107707132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107707132.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107707132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_744'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-126207.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107707132.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107707132.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=0210AFCB4CB7A1F0DAA9C79CC835097A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC82F01_1622780087_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF380E4A02_1375653061 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375653061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375653061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375653061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375653061.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375653061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375653061.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375653061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=19F4543549BD40E4241563882B9F2484 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E622CC2F4001_1464492296_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109802349 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109802349'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109802349.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109802349.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109802349.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109802349.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-49890.387377,Y=-125507.887548,Z=7219.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109802349.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109802349.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=DE4B6A744C3D14C5502D8B9F1974AC4A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E622CC2F4001_1151282289_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074174049 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074174049'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074174049.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074174049.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074174049.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074174049.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125183.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074174049.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074174049.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8D3D1CBD4899525B09406FB5186E7616 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC424301_1814380598_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C Name=CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.CP_Asteria_Cliff_Small_Corner_180_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Corner_180_B.Default__CP_Asteria_Cliff_Small_Corner_180_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Corner_180_B_NoRVT_456'" RelativeLocation=(X=-31514.387377,Y=-132095.887548,Z=4203.997713) RelativeRotation=(Pitch=0.000000,Yaw=-145.000000,Roll=0.000000) RelativeScale3D=(X=0.656250,Y=0.656250,Z=1.187500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Corner_180_B_C_UAID_0492261AAF387F4B02_1430164549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Corner_180_B.CP_TD_Cliff_Small_Corner_180_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AB4D570D4097B5B68DABFD988D9A9F3C PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Corner_180_B_8f8d62de" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC262B01_1276002261" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1414044477 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414044477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414044477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414044477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414044477.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414044477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37634.387377,Y=-129535.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414044477.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414044477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A7AD26404DCD8D0C5D3D4BBC464231A0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC192B01_1547281067_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342543779 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342543779'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342543779.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342543779.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342543779.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342543779.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-126207.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342543779.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342543779.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=02E993924F4F591FF733C2971C80AA79 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC713501_1337742161_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104431876 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104431876'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104431876.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104431876.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104431876.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104431876.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104431876.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104431876.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A07B5BC4467D9CABAE2A71B48898C100 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1621785740_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130088448 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130088448'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130088448.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130088448.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130088448.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130088448.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127999.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130088448.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130088448.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2AD6F7CC41B6A399929CCBA97A646267 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1631745488_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1096335238 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096335238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096335238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096335238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096335238.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096335238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096335238.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096335238.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FC9AC244464146C8A80789826E0517FC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E622CCDD2F01_1126934097_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF380E4A02_1490256258 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490256258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490256258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490256258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490256258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490256258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-137215.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490256258.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490256258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=089116AD46415A525503438FBD1CD8D6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_NoOverhang_C_UAID_E04F43E622CC103601_1557905024_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1375881118 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30353.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54474.387377,Y=-120563.887548,Z=4499.997713) RelativeRotation=(Pitch=0.000000,Yaw=46.059630,Roll=0.000000) RelativeScale3D=(X=0.781250,Y=0.781250,Z=0.781250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.BoundingBoxComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375881118.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=30353.140625 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A2837717452FAD4AF3B7BA98A196EEA9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_1991554206" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1414932598 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414932598'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414932598.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414932598.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414932598.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414932598.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37122.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414932598.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414932598.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=F10016864895C3BECABF8793ECFBE53D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC103701_1395482135_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1100906447 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.BP_LightCastle_Throne_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100906447'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100906447.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100906447.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/BP_LightCastle_Throne_Floor_A.Default__BP_LightCastle_Throne_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100906447.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100906447.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_837'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100906447.BoundingBoxComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100906447.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25654.599609 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCast_MarbleSlab_A.TD_LighCast_MarbleSlab_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25654.599609 DataVersion=1 SavedActorGuid=572B5BF84E7DA88744076B96970832DF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Throne_Floor_A_C_UAID_E04F43E653AD243401_1540166414_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139522693 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139522693'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139522693.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139522693.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139522693.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139522693.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127231.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139522693.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139522693.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=30BFF2E047D84A44E392DC8C8B191176 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653ADDF4301_1491115222_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341305556 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341305556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341305556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341305556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341305556.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341305556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341305556.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341305556.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8D86A8D6428D4465A1B231BFD92600D1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1814614710_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147333844 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147333844'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147333844.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147333844.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147333844.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147333844.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147333844.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147333844.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5E8C916644F2694521A01787EB0DD7A4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DD3301_1196459916_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109584325 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109584325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109584325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109584325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109584325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109584325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126975.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109584325.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109584325.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=74C40E364C7A4EFBDE0AAA9FC99AAC3E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA72F01_1458698371_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C Name=None_UAID_0492261AAF380D4A02_2103055057 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103055057'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103055057.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103055057.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103055057.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103055057.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-135423.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103055057.BoundingBoxComponent'" CachedMaxDrawDistance=21749.621094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103055057.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21749.621094 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21749.621094 DataVersion=1 SavedActorGuid=8763ED864E57E5C1831E859DC616466A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_BalconyS_C_UAID_E04F43E622CC8A3A01_1528330899_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130645479 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130645479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130645479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130645479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130645479.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130645479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130645479.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130645479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9BF02229449A3ACD5D00A08E0D605F5D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDD2F01_1339750135_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1342062651 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342062651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342062651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342062651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342062651.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342062651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62722.387377,Y=-126463.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342062651.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342062651.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=BF27652D4CF5990F81B2D2B3C8AFA614 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC723501_1205729402_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1449166038 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449166038'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449166038.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449166038.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449166038.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449166038.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132351.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449166038.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449166038.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=B2ECCF2E45EE7395D5A0B9A880AFB710 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC0A3801_1349693720_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109845351 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109845351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109845351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109845351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109845351.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109845351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-53407.485377,Y=-134718.012548,Z=2612.023813) RelativeRotation=(Pitch=-3.783591,Yaw=173.325200,Roll=0.000000) RelativeScale3D=(X=1.187500,Y=1.187500,Z=1.187500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109845351.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109845351.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3AC66F4841A4E0D8351E79A2A375C635 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_E04F43E622CC373A01_1227550774" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342785818 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342785818'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342785818.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342785818.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342785818.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342785818.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54786.387377,Y=-126719.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342785818.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342785818.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=FAECCE3349A1EC0236CDF2BFBABDC619 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADBD4501_1731205289_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415234653 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415234653'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415234653.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415234653.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415234653.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415234653.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-128767.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415234653.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415234653.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=6D0228EF4DD083D30F4E70ACEFB5E445 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6A3001_2067698786_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1416674753 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416674753'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416674753.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416674753.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416674753.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416674753.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-30234.387377,Y=-129415.887548,Z=2183.997713) RelativeRotation=(Pitch=19.817692,Yaw=1.822421,Roll=13.906925) RelativeScale3D=(X=0.959413,Y=0.959413,Z=0.959413) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416674753.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416674753.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=BA3BF9B34A846AEEB771C7B5B9726524 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_A_C_UAID_E04F43E622CC153D01_1905418336" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342677808 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342677808'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342677808.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342677808.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342677808.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342677808.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65282.387377,Y=-126463.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342677808.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342677808.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2D3A0FB4485A79A0BAA36EB291076E6F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCD14001_1772751540_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448736919 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448736919'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448736919.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448736919.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448736919.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448736919.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26370.387377,Y=-132351.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448736919.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448736919.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=695E59824BA99C57D23AA59CCAB8B214 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42DB4101_1921068371_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102509587 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102509587'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102509587.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102509587.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102509587.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102509587.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-123903.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102509587.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102509587.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7928A3FD44FA70D94EB267BA42527A51 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1367899400_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1415340712 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415340712'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415340712.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415340712.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415340712.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415340712.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415340712.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415340712.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=88E5BB5E44B772212E3C289B697B0347 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1549930196_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C Name=None_UAID_0492261AAF380E4A02_1095643225 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.Default__BP_LightCastle_CenterPieceSet_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" Archetype="/Script/Niagara.NiagaraComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_TableSettings_A/Blueprints/BP_LightCastle_CenterPieceSet_B.BP_LightCastle_CenterPieceSet_B_C:NS_LightCastle_CenterPieceSet_B_CandleFlame_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.NS_LightCastle_CenterPieceSet_B_CandleFlame'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_TableSettings_A_715'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53046.387377,Y=-125437.887548,Z=7095.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="NS_LightCastle_CenterPieceSet_B_CandleFlame" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1095643225.NS_LightCastle_CenterPieceSet_B_CandleFlame'" OverrideParameters=() CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object NS_LightCastle_CenterPieceSet_B_CandleFlame="NS_LightCastle_CenterPieceSet_B_CandleFlame" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=CD3B032C4E2FEDB0D994BD8B9986C2A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_CenterPieceSet_B_C_UAID_E04F43E622CC264601_1797035842_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375447997 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375447997'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375447997.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375447997.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375447997.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375447997.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375447997.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375447997.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=2B49F6044F6A826A6E3C799BE726865C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1080667903_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102104541 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102104541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102104541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102104541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102104541.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102104541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-127231.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102104541.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102104541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=72BC05384992576A0D1110B0BFC78A94 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC273001_1412807735_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131736545 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131736545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131736545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131736545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131736545.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131736545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-134399.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131736545.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131736545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=57CF375346D6C7FBC97F638944AE3F65 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_2013224479_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104768943 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104768943'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104768943.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104768943.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104768943.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104768943.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104768943.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104768943.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E64367534C704018CF750DAC448C9E8D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FED02F01_1162897463_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130583472 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130583472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130583472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130583472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130583472.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130583472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-129023.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130583472.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130583472.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=33DFAA0044CC5ED8D4FC9997EBAD54F2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDB2F01_2138255713_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108372192 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108372192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108372192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108372192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108372192.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108372192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108372192.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108372192.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=88F4108445CCD6435C541BB94423F544 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1323858925_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109581323 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109581323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109581323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109581323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109581323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109581323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-125695.887548,Z=9599.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109581323.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109581323.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=EED37ED5461D474F0CEB24A1840C8CBE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE962F01_1129735219_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2101040016 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51912.387377,Y=-124369.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2101040016.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5EC3681A4AC45BB75CE5F784E57E1CC9 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CC2B4001_1565769440_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128821379 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128821379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128821379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128821379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128821379.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128821379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_226'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128821379.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128821379.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_B.TD_LighCastle_StoneFloor_D_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=74375D544AE6E37089E8A883269C0A42 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC264101_1074247551_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1416144745 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416144745'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416144745.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416144745.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416144745.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416144745.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-133119.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416144745.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416144745.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=D452A73E484A68A505EC1C9F83C3BE83 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD12A01_2097514343_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108459208 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108459208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108459208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108459208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108459208.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108459208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124927.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108459208.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108459208.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F8F595FA4512FB8D473733A4184F93EF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DF3301_1840691342_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110338358 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110338358'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110338358.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110338358.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110338358.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110338358.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136191.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110338358.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110338358.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=7C4002C54A12CA35041473A820A19E15 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC552201_1907864032_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103504743 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103504743'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103504743.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103504743.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103504743.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103504743.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126207.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103504743.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103504743.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A57E661C4A13C4F072973EB89C0803F4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1493053377_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1342138660 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30943.298828 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57722.387377,Y=-125747.887548,Z=4603.997713) RelativeRotation=(Pitch=0.000000,Yaw=96.392310,Roll=0.000000) RelativeScale3D=(X=0.812500,Y=0.812500,Z=0.812500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.BoundingBoxComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30943.298828 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342138660.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30943.298828 DataVersion=1 SavedActorGuid=9CCBE72C469D755F727E4588D7D06A5F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_1456434197_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1342382726 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342382726'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342382726.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342382726.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342382726.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342382726.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342382726.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342382726.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=52B8A9CE49F8DD7A44FC0FB2F4551891 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC6E3501_2120898508_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104046814 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104046814'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104046814.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104046814.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104046814.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104046814.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104046814.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104046814.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=96C1C9D744C017B356F55C8C3BF83EF2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1537929873_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448746926 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448746926'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448746926.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448746926.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448746926.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448746926.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133887.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448746926.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448746926.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=72D04A5D4E3BFD12AA49B7A0FC104D6B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC063701_2131427416_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342213679 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342213679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342213679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342213679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342213679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342213679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126719.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342213679.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342213679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=9C9A6BFA4228C96D8754BE98AFA89749 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1453018965_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109770341 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109770341'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109770341.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109770341.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109770341.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109770341.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-44454.387377,Y=-123683.887548,Z=2083.997713) RelativeRotation=(Pitch=-14.832603,Yaw=1.810016,Roll=-18.737986) RelativeScale3D=(X=1.009110,Y=1.009110,Z=1.009110) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109770341.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109770341.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B0A7C3FA41ED9581F97C049A49C996B4 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC273B01_1654351471" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF380E4A02_1105248964 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105248964'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105248964.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105248964.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105248964.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105248964.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-126463.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105248964.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105248964.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=2112E39E4D97DA70FA391DB66A84103F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC254101_1339965342_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1087108102 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087108102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087108102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087108102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087108102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087108102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087108102.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087108102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=5A06E38C4A91A57FAB2E08A48B2E9A01 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945339460_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.LightCastle_RoofTrim_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109419315 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.LightCastle_RoofTrim_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.LightCastle_RoofTrim_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109419315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109419315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109419315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109419315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109419315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-125439.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109419315.BoundingBoxComponent'" CachedMaxDrawDistance=27258.275391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109419315.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27258.275391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27258.275391 DataVersion=1 SavedActorGuid=8252CB854854245DF9A59C849DF3B1AA RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E61C42E54301_1265775226_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089144142 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32838.933594 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53286.387377,Y=-130201.887548,Z=3333.060013) RelativeRotation=(Pitch=0.000000,Yaw=-113.903076,Roll=0.000000) RelativeScale3D=(X=0.920960,Y=0.920960,Z=0.920960) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.BoundingBoxComponent'" CachedMaxDrawDistance=32838.933594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32838.933594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32838.933594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089144142.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32838.933594 DataVersion=1 SavedActorGuid=B7AE22214D0C9A7DD7B88EBD30271A3B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC404301_2142472209" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1449134019 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449134019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449134019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449134019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449134019.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449134019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_451'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132607.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449134019.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449134019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=702AFE664124AD4B0FA7BFBAC69B189A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCDD4501_1467233151_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107175097 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107175097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107175097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107175097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107175097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107175097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127231.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107175097.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107175097.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=FC4F10A544C2D6E8A91F1E90E3C206BF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA42F01_1086535685_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1448514837 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448514837'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448514837.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448514837.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448514837.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448514837.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18791.137377,Y=-127922.127548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=161.474320,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448514837.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448514837.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=9D7745614193FE37A95B5EB620EF6944 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCF74D01_1440254981" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097925294 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097925294'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097925294.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097925294.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097925294.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097925294.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-131071.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097925294.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097925294.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=95A1BA4F4EE87C569B2968A37275DCCC RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986427831_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1342392730 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342392730'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342392730.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342392730.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342392730.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342392730.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66306.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342392730.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342392730.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4232.656250 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=22FB58714A82B2C09A5F1A87EF54D6C4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42EB3801_2108118677_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449190053 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449190053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449190053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449190053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449190053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449190053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-133375.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449190053.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449190053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=55F9754B426E987EA1D9B28155009A30 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1653552858_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375804104 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375804104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375804104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375804104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375804104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375804104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113407.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375804104.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375804104.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A90E7F9F47F0DB38F2A1E787D41B6E23 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC023F01_1144682212_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449403156 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449403156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449403156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449403156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449403156.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449403156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133119.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449403156.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449403156.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=52E3D57B41FCFD7C697775A68B8E074E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC083701_1950470684_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376473188 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376473188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376473188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376473188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376473188.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376473188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376473188.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376473188.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F559657744891D544BB83F886624571F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1386118405_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1448803956 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448803956'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448803956.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448803956.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448803956.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448803956.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-132351.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448803956.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448803956.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=25B24A244EF25E16A8708E810D5D252F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E622CC943F01_1408337784_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-47362.387377,Y=-129947.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=0.687500,Y=0.781250,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290619463.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=DBD907634D10079C0C75C396A4C78EFF PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CC213501_1327721964" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109227293 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109227293'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109227293.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109227293.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109227293.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109227293.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-124671.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109227293.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109227293.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=88307085464B938B075A87AF2C76B2D0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA82F01_1688252399_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1414387532 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414387532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414387532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414387532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414387532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414387532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34050.387377,Y=-131071.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414387532.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414387532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21264.753906 DataVersion=1 SavedActorGuid=43ABE1954DF7BCE31464FFAC23C65235 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC0C3801_1932665172" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108376194 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108376194'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108376194.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108376194.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108376194.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108376194.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108376194.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108376194.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=55C969574AC9C7E51661B4A092E2E0E9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DD3301_1352276930_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1448512835 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448512835'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448512835.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448512835.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448512835.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448512835.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28498.387377,Y=-132427.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448512835.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448512835.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=91FCDEE54477D3BC9D3076A1151BCCEF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC114101_2105254873_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146858800 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-128511.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146858800.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=6021D1594017A6DEF50F2D88F6302552 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE9A2F01_2119636992_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-52748.387377,Y=-128499.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=155.000000,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646452615.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8A390BC846F9D9597BD8F1B448E26D0F PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E622CC254601_1088036606" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102654616 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102654616'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102654616.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102654616.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102654616.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102654616.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126207.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102654616.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102654616.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F29D9A244117FBF245D088929E1C9C5E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079781322_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131025498 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131025498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131025498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131025498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131025498.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131025498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1718'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131025498.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131025498.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_B.TD_LighCastle_WoodenFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9D333795450BE0F0CF122694F63F9DB4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA42F01_1413051735_587e79bc580052cc" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-50098.387377,Y=-121419.887548,Z=4549.997713) RelativeRotation=(Pitch=1.206611,Yaw=-2.419799,Roll=4.508450) RelativeScale3D=(X=1.000000,Y=0.906250,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1290740466.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6C03B7AB4B228237B53DA9BABB570B89 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Straight_A_C_UAID_E04F43E622CCC83A01_1118310688_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414545552 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414545552'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414545552.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414545552.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414545552.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414545552.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-130303.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414545552.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414545552.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=E18A54F54A1DD51B6FBDE28EA4F05008 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC253501_1549293686_6af6af9cbca79955" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=D1985B084994CBAFC6887092CC5B36DD End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-132863.887548,Z=6867.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710021630.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.233161 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=B836C4484E0D5B895F6738AA6DE82DB9 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_E04F43E622CC124101_1095026053_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415333707 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415333707'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415333707.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415333707.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415333707.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415333707.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133887.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415333707.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415333707.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=05DA714644A9C7C1C4C587B41503FED3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1154222724_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1096349245 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096349245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096349245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096349245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096349245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096349245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-132863.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096349245.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096349245.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5DE4D22941F58631951DA78D245CE2BF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCDD2F01_1131195098_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074134046 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074134046'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074134046.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074134046.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074134046.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074134046.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126207.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074134046.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074134046.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=23B444BE420E60D4E8D0C599CAAF90E6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC263A01_1956409189_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129287398 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129287398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129287398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129287398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129287398.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129287398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-124159.887548,Z=6143.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129287398.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129287398.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0CE653934FD37134E72E2AA20B48786B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC7F3001_1695000208_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098211317 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098211317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098211317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098211317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098211317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098211317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132095.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098211317.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098211317.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=1D4DC3E14571335C9BC2D299C7A72744 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986444842_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1448506832 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448506832'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448506832.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448506832.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448506832.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448506832.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27278.387377,Y=-132791.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448506832.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448506832.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=A224D3AF4D0FA1B3BB4557B6AE1A46BA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC104101_1689939629_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449207062 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449207062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449207062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449207062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449207062.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449207062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1149'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-132095.887548,Z=1151.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449207062.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449207062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=59F453C64F9B808F8A64279EAA782481 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1379938134_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140377741 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140377741'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140377741.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140377741.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140377741.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140377741.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126719.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140377741.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140377741.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=DA6EA6774043F90C7CAE159BC514B6E0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top_C_UAID_E04F43E653AD984501_1092488969_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1089551182 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39468.027344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-123871.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-136.647570,Roll=0.000000) RelativeScale3D=(X=0.978719,Y=0.978719,Z=0.978719) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.BoundingBoxComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39468.027344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089551182.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39468.027344 DataVersion=1 SavedActorGuid=C87A485A46A7FD8F833CEBBC1F10443A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CC5C3101_2145924108_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448448819 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448448819'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448448819.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448448819.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448448819.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448448819.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27948.387377,Y=-133343.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448448819.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448448819.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DAE967FB483E0F952D48D8B0C3EA30F1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC114101_1371029839_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1449345130 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449345130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449345130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449345130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449345130.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449345130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449345130.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449345130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=46CC132C4E9435F8D9C5B7936F8CE590 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1924549972_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416124733 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416124733'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416124733.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416124733.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416124733.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416124733.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_744'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132863.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416124733.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416124733.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=CFAC0F004838C7563BC21E9B8B2B4BB6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442178513_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380D4A02_2134436605 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134436605'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134436605.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134436605.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134436605.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134436605.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-126207.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134436605.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2134436605.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=9B8C539E485094CDDF182F969DEE5605 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E629FEAF2F01_1834018666_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103548750 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103548750'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103548750.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103548750.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103548750.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103548750.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127231.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103548750.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103548750.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EDE068184291B2152E59278AB6148592 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEC82F01_1832861106_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108466212 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108466212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108466212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108466212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108466212.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108466212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45058.387377,Y=-125183.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108466212.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108466212.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C97D30B64F3FAD1D2713FF8A446ED705 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C421A4301_2058346509_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF380E4A02_1106200023 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106200023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106200023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106200023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106200023.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106200023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=9215.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106200023.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106200023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=6D12F79848ED15CE67C454A25898921E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_C_C_UAID_E04F43E622CC273001_1104409720_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087766117 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087766117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087766117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087766117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087766117.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087766117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-134911.887548,Z=3071.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087766117.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087766117.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BFF4D2764EC0D67EB218B38677AF983F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC6D3001_1945262416_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097930296 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097930296'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097930296.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097930296.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097930296.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097930296.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130559.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097930296.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097930296.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=779E01A347989C49772294AD3BCBDB81 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986433835_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122216268 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122216268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122216268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122216268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122216268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122216268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127223.887548,Z=7439.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) RelativeScale3D=(X=2.125000,Y=2.125000,Z=2.125000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122216268.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122216268.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=711A07EE43A392BF7D2C20B4D354D9B6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC2E4001_1265819065_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF380D4A02_2121833255 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121833255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121833255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121833255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121833255.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121833255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-135935.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121833255.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121833255.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=1B4662F04931AA9ABFAF7D828DAD1F3B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_A_C_UAID_E04F43E622CC103601_1595762026_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342525769 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342525769'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342525769.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342525769.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342525769.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342525769.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-126207.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342525769.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342525769.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7B644F3B4C6A2393DFFEA48E41ACCED6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1293624926_7a50acddf611316c" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=32C8C35749EEC94E5B45229BE2194EF9 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52218.387377,Y=-137091.887548,Z=3803.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710081631.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.842952 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5E54592D45AA55ACC2F52399D536C200 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_E04F43E622CC103601_2120356057_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1090109194 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090109194'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090109194.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090109194.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090109194.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090109194.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-134399.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090109194.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090109194.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=AAECE3D7489A38B058E9469CCE9248BD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CC8A3A01_1454833897_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102830650 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102830650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102830650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102830650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102830650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102830650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125695.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102830650.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102830650.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=935E0B13433DB4261CC9FFA030548582 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD82F01_1860384032_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414140508 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414140508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414140508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414140508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414140508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414140508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414140508.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414140508.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=F83664814DE33256649501AF1A559AA7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1146110610_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF380E4A02_1342200673 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342200673'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342200673.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342200673.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342200673.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342200673.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56322.387377,Y=-126207.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342200673.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342200673.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ED7D561E4493EBDFE500F0BE33F7670B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CC703501_1392780932_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375456003 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375456003'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375456003.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375456003.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375456003.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375456003.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375456003.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375456003.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=17D58C3848B65A9749FD08B557541FDC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1092507911_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415156628 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35016.312500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-32180.387377,Y=-131897.887548,Z=3743.997713) RelativeRotation=(Pitch=0.000000,Yaw=-169.494550,Roll=0.000000) RelativeScale3D=(X=1.062304,Y=1.062304,Z=1.062304) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.BoundingBoxComponent'" CachedMaxDrawDistance=35016.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35016.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35016.312500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415156628.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35016.312500 DataVersion=1 SavedActorGuid=5A8AF00941E8F68925E0DC89318C3712 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC5A4301_2031560823" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449314114 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449314114'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449314114.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449314114.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449314114.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449314114.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-133375.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449314114.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449314114.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6CDAE4AC434898C9ED06BE8DEA857F9C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD22A01_1163522526_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131950556 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131950556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131950556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131950556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131950556.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131950556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_468'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131950556.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131950556.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_C.TD_LighCastle_ThroneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F4EAB85F4ADB680CD2CE758AC22CAB3C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110864486_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C Name=None_UAID_0492261AAF380E4A02_1106157014 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.BP_LightCastle_Wall_Windows_Tall_Mid_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106157014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106157014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106157014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Mid_B.Default__BP_LightCastle_Wall_Windows_Tall_Mid_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106157014.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106157014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22873.521484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127231.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106157014.BoundingBoxComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106157014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.521484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.521484 DataVersion=1 SavedActorGuid=E3FF5D9C43AB452C072683AD2AD4158D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC8B3A01_2126722097_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448617869 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617869'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617869.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617869.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617869.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617869.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16898.387377,Y=-134399.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617869.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448617869.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=728F739A4475D5B1C1F6C5BD0B7FA9BA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCDC4501_1653569866_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C Name=None_UAID_0492261AAF380E4A02_1342985869 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.LightCastle_RoofTrim_A_Inr_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342985869'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342985869.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342985869.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Inr_Rounded.Default__LightCastle_RoofTrim_A_Inr_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342985869.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342985869.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342985869.BoundingBoxComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342985869.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25259.076172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25259.076172 DataVersion=1 SavedActorGuid=D7B6023840B2071BBDD13596BAA9471F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Rounded_C_UAID_E04F43E622CC6F3501_1766991708_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108606219 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108606219'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108606219.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108606219.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108606219.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108606219.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108606219.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108606219.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=FE1FA3264571EF048A27C5A367C05A06 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1495317130_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2121974258 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121974258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121974258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121974258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121974258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121974258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-127215.887548,Z=9087.997713) RelativeScale3D=(X=1.968750,Y=1.968750,Z=1.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121974258.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121974258.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=2CFF095443D6FE5FC41312A2481BAA13 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1837763859_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341424594 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341424594'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341424594.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341424594.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341424594.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341424594.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58370.387377,Y=-126719.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341424594.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341424594.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=96F674ED49DDC588F3B3808B12DBD44D RootComponent="StaticMeshComponent0" ActorLabel="SM_FloorQuarter01_C_UAID_E04F43E622CC6F3501_2124778735_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104746932 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104746932'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104746932.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104746932.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104746932.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104746932.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104746932.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104746932.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1B51B5E241159826A0AE5AAB47D8A9F5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1548034078_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C Name=None_UAID_0492261AAF380D4A02_2102026025 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102026025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102026025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102026025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102026025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102026025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_998'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-135891.887548,Z=3079.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102026025.BoundingBoxComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102026025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" Mobility=Static End Object MeshIndex=3 StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8419.438477 DataVersion=1 SavedActorGuid=375280A74D5487077A529BA951651D91 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponRack_A_C_UAID_E04F43E622CC103601_2047002051_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1449088994 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34425.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18719.387377,Y=-125576.887548,Z=4213.997713) RelativeRotation=(Pitch=0.000000,Yaw=-119.457840,Roll=0.000000) RelativeScale3D=(X=1.022025,Y=1.022025,Z=1.022025) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.BoundingBoxComponent'" CachedMaxDrawDistance=34425.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34425.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34425.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449088994.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34425.140625 DataVersion=1 SavedActorGuid=91B593F245048971751650BDDDB416C8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE1F4601_1346286555" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106742036 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106742036'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106742036.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106742036.StaticMeshComponent0'" RelativeLocation=(X=-50946.387377,Y=-128767.887548,Z=5375.997713) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E62087834601_1259021139_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415309693 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415309693'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415309693.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415309693.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415309693.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415309693.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132863.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415309693.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415309693.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=81D3B7E54DD1EB0E4C6EEDA4AEDD9D7C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1331067155_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1342497757 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342497757'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342497757.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342497757.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342497757.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342497757.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_158'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-125951.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342497757.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342497757.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=EFB84A4D449D3ECEF99E6C832D11BE0E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_2037202607_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105891000 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105891000'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105891000.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105891000.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105891000.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105891000.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125439.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105891000.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105891000.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=0DD1E26E46CB7378BCBE0BA9AE3A6337 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E629FE9A2F01_1176375903_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C Name=None_UAID_0492261AAF380E4A02_1097376272 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.BP_LightCastle_Doorway_C_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097376272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097376272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097376272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Top.Default__BP_LightCastle_Doorway_C_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097376272.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097376272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_1463'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097376272.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097376272.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F5D5ADA743FD8FA6E9B39D93E9087824 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_E04F43E622CCD92F01_1916161252_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490451320 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490451320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490451320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490451320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490451320.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490451320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-45717.524377,Y=-142621.077548,Z=2443.124213) RelativeRotation=(Pitch=-11.396259,Yaw=65.435150,Roll=7.778079) RelativeScale3D=(X=1.071673,Y=1.071673,Z=1.071673) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490451320.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490451320.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AA9510F54786EC92EE7ACAB1DF1E606A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CCD23A01_1698962591" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341321567 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341321567'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341321567.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341321567.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341321567.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341321567.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1657'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59650.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341321567.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341321567.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_C.TD_LighCastle_StoneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=994A971F43C52782CC8900B37B1453A3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC713501_1779322198_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108428205 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108428205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108428205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108428205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108428205.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108428205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124415.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108428205.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108428205.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B3C828CE487F32B472D364B6799E4370 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1309261140_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104753935 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104753935'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104753935.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104753935.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104753935.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104753935.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126975.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104753935.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104753935.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=91E6E91E4D7F8C551CB50BB49FE14F98 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1695066091_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341325569 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341325569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341325569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341325569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341325569.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341325569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60674.387377,Y=-125951.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341325569.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341325569.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=02112BA342B5094553839AAD9D8ECEC9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC713501_1869327202_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074138047 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074138047'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074138047.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074138047.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074138047.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074138047.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-125183.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074138047.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074138047.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D23D86F7447E8E27380E25AB36552B6C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC424301_1771893591_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF380D4A02_2121706252 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.DoorSmartLinkComp'" CustomLinkId=(Id=17324032327416913970) AuxiliaryCustomLinkId=(Id=11455327804234669033) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121706252.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=AEE70F5E45ABE9815ECB49B2A0BAF960 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWayCenter_EXT_C_UAID_E04F43E622CC6D3001_1945341461_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1414963612 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414963612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414963612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414963612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414963612.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414963612.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38590.387377,Y=-129399.887548,Z=2367.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414963612.BoundingBoxComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414963612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12955.208008 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12955.208008 DataVersion=1 SavedActorGuid=098B513342DA561B823C918A8B3276DB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CCEB3F01_1629684296_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101844499 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101844499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101844499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101844499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101844499.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101844499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-124671.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101844499.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101844499.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1B4D0CDD48EF8DD948AE50A0380D81CD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1201346940_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146958818 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146958818'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146958818.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146958818.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146958818.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146958818.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146958818.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146958818.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=D33F2D0C426ED3F89EFBE8A139B8C99B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1663675641_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1449094996 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33486.593750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16266.387377,Y=-134737.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-117.135130,Roll=0.000000) RelativeScale3D=(X=0.961031,Y=0.961031,Z=0.961031) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.BoundingBoxComponent'" CachedMaxDrawDistance=33486.593750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33486.593750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33486.593750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449094996.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33486.593750 DataVersion=1 SavedActorGuid=948CB1354BC7A8DAE52A3582E62498B2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FED84501_1744321058" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448627876 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627876'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627876.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627876.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627876.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627876.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26882.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627876.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627876.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=74088BC64D51320F28B92E85F90D88C6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC083801_1363260278_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF380E4A02_1490292261 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490292261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490292261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490292261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490292261.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490292261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-136703.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490292261.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490292261.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=41449DAB44C6EF6D183E4089C09A5392 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_E04F43E622CC103601_1662025034_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C Name=None_UAID_0492261AAF380D4A02_2115183162 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Apollo_Order_Complex_Ramp_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115183162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115183162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115183162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Roofs/Apollo_Order_Complex_Ramp_05.Default__Apollo_Order_Complex_Ramp_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115183162.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115183162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_73'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115183162.BoundingBoxComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115183162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26920.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26920.535156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=FE4282754561A466158345A7D894BA65 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Order_Complex_Ramp_01_C_UAID_E04F43E622CCD02F01_1110845472_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102174549 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102174549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102174549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102174549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102174549.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102174549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_371'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124159.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102174549.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102174549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FE7C24A74B32277FD76EA4914CE8822C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1697460192_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448630877 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448630877'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448630877.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448630877.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448630877.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448630877.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26882.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448630877.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448630877.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E7D7660F4CBC5989271C1AA2FEB9A4D5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC083801_1368031279_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342572782 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342572782'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342572782.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342572782.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342572782.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342572782.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57090.387377,Y=-126975.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342572782.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342572782.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CC7A099B4562539C5A73C4B7CD6F05E9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC903E01_1266474070_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37630.156484,Y=-129024.003542,Z=2687.999759) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933427574.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=6D63BE404AA9C878201F5B881848214E PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E622CC173701_2026546404_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123007304 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123007304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123007304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123007304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123007304.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123007304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-132095.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123007304.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123007304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=51D54E9847D689E4FA640F9EDD34F3F1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1239803867_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132210565 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132210565'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132210565.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132210565.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132210565.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132210565.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132210565.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132210565.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DE4A957A4274A41107B7E09C3C921B37 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1595478350_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102668622 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102668622'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102668622.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102668622.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102668622.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102668622.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125951.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102668622.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102668622.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CEB55A6743B2A7FEB7E147AC61B34D5B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079807337_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1490458324 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490458324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490458324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490458324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490458324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490458324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-46807.457377,Y=-147363.692548,Z=3296.972113) RelativeRotation=(Pitch=3.632092,Yaw=79.155975,Roll=-19.076440) RelativeScale3D=(X=0.937971,Y=0.937971,Z=0.937971) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490458324.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490458324.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=BD6D8D854F823CDD219E20A22FF61FA6 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_B_C_UAID_E04F43E622CC253A01_1554471983" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103807787 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103807787'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103807787.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103807787.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103807787.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103807787.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130047.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103807787.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103807787.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4AE486204D246EBDDB858F97C0EF65B3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_B_A_C_UAID_E04F43E622CCDD2F01_1702668179_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF380D4A02_2103547064 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103547064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103547064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103547064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103547064.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103547064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-129535.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103547064.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103547064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20053.003906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=44C348334B5240B127F69FA63CDB1F35 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_E04F43E622CCEC3E01_1815663309_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102205558 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102205558'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102205558.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102205558.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102205558.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102205558.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102205558.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102205558.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3B7B64D14419F5394F1F99B5DDEFD6E3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC303A01_1780143319_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C Name=None_UAID_0492261AAF380E4A02_1413270416 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Apollo_Mining_Track_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413270416'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413270416.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413270416.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Mining/Props/Apollo_Mining_Track_02.Default__Apollo_Mining_Track_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413270416.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413270416.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MineingTracks_01_531'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-32002.387377,Y=-131583.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413270416.BoundingBoxComponent'" CachedMaxDrawDistance=18075.671875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413270416.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18075.671875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18075.671875 DataVersion=1 SavedActorGuid=32753623431A4311803A90B60B746270 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Mining_Track_02_C_UAID_E04F43E622CC033701_1737947822" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449297105 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449297105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449297105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449297105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449297105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449297105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449297105.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449297105.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=33379AE84462CB0BE3EBE6BB9ABE274D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1541960191_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C Name=None_UAID_0492261AAF380E4A02_1100295432 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.BP_LightCastle_Stairs_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100295432'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100295432.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100295432.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_A.Default__BP_LightCastle_Stairs_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100295432.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100295432.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-125695.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100295432.BoundingBoxComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100295432.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27768.464844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27768.464844 DataVersion=1 SavedActorGuid=DB75562B4F93B9CA1EE4289E409FCB64 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCD72F01_1209281698_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376444174 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444174'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444174.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444174.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444174.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444174.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113407.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444174.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376444174.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=41E7AE724F564B789BD7F2AD2B194E45 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709536636_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1415185642 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29080.387377,Y=-129711.887548,Z=2763.997713) RelativeRotation=(Pitch=0.000000,Yaw=-121.232730,Roll=0.000000) RelativeScale3D=(X=1.064183,Y=1.064183,Z=1.064183) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415185642.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=966E51AB42B802D892E02BA26AB7A372 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCA23E01_1291314397" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110462366 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110462366'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110462366.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110462366.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110462366.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110462366.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-132351.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110462366.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110462366.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=6EA0176F40A662A6351BB3B4C196D5E4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945306441_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375824108 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824108.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43266.387377,Y=-113919.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824108.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375824108.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=4BF2BA67432FAB863B97C6995D436348 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC623D01_1180021891_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107130083 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107130083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107130083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107130083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107130083.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107130083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130047.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107130083.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107130083.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=8F51AD484C136BEF6DBF6B995937DD21 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE882F01_1952737809_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1376440170 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376440170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376440170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376440170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376440170.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376440170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42754.387377,Y=-113919.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376440170.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376440170.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5A947B3D4578AAA335CE8E83170316E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC5F3D01_1177582662_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110198095 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110198095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110198095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110198095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110198095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110198095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50880.387377,Y=-134861.887548,Z=3461.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110198095.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110198095.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A99D0D2548F96B8DB8DF1DBD96525E16 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE33F01_1771921744_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146946812 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146946812'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146946812.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146946812.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146946812.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146946812.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-127231.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146946812.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146946812.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=1C475DB848EFC9D537884E9F14AFC292 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C421A4301_1867852498_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103715774 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103715774'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103715774.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103715774.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103715774.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103715774.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126207.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103715774.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103715774.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FAB5FE814287B26FC18F6E9386142444 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD984501_1105729970_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376813290 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376813290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376813290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376813290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376813290.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376813290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122367.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376813290.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376813290.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=D831F287413C2E8FEB4B3F845F608B72 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC803001_1538852439_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1448627875 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627875'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627875.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627875.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627875.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627875.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-131583.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627875.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448627875.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B0D5289240054C4226BAD499D222B766 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC083801_1348411276_3981b208a40b7b27" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF380E4A02_1106751041 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106751041'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106751041.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106751041.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-47872.387377,Y=-124677.887548,Z=6621.091513) RelativeScale3D=(X=1.031250,Y=0.010000,Z=2.312500) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC354401_1909974335" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1341640616 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341640616'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341640616.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341640616.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341640616.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341640616.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-57346.387377,Y=-126207.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341640616.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341640616.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=DA6082E6497AE450207B4983E9B21788 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC6F3501_2017926720_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414146512 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414146512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414146512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414146512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414146512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414146512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29954.387377,Y=-132863.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414146512.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414146512.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=84C502E04A97197E70D8078F3D950486 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC073701_1199419620_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1448915984 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448915984'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448915984.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448915984.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448915984.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448915984.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-131839.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448915984.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448915984.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=305765294177EE23F3781DB23D5ABF62 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CC943F01_1519337800_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449159033 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449159033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449159033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449159033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449159033.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449159033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133119.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449159033.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449159033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=531025554236D3C3774D98AC9AC0C9F3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_E04F43E622CCDC4501_1653624891_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415164632 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=30353.140625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-31078.387377,Y=-134289.887548,Z=4173.997713) RelativeRotation=(Pitch=0.000000,Yaw=62.943054,Roll=0.000000) RelativeScale3D=(X=0.781250,Y=0.781250,Z=0.781250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.BoundingBoxComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.ShadowProxyMeshComponent'" CachedMaxDrawDistance=30353.140625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415164632.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30353.140625 DataVersion=1 SavedActorGuid=7CB135CE469EC9FBF5621891F226F1B9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC5A4301_2096613830" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF380E4A02_1413988452 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413988452'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413988452.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413988452.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413988452.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413988452.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36098.387377,Y=-129023.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413988452.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413988452.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=1EF0338E4986AB3A0ADA6095E22E0635 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC192B01_1547318092_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF380E4A02_1490293262 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490293262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490293262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490293262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490293262.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490293262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-137215.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490293262.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490293262.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=D5944CEC419B242AB75C27A1BB91A890 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_E04F43E622CC103601_1663337035_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415313695 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415313695'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415313695.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415313695.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415313695.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415313695.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29698.387377,Y=-132863.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415313695.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415313695.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=567D31964E6925E6A83804B528F767C1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1332897157_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107545120 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107545120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107545120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107545120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107545120.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107545120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-127743.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107545120.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107545120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=6F10B2264CC30C20E956178DE978249C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2062417808_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102888672 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102888672'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102888672.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102888672.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102888672.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102888672.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-129023.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102888672.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102888672.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1F0529314C62A50DAA58D68DAAF91A54 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1641793166_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C Name=None_UAID_0492261AAF380D4A02_2143139765 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Asteria_LightCastle_Rug_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143139765'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143139765.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143139765.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_B/Blueprints/Asteria_LightCastle_Rug_B.Default__Asteria_LightCastle_Rug_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143139765.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143139765.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rug_B_820'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46608.387377,Y=-133119.887548,Z=6541.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=0.761573,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143139765.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2143139765.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=5F79784E426AFB3800C14086A28A8A7E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Rug_A_C_UAID_E04F43E622CCE93F01_1874214913_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109333310 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109333310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109333310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109333310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109333310.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109333310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126719.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109333310.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109333310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=09B437904FC48000EFAE66A3A47211C6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC254101_1282549330_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C Name=None_UAID_0492261AAF380E4A02_1341651622 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Asteria_LightCastle_Statue_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341651622'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341651622.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341651622.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Statue_A.Default__Asteria_LightCastle_Statue_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341651622.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341651622.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Statue_A_B_718'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65802.117377,Y=-125840.357548,Z=4357.171013) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341651622.BoundingBoxComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341651622.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31589.517578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31589.517578 DataVersion=1 SavedActorGuid=20EC8D6741A29F060EE93F99DEF0E427 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Statue_A_C_UAID_E04F43E622CC223001_1107394944_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129039388 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129039388'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129039388.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129039388.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129039388.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129039388.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126719.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129039388.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129039388.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CF8E2B1E43034EC113E74EADEF76D13C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC5D3101_1470044295_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1377046377 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42697.387377,Y=-112667.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377046377.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377046377.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377046377'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377046377.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377046377.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377046377'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1377046377.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1377046377.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1377046377.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1377046377'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-42631.970219,Y=-112667.887578,Z=5480.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=65785395491F4D524AB1B0A4C64011C7 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622E9286201_1749915990" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.BP_Asteria_Oak_Tree_Mediuam_Red_C Name=None_UAID_0492261AAF380E4A02_1490403302 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.BP_Asteria_Oak_Tree_Mediuam_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.BP_Asteria_Oak_Tree_Mediuam_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39277.285156 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.208333,0.054180,0.000000,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.076575,0.192708,0.005018)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42881.167377,Y=-146110.607548,Z=4229.706213) RelativeRotation=(Pitch=0.000000,Yaw=53.925150,Roll=0.000000) RelativeScale3D=(X=0.966756,Y=0.966756,Z=0.966756) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.BoundingBoxComponent'" CachedMaxDrawDistance=39277.285156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39277.285156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39277.285156 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490403302.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39277.285156 DataVersion=1 SavedActorGuid=064C75DD49741E05C19708B8C30E0927 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC613C01_2048435958" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102023530 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102023530'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102023530.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102023530.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102023530.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102023530.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-126463.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102023530.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102023530.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=56D372184D61B703468DDCB365307EFF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC183001_1920864074_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073932034 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073932034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073932034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073932034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073932034.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073932034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-124159.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073932034.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073932034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=BED1BA9241D6EE9033298F92D49BFB4F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1449562157_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107269103 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107269103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107269103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107269103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107269103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107269103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107269103.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107269103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F3D20A89461B0D373D06C5BD736B7C27 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA82F01_1691885400_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380E4A02_1448729915 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448729915'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448729915.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448729915.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448729915.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448729915.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_119'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16738.387377,Y=-133889.887548,Z=2315.997713) RelativeScale3D=(X=0.625000,Y=0.625000,Z=0.625000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448729915.BoundingBoxComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448729915.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14931.681641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14931.681641 DataVersion=1 SavedActorGuid=26A350394BC9336934A3C28136D45A3A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CCDC4501_1970301929_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104769944 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104769944'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104769944.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104769944.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104769944.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104769944.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104769944.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104769944.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4BCA182342964A9E541D27A0F04311A1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FED22F01_1455365762_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C Name=None_UAID_0492261AAF380E4A02_1448780945 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Asteria_Quarry_ScaffoldingBalconyS_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448780945'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448780945.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448780945.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyS_B.Default__Asteria_Quarry_ScaffoldingBalconyS_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448780945.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448780945.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28674.387377,Y=-131327.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448780945.BoundingBoxComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448780945.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21264.753906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21264.753906 DataVersion=1 SavedActorGuid=59AF87A0434C58F0321246B1F7603B85 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyS_B_C_UAID_E04F43E622CC943F01_2134676852_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102810642 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102810642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102810642.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102810642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102810642.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102810642.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102810642.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102810642.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F8E09537469FFD91F0C775B4413E1968 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387615377_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1449170041 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449170041'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449170041.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449170041.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449170041.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449170041.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18178.387377,Y=-133119.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449170041.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449170041.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A9A0D0004A204B378C35BFA2B5CCF2BB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E61C42584801_1780066858_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146870804 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146870804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146870804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146870804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146870804.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146870804.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-133375.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146870804.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146870804.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=90D2F3BA4760642C949B71833941EA96 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1301191162_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449339126 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449339126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449339126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449339126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449339126.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449339126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-131583.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449339126.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449339126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=49E4F71640051EF6A3FF8E86FCC03EEB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1180324733_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131103502 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131103502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131103502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131103502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131103502.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131103502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-127231.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131103502.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131103502.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=21F3F9544896AF4C63A22FAA7A2F07D0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA92F01_2025032621_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108045164 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108045164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108045164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108045164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108045164.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108045164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108045164.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108045164.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E1A10934441C77213DBCC5BAA4E1F214 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2094955054_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376857301 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376857301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376857301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376857301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376857301.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376857301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43010.387377,Y=-111871.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376857301.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376857301.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=6C8E530544E0BDE5A084D9B27D0E4F03 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC652B01_1709519606_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449267097 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449267097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449267097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449267097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449267097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449267097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-133119.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449267097.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449267097.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7135B34F45CF1F57C40668A84507BD53 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1402502171_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103246712 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103246712'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103246712.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103246712.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103246712.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103246712.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-125695.887548,Z=8831.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103246712.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103246712.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8A2AEA5C45886CB3025A29BBFA9D59EF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FE912F01_1880293398_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102658618 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102658618'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102658618.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102658618.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102658618.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102658618.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54274.387377,Y=-126719.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102658618.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102658618.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=1FDCB1B14BDBDAEE5142EA880F312D72 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1079795330_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1111005402 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52258.387377,Y=-124097.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111005402.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111005402.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1111005402'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111005402.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111005402.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111005402.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1111005402'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2269CE044E1E723C7E514FB7720AC717 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC9A3E01_1982873798_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104577908 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104577908'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104577908.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104577908.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104577908.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104577908.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126975.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104577908.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104577908.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F2EDC5F543A3152C0BFA25AAD4B5BB24 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1860341495_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413687421 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413687421'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413687421.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413687421.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413687421.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413687421.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28950.387377,Y=-133823.887548,Z=5383.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413687421.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413687421.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=4A2615924F80B3738E5E4F9EFC2F450B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC114101_1423762841_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF380E4A02_1109774343 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109774343'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109774343.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109774343.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109774343.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109774343.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-53380.012377,Y=-124567.027548,Z=6090.138713) RelativeRotation=(Pitch=-6.828111,Yaw=175.109590,Roll=1.824596) RelativeScale3D=(X=0.906250,Y=0.906250,Z=0.906250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109774343.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109774343.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8E8B7510456F48FB827882886C039EEC RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E622CC554301_1691083888" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C Name=None_UAID_0492261AAF380E4A02_1342894864 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.LightCastle_RoofTrim_A_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342894864'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342894864.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342894864.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Hlf.Default__LightCastle_RoofTrim_A_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342894864.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342894864.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62210.387377,Y=-125951.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342894864.BoundingBoxComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342894864.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14003.133789 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=14003.133789 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=77B2936A4BD41014CA5D40BC6067733C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Hlf_C_UAID_E04F43E622CC6F3501_1532013698_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF380E4A02_1414977620 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35642.387377,Y=-129339.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=66.157610,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414977620.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=5F765EDB48EE052D980C9D8662F8A287 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E622CCC74501_1761977115_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1449381151 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449381151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449381151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449381151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449381151.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449381151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-26626.387377,Y=-132351.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449381151.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449381151.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6894FB2349DE79DB9A59D6A9E4E90A66 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC083801_1433039290_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107178099 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107178099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107178099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107178099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107178099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107178099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-127231.887548,Z=8063.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107178099.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107178099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=0D44E7714E0F27CE94F8D1B5A3D50D6A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEA72F01_1384622367_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C Name=None_UAID_0492261AAF380E4A02_1096025233 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.BP_LightCastle_CurvedStairs_Pillar_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096025233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096025233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096025233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_CurvedStairs_Pillar_01.Default__BP_LightCastle_CurvedStairs_Pillar_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096025233.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096025233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_CntrPillar_1Layer_A_466'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-128255.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096025233.BoundingBoxComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096025233.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22985.453125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C.TD_LighCastle_StoneWall_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22985.453125 DataVersion=1 SavedActorGuid=9301662B418967BB8B321690FAB456A0 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Pillar_Corner_C_UAID_E04F43E653ADB33601_1832807693_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1375170939 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42186.387377,Y=-113351.887548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375170939.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=691B2B2A4DEE948BFC96FFBCD0F86FD2 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CCDA4001_1910484212_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342250691 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342250691'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342250691.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342250691.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342250691.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342250691.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-126719.887548,Z=2303.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342250691.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342250691.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=6A55416144EF3AB489B2719E59CD0F6B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC233001_2050340177_7a50acddf611316c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416852804 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416852804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416852804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416852804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416852804.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416852804.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35586.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416852804.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416852804.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=5A3EFF054DF4D94B7DFC5FA471B9B028 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC163701_1105227184_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF380E4A02_1414559562 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414559562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414559562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414559562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414559562.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414559562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-128255.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414559562.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414559562.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=179F0646449A797F8E4361B93B8D6587 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6B3001_1433901974_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110734108 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110734108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110734108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110734108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110734108.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110734108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49914.387377,Y=-126151.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110734108.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110734108.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AF2126AE44453CEF5D819CA8EC289AFF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2C4001_1387898658_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449425168 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449425168'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449425168.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449425168.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449425168.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449425168.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27138.387377,Y=-131327.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449425168.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449425168.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=152B6B2D422886738D67A78E36D6FE62 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC083801_1425145287_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108711234 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108711234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108711234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108711234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108711234.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108711234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-133119.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108711234.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108711234.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9E016D454CBC38ED7F5D69A84C52C0C7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC463801_1448778765_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375445996 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375445996'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375445996.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375445996.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375445996.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375445996.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-122623.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375445996.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375445996.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3E57EFD544BB4077BE1385A61BC013B7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1079415902_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415317698 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415317698'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415317698.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415317698.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415317698.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415317698.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132607.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415317698.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415317698.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3EAB05A94BF7BA346B9FEFBDC9E73605 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1376075165_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1342790822 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342790822'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342790822.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342790822.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342790822.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342790822.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_287'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64770.387377,Y=-126463.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342790822.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342790822.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=5D5DAD0C442341A4D7523CABC3310961 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC091601_1701282082_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51710.156484,Y=-137472.003542,Z=2687.999759) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879459160.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9F349D7347404D7D868F178CB798BAAC PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Beam01_NoSnap_C_UAID_E04F43E622CCA84701_1432217758_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1448417813 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28470.387377,Y=-133431.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-80.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448417813.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=92C9925446C8E1C77762868657B0F6F2 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC114101_1448935844_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102961689 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102961689'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102961689.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102961689.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102961689.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102961689.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-131327.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102961689.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102961689.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2963D34344E96553B459909C81F443C9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1849768198_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105917009 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105917009'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105917009.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105917009.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105917009.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105917009.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105917009.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105917009.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=D80EE92D4FDB7F7343296EA2E780173F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E629FEC82F01_1601647085_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF380D4A02_2103692068 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103692068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103692068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103692068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103692068.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103692068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-134911.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103692068.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103692068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=739FD48E4D804C35AD7668841559A592 RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallS_C_UAID_E04F43E622CC633101_1508507555_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1089298157 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33162.015625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50098.387377,Y=-128539.887548,Z=6543.997713) RelativeRotation=(Pitch=0.000000,Yaw=39.667164,Roll=0.000000) RelativeScale3D=(X=0.940748,Y=0.940748,Z=0.940748) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.BoundingBoxComponent'" CachedMaxDrawDistance=33162.015625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33162.015625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33162.015625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089298157.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33162.015625 DataVersion=1 SavedActorGuid=62CD6F02453683A1EDBFD1B78EF87518 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CCA33E01_1724877603_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111575135 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111575135'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111575135.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111575135.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111575135.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111575135.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52642.821377,Y=-133524.997548,Z=3063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-20.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111575135.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111575135.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=BAB68A0F47CAA10956EFBFB8140C2D3B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_E04F43E622CCE53F01_1300252148" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C Name=None_UAID_0492261AAF380E4A02_1341554600 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Asteria_LightCastle_Floor_Planter_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341554600'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341554600.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341554600.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_Planter_B.Default__Asteria_LightCastle_Floor_Planter_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341554600.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341554600.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-127231.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341554600.BoundingBoxComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341554600.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24679.142578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24679.142578 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=60767B674D9EAF47F4E313A7282E7C78 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_Planter_B_C_UAID_E04F43E61C42174201_2008452933_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109067255 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109067255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109067255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109067255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109067255.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109067255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109067255.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109067255.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=843802B146CBAA0D489F8D8B2A6E9635 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1263695003_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099424387 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099424387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099424387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099424387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099424387.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099424387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099424387.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099424387.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=462721C04BD8C660A6A5468057839F96 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC273A01_1560288382_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139322678 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139322678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139322678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139322678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139322678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139322678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-127231.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139322678.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139322678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=16CB606C43923AB00ACE36A4C0090E5B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E622CC284001_2096039883_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107400107 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107400107'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107400107.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107400107.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107400107.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107400107.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126719.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107400107.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107400107.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=1D2CF0574A9983BF35F53BA9D719F51C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2042656673_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129757427 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129757427'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129757427.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129757427.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129757427.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129757427.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-125951.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129757427.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129757427.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D4A422E64C72A9C7079627A049982A80 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD62F01_1561512463_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2129645423 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129645423'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129645423.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129645423.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129645423.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129645423.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49410.387377,Y=-124927.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129645423.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2129645423.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D52E4E91463869B6EDD58A949FF13DEB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD42F01_1328296361_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1342680810 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342680810'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342680810.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342680810.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342680810.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342680810.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342680810.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342680810.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=2CDE0398492FA2CD5B4F65ABA101893F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCB32001_2051817494_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107754140 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107754140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107754140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107754140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107754140.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107754140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127231.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107754140.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107754140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=E0A5C7304AC9AE098895BD82C55221B9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1602162355_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF380E4A02_1490419310 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39118.500000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47563.664377,Y=-143255.723548,Z=3055.997713) RelativeRotation=(Pitch=0.000000,Yaw=-15.341583,Roll=0.000000) RelativeScale3D=(X=0.956905,Y=0.956905,Z=0.956905) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.BoundingBoxComponent'" CachedMaxDrawDistance=39118.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39118.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39118.500000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490419310.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39118.500000 DataVersion=1 SavedActorGuid=C2FB0D1C49184EDC1F8E09A48B60D130 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CCF73801_1445013468" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123146314 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123146314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123146314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123146314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123146314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123146314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-129023.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123146314.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123146314.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=7D176B22421BE58D3CB2FEB37DB4B6DC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CC923E01_1357010511_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1416127735 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416127735'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416127735.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416127735.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416127735.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416127735.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133887.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416127735.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416127735.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=B93DE763488FB5B8D708B48D5010D19E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC0A1601_1442185520_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375468010 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375468010'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375468010.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375468010.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375468010.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375468010.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-121087.887548,Z=5759.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375468010.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375468010.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=54A0E23F4419E3D8AB4D449ECA81C751 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC584801_1212659752_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449217068 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449217068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449217068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449217068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449217068.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449217068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1149'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133631.887548,Z=383.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449217068.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449217068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5593210E4A01A770CB13FEA90602138C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD4501_1395382140_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF380E4A02_1413047408 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413047408'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413047408.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413047408.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413047408.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413047408.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35510.387377,Y=-129851.887548,Z=2315.997713) RelativeRotation=(Pitch=0.000000,Yaw=-135.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413047408.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413047408.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=10000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4786C35344F8BEAC2708E8A556D39FE1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E622CCE13F01_1257998310_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1416734777 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29608.387377,Y=-133155.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416734777.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416734777.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416734777'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416734777.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1416734777.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1416734777.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1416734777'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=F0AFC34B4B3B8A2BA7209C9DED8ACE0F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC643101_1296857780_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103158707 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103158707'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103158707.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103158707.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103158707.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103158707.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126719.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103158707.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103158707.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6C97140A47F4A4FD5D6FC5B433995139 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663388447_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102885670 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102885670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102885670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102885670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102885670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102885670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102885670.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102885670.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F25DDD364E3E470B6B172497E5D7A39F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1277478124_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376810289 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376810289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376810289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376810289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376810289.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376810289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-122367.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376810289.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376810289.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=2A366847445628D02308009B23385105 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC803001_1489597432_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380E4A02_1489593240 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43120.387377,Y=-144091.887548,Z=4335.997713) RelativeRotation=(Pitch=0.000000,Yaw=2.476292,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1489593240.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=2F7034384DA317FF6493B3A72F05AE15 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CCFE4701_1750046885" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1490357287 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490357287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490357287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490357287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490357287.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490357287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-137215.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490357287.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490357287.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=C3C2A26742314C8AFE5DA2BD5D74B80E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CCAC4701_1286855490_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF380E4A02_1110445363 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110445363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110445363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110445363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110445363.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110445363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-132351.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110445363.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110445363.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=BE01BEFC4E090D8C7F6F13910FED518C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6D3001_1945214385_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376464182 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_925'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121343.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376464182.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=9C1CE350455C6FCEBF093F9D939A56EA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC803001_1626109455_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122406276 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122406276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122406276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122406276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122406276.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122406276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50814.410377,Y=-127729.887548,Z=6069.997713) RelativeScale3D=(X=1.600000,Y=1.600000,Z=1.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122406276.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122406276.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=71AACC7B40A35B4B843E0CBE085CA0E7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E653AD9F4701_1538213127_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342531773 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342531773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342531773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342531773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342531773.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342531773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56066.387377,Y=-127487.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342531773.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342531773.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C233C2034A262B7A55D4D8ABA66D6160 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1588023946_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097928295 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097928295'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097928295.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097928295.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097928295.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097928295.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-130559.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097928295.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097928295.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=3ABF86D94E65BFEE383034A34A3B6737 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FE882F01_1986430833_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Asteria_LightCastle_DecoWallWeapons_E_C Name=None_UAID_0492261AAF380E4A02_1448612866 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Asteria_LightCastle_DecoWallWeapons_E_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Asteria_LightCastle_DecoWallWeapons_E_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448612866'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448612866.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448612866.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_E.Default__Asteria_LightCastle_DecoWallWeapons_E_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448612866.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448612866.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28430.387377,Y=-132863.887548,Z=5931.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448612866.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448612866.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=F2BAAB7F4C06C00236D181A13BCA5E18 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_E_C_UAID_E04F43E622CC114101_1773838858_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.StaticMeshComponent0'" CachedMaxDrawDistance=35489.367188 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51522.387377,Y=-142927.887548,Z=4111.997713) RelativeRotation=(Pitch=0.000000,Yaw=164.977630,Roll=0.000000) RelativeScale3D=(X=1.051842,Y=1.051842,Z=1.051842) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.BoundingBoxComponent'" CachedMaxDrawDistance=35489.367188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35489.367188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35489.367188 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937816623.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35489.367188 DataVersion=1 SavedActorGuid=86A455384D571D85829AC688BD3767FA PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CCF73801_1115610462" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341318566 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341318566'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341318566.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341318566.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341318566.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341318566.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58114.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341318566.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341318566.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D37FA729473B1EC002ECA58BA6C5C0D7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC713501_1503859171_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104321854 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104321854'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104321854.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104321854.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104321854.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104321854.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=7679.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104321854.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104321854.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5B4BD2EC4FE8767FA5AFF48809FB8F07 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1944357500_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1412849391 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412849391'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412849391.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412849391.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412849391.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412849391.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35582.387377,Y=-129707.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412849391.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412849391.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E79519134705466D8EA9F39073D3A5DB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE13F01_1244911309_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF380E4A02_1490300266 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490300266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490300266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490300266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490300266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490300266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-136959.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490300266.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490300266.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20928.652344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=ABCA3654498B9BEC962E3084B655828C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E622CC113601_1253425243_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102513589 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102513589'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102513589.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102513589.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102513589.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102513589.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-124415.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102513589.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102513589.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0D8AE3174AE1A7BB865AFCA12454CAD8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1372568402_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2132212566 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132212566'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132212566.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132212566.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132212566.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132212566.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-127231.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132212566.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2132212566.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=ADDCB28343E106359B62028005C19864 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1598037351_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102528592 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102528592'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102528592.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102528592.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102528592.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102528592.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-124415.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102528592.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102528592.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=22B8C7C64F17989FA947F8B080090B4D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1424278421_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF380E4A02_1413044406 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413044406'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413044406.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413044406.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413044406.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413044406.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35710.387377,Y=-128617.887548,Z=1923.997713) RelativeRotation=(Pitch=0.000000,Yaw=15.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413044406.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413044406.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=672EF7A747EF1F7FE4AB82A8B0B4368A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E622CCD53F01_1791199190_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103940807 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103940807'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103940807.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103940807.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103940807.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103940807.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103940807.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103940807.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=311740AF4F8ECFAD996A7FB737389AD4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1498399863_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.LightCastle_RoofTrim_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1109392314 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.LightCastle_RoofTrim_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.LightCastle_RoofTrim_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109392314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109392314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109392314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Rounded.Default__LightCastle_RoofTrim_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109392314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109392314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109392314.BoundingBoxComponent'" CachedMaxDrawDistance=27258.275391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109392314.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27258.275391 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27258.275391 DataVersion=1 SavedActorGuid=980EBC6E4A2352A4ABDE1A8051B83F8F RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E61C42E54301_1234060225_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341663629 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55810.387377,Y=-126719.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341663629.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=A29EBB5249994410BE960581EDD8777B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Inr_Rounded_C_UAID_E04F43E622CC703501_1613496951_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376480192 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376480192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376480192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376480192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376480192.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376480192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-122879.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376480192.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376480192.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=488DB71144A29447DF680B95683F01AC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC803001_1414760414_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104411868 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104411868'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104411868.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104411868.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104411868.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104411868.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104411868.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104411868.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8F4FA2874C1F58844B2DD8A7C4656F9D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1948463974_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108639224 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108639224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108639224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108639224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108639224.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108639224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-127999.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108639224.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108639224.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=97B393A144C16D9FA5DC659C904C92A0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC433801_1540573135_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1375203950 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375203950'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375203950.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375203950.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375203950.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375203950.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42808.387377,Y=-113243.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375203950.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375203950.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B1662A5244F0E1BB8D4021B490E71675 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCD94001_1128579947_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.BP_Athena_Environmental_ZipLine_Spline_C Name=None_UAID_0492261AAF380E4A02_1375923134 Archetype="/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.BP_Athena_Environmental_ZipLine_Spline_C'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.Default__BP_Athena_Environmental_ZipLine_Spline_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.BP_Athena_Environmental_ZipLine_Spline_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134'" Begin Object Class=/Script/Engine.SplineComponent Name="ZiplineSpline" Archetype="/Script/Engine.SplineComponent'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.Default__BP_Athena_Environmental_ZipLine_Spline_C:ZiplineSpline'" ExportPath="/Script/Engine.SplineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.ZiplineSpline'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="StartPointInteractSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.BP_Athena_Environmental_ZipLine_Spline_C:StartPointInteractSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.StartPointInteractSphere'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="EndPointInteractSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.BP_Athena_Environmental_ZipLine_Spline_C:EndPointInteractSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.EndPointInteractSphere'" End Object Begin Object Class=/Script/Engine.SplineMeshComponent Name="NODE_AddSplineMeshComponent-2" Archetype="/Script/Engine.SplineMeshComponent'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/BP_Athena_Environmental_ZipLine_Spline.BP_Athena_Environmental_ZipLine_Spline_C:NODE_AddSplineMeshComponent-2'" ExportPath="/Script/Engine.SplineMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_1" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.BodySetup_1'" End Object Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_M_ZiplIne_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_M_ZiplIne_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_0.MID_M_ZiplIne_0EditorOnlyData'" End Object End Object Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_M_ZiplIne_SplineThicken_1" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_SplineThicken_1'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_M_ZiplIne_SplineThicken_1EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_SplineThicken_1.MID_M_ZiplIne_SplineThicken_1EditorOnlyData'" End Object End Object End Object Begin Object Name="ZiplineSpline" ExportPath="/Script/Engine.SplineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.ZiplineSpline'" CachedMaxDrawDistance=3145.231934 RelativeLocation=(X=-92198.831677,Y=-53536.719848,Z=-402.502287) RelativeRotation=(Pitch=0.000000,Yaw=55.000000,Roll=0.000000) End Object Begin Object Name="StartPointInteractSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.StartPointInteractSphere'" CachedMaxDrawDistance=3145.231934 AttachParent="ZiplineSpline" RelativeLocation=(X=7131.555700,Y=-288.832300,Z=-402.500000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EndPointInteractSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.EndPointInteractSphere'" CachedMaxDrawDistance=3145.231934 AttachParent="ZiplineSpline" RelativeLocation=(X=100.000000,Y=0.000000,Z=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NODE_AddSplineMeshComponent-2" ExportPath="/Script/Engine.SplineMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2'" Begin Object Name="BodySetup_1" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.BodySetup_1'" AggGeom=(ConvexElems=((VertexData=((X=0.000000,Y=-141.421326,Z=141.421371),(X=0.000000,Y=-199.985992,Z=0.033852),(X=0.000000,Y=-141.375000,Z=-141.437500),(X=0.000000,Y=-0.009857,Z=-200.004105),(X=0.000000,Y=141.423401,Z=-141.420532),(X=0.000000,Y=199.968750,Z=-0.062500),(X=0.000000,Y=141.375000,Z=141.406250),(X=0.000000,Y=-0.041443,Z=199.982849),(X=20.000000,Y=-199.994141,Z=0.014130),(X=20.000000,Y=-141.421326,Z=141.421371),(X=20.000000,Y=-0.001129,Z=199.999512),(X=20.000000,Y=141.375000,Z=141.437500),(X=20.000000,Y=199.980164,Z=-0.047882),(X=20.000000,Y=141.421356,Z=-141.421356),(X=20.000000,Y=-0.000009,Z=-200.000000),(X=20.000000,Y=-141.421356,Z=-141.421356),(X=20.000000,Y=0.125000,Z=-199.968750),(X=20.000000,Y=141.312500,Z=-141.500000)),IndexData=(10,8,13,14,15,3,2,1,3,1,0,3,9,0,1,15,13,8,14,13,15,16,17,14,17,13,14,4,12,13,16,3,17,16,14,3,7,5,0,6,5,7,9,1,8,1,15,8,2,15,1,2,3,15,7,0,9,9,8,10,5,3,0,4,5,12,4,13,17,7,9,10,12,11,13,11,10,13,6,10,11,6,7,10,12,6,11,12,5,6,4,3,5,4,17,3),ElemBox=(Min=(X=0.000000,Y=-199.994141,Z=-200.004105),Max=(X=20.000000,Y=199.980164,Z=199.999512),IsValid=True)),(VertexData=((X=20.000000,Y=-141.421326,Z=141.421371),(X=20.000000,Y=-199.985992,Z=0.033852),(X=20.000000,Y=-141.375000,Z=-141.437500),(X=20.000000,Y=-0.009857,Z=-200.004105),(X=20.000000,Y=141.423401,Z=-141.420532),(X=20.000000,Y=199.968750,Z=-0.062500),(X=20.000000,Y=141.375000,Z=141.406250),(X=20.000000,Y=-0.041443,Z=199.982849),(X=40.000000,Y=-199.994141,Z=0.014130),(X=40.000000,Y=-141.421326,Z=141.421371),(X=40.000000,Y=-0.001129,Z=199.999512),(X=40.000000,Y=141.375000,Z=141.437500),(X=40.000000,Y=199.980164,Z=-0.047882),(X=40.000000,Y=141.421356,Z=-141.421356),(X=40.000000,Y=-0.000009,Z=-200.000000),(X=40.000000,Y=-141.421356,Z=-141.421356),(X=40.000000,Y=0.125000,Z=-199.968750),(X=40.000000,Y=141.312500,Z=-141.500000)),IndexData=(10,8,13,14,15,3,2,1,3,1,0,3,9,0,1,15,13,8,14,13,15,16,17,14,17,13,14,4,12,13,16,3,17,16,14,3,7,5,0,6,5,7,9,1,8,1,15,8,2,15,1,2,3,15,7,0,9,9,8,10,5,3,0,4,5,12,4,13,17,7,9,10,12,11,13,11,10,13,6,10,11,6,7,10,12,6,11,12,5,6,4,3,5,4,17,3),ElemBox=(Min=(X=20.000000,Y=-199.994141,Z=-200.004105),Max=(X=40.000000,Y=199.980164,Z=199.999512),IsValid=True)),(VertexData=((X=40.000000,Y=-141.421326,Z=141.421371),(X=40.000000,Y=-199.985992,Z=0.033852),(X=40.000000,Y=-141.375000,Z=-141.437500),(X=40.000000,Y=-0.009857,Z=-200.004105),(X=40.000000,Y=141.423401,Z=-141.420532),(X=40.000000,Y=199.968750,Z=-0.062500),(X=40.000000,Y=141.375000,Z=141.406250),(X=40.000000,Y=-0.041443,Z=199.982849),(X=60.000004,Y=-199.994141,Z=0.014130),(X=60.000004,Y=-141.421326,Z=141.421371),(X=60.000004,Y=-0.001129,Z=199.999512),(X=60.000004,Y=141.375000,Z=141.437500),(X=60.000004,Y=199.980164,Z=-0.047882),(X=60.000004,Y=141.421356,Z=-141.421356),(X=60.000004,Y=-0.000009,Z=-200.000000),(X=60.000004,Y=-141.421356,Z=-141.421356),(X=60.000004,Y=0.125000,Z=-199.968750),(X=60.000004,Y=141.312500,Z=-141.500000)),IndexData=(10,8,13,14,15,3,2,1,3,1,0,3,9,0,1,15,13,8,14,13,15,16,17,14,17,13,14,4,12,13,16,3,17,16,14,3,7,5,0,6,5,7,9,1,8,1,15,8,2,15,1,2,3,15,7,0,9,9,8,10,5,3,0,4,5,12,4,13,17,7,9,10,12,11,13,11,10,13,6,10,11,6,7,10,12,6,11,12,5,6,4,3,5,4,17,3),ElemBox=(Min=(X=40.000000,Y=-199.994141,Z=-200.004105),Max=(X=60.000004,Y=199.980164,Z=199.999512),IsValid=True)),(VertexData=((X=60.000004,Y=-141.421326,Z=141.421371),(X=60.000004,Y=-199.985992,Z=0.033852),(X=60.000004,Y=-141.375000,Z=-141.437500),(X=60.000004,Y=-0.009857,Z=-200.004105),(X=60.000004,Y=141.423401,Z=-141.420532),(X=60.000004,Y=199.968750,Z=-0.062500),(X=60.000004,Y=141.375000,Z=141.406250),(X=60.000004,Y=-0.041443,Z=199.982849),(X=80.000000,Y=-199.994141,Z=0.014130),(X=80.000000,Y=-141.421326,Z=141.421371),(X=80.000000,Y=-0.001129,Z=199.999512),(X=80.000000,Y=141.375000,Z=141.437500),(X=80.000000,Y=199.980164,Z=-0.047882),(X=80.000000,Y=141.421356,Z=-141.421356),(X=80.000000,Y=-0.000009,Z=-200.000000),(X=80.000000,Y=-141.421356,Z=-141.421356),(X=80.000000,Y=0.125000,Z=-199.968750),(X=80.000000,Y=141.312500,Z=-141.500000)),IndexData=(10,8,13,14,15,3,2,1,3,1,0,3,9,0,1,15,13,8,14,13,15,16,17,14,17,13,14,4,12,13,16,3,17,16,14,3,7,5,0,6,5,7,9,1,8,1,15,8,2,15,1,2,3,15,7,0,9,9,8,10,5,3,0,4,5,12,4,13,17,7,9,10,12,11,13,11,10,13,6,10,11,6,7,10,12,6,11,12,5,6,4,3,5,4,17,3),ElemBox=(Min=(X=60.000004,Y=-199.994141,Z=-200.004105),Max=(X=80.000000,Y=199.980164,Z=199.999512),IsValid=True)),(VertexData=((X=80.000000,Y=-141.421326,Z=141.421371),(X=80.000000,Y=-199.985992,Z=0.033875),(X=80.000000,Y=-141.375000,Z=-141.437500),(X=80.000000,Y=-0.009857,Z=-200.004105),(X=80.000000,Y=141.423401,Z=-141.420532),(X=80.000000,Y=199.968750,Z=-0.062500),(X=80.000000,Y=141.375000,Z=141.406250),(X=80.000000,Y=-0.041443,Z=199.982849),(X=100.000000,Y=-199.994156,Z=0.014145),(X=100.000000,Y=-141.421326,Z=141.421371),(X=100.000000,Y=-0.001129,Z=199.999512),(X=100.000000,Y=141.375000,Z=141.437500),(X=100.000000,Y=199.980164,Z=-0.047882),(X=100.000000,Y=141.421356,Z=-141.421356),(X=100.000000,Y=-0.00000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DefaultInstance=(ObjectType=ECC_WorldStatic,CollisionEnabled=QueryOnly,CollisionProfileName="BlockAll",CollisionResponses=(ResponseArray=((Channel="FCC_Trace_WeaponCapsule"),(Channel="FCC_Object_PawnAI"),(Channel="FCC_Trace_WeaponMulti"),(Channel="FCC_Trace_Weapon"),(Channel="FCC_Object_Projectile"),(Channel="FCC_Object_ProjectileIgnoreAI"),(Channel="FCC_Object_ProjectileMesh"),(Channel="FCC_Object_SpectatorDroneCamera"),(Channel="FCC_Trace_WeaponPawnAndWorldMulti")))) CollisionTraceFlag=CTF_UseSimpleAsComplex End Object Begin Object Name="MID_M_ZiplIne_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_0'" Begin Object Name="MID_M_ZiplIne_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_0.MID_M_ZiplIne_0EditorOnlyData'" End Object Parent="/Script/Engine.Material'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/Material/M_ZiplIne.M_ZiplIne'" ScalarParameterValues(0)=(ParameterInfo=(Name="UseStart"),ParameterValue=1.000000) ScalarParameterValues(1)=(ParameterInfo=(Name="UseEnd"),ParameterValue=1.000000) ScalarParameterValues(2)=(ParameterInfo=(Name="Tile_V"),ParameterValue=1.000000) BasePropertyOverrides=(ShadingModel=MSM_ClearCoat,OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_M_ZiplIne_0EditorOnlyData'" LightingGuid=5190B88146FCA3882A3338A314B14989 End Object Begin Object Name="MID_M_ZiplIne_SplineThicken_1" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_SplineThicken_1'" Begin Object Name="MID_M_ZiplIne_SplineThicken_1EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375923134.NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_SplineThicken_1.MID_M_ZiplIne_SplineThicken_1EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/Material/M_ZiplIne_SplineThicken.M_ZiplIne_SplineThicken'" ScalarParameterValues(0)=(ParameterInfo=(Name="Tile_V"),ParameterValue=1.000000) ScalarParameterValues(1)=(ParameterInfo=(Name="UseStart"),ParameterValue=1.000000) ScalarParameterValues(2)=(ParameterInfo=(Name="UseEnd"),ParameterValue=1.000000) BasePropertyOverrides=(TwoSided=True,ShadingModel=MSM_ClearCoat,OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_M_ZiplIne_SplineThicken_1EditorOnlyData'" LightingGuid=BD5C9B3A437F1B2F7F253AA67A5E2FB9 End Object CachedMeshBodySetupGuid=80AC33A9483392C3D6863EAFE9C41D0E BodySetup="/Script/Engine.BodySetup'BodySetup_1'" ForwardAxis=Z StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Items/Consumables/ZipLine/SplineZipline/SM_ZiplineCylinder.SM_ZiplineCylinder'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_M_ZiplIne_0'" OverrideMaterials(1)="/Script/Engine.MaterialInstanceDynamic'MID_M_ZiplIne_SplineThicken_1'" CachedMaxDrawDistance=3145.231934 BodyInstance=(ObjectType=ECC_WorldDynamic,CollisionEnabled=QueryOnly,CollisionProfileName="FortTriggerOnlyInteractions",CollisionResponses=(ResponseArray=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="FCC_Trace_Interaction"),(Channel="FCC_Trace_WeaponWorldMulti",Response=ECR_Ignore),(Channel="FCC_Object_Water",Response=ECR_Ignore)))) AttachParent="ZiplineSpline" Mobility=Movable UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object EndPointInteractSphere="EndPointInteractSphere" StartPointInteractSphere="StartPointInteractSphere" SplineMaterials(0)="/Script/Engine.MaterialInstanceDynamic'NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_0'" SplineMaterials(1)="/Script/Engine.MaterialInstanceDynamic'NODE_AddSplineMeshComponent-2.MID_M_ZiplIne_SplineThicken_1'" ZiplineSpline="ZiplineSpline" CullDistance=3145.231934 DataVersion=1 SavedActorGuid=6E66C71540196EA2FAD76187A4ECAE49 RootComponent="ZiplineSpline" ActorLabel="BP_Athena_Environmental_ZipLine_Spline_C_UAID_E04F43E622CC2D4A01_1267907342" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342259696 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342259696'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342259696.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342259696.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342259696.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342259696.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62978.387377,Y=-126207.887548,Z=3071.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342259696.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342259696.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=A622C1BF47855F342AEE16ADC9975A16 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CCB32001_2122130521_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105695979 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105695979'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105695979.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105695979.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105695979.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105695979.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127231.887548,Z=8447.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105695979.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105695979.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=4DDB19AA45962FD10720BCA666997342 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_A_C_UAID_E04F43E622CC273001_1425907741_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF380D4A02_2120272227 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120272227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120272227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120272227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120272227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120272227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-134399.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120272227.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2120272227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=47250AF34905F4D1542061988D7B8660 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_E04F43E622CC6D3001_1945250408_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.BP_LightCastle_OuterStair_Hlf_C Name=None_UAID_0492261AAF380E4A02_1098432322 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.BP_LightCastle_OuterStair_Hlf_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.BP_LightCastle_OuterStair_Hlf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098432322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098432322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098432322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Hlf.Default__BP_LightCastle_OuterStair_Hlf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098432322.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098432322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_123'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-132607.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098432322.BoundingBoxComponent'" CachedMaxDrawDistance=25687.123047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098432322.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25687.123047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25687.123047 DataVersion=1 SavedActorGuid=196D97CB45C4590B6E7313B69E8C995B RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_E04F43E622CCDD2F01_1437032144_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108712235 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108712235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108712235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108712235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108712235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108712235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108712235.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108712235.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9D4C5CC64D9E56C30D30F6BF04DDD179 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC913E01_2041829328_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107584123 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107584123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107584123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107584123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107584123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107584123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107584123.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107584123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24705.503906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C00F3EE046D7C4678411209AC9E10E80 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Floor_A_C_UAID_E04F43E622CC1C3001_2077931811_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1416669751 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416669751'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416669751.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416669751.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416669751.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416669751.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-33318.967377,Y=-130751.762548,Z=2241.606113) RelativeRotation=(Pitch=-15.679845,Yaw=53.460280,Roll=10.559994) RelativeScale3D=(X=1.218750,Y=1.218750,Z=1.218750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416669751.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416669751.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A1437D8D44D591C09F42118080B43951 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC0A3801_2105204786" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147253834 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147253834'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147253834.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147253834.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147253834.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147253834.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147253834.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147253834.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=F1E5126743EC2CA72F9F688722DA303E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BC3101_1392005014_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C Name=None_UAID_0492261AAF380D4A02_2140378742 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Asteria_LightCastle_Pillar_G_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140378742'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140378742.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140378742.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Base.Default__Asteria_LightCastle_Pillar_G_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140378742.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140378742.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140378742.BoundingBoxComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140378742.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17249.660156 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17249.660156 DataVersion=1 SavedActorGuid=817EAA84423ABEC1699FF793EE04EB14 RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large_Support1_C_UAID_E04F43E653AD673C01_2121554796_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C Name=None_UAID_0492261AAF380E4A02_1449182049 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.BP_LightCastle_Stairs_A_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449182049'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449182049.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449182049.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_A_B.Default__BP_LightCastle_Stairs_A_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449182049.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449182049.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_202'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-133631.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449182049.BoundingBoxComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449182049.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26637.128906 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26637.128906 DataVersion=1 SavedActorGuid=DD4DC0C64B7F49DEC7B719A7F6BE98D4 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_E04F43E622CC023801_2007411976_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1342208676 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.DoorSmartLinkComp'" CustomLinkId=(Id=11855454990186844125) AuxiliaryCustomLinkId=(Id=16017035297990925152) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342208676.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=1AEFCCC0497D307DAA5578BA6A2F59FB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC703501_1403634934_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380E4A02_1340888498 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60622.387377,Y=-133947.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=65.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1340888498.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=D034AD6A41E2EDEE55B33A92463AE8DD RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCDB4001_1159442395_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C Name=None_UAID_0492261AAF380E4A02_1448597857 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Asteria_LightCastle_Balcony_Inner_Crn_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448597857'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448597857.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448597857.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_Inner_Crn_A.Default__Asteria_LightCastle_Balcony_Inner_Crn_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448597857.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448597857.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16386.387377,Y=-133375.887548,Z=2303.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448597857.BoundingBoxComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448597857.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25460.644531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25460.644531 DataVersion=1 SavedActorGuid=2FE7CCBF47EA0746E3C2A89133DC9D2F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_Inner_Crn_A_C_UAID_E04F43E622CCDC4501_1653654902_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1343625919 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59778.387377,Y=-134831.887548,Z=3575.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343625919.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343625919.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343625919'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343625919.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1343625919.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1343625919.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1343625919'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=DF21D5AF4E495624814037A02AC6A4E3 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CCDB4001_1251585398_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110653103 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110653103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110653103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110653103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110653103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110653103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53750.387377,Y=-127159.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110653103.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110653103.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=847CF22F4649FF84D469FD86D3B19552 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC274001_2102591654_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1342834845 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342834845'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342834845.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342834845.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342834845.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342834845.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59394.387377,Y=-125695.887548,Z=4607.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342834845.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342834845.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=190A62B34527BE1C05E6AB8307AB4C9E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC713501_1346795163_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C Name=None_UAID_0492261AAF380E4A02_1105907003 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.BP_LightCastle_Wall_Windows_Tall_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105907003'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105907003.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105907003.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_B.Default__BP_LightCastle_Wall_Windows_Tall_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105907003.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105907003.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1971'" CachedMaxDrawDistance=22873.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-126975.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105907003.BoundingBoxComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105907003.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B_Leak.TD_LighCastle_Wall_Ornament_B_Leak'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.000000 DataVersion=1 SavedActorGuid=CEAAF40B4541FB9A044CE89378ACE2A9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_2140308780_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103739777 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103739777'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103739777.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103739777.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103739777.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103739777.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126463.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103739777.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103739777.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F394595B4FEA0C35F2C2869D5E72AC65 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD984501_1105739973_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108132181 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108132181'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108132181.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108132181.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108132181.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108132181.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108132181.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108132181.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EDFE035A48E0836D8F8DEDB9E46C7A17 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAF2F01_1735682660_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106966060 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106966060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106966060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106966060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106966060.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106966060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46082.387377,Y=-127743.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106966060.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106966060.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=25C259D945926BE7C1F0CCB5F33BD30E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1882984033_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C Name=None_UAID_0492261AAF380E4A02_1416676754 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Rock_Boulder_Medium_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416676754'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416676754.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416676754.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_A_Disp.Default__Rock_Boulder_Medium_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416676754.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416676754.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_A_322'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-40135.719377,Y=-123866.847548,Z=2075.401713) RelativeRotation=(Pitch=15.039103,Yaw=98.413710,Roll=-1.749922) RelativeScale3D=(X=0.916138,Y=0.916138,Z=0.916138) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416676754.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416676754.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4ADED62E47C19F67947C6EAF7737BA95 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_A_C_UAID_E04F43E622CCFE3E01_1539145489" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1098111310 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098111310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098111310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098111310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098111310.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098111310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-130559.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098111310.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098111310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=8724F3F44A23D3D65CFFB3B982969006 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FE882F01_1986418825_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1451515187 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451515187'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451515187.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451515187.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451515187.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451515187.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-28218.387377,Y=-129231.887548,Z=1847.997713) RelativeRotation=(Pitch=0.000000,Yaw=48.134033,Roll=0.000000) RelativeScale3D=(X=1.041111,Y=1.041111,Z=1.041111) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451515187.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1451515187.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F51CF8434B1501F30F51D182E67B3513 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E622CC153D01_1881662335" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449278103 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449278103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449278103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449278103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449278103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449278103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449278103.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449278103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B077BE644C56CE1934734AAAA175F3A6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1426320181_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1413692424 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413692424'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413692424.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413692424.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413692424.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413692424.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-30050.387377,Y=-132187.887548,Z=4235.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413692424.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413692424.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=9B42DE214581BCB5B27D0DA5F24AD829 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC124101_1168004055_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341421592 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341421592'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341421592.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341421592.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341421592.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341421592.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_Floor_1006'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66050.387377,Y=-127231.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341421592.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341421592.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A_RVT1.TD_LighCastle_StoneFloor_A_RVT1'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=7BC9F40D4EE0B566E3DF2A874A5B7C70 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCB42001_1521263804_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103045701 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103045701'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103045701.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103045701.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103045701.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103045701.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103045701.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103045701.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D5E4B4AB4FCACA6C030DA29F89657DB6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDE2F01_1663374440_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF380D4A02_2118871199 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118871199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118871199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118871199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118871199.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118871199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53814.387377,Y=-131967.887548,Z=3461.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118871199.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2118871199.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=C57D63604F0952503CD094A635116974 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Hammock_2_C_UAID_E04F43E622CCE43F01_1256292931_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1341011504 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341011504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341011504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341011504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341011504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341011504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60826.387377,Y=-134347.887548,Z=4235.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341011504.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341011504.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=252A9A8044A773D2FD9EF1AFA50B551A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCDB4001_1304695403_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415287681 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415287681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415287681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415287681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415287681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415287681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132351.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415287681.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415287681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C0C252E64E8C2C3EC90BD9BC1E8D16C2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1813650957_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1375238952 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375238952'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375238952.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375238952.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375238952.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375238952.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42210.387377,Y=-112511.887548,Z=7691.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375238952.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375238952.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8A51D3714EA7EC4B98D2DD8A50986BAF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCDA4001_1500551191_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376780286 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376780286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376780286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376780286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376780286.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376780286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-120575.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376780286.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376780286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=71754C234897ECFE2FD0148E58C8B5C9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC2E3001_1631034181_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1449424167 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449424167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449424167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449424167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449424167.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449424167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-131583.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449424167.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449424167.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=BA97501340DB1D67F95A68A6A406ADAC RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC083801_1396940284_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139908714 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139908714'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139908714.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139908714.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139908714.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139908714.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126207.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139908714.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139908714.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=DAC588D84303F36C97071D9A2E3A9120 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2130545247_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102865659 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102865659'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102865659.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102865659.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102865659.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102865659.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_599'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-127487.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102865659.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102865659.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Wall_Ornament_B.TD_LighCastle_Wall_Ornament_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CB7508E44BE630428BB7BCAF386DD1E5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC2F01_1717122911_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF380D4A02_2122047260 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122047260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122047260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122047260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122047260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122047260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-127215.887548,Z=9087.997713) RelativeScale3D=(X=1.968750,Y=1.968750,Z=1.968750) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122047260.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122047260.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=608101324C76E3C7C647998D53C0591A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_E04F43E622CC284001_1864928861_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110877388 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48336.844377,Y=-126113.447548,Z=6150.905713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110877388.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110877388.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110877388'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110877388.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110877388.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110877388.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110877388'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=A0CA5344422EAA7CCB3ED39D74209283 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_2015804553_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341346573 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341346573'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341346573.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341346573.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341346573.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341346573.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56834.387377,Y=-126207.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341346573.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341346573.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6193755842C081ED9238DC905529FF8D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC903E01_1323058081_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090223200 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090223200'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090223200.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090223200.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090223200.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090223200.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-124671.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090223200.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090223200.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=C5AE0AB843C5F717C8B89F8F6BE381C4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_E04F43E653AD373901_1656847206_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103939806 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103939806'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103939806.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103939806.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103939806.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103939806.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_1500'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49154.387377,Y=-127743.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103939806.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103939806.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=072D96304FBC925735F52284507CE3F8 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CCD42F01_1571868392_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C Name=None_UAID_0492261AAF380E4A02_1375629054 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Asteria_LightCastle_Floor_C_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375629054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375629054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375629054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_C_Rounded.Default__Asteria_LightCastle_Floor_C_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375629054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375629054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_191'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121599.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375629054.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375629054.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_I.TD_LighCastle_StoneFloor_C_I'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=9FEB9F1A4FC08A1EA6BF8C9BE2CF441E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_Rounded_C_UAID_E04F43E622CC2D3001_1420900922_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380E4A02_1341667631 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-134399.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341667631.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=C898ACC3462D5C3552E833A6BB7524CF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC9A3801_1918035036_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073836030 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073836030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073836030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073836030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073836030.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073836030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-124671.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073836030.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073836030.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D66B69AE4D68508CEC0FD9BA33394C90 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1419685153_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139659698 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139659698'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139659698.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139659698.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139659698.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139659698.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126207.887548,Z=8447.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139659698.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139659698.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=5E6CB23E41996D4EBA57B9AF9F26B081 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD4F3801_1570884231_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF380E4A02_1342683812 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342683812'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342683812.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342683812.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342683812.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342683812.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-63490.387377,Y=-126719.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342683812.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342683812.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=F2051A3B4C3E7BC7D409C987B33EDA8B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCB32001_2066875500_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF380E4A02_1342446746 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342446746'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342446746.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342446746.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342446746.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342446746.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-126207.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342446746.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342446746.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6163A420460291A01ECC18AFFD4F0CE9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E622CC713501_1572009180_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1490334273 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-136703.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490334273.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23494.376953 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=55200C9F45540ECA677FDC85245BF6CB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC113601_1479730262_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF380E4A02_1105653976 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105653976'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105653976.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105653976.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105653976.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105653976.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=8447.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105653976.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105653976.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=616B8D87459C7FD33142428BAF4E52B0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_Windows_B_A_C_UAID_E04F43E622CC273001_1090982718_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375460005 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460005'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460005.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460005.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460005.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460005.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_52'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50946.387377,Y=-122367.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460005.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375460005.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=353C5D5546D9204E0AE5D6B5FE075434 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC2D3001_1094823913_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102812643 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102812643'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102812643.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102812643.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102812643.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102812643.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102812643.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102812643.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D549F6B6460759E4ED13AC841BBED80B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387617378_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109228294 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109228294'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109228294.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109228294.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109228294.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109228294.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109228294.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109228294.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4436F6844F055D9B3CCCF48873C8C187 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEAB2F01_2005965043_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380D4A02_2114396154 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114396154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114396154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114396154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114396154.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114396154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51524.387377,Y=-127361.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=120.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114396154.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114396154.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9A9ECFE545B2B3C0CE1B62BF43CF178B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC294001_1280120066_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C Name=None_UAID_0492261AAF380E4A02_1109613331 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.LightCastle_RoofTrim_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109613331'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109613331.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109613331.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_B_Str.Default__LightCastle_RoofTrim_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109613331.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109613331.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-126463.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109613331.BoundingBoxComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109613331.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23307.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23307.656250 DataVersion=1 SavedActorGuid=EA4B67C1464729D0A053A5A522549763 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEC82F01_1626560088_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130516469 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130516469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130516469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130516469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130516469.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130516469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1193'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-127743.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130516469.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130516469.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_D.TD_LighCastle_WoodenFloor_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7BA5A5824224688DF9817BAFD20D1D92 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD82F01_1549629012_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1341648620 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341648620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341648620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341648620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341648620.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341648620.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59906.387377,Y=-125695.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341648620.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341648620.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=5E470564485DBFD5709B799DB0B57B3D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC713501_1259304155_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380E4A02_1341177531 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341177531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341177531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341177531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341177531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341177531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64514.387377,Y=-125695.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341177531.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341177531.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=CA7C924D4AED92F8623A47AF5A20A149 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC223001_1384903953_7a50acddf611316c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111759477 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51560.387377,Y=-132189.887548,Z=3847.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111759477.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111759477.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111759477'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111759477.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111759477.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111759477'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111759477.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111759477.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111759477.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111759477'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-51602.436693,Y=-132139.775078,Z=3940.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=4321719F4F79D2AD7C1E829C98A6A0A5 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC633101_1615182564_988db8175194d595" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C Name=None_UAID_0492261AAF380E4A02_1415803723 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.BP_WV_Tudor_Trim_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415803723'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415803723.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415803723.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Trim_01.Default__BP_WV_Tudor_Trim_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415803723.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415803723.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_1056'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35842.387377,Y=-128767.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415803723.BoundingBoxComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415803723.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20964.896484 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20964.896484 DataVersion=1 SavedActorGuid=05CDF1454E60FAEBB5CD74909FE57B44 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Trim_01_C_UAID_E04F43E622CC173701_1419267385_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C Name=None_UAID_0492261AAF380E4A02_1415809727 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415809727'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415809727.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415809727.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415809727.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415809727.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_1386'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35330.387377,Y=-130303.887548,Z=1919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415809727.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415809727.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9675B0FA40D43E48028EB681F8D7D893 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6B3001_1408029970_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF380D4A02_2119350210 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119350210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119350210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119350210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119350210.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119350210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-134143.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119350210.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2119350210.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=55D95D7C44AA8D0905F396894BB4F105 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E622CC6D3001_1945259414_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342363713 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342363713'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342363713.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342363713.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342363713.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342363713.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126207.887548,Z=3455.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342363713.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342363713.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=6101A819474959BAD266CDBD5838895F RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CC223001_1466095974_7a50acddf611316c" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C Name=CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.CP_Asteria_Cliff_Medium_Corner_180_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_180_A.Default__CP_Asteria_Cliff_Medium_Corner_180_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_180_A_NoRVT_411'" RelativeLocation=(X=-42216.387377,Y=-113923.887548,Z=5363.997713) RelativeRotation=(Pitch=0.000000,Yaw=155.000000,Roll=0.000000) RelativeScale3D=(X=0.687500,Y=0.687500,Z=0.946702) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_180_A_C_UAID_0492261AAF387F4B02_1646389613.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_180_A.CP_TD_Cliff_Medium_Corner_180_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=09DB90044A9DA0568E3286B2DB183C0B PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_180_A_be16b0eb" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_180_A_C_UAID_E04F43E629FE454501_1725366196" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098491326 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098491326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098491326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098491326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098491326.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098491326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-124671.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098491326.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098491326.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26530.712891 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=DD2992EB4F3F34AF3A46389FD855D995 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CC2E3001_1697452187_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1087872124 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087872124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087872124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087872124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087872124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087872124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-133375.887548,Z=2687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087872124.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1087872124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22890.476562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D711D0AB4BD599B17E066BB55F5512AC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_E04F43E622CCE33F01_1995997748_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105833997 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105833997'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105833997.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105833997.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105833997.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105833997.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-125951.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105833997.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105833997.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=9C60F4C44A9F17CDC7988189E87B0C28 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E622CC9D2D01_1168283690_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF380E4A02_1375168938 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42706.387377,Y=-113697.887548,Z=5771.997713) RelativeRotation=(Pitch=0.000000,Yaw=-10.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375168938.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=78D30FE8470F4E58383BA8A2AE2DE688 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_E04F43E622CCD94001_1290301956_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108714236 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108714236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108714236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108714236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108714236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108714236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108714236.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108714236.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=632E58884307B75201656FAF85DDA42F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC913E01_2045486329_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123148315 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123148315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123148315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123148315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123148315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123148315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-130303.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123148315.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123148315.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=4FB02E704EBD764D99BF179A701C28FC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E622CC923E01_1386589512_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128818378 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128818378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128818378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128818378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128818378.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128818378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-129535.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128818378.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128818378.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=EFB8B8EB4EEA956404CFBD9320949440 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC1E3501_2075075420_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C Name=None_UAID_0492261AAF380D4A02_2111115122 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111115122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111115122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111115122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111115122.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111115122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_02_316'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49930.387377,Y=-133745.887548,Z=3467.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111115122.BoundingBoxComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111115122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11569.037109 DataVersion=1 SavedActorGuid=2F497FFE491D488706F00A8350B292B7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_02_C_UAID_E04F43E622CCE33F01_1398351726_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2130253459 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130253459'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130253459.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130253459.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130253459.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130253459.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_779'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-125183.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130253459.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2130253459.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenFloor_C.TD_LighCastle_WoodenFloor_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EDC1CC8E4A7E3C59D35F2EBAB2AF6EF0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CCD72F01_2117730759_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109219288 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109219288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109219288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109219288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109219288.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109219288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126207.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109219288.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109219288.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=17113B594482BC4351488EAC4C27B3A4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA42F01_1110068700_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1415295685 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415295685'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415295685.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415295685.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415295685.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415295685.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133375.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415295685.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415295685.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9C760E0E4D6CA5B5D3B5CBA92B1E4667 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC023801_1838020962_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111548134 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111548134'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111548134.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111548134.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111548134.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111548134.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49724.647377,Y=-132434.037548,Z=3473.986513) RelativeRotation=(Pitch=5.064069,Yaw=30.215012,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111548134.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111548134.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=259B50104D8E7E1A4EB50ABBCA0292E2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1241026985" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C Name=None_UAID_0492261AAF380E4A02_1414380527 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414380527'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414380527.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414380527.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414380527.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414380527.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28930.387377,Y=-131583.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414380527.BoundingBoxComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414380527.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16291.229492 DataVersion=1 SavedActorGuid=DE820AA447151790BDFDA5B2FC33B521 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyORail_B_C_UAID_E04F43E622CC023801_1077415927_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448423816 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448423816'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448423816.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448423816.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448423816.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448423816.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16718.387377,Y=-133309.887548,Z=1931.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448423816.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448423816.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5082F134487BE264AAE280B36370D81F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC0B4801_1670904281_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF380E4A02_1415268671 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415268671'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415268671.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415268671.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415268671.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415268671.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415268671.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415268671.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=3F53D92046AB104D8EE84EA47A42423A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_Str_C_UAID_E04F43E653AD9F3801_1522358415_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109225292 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109225292'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109225292.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109225292.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109225292.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109225292.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109225292.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109225292.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=CCDF72FE4F4163DC252854B1012B590F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA82F01_1624245391_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C Name=None_UAID_0492261AAF380D4A02_2139994718 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Asteria_LightCastle_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139994718'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139994718.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139994718.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Top.Default__Asteria_LightCastle_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139994718.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139994718.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-125695.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139994718.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139994718.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=C7CBAD0441E1283B548E80A13D795C5C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD003801_1554232435_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342224686 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342224686'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342224686.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342224686.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342224686.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342224686.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126719.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342224686.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342224686.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=54D849B6413DF628AC2C199ACD431B6E RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1466101978_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341279550 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341279550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341279550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341279550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341279550.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341279550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58114.387377,Y=-126463.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341279550.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341279550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B92CE6214C08F2CDBF04548C1D10A7FC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6F3501_1078644685_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1449099999 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34783.828125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18706.387377,Y=-135255.887548,Z=2311.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.565613,Roll=0.000000) RelativeScale3D=(X=1.046287,Y=1.046287,Z=1.046287) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.BoundingBoxComponent'" CachedMaxDrawDistance=34783.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34783.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34783.828125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449099999.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34783.828125 DataVersion=1 SavedActorGuid=64086DB8409360A8128372AE581718B7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FEE34501_1560614982" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110840378 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51974.387377,Y=-128343.887548,Z=7307.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110840378.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110840378.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110840378'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110840378.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110840378.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110840378.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110840378'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=10000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Container.Ammobox"),(TagName="Loot.Tier.01"),(TagName="Building.Type.GameplayItem"),(TagName="Building.Type.Container"))) DataVersion=1 SavedActorGuid=43E2B2E7422DF55CAFB92E8DC9907455 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5E3101_1291073505_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF380E4A02_1415157629 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35344.937500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34034.922377,Y=-133801.477548,Z=3193.997713) RelativeRotation=(Pitch=0.000000,Yaw=6.245003,Roll=0.000000) RelativeScale3D=(X=1.085339,Y=1.085339,Z=1.085339) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.BoundingBoxComponent'" CachedMaxDrawDistance=35344.937500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35344.937500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35344.937500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415157629.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=35344.937500 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E9C4BB844A4E06A940350BBEB27FF18E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E622CC5A4301_2047356825" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF380E4A02_1086658087 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086658087.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=5D2CEA374D38970101B9BE9E10F0E345 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CCAA4701_1613687118_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109328308 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109328308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109328308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109328308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109328308.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109328308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126207.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109328308.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109328308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=587992E941722DBFFC5757BDE88F03E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEC92F01_1330123334_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C Name=None_UAID_0492261AAF380D4A02_2138781646 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Asteria_LightCastle_Pillar_D_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138781646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138781646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138781646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Top.Default__Asteria_LightCastle_Pillar_D_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138781646.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138781646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1144'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126079.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138781646.BoundingBoxComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2138781646.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18233.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18233.304688 DataVersion=1 SavedActorGuid=CE3240F141472BC3B99A878C2CCE0849 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_B_Base_C_UAID_E04F43E653ADAA3601_1382060104_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109377312 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109377312'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109377312.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109377312.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109377312.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109377312.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53762.387377,Y=-126207.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109377312.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109377312.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0B4CD74F4EF2C19D690819AB782D9260 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC254101_1294191334_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104585910 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104585910'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104585910.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104585910.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104585910.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104585910.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125695.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104585910.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104585910.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5F8C2CE7477E82EF35F139A9FCFBC560 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_E04F43E61C421A4301_1876839501_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109097259 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109097259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109097259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109097259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109097259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109097259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127487.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109097259.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109097259.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=5C1C292D49B8425267306D877D324C54 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC1D3001_1278388007_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1096347244 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096347244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096347244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096347244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096347244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096347244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-126207.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096347244.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096347244.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=414ACE6D405A68B6577143A62C9B1428 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FED02F01_1810459489_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Apollo_Coliseum_StoneBench_03_C Name=None_UAID_0492261AAF380D4A02_2108204075 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Apollo_Coliseum_StoneBench_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Apollo_Coliseum_StoneBench_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2108204075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2108204075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2108204075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_03.Default__Apollo_Coliseum_StoneBench_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2108204075.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2108204075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49098.387377,Y=-130103.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=45.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2108204075.BoundingBoxComponent'" CachedMaxDrawDistance=9148.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2108204075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9148.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9148.078125 DataVersion=1 SavedActorGuid=229D490E44AF20747F1B3DA2C9F7C95C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_03_C_UAID_E04F43E622CCEB3F01_1948243304_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1073935035 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073935035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073935035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073935035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073935035.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073935035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-124671.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073935035.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1073935035.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=E354DAAA4847FEF040101E8F73A85342 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DE3301_1570741161_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133736572 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133736572'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133736572.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133736572.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133736572.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133736572.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-125439.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133736572.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133736572.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=FC3A36BC408009A9C2ED6E82DB69B92A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1612948360_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.StaticMeshComponent0'" CachedMaxDrawDistance=33126.882812 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-58306.387377,Y=-133877.887548,Z=3299.997713) RelativeRotation=(Pitch=0.000000,Yaw=35.629383,Roll=0.000000) RelativeScale3D=(X=0.901080,Y=0.901080,Z=0.901080) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.BoundingBoxComponent'" CachedMaxDrawDistance=33126.882812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33126.882812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33126.882812 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936889608.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33126.882812 DataVersion=1 SavedActorGuid=DF10D9AA43104DB6AD3737BBC2418431 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CC4E3801_1345376542" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102930051 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47426.387377,Y=-133309.887548,Z=6539.997713) RelativeRotation=(Pitch=0.000000,Yaw=160.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102930051.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=E090AE3B425EA4186FE461B2F361A999 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CCE93F01_1685562909_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131463525 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131463525'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131463525.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131463525.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131463525.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131463525.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-124927.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131463525.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131463525.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7DD6F02E4C5A09A5E3C2538B5BC8EA95 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_1702637653_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1376670252 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376670252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376670252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376670252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376670252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376670252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376670252.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376670252.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=342D2DAD4956856702BDB68D4758DECF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC283B01_1530024670_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF380E4A02_1099426388 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099426388'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099426388.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099426388.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099426388.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099426388.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127743.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099426388.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1099426388.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=28C1938F49923FA28B2D4EB3A404ACC8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C42833C01_1139437580_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109117265 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109117265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109117265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109117265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109117265.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109117265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109117265.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109117265.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=78EC8F134981CE6796FDAD91A427BF3D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC3B3501_1447966754_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101852503 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101852503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101852503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101852503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101852503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101852503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-126207.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101852503.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101852503.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7D5577C943302103D16DA298DBC9F655 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1281683961_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108421202 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108421202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108421202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108421202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108421202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108421202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124159.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108421202.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108421202.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1B7FCE2C43AF280BE35F1996EFB5901B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E61C42DE3301_1294845137_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449203060 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449203060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449203060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449203060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449203060.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449203060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-132095.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449203060.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449203060.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8194D6D442D18351168B40B720971816 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDC4501_1833946924_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C Name=None_UAID_0492261AAF380E4A02_1101442462 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.BP_LightCastle_Wall_45_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101442462'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101442462.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101442462.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_45.Default__BP_LightCastle_Wall_45_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101442462.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101442462.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26840.072266 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54018.387377,Y=-125951.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101442462.BoundingBoxComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101442462.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26840.072266 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26840.072266 DataVersion=1 SavedActorGuid=242CDD5D4772CEDB8CC744844246FE81 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE992F01_1407524095_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27902.156484,Y=-132096.003542,Z=4223.999759) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Asteria_Quarry_ScaffoldingWall_B_C_UAID_0492261AAF387E4B02_1879617165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=6AA8D3AC41D05BDE142455BB91F32323 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_Asteria_Quarry_ScaffoldingWall_B_149fb58d" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_A_C_UAID_E04F43E622CC943F01_1428907789_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131582533 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131582533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131582533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131582533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131582533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131582533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125951.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131582533.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131582533.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B79611B14F0278092E7A10909C46B673 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E653ADFB3701_1473340663_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF380D4A02_2114381153 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114381153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114381153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114381153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114381153.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114381153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51640.387377,Y=-128091.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=125.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114381153.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2114381153.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=6A4EEFBD4AA2DA03EBA1ABB6BF3B798B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E622CC294001_1258428065_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF380E4A02_1096698259 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_1004'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-129279.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.DoorSmartLinkComp'" CustomLinkId=(Id=15298594546967945117) AuxiliaryCustomLinkId=(Id=6523359907723306447) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1096698259.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=8E99140A4AB20C5F66BBECB08179359B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_E04F43E622CC753501_1729374006_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448769940 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448769940'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448769940.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448769940.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448769940.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448769940.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448769940.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448769940.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=88C7643546B346BB8A98A7B1B6CD17F5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CCD23F01_1164062729_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133864581 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133864581'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133864581.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133864581.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133864581.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133864581.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_468'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133864581.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133864581.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_C.TD_LighCastle_ThroneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1092E5914401AC7C6720EBB9B898727B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD263001_2101218598_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C Name=None_UAID_0492261AAF380D4A02_2140521744 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Asteria_LightCastle_Pillar_G_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140521744'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140521744.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140521744.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Mid.Default__Asteria_LightCastle_Pillar_G_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140521744.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140521744.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-128255.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140521744.BoundingBoxComponent'" CachedMaxDrawDistance=16333.433594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140521744.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16333.433594 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16333.433594 DataVersion=1 SavedActorGuid=66B82943443E2CADBF38C98B3E85176E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653AD683C01_1382423980_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105792992 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105792992'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105792992.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105792992.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105792992.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105792992.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53506.387377,Y=-125439.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105792992.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105792992.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=AD62702145702A6625EDC7B7328E63FD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1191709905_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107701129 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107701129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107701129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107701129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107701129.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107701129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_353'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-126975.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107701129.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107701129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F9C5827E48911C5B02FCADB9A926921B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC9D2D01_1168325723_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107131084 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107131084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107131084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107131084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107131084.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107131084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132607.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107131084.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107131084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24705.503906 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D283A5FE4D718F37DF8216ACECE060E5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FE882F01_1952745820_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Drum_01.Apollo_DarkVillage_Drum_01_C Name=None_UAID_0492261AAF380E4A02_1412941396 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Drum_01.Apollo_DarkVillage_Drum_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Drum_01.Default__Apollo_DarkVillage_Drum_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Drum_01.Apollo_DarkVillage_Drum_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412941396'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Drum_01.Default__Apollo_DarkVillage_Drum_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412941396.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Drum_01.Default__Apollo_DarkVillage_Drum_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412941396.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Drum_01.Default__Apollo_DarkVillage_Drum_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412941396.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412941396.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Drum_01_1979'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35702.387377,Y=-129223.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412941396.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1412941396.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=F14B39F346C5962A5BA791B1315C52CA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Drum_01_C_UAID_E04F43E622CCE13F01_1947478333_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128739376 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128739376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128739376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128739376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128739376.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128739376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_617'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-124671.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128739376.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128739376.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_B.TD_LighCastle_StoneWall_B_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=155E72BA49FF91D53483768FA5544A39 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC183001_1936985075_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133794573 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133794573'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133794573.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133794573.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133794573.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133794573.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_72'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133794573.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133794573.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_H.TD_LighCastle_StoneFloor_C_H'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9BACC5AD4B856964DCD17690CEFF4141 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC92F01_1623051361_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104456885 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104456885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104456885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104456885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104456885.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104456885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-128255.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104456885.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104456885.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0DCC29C648EF81823A2884ABDCE13E1E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA42F01_1739340758_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C Name=None_UAID_0492261AAF380D4A02_2137537625 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Asteria_LightCastle_Pillar_D_A_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137537625'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137537625.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137537625.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_A_Mid.Default__Asteria_LightCastle_Pillar_D_A_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137537625.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137537625.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_344'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=7294.723313) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137537625.BoundingBoxComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2137537625.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16904.726562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16904.726562 DataVersion=1 SavedActorGuid=55257C004DF98F3203925DB4768F773D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Base_C_UAID_E04F43E653ADC64501_1110320925_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF380D4A02_2103521063 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103521063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103521063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103521063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103521063.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103521063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-131327.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103521063.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2103521063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=14EE9DB848548E44844C72A55B65401D RootComponent="StaticMeshComponent0" ActorLabel="Boardwalk_QuarterWallHalf_C_UAID_E04F43E622CCE63F01_1597628357_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C Name=None_UAID_0492261AAF380D4A02_2146660788 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Default__Asteria_LightCastle_Wall_A_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Rounded.Asteria_LightCastle_Wall_A_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_1085'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-128767.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146660788.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=25F9056B45389E1038D4CD955AABB9EC RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01C_Curved01Inner_C_UAID_E04F43E629FE912F01_1880394453_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1342389729 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342389729'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342389729.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342389729.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342389729.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342389729.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66306.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342389729.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342389729.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4232.656250 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=07B0540B4EAE8B7F9BF1569A7B8B97AC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42EB3801_2097766676_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF380D4A02_2098865988 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098865988'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098865988.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098865988.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098865988.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098865988.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53960.387377,Y=-125769.887548,Z=8075.997713) RelativeRotation=(Pitch=0.000000,Yaw=40.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098865988.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2098865988.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=252BEBBB4E7BACA59E397E802F90035B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_E04F43E622CC284001_1768142854_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105806994 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105806994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105806994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105806994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105806994.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105806994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-124671.887548,Z=7295.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105806994.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105806994.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=A32FEE2E4CACFA6420F017BDB66D7580 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1594999934_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341672634 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341672634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341672634.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341672634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341672634.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341672634.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60162.387377,Y=-126207.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341672634.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341672634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D5BF7F924911374144A741AB587AAADB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42C73501_1810619159_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1376320160 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376320160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376320160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376320160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376320160.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376320160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-121087.887548,Z=5759.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376320160.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376320160.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=A776101F4D845C3698D541A834F88889 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E622CC584801_1245485753_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139862710 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139862710'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139862710.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139862710.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139862710.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139862710.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-125183.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139862710.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139862710.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=F2D0613D4F1FEB527DE6D6A9198022AD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_E04F43E653AD373901_1468893198_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2131916554 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131916554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131916554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131916554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131916554.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131916554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_468'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131916554.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2131916554.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_C.TD_LighCastle_ThroneFloor_C_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C341141B48139145BC1A21B8F2BC30AF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CCD02F01_1110827459_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104314850 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104314850'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104314850.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104314850.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104314850.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104314850.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-128767.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104314850.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104314850.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=59C833F74A40B1954ECDA8B33DFA2206 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE912F01_1907566472_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341312561 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341312561'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341312561.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341312561.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341312561.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341312561.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55298.387377,Y=-125695.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341312561.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341312561.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=128B149E4D53649EF182CDB4DC06D3F9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC703501_1154789915_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF380D4A02_2139934716 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139934716'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139934716.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139934716.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139934716.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139934716.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-126207.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139934716.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139934716.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=5D2F267F40EA456AFD07EFA795125979 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Top1_C_UAID_E04F43E653AD4F3801_2141602249_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1342196670 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342196670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342196670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342196670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342196670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342196670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54530.387377,Y=-132607.887548,Z=2687.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342196670.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342196670.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23695.316406 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D92EA7BE4F2E3A828165FF93B94673C4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Cove_Stone_Wall_C_UAID_E04F43E622CC893A01_1623320702_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146872805 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146872805'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146872805.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146872805.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146872805.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146872805.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-132863.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146872805.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146872805.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=1ABEF75E4CC4FF878BD4B0B3D073B64B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42013201_1327174163_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1341270546 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341270546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341270546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341270546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341270546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341270546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55298.387377,Y=-126207.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341270546.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341270546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D17DD8A1461B2181751D009A2F3AFB78 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC6E3501_1551153503_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449340127 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449340127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449340127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449340127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449340127.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449340127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132607.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449340127.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449340127.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=ED881DED478DDBA7797CAF8097187740 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1994622735_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF380E4A02_1086485070 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086485070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086485070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086485070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086485070.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086485070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-134143.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086485070.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1086485070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=D4BABC8A454097DE6DBBD3BDB2550622 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E622CCAA4701_1623719120_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C Name=None_UAID_0492261AAF380E4A02_1448472826 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C Name="Primitive_Structure_AmbAudioComponent" Archetype="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C:Primitive_Structure_AmbAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.Primitive_Structure_AmbAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Tent_01_535'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-18771.267377,Y=-127787.997548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=69.900130,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Primitive_Structure_AmbAudioComponent" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448472826.Primitive_Structure_AmbAudioComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Primitive_Structure_AmbAudioComponent="Primitive_Structure_AmbAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=178A83CD420201794664B1B43FE23F7C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Tent_01_C_UAID_E04F43E622CCF74D01_1440262984" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098540333 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098540333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098540333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098540333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098540333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098540333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47618.387377,Y=-127743.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098540333.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098540333.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=0059D5F64B3F3DF2A4B4A2B9195DFCF9 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E629FED02F01_1242653465_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF380E4A02_1111661470 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51546.387377,Y=-125619.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=55.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111661470.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111661470.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111661470'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111661470.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111661470.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111661470'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1111661470.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1111661470.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1111661470.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF380E4A02_1111661470'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-51599.973959,Y=-125582.365782,Z=7016.999478),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=F85CEC21489BC134787E698366EABD4F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622CC5E3101_1223722497_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376459179 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1984'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-121087.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376459179.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=DAD8AECB4F27A142C6AC97B611D9A561 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC803001_1623854452_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375606041 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375606041'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375606041.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375606041.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375606041.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375606041.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43010.387377,Y=-111871.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375606041.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375606041.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D336273042DF1ADD85FD6DBA23D0E5DC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC652B01_1709729755_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111578136 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111578136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111578136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111578136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111578136.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111578136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52408.377377,Y=-133939.192548,Z=3061.997713) RelativeRotation=(Pitch=0.000000,Yaw=-100.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111578136.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111578136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=B58D16374924A471830E8B84DCDD24E0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_E04F43E622CCE53F01_1313485149" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1108163184 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108163184'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108163184.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108163184.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108163184.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108163184.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-128511.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108163184.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108163184.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C3783A3D42FA5A17BEB4A08DF02DA7D3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC263A01_1482566179_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C Name=None_UAID_0492261AAF380E4A02_1414513540 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Asteria_Quarry_ScaffoldingBalconySupport_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414513540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414513540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414513540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySupport_A.Default__Asteria_Quarry_ScaffoldingBalconySupport_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414513540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414513540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29426.387377,Y=-131855.887548,Z=5023.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414513540.BoundingBoxComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414513540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15763.304688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15763.304688 DataVersion=1 SavedActorGuid=D07E366241ED887CEDCEC6836A5958B5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySupport_A_C_UAID_E04F43E622CC943F01_1551235804_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1375760093 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760093.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-113407.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760093.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375760093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A6E4EB9046F74686EFCCF6A9658C9BD3 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E61C42063901_1485552420_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380D4A02_2111457132 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111457132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111457132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111457132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111457132.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111457132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50213.114377,Y=-131690.937548,Z=3451.334113) RelativeRotation=(Pitch=4.517006,Yaw=27.794724,Roll=-0.114897) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111457132.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2111457132.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=981988274ECD0769552704983BB81C5B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC494301_1240953980" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342373719 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342373719'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342373719.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342373719.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342373719.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342373719.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64002.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342373719.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342373719.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=9A0307DA469B3B23AA98E5886740E70E RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CCB32001_2127715540_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101727482 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101727482'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101727482.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101727482.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101727482.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101727482.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126719.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101727482.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101727482.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AEFC5E104EB7CACE2ED8009CCDC4525B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E61C42B14301_1262194075_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1109224291 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109224291'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109224291.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109224291.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109224291.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109224291.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126719.887548,Z=8063.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000002,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109224291.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1109224291.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=6306C9A341585B03090846838E9BB525 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA52F01_1164140966_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF380E4A02_1089402170 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089402170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089402170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089402170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089402170.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089402170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-132567.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089402170.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1089402170.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=5A797F2B47FA1FDFABD7EFBA67E13DE8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E61C42FA3801_1649362305_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1376954358 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45362.387377,Y=-121737.887548,Z=5831.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376954358.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376954358.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376954358'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376954358.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1376954358.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1376954358.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1376954358'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=C249F83F48869BBF86CAA6A7CCC60FE0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC623101_1885906330_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449327122 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449327122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449327122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449327122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449327122.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449327122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28162.387377,Y=-133887.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449327122.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449327122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8E6A15F645BF04A16EBC1B819D350E62 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1159078727_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101868511 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101868511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101868511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101868511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101868511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101868511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-127487.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101868511.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101868511.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A5511B18436924506DB4F382E23B0CDF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1371784975_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C Name=None_UAID_0492261AAF380E4A02_1416829797 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.WoodMines_Corner01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416829797'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416829797.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416829797.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/WoodMines_Corner01.Default__WoodMines_Corner01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416829797.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416829797.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36610.387377,Y=-128767.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416829797.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1416829797.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=4E728491474ACFA5F9A975B42F7917E2 RootComponent="StaticMeshComponent0" ActorLabel="WoodMines_Corner01_C_UAID_E04F43E622CC153701_2135121001_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103387732 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103387732'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103387732.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103387732.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103387732.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103387732.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-126975.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103387732.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103387732.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A4D0ED244B149D2B27AD7CAB6FA7DBAD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1315127359_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF380E4A02_1413038402 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413038402'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413038402.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413038402.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413038402.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413038402.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-34825.231377,Y=-132231.437548,Z=3377.443013) RelativeRotation=(Pitch=9.162738,Yaw=73.330700,Roll=2.299574) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413038402.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1413038402.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=E747DCFB48ABEEEC60B3698B7624E8E1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E622CC484301_2103507782" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1376303152 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376303152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376303152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376303152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376303152.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376303152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50690.387377,Y=-122111.887548,Z=4991.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376303152.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376303152.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F852905E490FFC19B95CA89626EC3D85 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CCD53A01_1963654167_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2128352365 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128352365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128352365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128352365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128352365.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128352365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_164'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-126207.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128352365.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2128352365.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_F.TD_LighCastle_StoneFloor_C_F'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=534FBC8B4E14510F78DE17A0F9371859 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC173001_1227297945_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090280205 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090280205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090280205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090280205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090280205.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090280205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-127743.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090280205.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090280205.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=91E68DD1423DC6DEFEBEA29F4142A35C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD013E01_1429289823_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1343072880 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343072880'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343072880.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343072880.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343072880.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343072880.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61442.387377,Y=-127231.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343072880.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1343072880.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E391683549D7F75441D136B03C6EDEE6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E61C423B3401_1497736479_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103706769 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103706769'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103706769.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103706769.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103706769.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103706769.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-125183.887548,Z=5375.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103706769.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103706769.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C7D235E64F878FE8621227B3CFCE19A9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E653AD293001_1881325142_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102201556 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102201556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102201556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102201556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102201556.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102201556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-133375.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102201556.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102201556.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=663147AD4ABC95FDDF306AAF15CE7D73 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC2E3001_1957825219_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1376682260 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376682260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376682260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376682260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376682260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376682260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376682260.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376682260.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E97921944AC2200769E17EB9625B3F38 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CC283B01_1513024669_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C Name=None_UAID_0492261AAF380D4A02_2142066755 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Asteria_LightCastle_RoofTrim_B_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142066755'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142066755.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142066755.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/Asteria_LightCastle_RoofTrim_B_B_Str.Default__Asteria_LightCastle_RoofTrim_B_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142066755.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142066755.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126463.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142066755.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142066755.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D9B4890A490E14B2D76113A86349AE95 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CCD72F01_1745136732_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C Name=None_UAID_0492261AAF380E4A02_1097140270 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.BP_LightCastle_Doorway_C_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097140270'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097140270.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097140270.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_A_Btm.Default__BP_LightCastle_Doorway_C_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097140270.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097140270.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_743'" CachedMaxDrawDistance=22885.533203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-127999.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097140270.BoundingBoxComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097140270.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.533203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.533203 DataVersion=1 SavedActorGuid=F5CBDB624F3CCF8D8E1F6AB5315A29D6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1433680998_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104414870 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104414870'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104414870.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104414870.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104414870.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104414870.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104414870.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104414870.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4E7D318C45DC47A3A6336F9165ED0176 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9A2F01_1948467976_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1097834285 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097834285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097834285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097834285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097834285.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097834285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-126463.887548,Z=3839.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097834285.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1097834285.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=6B3BB9B34DBFD7092915B4ABE38C2266 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_C_Mid_C_UAID_E04F43E622CC863A01_1193343122_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102292566 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102292566'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102292566.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102292566.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102292566.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102292566.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45570.387377,Y=-125183.887548,Z=4223.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102292566.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102292566.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BC90506A424D853ED5CDE2BB2F54F85C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1818357599_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1448743924 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448743924'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448743924.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448743924.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448743924.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448743924.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132351.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448743924.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448743924.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=204AD4ED44DEDB1C7CE3E0B78496F0A6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC043801_1191677407_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1414126500 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414126500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414126500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414126500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414126500.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414126500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29442.387377,Y=-132351.887548,Z=4223.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414126500.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414126500.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8B4D0F86437A7DA2FA217982027AB248 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC043801_1217218410_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375475014 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375475014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375475014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375475014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375475014.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375475014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-122623.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375475014.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375475014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=40D10A5A460D99FF1CBF1E850D98F669 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC803001_1456097428_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2122913302 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122913302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122913302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122913302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122913302.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122913302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46338.387377,Y=-130559.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122913302.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2122913302.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=1C6E385E4D130137E093378612F2F0AC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1234094864_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C Name=None_UAID_0492261AAF380E4A02_1342211678 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.BP_LightCastle_Doorway_C_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342211678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342211678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342211678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Btm.Default__BP_LightCastle_Doorway_C_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342211678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342211678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Doorway_3Layer_1986'" CachedMaxDrawDistance=22885.535156 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-55042.387377,Y=-126463.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342211678.BoundingBoxComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342211678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.535156 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StoneWall_Btm_01.TD_LightCastle_StoneWall_Btm_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.535156 DataVersion=1 SavedActorGuid=7BC1775D481DD4CB569F59A4E414B744 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Btm_C_UAID_E04F43E629FE982F01_1668669790_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Asteria_LightCastle_Table_A_C Name=None_UAID_0492261AAF380D4A02_2145810784 Archetype="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Asteria_LightCastle_Table_A_C'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Asteria_LightCastle_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145810784'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145810784.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145810784.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Asteria/Environments/BuildingActors/LightCastle/Props/Asteria_LightCastle_Table_A.Default__Asteria_LightCastle_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145810784.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145810784.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Table_A_1420'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-126463.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.250000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145810784.BoundingBoxComponent'" CachedMaxDrawDistance=29500.173828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145810784.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29500.173828 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29500.173828 DataVersion=1 SavedActorGuid=591B880D491EE55F0A5AC485B4AA4D40 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Table_A_C_UAID_E04F43E622CCD92F01_1379041217_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449334124 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449334124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449334124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449334124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449334124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449334124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_RVT_196'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27906.387377,Y=-132095.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449334124.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449334124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_RVT.TD_LighCastle_FlagStone_B_RVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=0CFBABA44C010D5FD5887AAB637A1027 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCD23F01_1170846731_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2147331843 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147331843'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147331843.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147331843.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147331843.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147331843.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46850.387377,Y=-125695.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147331843.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2147331843.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=1D3143884F67A6806979BF9014BC1E0A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42DD3301_1188356914_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103420734 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103420734'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103420734.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103420734.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103420734.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103420734.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51714.387377,Y=-126719.887548,Z=9215.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103420734.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103420734.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CF0D404F493C85A0F4A40BBEEF5E1523 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEA72F01_1317608361_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF380E4A02_1342365714 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342365714'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342365714.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342365714.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342365714.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342365714.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126719.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342365714.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342365714.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=789C0341430BF8A2F9076DB56B33CA51 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E622CC223001_1466097975_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C Name=None_UAID_0492261AAF380E4A02_1448678895 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Asteria_LightCastle_Pillar_D_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448678895'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448678895.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448678895.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_D_Mid.Default__Asteria_LightCastle_Pillar_D_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448678895.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448678895.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_551'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17666.387377,Y=-133375.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448678895.BoundingBoxComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448678895.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16944.312500 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16944.312500 DataVersion=1 SavedActorGuid=5B335DE249C42304D2366AA7943ADD14 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_D_Mid_C_UAID_E04F43E622CCDD4501_1422933144_d8d67adda6a46611" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C Name=None_UAID_0492261AAF380D4A02_2142780764 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Asteria_LightCastle_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142780764'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142780764.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142780764.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Rug_A/Blueprints/Asteria_LightCastle_Rug_A.Default__Asteria_LightCastle_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142780764.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142780764.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rug_A_830'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47604.387377,Y=-133119.887548,Z=6541.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142780764.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2142780764.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=1DA308224403EAF95E5DED9414A1C9F5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Rug_A_C_UAID_E04F43E622CCE93F01_1717584910_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF380E4A02_1448717909 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448717909'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448717909.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448717909.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448717909.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448717909.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_141'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27650.387377,Y=-131839.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448717909.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448717909.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=DE3A4E2B4E5153EA6596C2BFD44FB251 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_E04F43E622CC083801_1380274281_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF380E4A02_1375174941 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41802.387377,Y=-112323.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=75.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375174941.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=7159.236328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Props.IO.Barricade"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0E6DDDA447877D9151E23C81BCA34D64 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_E04F43E622CCDA4001_1176560179_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C Name=None_UAID_0492261AAF380E4A02_1105809995 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.BP_LightCastle_Wall_Windows_Tall_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105809995'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105809995.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105809995.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_B_A.Default__BP_LightCastle_Wall_Windows_Tall_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105809995.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105809995.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22872.619141 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-128255.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105809995.BoundingBoxComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1105809995.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22872.619141 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22872.619141 DataVersion=1 SavedActorGuid=E6A8515F46C7E454568F879112AEA73C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FEA82F01_1601399388_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1490359288 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490359288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490359288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490359288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490359288.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490359288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52482.387377,Y=-137215.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490359288.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490359288.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=0617CBC446E1A9090171B1B3B5581F27 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingWall_B_C_UAID_E04F43E622CCAC4701_1295646493_05b4c04b1713d030" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1341680639 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341680639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341680639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341680639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341680639.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341680639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-56578.387377,Y=-125695.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341680639.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341680639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=FAD834B641DE6547893C5DA253C2398A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E622CC903E01_1368202091_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380D4A02_2133997590 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133997590'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133997590.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133997590.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133997590.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133997590.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_ThroneFloor_2layer_1909'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-127231.887548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133997590.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2133997590.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_ThroneFloor_C_A.TD_LighCastle_ThroneFloor_C_A'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4C09F1B74DEB64AF73DB0AA28BE4345A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E653AD7A3001_1259925331_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101850502 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101850502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101850502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101850502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101850502.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101850502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_419'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48642.387377,Y=-128255.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101850502.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101850502.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_C_A.TD_LighCastle_StoneWall_C_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F7CCC0354912CE5A1F3B0C8CFE48D42A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1210023943_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C Name=None_UAID_0492261AAF380E4A02_1415236654 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.BP_Cove_Stone_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415236654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415236654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415236654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_Cove_Stone_Wall.Default__BP_Cove_Stone_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415236654.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415236654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_Cove_Stone_Wall_778'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38146.387377,Y=-129023.887548,Z=1919.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415236654.BoundingBoxComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1415236654.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23695.316406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23695.316406 DataVersion=1 SavedActorGuid=43DE9174421F9A40067F9F9AECAF86B8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC6A3001_2073640787_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1376718283 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376718283'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376718283.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376718283.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376718283.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376718283.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45314.387377,Y=-121343.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376718283.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376718283.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=865BF61F4AC6C0F0A550628E67CB5283 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E622CC2E3001_1596047146_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1449271099 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449271099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449271099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449271099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449271099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449271099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28418.387377,Y=-132607.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449271099.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449271099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=58B7F05B472C4042DB802AA98A57491F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CCCA2A01_1402506173_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C Name=None_UAID_0492261AAF380D4A02_2145283776 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Asteria_LightCastle_StatuePlinth_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145283776'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145283776.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145283776.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_StatuePlinth_A.Default__Asteria_LightCastle_StatuePlinth_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145283776.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145283776.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_1layer_NoDirt_Inst_172'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54066.387377,Y=-126463.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145283776.BoundingBoxComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2145283776.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21386.052734 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LightCastle_StatuePlinth_A_NoDirt.TD_LightCastle_StatuePlinth_A_NoDirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21386.052734 DataVersion=1 SavedActorGuid=3F0B1B484814104E2C4AD3A7093CB3F6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_StatuePlinth_A_C_UAID_E04F43E622CC274101_2033138690_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103962810 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103962810'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103962810.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103962810.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103962810.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103962810.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-128255.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103962810.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103962810.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=71BEE37D455E91BE3E04B58FEF4F095A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E61C42F44301_1500690866_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF380D4A02_2121616248 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121616248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121616248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121616248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121616248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121616248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49922.387377,Y=-134143.887548,Z=3455.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121616248.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2121616248.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=86997B62417F45AAC447CBB22B5A8BF0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CCE33F01_1257688719_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C Name=None_UAID_0492261AAF380E4A02_1100019428 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.BP_LightCastle_RoofTrim_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100019428'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100019428.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100019428.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_B_Crn.Default__BP_LightCastle_RoofTrim_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100019428.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100019428.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_B_1Layer_168'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126207.887548,Z=9599.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100019428.BoundingBoxComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1100019428.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24760.763672 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24760.763672 DataVersion=1 SavedActorGuid=212511CA4A21C17B024AFF9C6EAC774F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FEA42F01_1169926720_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C Name=None_UAID_0492261AAF380E4A02_1376461180 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.Default__BP_LightCastle_Wall_A_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A_B_Rounded.BP_LightCastle_Wall_A_B_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1984'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52994.387377,Y=-121343.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376461180.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26726.416016 DataVersion=1 SavedActorGuid=3C530E6E4EA59685ACBF4A961E190F4B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Wall_A_Rounded_C_UAID_E04F43E622CC803001_1623857453_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380E4A02_1074249051 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074249051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074249051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074249051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074249051.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074249051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127743.887548,Z=4223.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074249051.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1074249051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=469429BE4E67D57BBC71CB86CC1E6F41 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E622CC424301_1873501610_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115892185 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115892185'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115892185.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115892185.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115892185.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115892185.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50902.387377,Y=-124079.887548,Z=6141.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115892185.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115892185.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=35F44AA14FDA8D7B441A4F931398BDD3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CC574301_1607734257_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF380E4A02_1342218682 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342218682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342218682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342218682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342218682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342218682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_StoneBridge_Entrance_Waterline_487'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62466.387377,Y=-126207.887548,Z=3071.997713) RelativeRotation=(Pitch=0.000000,Yaw=-360.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342218682.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342218682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_StoneBridge_Entrance_Watermark.TD_StoneBridge_Entrance_Watermark'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=6A50CE5C4109B4F8211E64BABB0F44C2 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E622CC223001_1453025969_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102868660 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102868660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102868660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102868660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102868660.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102868660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46594.387377,Y=-133375.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=-180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102868660.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102868660.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=91D0D5F742B36F20ECBFF98779252665 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1205190106_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375617047 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375617047'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375617047.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375617047.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375617047.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375617047.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47362.387377,Y=-121855.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375617047.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375617047.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2BC48E2C4CB6A0A14C7E3F9AF57F5B08 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E622CC833001_1253858035_15511154f79c0e9d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1342669804 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342669804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342669804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342669804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342669804.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342669804.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_Leak_29'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-65026.387377,Y=-126207.887548,Z=3839.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342669804.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1342669804.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_Leak_B.TD_LighCastle_FlagStone_Leak_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D37E752841597053AB9149AA0ED455AF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E622CC223001_1466104980_7a50acddf611316c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107404108 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107404108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107404108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107404108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107404108.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107404108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52226.387377,Y=-126207.887548,Z=9599.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107404108.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107404108.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=E875571241DD5475B77CC38EEE5F9660 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEAF2F01_2047767674_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF380E4A02_1090318207 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090318207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090318207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090318207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090318207.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090318207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125695.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090318207.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1090318207.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=C4F2128641469C3E52093CA89B4A94E4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_PillarArch_F_A_Top_C_UAID_E04F43E653AD483801_1228760261_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF380E4A02_1375478016 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375478016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375478016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375478016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375478016.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375478016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_313'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-122111.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375478016.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375478016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_G.TD_LighCastle_StoneFloor_C_G'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E3802CA346AD31483F29479268157E6C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E622CC843001_1727736219_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102320570 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102320570'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102320570.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102320570.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102320570.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102320570.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44802.387377,Y=-127487.887548,Z=4607.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102320570.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102320570.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FCBBBFEA4EE8ECCA338636BB4F53F6E6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC424301_1871606604_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF380D4A02_2110822112 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110822112'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110822112.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110822112.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110822112.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110822112.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44858.387377,Y=-126587.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110822112.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110822112.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=88922C6B4CB3CBE64B19CC9CED061A46 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E622CC2E4001_1957153100_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1104420873 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104420873'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104420873.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104420873.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104420873.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104420873.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50434.387377,Y=-128511.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104420873.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1104420873.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=AFB24FFE45DA152075C8358B735E0D2A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E629FE9B2F01_1457211178_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1101952517 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101952517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101952517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101952517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101952517.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101952517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-125951.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=-270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101952517.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1101952517.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C033C7EA4721820752FC7DB88609E187 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1390139981_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102958688 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102958688'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102958688.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102958688.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102958688.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102958688.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-131327.887548,Z=4991.997713) RelativeRotation=(Pitch=0.000000,Yaw=-0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102958688.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102958688.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CDA5B2374E745D52CDCA79BCF3247DAD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCDD2F01_1847679197_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF380E4A02_1098496328 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098496328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098496328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098496328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098496328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098496328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48898.387377,Y=-127487.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098496328.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1098496328.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=16FACCB1477CFEC38A837DB306D0A495 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_E04F43E622CCDE2F01_1735379450_587e79bc580052cc" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF380E4A02_1110913394 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49892.387377,Y=-128597.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110913394.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110913394.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110913394'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1110913394.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF380E4A02_1110913394.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF380E4A02_1110913394.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF380E4A02_1110913394'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=8782A774480D34E400749687CEE11DDD RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E622CC5F3101_1427257757_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF380E4A02_1107897155 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107897155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107897155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107897155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107897155.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107897155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47106.387377,Y=-133375.887548,Z=6911.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107897155.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107897155.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4BB8CC504BB2D59E1D38A89261CC556E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E622CCDD2F01_1570157165_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF380E4A02_1107704131 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107704131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107704131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107704131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107704131.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107704131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_353'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45826.387377,Y=-125951.887548,Z=7679.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107704131.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1107704131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_C_B.TD_LighCastle_StoneFloor_C_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=276DEF49410D1BFD8DB4AC8AFC7B04AA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEC82F01_1622778086_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1108704231 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108704231'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108704231.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108704231.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108704231.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108704231.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48130.387377,Y=-132863.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108704231.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1108704231.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=06B6073143CF07FDD27CC2B06F3A96B0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_CeilingTrim_A_Str_C_UAID_E04F43E622CC463801_1426464762_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1376576219 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376576219'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376576219.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376576219.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376576219.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376576219.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42242.387377,Y=-112127.887548,Z=5759.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376576219.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1376576219.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=44B9709046C2FDAF8B80EEA72ED8F47D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E622CC652B01_1709769777_745f8d8625c27d83" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF380D4A02_2102501036 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53446.387377,Y=-124727.887548,Z=6923.997713) RelativeRotation=(Pitch=0.000000,Yaw=-50.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2102501036.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=A2FE55434061CE220BAFABBA133A8614 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_E04F43E622CC274001_1581955638_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF380D4A02_2140703754 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140703754'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140703754.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140703754.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140703754.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140703754.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51458.387377,Y=-126719.887548,Z=7679.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140703754.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2140703754.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=B6AAF1934E277718AFF8568B154D215B RootComponent="StaticMeshComponent0" ActorLabel="GrayBox_Archway_Large_Support1_C_UAID_E04F43E653AD603D01_1410087003_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C Name=None_UAID_0492261AAF380D4A02_2139324679 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Asteria_LightCastle_Pillar_F_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139324679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139324679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139324679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Base.Default__Asteria_LightCastle_Pillar_F_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139324679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139324679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-126207.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139324679.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2139324679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=7FB47B234BF8362AD59320975EF3E8A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Base_C_UAID_E04F43E653AD003E01_1727294636_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C Name=None_UAID_0492261AAF380E4A02_1414964613 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Asteria_Quarry_Tank_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414964613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414964613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414964613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_Tank_A/Blueprints/Asteria_Quarry_Tank_A.Default__Asteria_Quarry_Tank_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414964613.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414964613.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_Tank_A_917'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37186.387377,Y=-128115.887548,Z=2795.997713) RelativeScale3D=(X=1.187500,Y=1.187500,Z=1.187500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414964613.BoundingBoxComponent'" CachedMaxDrawDistance=15199.637695 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1414964613.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15199.637695 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15199.637695 DataVersion=1 SavedActorGuid=00C1C458495A02E079304091160A4275 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_Tank_A_C_UAID_E04F43E622CCEB3F01_1652882297_6af6af9cbca79955" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-49133.267377,Y=-120705.487548,Z=5375.997713) RelativeRotation=(Pitch=0.000000,Yaw=176.683180,Roll=0.000000) RelativeScale3D=(X=-0.618259,Y=1.156167,Z=2.531250) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1600903501.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C7CEBDD04D70C8E54F5D93A8A50FF7D2 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E622CC9C2D01_1204232227_e4801f365af70432" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C Name=None_UAID_0492261AAF380E4A02_1375830112 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Asteria_Quarry_ScaffoldingWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375830112'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375830112.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375830112.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingWall_B.Default__Asteria_Quarry_ScaffoldingWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375830112.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375830112.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=22890.476562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-122623.887548,Z=6527.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375830112.BoundingBoxComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1375830112.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22890.476562 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22890.476562 DataVersion=1 SavedActorGuid=611950414B41E2C16F66A4A95DB795E2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_FrameX_C_UAID_E04F43E622CC2F4001_1572889307_e4801f365af70432" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380D4A02_2110018093 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110018093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110018093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110018093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110018093.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110018093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50140.387377,Y=-133317.887548,Z=3455.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110018093.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2110018093.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=17ABA75D4263965383329BB53E51AA01 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CCE33F01_1135954715_988db8175194d595" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF380E4A02_1490469330 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-47513.172377,Y=-146839.457548,Z=3697.289713) RelativeRotation=(Pitch=-36.738796,Yaw=68.243286,Roll=-29.534264) RelativeScale3D=(X=0.875000,Y=0.875000,Z=0.875000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469330.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1490469330.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3145C28A43A6FFEC97ACE1A31441B65A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_D_C_UAID_E04F43E622CC333A01_1611220026" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF380D4A02_2123012306 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123012306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123012306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123012306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123012306.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123012306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47874.387377,Y=-132607.887548,Z=6143.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123012306.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2123012306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=8EFE170645DCB66B61E9D3AD1B1942D8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Balcony_A_C_UAID_E04F43E61C424F3201_1267617869_951b328b63a9fd57" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF380D4A02_2146998819 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146998819'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146998819.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146998819.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146998819.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146998819.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51970.387377,Y=-125695.887548,Z=8831.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146998819.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2146998819.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=210FB39447A8DC00FA593EA68FC1DBCC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Pillar_Crn_B_C_UAID_E04F43E61C42BA3101_1666316642_587e79bc580052cc" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.StaticMeshComponent0'" CachedMaxDrawDistance=35632.179688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47255.004377,Y=-148757.371548,Z=2940.087113) RelativeRotation=(Pitch=-14.871979,Yaw=-8.767914,Roll=3.151872) RelativeScale3D=(X=1.061681,Y=1.061681,Z=1.061681) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.BoundingBoxComponent'" CachedMaxDrawDistance=35632.179688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35632.179688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35632.179688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723607094.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=35632.179688 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=71006DFA4710B7E3ADD7469274727323 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FE8F4401_1944975288" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1341057513 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341057513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341057513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341057513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341057513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341057513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60734.387377,Y=-134327.887548,Z=4235.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341057513.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341057513.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=C82C300D48ED71D05D015E9DF16E9754 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCDB4001_1299128402_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102783640 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102783640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102783640.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102783640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102783640.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102783640.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-126719.887548,Z=6911.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102783640.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102783640.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=93BB740142C8A4493DA5E590A22DD5BF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CCD42F01_1387611375_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1102019528 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102019528'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102019528.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102019528.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102019528.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102019528.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48386.387377,Y=-124927.887548,Z=6527.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102019528.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1102019528.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=85762D3A4712D7D7DD566A8B4AB3BBFF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E622CC173001_1414075994_0f6e7a3b207dc1c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF380E4A02_1103865798 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103865798'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103865798.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103865798.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103865798.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103865798.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51202.387377,Y=-126207.887548,Z=7295.997713) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103865798.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1103865798.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A8917A844C9A8C8DC9156B9D8B3083BB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FEA42F01_1093522690_587e79bc580052cc" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380D4A02_2115895186 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115895186'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115895186.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115895186.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115895186.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115895186.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54456.387377,Y=-133283.887548,Z=3083.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115895186.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380D4A02_2115895186.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=50C8CE294994E59545FE80B7D9962E56 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCE43F01_1698451949_988db8175194d595" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF380E4A02_1341058514 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341058514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341058514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341058514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341058514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341058514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-60606.387377,Y=-133667.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341058514.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1341058514.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=D486040245C5932A2530F2865627783B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E622CCDB4001_1655050431_d51fa98d8de60a0f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C Name=None_UAID_0492261AAF380E4A02_1106936057 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.LightCastle_CeilingTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106936057'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106936057.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106936057.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_CeilingTrim_A_Str.Default__LightCastle_CeilingTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106936057.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106936057.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_510'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-126719.887548,Z=6911.997713) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106936057.BoundingBoxComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1106936057.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19841.296875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19841.296875 DataVersion=1 SavedActorGuid=87CE9EBF463277AA2344F6AE559DEC0B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Str_C_UAID_E04F43E653AD253401_1165493604_048c42a99dbfc6ca" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF380E4A02_1448465822 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448465822'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448465822.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448465822.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448465822.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448465822.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28870.597377,Y=-133710.817548,Z=5003.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448465822.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1448465822.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0271FA88463051BF84DF78889E53492E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E622CC124101_1579940065_3981b208a40b7b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF380E4A02_1449412161 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449412161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449412161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449412161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449412161.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449412161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16642.387377,Y=-133631.887548,Z=1535.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449412161.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF380E4A02_1449412161.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6B9B850A4BFBF8F296709F98407E813D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_E04F43E622CCDD4501_1551554156_d8d67adda6a46611" End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45526.387377,Y=-125909.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1955517786.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1959524549_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-45526.387378,Y=-125909.887479,Z=6645.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EA892DDD4D8B3BF7272DD3A720628312 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1959524549_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1959524549_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54236.387377,Y=-127433.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1959262795.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1500969521_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-54236.387378,Y=-127433.887479,Z=6645.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8F0A2A1944591CAD7336298DAE6F00BE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1500969521_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1500969521_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29542.387377,Y=-132507.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1960688799.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCF25901_1152632821_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-29542.387378,Y=-132507.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3357B02B45F8EEE6DE38D9A19F254C84 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCF25901_1152632821_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCF25901_1152632821_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52032.387377,Y=-120919.887548,Z=5765.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961694802.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1819297327_e4801f365af70432"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52032.387378,Y=-120919.887479,Z=5871.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8DF81D774DA9F4D4D105738D29BFC729 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1819297327_e4801f365af70432" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1819297327_e4801f365af70432" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-125945.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962538805.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2C4001_1990774681_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53250.387378,Y=-125945.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6EEE70AC4A4CE6E9EF1E9FB3DB997227 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2C4001_1990774681_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2C4001_1990774681_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45768.387377,Y=-121007.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966839822.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1880126329_15511154f79c0e9d"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-45768.387378,Y=-121007.887479,Z=5877.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AFF0E36B4056CBC567A7AAA02B001015 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1880126329_15511154f79c0e9d" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1880126329_15511154f79c0e9d" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-19020.387377,Y=-128140.887548,Z=2559.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967515825.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2473901_2069823877"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-19020.387378,Y=-128140.887479,Z=2665.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8C610B6941AB932E131D03AF9D70D7E4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2473901_2069823877" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2473901_2069823877" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28060.387377,Y=-132857.887548,Z=6151.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968488829.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1261352775_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-28060.387446,Y=-132857.887549,Z=6257.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=093FAB4F425A8A1059AB1FA36F9DA00B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1261352775_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1261352775_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51754.387377,Y=-135719.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970138836.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1370561545_05b4c04b1713d030"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51754.387378,Y=-135719.887479,Z=3185.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E03BA5924E4072890ECBCA9C712274E4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1370561545_05b4c04b1713d030" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1370561545_05b4c04b1713d030" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45620.325377,Y=-148479.887548,Z=2976.815713) RelativeRotation=(Pitch=-11.525862,Yaw=0.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1970381837.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC253A01_1851722999"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-45599.342718,Y=-148479.887479,Z=3079.711029),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=056CF62347B45C08C7C64AB8820E8E4D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC253A01_1851722999" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC253A01_1851722999" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44952.387377,Y=-125439.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975369858.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1647036529_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-44952.387378,Y=-125439.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=59A4FE9C4CC56A6D00208F810340E25B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1647036529_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1647036529_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47348.387377,Y=-126473.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1683172534_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977040865.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-47348.387378,Y=-126473.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=2F865B364158D718930E8F878534FB48 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1683172534_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1683172534_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59286.387377,Y=-133559.887548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1242603397_d51fa98d8de60a0f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977767868.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-59286.387378,Y=-133559.887479,Z=3573.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8E86C668439823C80080E287500615FF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1242603397_d51fa98d8de60a0f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1242603397_d51fa98d8de60a0f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53244.387377,Y=-126851.887548,Z=9611.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD73401_1085060925_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1978476871.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53244.387378,Y=-126851.887479,Z=9717.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=152C393544DBEEC4C682A0983F8CE576 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD73401_1085060925_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD73401_1085060925_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45720.387377,Y=-125883.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2E4001_2132790112_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1980977881.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-45720.387378,Y=-125883.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AEB397444E51C6BB5F99E099B3E03E84 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2E4001_2132790112_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2E4001_2132790112_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53692.387377,Y=-125435.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1502822522_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981464883.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53692.387378,Y=-125435.887479,Z=6645.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7A01AEE44E2A47A765D8479AF4C46E95 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1502822522_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1502822522_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52094.387377,Y=-126463.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1180211494_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1981938885.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52094.387378,Y=-126463.887479,Z=8181.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6C8067614A21FC9AA4BF0C85DC9E6F41 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1180211494_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1180211494_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46486.387377,Y=-125475.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1669561532_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982836889.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-46486.387378,Y=-125475.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CEAD99404F619325DC4BC2A3685C3D19 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1669561532_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1669561532_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51690.387377,Y=-126457.887548,Z=6921.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1204735496_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983079890.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51690.387378,Y=-126457.887479,Z=7027.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=36C91395442B6C8516AE5EB0AB82AB39 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1204735496_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1204735496_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48660.387377,Y=-124923.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1383737514_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984908898.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-48660.387378,Y=-124923.887479,Z=7413.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=A860EACF47A5E7AC986F11AA65C9FB03 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1383737514_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1383737514_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50766.387377,Y=-133873.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1460584549_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989470919.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-50766.387378,Y=-133873.887479,Z=3569.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=DD8CBC374DBB1C2C2EA0C6811BADB7AE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1460584549_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1460584549_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52734.387377,Y=-125185.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1281194503_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989673920.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52734.387378,Y=-125185.887479,Z=7413.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B198101E4BFB2ED9EB68318C23EEAA9D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1281194503_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1281194503_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46612.387377,Y=-133123.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1289063744_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993021937.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-46612.387378,Y=-133123.887479,Z=6645.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=ECFD65C44768E409DAC4D2B4E61DAD2A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1289063744_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1289063744_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52790.387377,Y=-131583.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1663091569_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993203938.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52790.387378,Y=-131583.887479,Z=3569.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6BCF1FA04A7018C48648588E049871F6 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1663091569_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1663091569_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28744.387377,Y=-132767.887548,Z=4615.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1382596788_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993773941.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-28744.387446,Y=-132767.887549,Z=4721.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=48F5AEAF44C143C0C8749284E34690C3 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1382596788_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1382596788_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52656.387377,Y=-124499.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1762986323_e4801f365af70432"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995121948.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52656.387378,Y=-124499.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1D7DD4584A36BC0D9CE8EAA23FEBC80E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1762986323_e4801f365af70432" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1762986323_e4801f365af70432" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47144.387377,Y=-131503.887548,Z=3849.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1332349749_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995875952.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-47144.387378,Y=-131503.887479,Z=3955.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=41A047E445B2CBF23600DD9AD5B34F5B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1332349749_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1332349749_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52242.387377,Y=-123911.887548,Z=6143.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC9A3E01_1982870797_e4801f365af70432"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996075953.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52242.387378,Y=-123911.887479,Z=6249.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AB1B49814ADB1704DAC3C0A4486607EA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC9A3E01_1982870797_e4801f365af70432" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC9A3E01_1982870797_e4801f365af70432" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51818.387377,Y=-130139.887548,Z=3843.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC364001_2004803605_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996471955.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51818.387378,Y=-130139.887479,Z=3949.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CF3AC62D4C434DB76011608565CFA244 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC364001_2004803605_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC364001_2004803605_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53250.387377,Y=-126977.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1516016523_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1997800962.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53250.387378,Y=-126977.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=12DD97004794170A26F4A88983C9102F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1516016523_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1516016523_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-66188.387377,Y=-127033.887548,Z=4231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1919759803_7a50acddf611316c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1999916973.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-66188.387378,Y=-127033.887479,Z=4337.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7EAAAECD4A2BDA2444F7069A90C9D20D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1919759803_7a50acddf611316c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1919759803_7a50acddf611316c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51174.387377,Y=-124963.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_2112717556_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001065979.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51174.387378,Y=-124963.887479,Z=5877.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9EC49D3742274A6FB05DEAB444252460 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_2112717556_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_2112717556_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52682.387377,Y=-121429.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCA44701_1654702035_e4801f365af70432"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001450981.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52682.387378,Y=-121429.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3515F8EB46F17745BAB12ABB10215EE9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCA44701_1654702035_e4801f365af70432" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCA44701_1654702035_e4801f365af70432" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53228.387377,Y=-125995.887548,Z=9611.997713) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1094563485_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003997994.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53228.387309,Y=-125995.887547,Z=9717.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B8F1B4BE4537107A901A65936472AE38 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1094563485_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1094563485_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35448.387377,Y=-129033.887548,Z=2311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1859561588_6af6af9cbca79955"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004790998.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-35448.387378,Y=-129033.887479,Z=2417.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5561668A43C7EFFB4A2F26B0A8E369DA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1859561588_6af6af9cbca79955" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1859561588_6af6af9cbca79955" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41986.387377,Y=-134783.887548,Z=3801.997713) RelativeRotation=(Pitch=-9.846552,Yaw=-1.753783,Roll=0.151082) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1569601796"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=-0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005355001.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-41968.429105,Y=-134784.160306,Z=3905.463380),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=48744F4D4C602A268854E8A367A33747 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1569601796" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1569601796" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46616.387377,Y=-125889.887548,Z=7691.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2E4001_1803903090_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2005932004.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-46616.387378,Y=-125889.887479,Z=7797.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E593269C40E1BCE415437C8EC07B7930 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2E4001_1803903090_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2E4001_1803903090_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48132.387377,Y=-124919.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_2007721552_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008980020.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-48132.387378,Y=-124919.887479,Z=5877.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E7FEC649478F91FD3E878FB9FB974CE0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_2007721552_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_2007721552_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54732.387377,Y=-127285.887548,Z=5387.997713) RelativeRotation=(Pitch=0.000000,Yaw=-170.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD34001_1396853943_7a50acddf611316c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009358022.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-54732.387364,Y=-127285.887615,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=77D05D1E4B5E431D8C193E94DEE5D191 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD34001_1396853943_7a50acddf611316c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD34001_1396853943_7a50acddf611316c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52258.387377,Y=-137239.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1312929542_05b4c04b1713d030"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010712029.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52258.387378,Y=-137239.887479,Z=3185.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=900F92494E9DAC993CA145A5BDED2576 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1312929542_05b4c04b1713d030" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1312929542_05b4c04b1713d030" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48118.387377,Y=-127991.887548,Z=5771.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1997884551_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010900030.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-48118.387378,Y=-127991.887479,Z=5877.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1F5093E542E05D1474FC21995516366A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1997884551_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1997884551_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41826.387377,Y=-113023.887548,Z=5767.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1118934758_745f8d8625c27d83"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2012074036.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-41826.387378,Y=-113023.887479,Z=5873.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D40724344EF77B7481E9F4B095AACF64 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1118934758_745f8d8625c27d83" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1118934758_745f8d8625c27d83" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-38996.387377,Y=-128987.887548,Z=2311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1804538581_6af6af9cbca79955"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014175047.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-38996.387378,Y=-128987.887479,Z=2417.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F9353232479E980A9A8D1EBB432BF492 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1804538581_6af6af9cbca79955" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1804538581_6af6af9cbca79955" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62450.387377,Y=-126391.887548,Z=2709.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1965436808_7a50acddf611316c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2014381048.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-62450.387378,Y=-126391.887479,Z=2815.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EA47FDDC4D637F0C1566A092E121785F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1965436808_7a50acddf611316c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1965436808_7a50acddf611316c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-16748.387377,Y=-134141.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC0B4801_1528370277_d8d67adda6a46611"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015366053.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-16748.387378,Y=-134141.887479,Z=2421.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9717B0B9472879201B88B8A4054D0AA9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC0B4801_1528370277_d8d67adda6a46611" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC0B4801_1528370277_d8d67adda6a46611" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44990.387377,Y=-126467.887548,Z=4999.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC564801_1413053363_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2015740055.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-44990.387378,Y=-126467.887479,Z=5105.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3F2A1F244B122C5E15C932A1FE8A8FFB PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC564801_1413053363_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC564801_1413053363_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42014.387377,Y=-113193.887548,Z=6535.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1160522761_745f8d8625c27d83"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016501059.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-42014.387378,Y=-113193.887479,Z=6641.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=DF945B994469DA82ECB6C7AEC1467997 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1160522761_745f8d8625c27d83" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1160522761_745f8d8625c27d83" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50178.387377,Y=-134657.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1476700551_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016885061.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-50178.387378,Y=-134657.887479,Z=3569.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=FC6F17314ED03DD7E4B4C586BA3C37A8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1476700551_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1476700551_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52128.387377,Y=-136513.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1331277543_05b4c04b1713d030"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2017644065.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52128.387378,Y=-136513.887479,Z=3185.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=316DB5FC4CC7FEAFF83FBC8374C35C44 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1331277543_05b4c04b1713d030" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1331277543_05b4c04b1713d030" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51756.387377,Y=-132071.887548,Z=3463.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1638845566_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018606070.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51756.387378,Y=-132071.887479,Z=3569.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9D183F4B4A91DDDE21C038B3CC9C9920 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1638845566_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1638845566_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53818.387377,Y=-132711.887548,Z=3533.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1580944561_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019722076.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53818.387378,Y=-132711.887479,Z=3639.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=A231127A421A77AF368231BA1DD0E5A0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1580944561_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1580944561_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48636.387377,Y=-128011.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1387688515_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022254089.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-48636.387378,Y=-128011.887479,Z=7413.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=23C6EB784D676DE47CCF09AA099BAD72 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1387688515_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1387688515_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-59954.387377,Y=-126427.887548,Z=4619.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD24001_1526910740_7a50acddf611316c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2023209094.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-59954.387378,Y=-126427.887479,Z=4725.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=757D43944F18B91F34D61DA2F27BBFF3 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD24001_1526910740_7a50acddf611316c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD24001_1526910740_7a50acddf611316c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37306.387377,Y=-128997.887548,Z=2311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1786030578_6af6af9cbca79955"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024166099.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-37306.387378,Y=-128997.887479,Z=2417.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AAC401DC4F917193E3C12589E400B925 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1786030578_6af6af9cbca79955" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1786030578_6af6af9cbca79955" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48022.387377,Y=-121839.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1905218331_15511154f79c0e9d"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024725102.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-48022.387378,Y=-121839.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=61F2827043A4E0BC2889ADA5F7D3BDDA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1905218331_15511154f79c0e9d" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1905218331_15511154f79c0e9d" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53050.387377,Y=-127747.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1137196490_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027581117.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53050.387378,Y=-127747.887479,Z=8181.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=2EC114A6433263754407C78BB2D86744 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1137196490_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1137196490_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-64004.387377,Y=-126463.887548,Z=4231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1988876810_7a50acddf611316c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028155120.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-64004.387378,Y=-126463.887479,Z=4337.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AC70EADC44A6373321BFC8879E2E4B0A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1988876810_7a50acddf611316c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1988876810_7a50acddf611316c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51232.387377,Y=-125881.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1304155507_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029322126.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51232.387378,Y=-125881.887479,Z=7413.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F4BF010A4993EE2EC9EC8AB6BD7EC89F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1304155507_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1304155507_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53816.387377,Y=-127093.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC284001_1807514857_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030264131.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53816.387378,Y=-127093.887479,Z=8181.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=A0F27C2842FE4C4B800A858145980826 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC284001_1807514857_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC284001_1807514857_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28676.387377,Y=-132609.887548,Z=6151.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1407677791_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031216136.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-28676.387446,Y=-132609.887549,Z=6257.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EDD973534B54354304D789878F6545FF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1407677791_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1407677791_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50124.387377,Y=-133771.887548,Z=3847.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1450128548_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2031986140.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-50124.387378,Y=-133771.887479,Z=3953.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=4B9F42894CF5ADF3D8471889FB0C141E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1450128548_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1450128548_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-50180.387377,Y=-126465.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1142260736_048c42a99dbfc6ca"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033912150.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-50180.387378,Y=-126465.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EF2B2AC64440375FF8E043B4E0EADC84 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1142260736_048c42a99dbfc6ca" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1142260736_048c42a99dbfc6ca" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52206.387377,Y=-121959.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1669500317_e4801f365af70432"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034306152.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52206.387378,Y=-121959.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5E77DF8B413792D58227BCA8BDE7892A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1669500317_e4801f365af70432" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1669500317_e4801f365af70432" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53968.387377,Y=-131513.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE43F01_2019346966_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035833160.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53968.387378,Y=-131513.887479,Z=3185.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=55F95EB34AFC55A869062C9D06A635F6 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE43F01_2019346966_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE43F01_2019346966_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51214.387377,Y=-124897.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1371453512_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037149167.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51214.387378,Y=-124897.887479,Z=7413.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=04F0A8394F326E1DFE4ABCA8BC3B62B8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1371453512_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1371453512_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51242.387377,Y=-127961.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1375414513_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038818176.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51242.387378,Y=-127961.887479,Z=7413.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=21D378454EBF30AB408B6BADD6DF7559 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1375414513_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1375414513_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47102.387377,Y=-133085.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1319352747_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040707186.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-47102.387378,Y=-133085.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8B9C0AA14FE4691B5BFE4B86AE4F81D5 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1319352747_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1319352747_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29702.387377,Y=-132031.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1291205779_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041090188.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-29702.387446,Y=-132031.887549,Z=5489.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F929792448F098D6CCBA10AD104E03C3 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1291205779_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1291205779_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52650.387377,Y=-122773.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1725059320_e4801f365af70432"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041473190.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52650.387378,Y=-122773.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CDE506CE4FBA674957F7FB83D4DFE03F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1725059320_e4801f365af70432" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1725059320_e4801f365af70432" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42042.387377,Y=-112537.887548,Z=7687.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1226150768_745f8d8625c27d83"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043730201.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-42042.387378,Y=-112537.887479,Z=7793.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F5D5E771401FAF4ACFB077823B2CC754 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1226150768_745f8d8625c27d83" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1226150768_745f8d8625c27d83" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52738.387377,Y=-127743.887548,Z=7391.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1285871504_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045718209.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52738.387378,Y=-127743.887479,Z=7497.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6BD4B7D74D2CB9D54DB9ADAC0A40C0C2 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1285871504_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1285871504_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-46478.387377,Y=-127477.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1675002533_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2046840215.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-46478.387378,Y=-127477.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9B6DA3F0487E6A9D8A07B68C289BC1DF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1675002533_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1675002533_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29186.387377,Y=-133155.887548,Z=5383.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1389593789_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050176233.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-29186.387446,Y=-133155.887549,Z=5489.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3A78E44A454FC707A12EE1B7906F0678 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1389593789_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1389593789_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-17566.387377,Y=-131589.887548,Z=2315.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC0B4801_1522603276_d8d67adda6a46611"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055183260.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-17566.387378,Y=-131589.887479,Z=2421.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6ADF11D5477AF72F2BE7FABDD7230EAE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC0B4801_1522603276_d8d67adda6a46611" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC0B4801_1522603276_d8d67adda6a46611" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35720.387377,Y=-129909.887548,Z=2311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1842827586_6af6af9cbca79955"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2055727263.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-35720.387378,Y=-129909.887479,Z=2417.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=DF3473444666663C5CF96C84E7FF2C3F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1842827586_6af6af9cbca79955" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1842827586_6af6af9cbca79955" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51704.387377,Y=-127833.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCA34701_1878170836_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2058121276.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51704.387378,Y=-127833.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=99BB81B948AFF33BB84DA6B55226D9D8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCA34701_1878170836_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCA34701_1878170836_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-35274.387377,Y=-128989.887548,Z=2695.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1809579582_6af6af9cbca79955"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059968286.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-35274.387378,Y=-128989.887479,Z=2801.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5A29922142A6D7037D355199F6BF0CD0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1809579582_6af6af9cbca79955" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1809579582_6af6af9cbca79955" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51258.387377,Y=-127511.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1130173735_048c42a99dbfc6ca"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2060500289.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51258.387378,Y=-127511.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CC85820A4E25CE3D104194BA1315896D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1130173735_048c42a99dbfc6ca" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1130173735_048c42a99dbfc6ca" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28576.387377,Y=-133083.887548,Z=4231.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1341871784_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2061401294.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-28576.387446,Y=-133083.887549,Z=4337.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=81A7F4BB4E89BFC0445AE3BC01CF30FE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1341871784_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1341871784_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52702.387377,Y=-125375.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1239312498_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2066327321.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52702.387378,Y=-125375.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=61AE93EF4F7868E0E3B07A8F476A7086 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1239312498_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1239312498_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61294.387377,Y=-134117.037548,Z=3467.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1595046427_d51fa98d8de60a0f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2067242326.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-61294.387378,Y=-134117.037479,Z=3573.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E8A992084BBDE331FEAA8AB2836F54B0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1595046427_d51fa98d8de60a0f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1595046427_d51fa98d8de60a0f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-48108.387377,Y=-129343.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1345299750_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068339332.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-48108.387378,Y=-129343.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1FC6B5474F4507D8392392BC841A142F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1345299750_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1345299750_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-43008.387377,Y=-113239.887548,Z=5383.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1286844774_745f8d8625c27d83"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069784340.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-43008.387378,Y=-113239.887479,Z=5489.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C4C6BB9049B6F9B48A999196D5AFA4C4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1286844774_745f8d8625c27d83" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1286844774_745f8d8625c27d83" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-52240.387377,Y=-127971.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1257453500_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071933352.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-52240.387378,Y=-127971.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=4059ABE24F458D7FD9D202B4FA8BB2AA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1257453500_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1257453500_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-27498.387377,Y=-132063.887548,Z=3463.997713) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1266472776_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074310365.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-27498.387446,Y=-132063.887549,Z=3569.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=BC47492B49F52788EA9726A0AA04EC23 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1266472776_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1266472776_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47152.387377,Y=-133095.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1279920743_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2078784390.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-47152.387378,Y=-133095.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=010950794479348531C4CC801C028684 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1279920743_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1279920743_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-44990.387377,Y=-127529.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1650740530_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080206398.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-44990.387378,Y=-127529.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9453120646406E520F44D69AE992FDBB PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1650740530_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1650740530_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-54234.387377,Y=-132565.887548,Z=3085.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1587272562_988db8175194d595"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081093403.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-54234.387378,Y=-132565.887479,Z=3191.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=BD048D9F481B54397415D3A8B5F0F274 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1587272562_988db8175194d595" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1587272562_988db8175194d595" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47078.387377,Y=-132035.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1386397753_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2081993408.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-47078.387378,Y=-132035.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=164D2B9B4AAB835B94FEF8A6FA931C43 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1386397753_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1386397753_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49924.387377,Y=-128001.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1194814740_048c42a99dbfc6ca"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2082523411.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-49924.387378,Y=-128001.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=702C214C42170015386BFAA53F978E1E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1194814740_048c42a99dbfc6ca" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1194814740_048c42a99dbfc6ca" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49666.387377,Y=-124925.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1185297739_048c42a99dbfc6ca"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083948419.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-49666.387378,Y=-124925.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=281D9690484F5C93EF94E18B310F321C PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1185297739_048c42a99dbfc6ca" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1185297739_048c42a99dbfc6ca" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-28562.387377,Y=-133227.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCF25901_1173102823_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085017425.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-28562.387378,Y=-133227.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3A112CC244E4BF73A6415BACF826FA7A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCF25901_1173102823_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCF25901_1173102823_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53062.387377,Y=-125163.887548,Z=8075.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1134129489_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2085906430.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53062.387378,Y=-125163.887479,Z=8181.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B69B0304452E828D413F8A9CCFC7A15A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1134129489_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1134129489_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-62000.387377,Y=-125925.887548,Z=4231.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1933854805_7a50acddf611316c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2086952436.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-62000.387378,Y=-125925.887479,Z=4337.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CBB2D85C41B7C2A19C8CA68D91BF0A93 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1933854805_7a50acddf611316c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC643101_1933854805_7a50acddf611316c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-53698.387377,Y=-125967.887548,Z=6923.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1321647509_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088004442.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-53698.387378,Y=-125967.887479,Z=7029.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E58EB4124C19542298EE248516A72D60 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1321647509_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1321647509_587e79bc580052cc" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51102.387377,Y=-136091.887548,Z=3079.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE23F01_1257455522_05b4c04b1713d030"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088528445.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51102.387378,Y=-136091.887479,Z=3185.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1DFE2D8D4DD6C9C918046EA634955C15 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE23F01_1257455522_05b4c04b1713d030" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE23F01_1257455522_05b4c04b1713d030" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49396.387377,Y=-121641.887548,Z=6155.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1793974324_e4801f365af70432"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091524462.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-49396.387378,Y=-121641.887479,Z=6261.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=64D65721448BE4320BCB6C814989CFCF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1793974324_e4801f365af70432" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC623101_1793974324_e4801f365af70432" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-47594.387377,Y=-133119.887548,Z=6539.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1294502745_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093774475.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-47594.387378,Y=-133119.887479,Z=6645.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=25EC17FA435664C5473213A8BBA5A4A0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1294502745_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5F3101_1294502745_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42022.387377,Y=-112147.887548,Z=6919.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1254254770_745f8d8625c27d83"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096055488.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-42022.387378,Y=-112147.887479,Z=7025.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=79CA04FE44EF151469A1FF96EB3F9B4A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1254254770_745f8d8625c27d83" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5A3101_1254254770_745f8d8625c27d83" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-41970.387377,Y=-113679.887548,Z=5395.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDA4001_1131049176_745f8d8625c27d83"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096229489.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-41970.387378,Y=-113679.887479,Z=5501.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5242D16F4E0FAC2742120CABD35CE44C PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDA4001_1131049176_745f8d8625c27d83" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDA4001_1131049176_745f8d8625c27d83" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-42504.387377,Y=-112967.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD94001_1402492964_745f8d8625c27d83"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096921493.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-42504.387378,Y=-112967.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6CBBBA1C4BE3A29D241E1B9DE0B94D81 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD94001_1402492964_745f8d8625c27d83" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCD94001_1402492964_745f8d8625c27d83" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-49664.387377,Y=-130075.887548,Z=5387.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2D4001_1099025861_951b328b63a9fd57"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2097439496.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-49664.387378,Y=-130075.887479,Z=5493.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=ECE5FB0541A9808BD7998A997C8A462A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2D4001_1099025861_951b328b63a9fd57" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC2D4001_1099025861_951b328b63a9fd57" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-61390.387377,Y=-133667.887548,Z=4235.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1269795400_d51fa98d8de60a0f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099900510.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-61390.387378,Y=-133667.887479,Z=4341.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=25F26CF1490F255850E00782796AA185 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1269795400_d51fa98d8de60a0f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCDB4001_1269795400_d51fa98d8de60a0f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-36172.387377,Y=-130647.887548,Z=2311.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE13F01_1464154318_6af6af9cbca79955"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101624520.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-36172.387378,Y=-130647.887479,Z=2417.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=085D78264055B4D95368269B3AC8C2C5 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE13F01_1464154318_6af6af9cbca79955" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CCE13F01_1464154318_6af6af9cbca79955" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-45784.387377,Y=-126461.887548,Z=7691.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1698829535_0f6e7a3b207dc1c3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102149523.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-45784.387378,Y=-126461.887479,Z=7797.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F68C896A4BAEC78A0B327390BFF2F004 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1698829535_0f6e7a3b207dc1c3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1698829535_0f6e7a3b207dc1c3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-29240.387377,Y=-133235.887548,Z=5003.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC124101_1615619068_3981b208a40b7b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102321524.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-29240.387378,Y=-133235.887479,Z=5109.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D10965E34D39C27E25872AADA3144279 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC124101_1615619068_3981b208a40b7b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC124101_1615619068_3981b208a40b7b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-37304.387377,Y=-128285.887548,Z=1927.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1788604579_6af6af9cbca79955"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104044534.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-37304.387378,Y=-128285.887479,Z=2033.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CB77B6A84775D7AD5AB91FAB6E441AE1 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1788604579_6af6af9cbca79955" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC633101_1788604579_6af6af9cbca79955" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="Citadelle_A/Citadelle_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-51178.387377,Y=-126975.887548,Z=7307.997713) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1308382508_587e79bc580052cc"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107649555.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-51178.387378,Y=-126975.887479,Z=7413.010655),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=54B8CF4D4CCA9E86C691BCACBE360251 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1308382508_587e79bc580052cc" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E3101_1308382508_587e79bc580052cc" Tags= End Actor End Level Begin Surface End Surface End Map